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-rw-r--r--src/script/lua_api/l_metadata.cpp12
-rw-r--r--src/script/lua_api/l_nodemeta.cpp2
2 files changed, 7 insertions, 7 deletions
diff --git a/src/script/lua_api/l_metadata.cpp b/src/script/lua_api/l_metadata.cpp
index 494d2dce0..e84d1d939 100644
--- a/src/script/lua_api/l_metadata.cpp
+++ b/src/script/lua_api/l_metadata.cpp
@@ -95,7 +95,7 @@ int MetaDataRef::l_get_int(lua_State *L)
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
- std::string name = lua_tostring(L, 2);
+ std::string name = luaL_checkstring(L, 2);
Metadata *meta = ref->getmeta(false);
if (meta == NULL) {
@@ -114,8 +114,8 @@ int MetaDataRef::l_set_int(lua_State *L)
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
- std::string name = lua_tostring(L, 2);
- int a = lua_tointeger(L, 3);
+ std::string name = luaL_checkstring(L, 2);
+ int a = luaL_checkint(L, 3);
std::string str = itos(a);
Metadata *meta = ref->getmeta(true);
@@ -133,7 +133,7 @@ int MetaDataRef::l_get_float(lua_State *L)
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
- std::string name = lua_tostring(L, 2);
+ std::string name = luaL_checkstring(L, 2);
Metadata *meta = ref->getmeta(false);
if (meta == NULL) {
@@ -152,8 +152,8 @@ int MetaDataRef::l_set_float(lua_State *L)
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
- std::string name = lua_tostring(L, 2);
- float a = lua_tonumber(L, 3);
+ std::string name = luaL_checkstring(L, 2);
+ float a = luaL_checknumber(L, 3);
std::string str = ftos(a);
Metadata *meta = ref->getmeta(true);
diff --git a/src/script/lua_api/l_nodemeta.cpp b/src/script/lua_api/l_nodemeta.cpp
index 3d7adf27d..348d73ad5 100644
--- a/src/script/lua_api/l_nodemeta.cpp
+++ b/src/script/lua_api/l_nodemeta.cpp
@@ -159,7 +159,7 @@ bool NodeMetaRef::handleFromTable(lua_State *L, int table, Metadata *_meta)
lua_pushnil(L);
while (lua_next(L, inventorytable) != 0) {
// key at index -2 and value at index -1
- std::string name = lua_tostring(L, -2);
+ std::string name = luaL_checkstring(L, -2);
read_inventory_list(L, -1, inv, name.c_str(), getServer(L));
lua_pop(L, 1); // Remove value, keep key for next iteration
}