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-rw-r--r--src/script/common/c_content.cpp83
-rw-r--r--src/script/common/c_content.h14
-rw-r--r--src/script/common/c_converter.cpp30
-rw-r--r--src/script/common/c_internal.cpp84
-rw-r--r--src/script/common/c_internal.h18
-rw-r--r--src/script/cpp_api/s_async.cpp108
-rw-r--r--src/script/cpp_api/s_async.h39
-rw-r--r--src/script/cpp_api/s_base.cpp11
-rw-r--r--src/script/cpp_api/s_base.h17
-rw-r--r--src/script/cpp_api/s_client.cpp88
-rw-r--r--src/script/cpp_api/s_entity.cpp2
-rw-r--r--src/script/cpp_api/s_entity.h2
-rw-r--r--src/script/cpp_api/s_env.cpp63
-rw-r--r--src/script/cpp_api/s_env.h5
-rw-r--r--src/script/cpp_api/s_item.cpp36
-rw-r--r--src/script/cpp_api/s_item.h14
-rw-r--r--src/script/cpp_api/s_mainmenu.h2
-rw-r--r--src/script/cpp_api/s_node.cpp1
-rw-r--r--src/script/cpp_api/s_node.h1
-rw-r--r--src/script/cpp_api/s_nodemeta.cpp18
-rw-r--r--src/script/cpp_api/s_player.cpp2
-rw-r--r--src/script/cpp_api/s_player.h2
-rw-r--r--src/script/cpp_api/s_security.cpp131
-rw-r--r--src/script/cpp_api/s_security.h15
-rw-r--r--src/script/cpp_api/s_server.cpp64
-rw-r--r--src/script/cpp_api/s_server.h6
-rw-r--r--src/script/lua_api/l_areastore.cpp2
-rw-r--r--src/script/lua_api/l_auth.cpp5
-rw-r--r--src/script/lua_api/l_camera.cpp2
-rw-r--r--src/script/lua_api/l_env.cpp65
-rw-r--r--src/script/lua_api/l_env.h22
-rw-r--r--src/script/lua_api/l_http.cpp66
-rw-r--r--src/script/lua_api/l_http.h3
-rw-r--r--src/script/lua_api/l_inventory.cpp15
-rw-r--r--src/script/lua_api/l_inventory.h2
-rw-r--r--src/script/lua_api/l_item.cpp2
-rw-r--r--src/script/lua_api/l_itemstackmeta.cpp2
-rw-r--r--src/script/lua_api/l_localplayer.cpp36
-rw-r--r--src/script/lua_api/l_localplayer.h3
-rw-r--r--src/script/lua_api/l_mainmenu.cpp247
-rw-r--r--src/script/lua_api/l_mainmenu.h4
-rw-r--r--src/script/lua_api/l_mapgen.cpp125
-rw-r--r--src/script/lua_api/l_metadata.cpp5
-rw-r--r--src/script/lua_api/l_minimap.cpp2
-rw-r--r--src/script/lua_api/l_modchannels.cpp2
-rw-r--r--src/script/lua_api/l_nodemeta.cpp9
-rw-r--r--src/script/lua_api/l_nodetimer.cpp2
-rw-r--r--src/script/lua_api/l_noise.cpp10
-rw-r--r--src/script/lua_api/l_object.cpp207
-rw-r--r--src/script/lua_api/l_playermeta.cpp2
-rw-r--r--src/script/lua_api/l_server.cpp102
-rw-r--r--src/script/lua_api/l_server.h15
-rw-r--r--src/script/lua_api/l_settings.cpp80
-rw-r--r--src/script/lua_api/l_storage.cpp20
-rw-r--r--src/script/lua_api/l_util.cpp209
-rw-r--r--src/script/lua_api/l_util.h28
-rw-r--r--src/script/lua_api/l_vmanip.cpp2
-rw-r--r--src/script/scripting_mainmenu.cpp6
-rw-r--r--src/script/scripting_mainmenu.h5
59 files changed, 1305 insertions, 858 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 6995f6b61..8a5a3fe71 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -119,6 +119,8 @@ void read_item_definition(lua_State* L, int index,
// "" = no prediction
getstringfield(L, index, "node_placement_prediction",
def.node_placement_prediction);
+
+ getintfield(L, index, "place_param2", def.place_param2);
}
/******************************************************************************/
@@ -198,8 +200,6 @@ void read_object_properties(lua_State *L, int index,
if (prop->hp_max < sao->getHP()) {
PlayerHPChangeReason reason(PlayerHPChangeReason::SET_HP);
sao->setHP(prop->hp_max, reason);
- if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER)
- sao->getEnv()->getGameDef()->SendPlayerHPOrDie((PlayerSAO *)sao, reason);
}
}
@@ -683,7 +683,8 @@ void read_content_features(lua_State *L, ContentFeatures &f, int index)
if (!f.palette_name.empty() &&
!(f.param_type_2 == CPT2_COLOR ||
f.param_type_2 == CPT2_COLORED_FACEDIR ||
- f.param_type_2 == CPT2_COLORED_WALLMOUNTED))
+ f.param_type_2 == CPT2_COLORED_WALLMOUNTED ||
+ f.param_type_2 == CPT2_COLORED_DEGROTATE))
warningstream << "Node " << f.name.c_str()
<< " has a palette, but not a suitable paramtype2." << std::endl;
@@ -718,6 +719,9 @@ void read_content_features(lua_State *L, ContentFeatures &f, int index)
// the slowest possible
f.liquid_viscosity = getintfield_default(L, index,
"liquid_viscosity", f.liquid_viscosity);
+ // If move_resistance is not set explicitly,
+ // move_resistance is equal to liquid_viscosity
+ f.move_resistance = f.liquid_viscosity;
f.liquid_range = getintfield_default(L, index,
"liquid_range", f.liquid_range);
f.leveled = getintfield_default(L, index, "leveled", f.leveled);
@@ -821,6 +825,21 @@ void read_content_features(lua_State *L, ContentFeatures &f, int index)
getstringfield(L, index, "node_dig_prediction",
f.node_dig_prediction);
+ // How much the node slows down players, ranging from 1 to 7,
+ // the higher, the slower.
+ f.move_resistance = getintfield_default(L, index,
+ "move_resistance", f.move_resistance);
+
+ // Whether e.g. players in this node will have liquid movement physics
+ lua_getfield(L, index, "liquid_move_physics");
+ if(lua_isboolean(L, -1)) {
+ f.liquid_move_physics = lua_toboolean(L, -1);
+ } else if(lua_isnil(L, -1)) {
+ f.liquid_move_physics = f.liquid_type != LIQUID_NONE;
+ } else {
+ errorstream << "Field \"liquid_move_physics\": Invalid type!" << std::endl;
+ }
+ lua_pop(L, 1);
}
void push_content_features(lua_State *L, const ContentFeatures &c)
@@ -948,6 +967,10 @@ void push_content_features(lua_State *L, const ContentFeatures &c)
lua_setfield(L, -2, "legacy_wallmounted");
lua_pushstring(L, c.node_dig_prediction.c_str());
lua_setfield(L, -2, "node_dig_prediction");
+ lua_pushnumber(L, c.move_resistance);
+ lua_setfield(L, -2, "move_resistance");
+ lua_pushboolean(L, c.liquid_move_physics);
+ lua_setfield(L, -2, "liquid_move_physics");
}
/******************************************************************************/
@@ -1347,26 +1370,28 @@ void read_inventory_list(lua_State *L, int tableindex,
{
if(tableindex < 0)
tableindex = lua_gettop(L) + 1 + tableindex;
+
// If nil, delete list
if(lua_isnil(L, tableindex)){
inv->deleteList(name);
return;
}
- // Otherwise set list
+
+ // Get Lua-specified items to insert into the list
std::vector<ItemStack> items = read_items(L, tableindex,srv);
- int listsize = (forcesize != -1) ? forcesize : items.size();
+ size_t listsize = (forcesize >= 0) ? forcesize : items.size();
+
+ // Create or resize/clear list
InventoryList *invlist = inv->addList(name, listsize);
- int index = 0;
- for(std::vector<ItemStack>::const_iterator
- i = items.begin(); i != items.end(); ++i){
- if(forcesize != -1 && index == forcesize)
- break;
- invlist->changeItem(index, *i);
- index++;
+ if (!invlist) {
+ luaL_error(L, "inventory list: cannot create list named '%s'", name);
+ return;
}
- while(forcesize != -1 && index < forcesize){
- invlist->deleteItem(index);
- index++;
+
+ for (size_t i = 0; i < items.size(); ++i) {
+ if (i == listsize)
+ break; // Truncate provided list of items
+ invlist->changeItem(i, items[i]);
}
}
@@ -1923,6 +1948,8 @@ void read_hud_element(lua_State *L, HudElement *elem)
elem->world_pos = lua_istable(L, -1) ? read_v3f(L, -1) : v3f();
lua_pop(L, 1);
+ elem->style = getintfield_default(L, 2, "style", 0);
+
/* check for known deprecated element usage */
if ((elem->type == HUD_ELEM_STATBAR) && (elem->size == v2s32()))
log_deprecated(L,"Deprecated usage of statbar without size!");
@@ -1977,17 +2004,22 @@ void push_hud_element(lua_State *L, HudElement *elem)
lua_pushstring(L, elem->text2.c_str());
lua_setfield(L, -2, "text2");
+
+ lua_pushinteger(L, elem->style);
+ lua_setfield(L, -2, "style");
}
-HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
+bool read_hud_change(lua_State *L, HudElementStat &stat, HudElement *elem, void **value)
{
- HudElementStat stat = HUD_STAT_NUMBER;
- std::string statstr;
- if (lua_isstring(L, 3)) {
+ std::string statstr = lua_tostring(L, 3);
+ {
int statint;
- statstr = lua_tostring(L, 3);
- stat = string_to_enum(es_HudElementStat, statint, statstr) ?
- (HudElementStat)statint : stat;
+ if (!string_to_enum(es_HudElementStat, statint, statstr)) {
+ script_log_unique(L, "Unknown HUD stat type: " + statstr, warningstream);
+ return false;
+ }
+
+ stat = (HudElementStat)statint;
}
switch (stat) {
@@ -2045,8 +2077,13 @@ HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
elem->text2 = luaL_checkstring(L, 4);
*value = &elem->text2;
break;
+ case HUD_STAT_STYLE:
+ elem->style = luaL_checknumber(L, 4);
+ *value = &elem->style;
+ break;
}
- return stat;
+
+ return true;
}
/******************************************************************************/
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
index 29d576355..e762604a4 100644
--- a/src/script/common/c_content.h
+++ b/src/script/common/c_content.h
@@ -39,7 +39,9 @@ extern "C" {
#include "itemgroup.h"
#include "itemdef.h"
#include "c_types.h"
-#include "hud.h"
+// We do a explicit path include because by default c_content.h include src/client/hud.h
+// prior to the src/hud.h, which is not good on server only build
+#include "../../hud.h"
namespace Json { class Value; }
@@ -191,12 +193,12 @@ void read_json_value (lua_State *L, Json::Value &root,
void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm =
false, bool hitpoint = false);
-void push_objectRef (lua_State *L, const u16 id);
+void push_objectRef (lua_State *L, const u16 id);
-void read_hud_element (lua_State *L, HudElement *elem);
+void read_hud_element (lua_State *L, HudElement *elem);
-void push_hud_element (lua_State *L, HudElement *elem);
+void push_hud_element (lua_State *L, HudElement *elem);
-HudElementStat read_hud_change (lua_State *L, HudElement *elem, void **value);
+bool read_hud_change (lua_State *L, HudElementStat &stat, HudElement *elem, void **value);
-void push_collision_move_result(lua_State *L, const collisionMoveResult &res);
+void push_collision_move_result(lua_State *L, const collisionMoveResult &res);
diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp
index c00401b58..19734b913 100644
--- a/src/script/common/c_converter.cpp
+++ b/src/script/common/c_converter.cpp
@@ -51,12 +51,32 @@ if (value < F1000_MIN || value > F1000_MAX) { \
#define CHECK_POS_TAB(index) CHECK_TYPE(index, "position", LUA_TTABLE)
+/**
+ * A helper which sets (if available) the vector metatable from builtin as metatable
+ * for the table on top of the stack
+ */
+static void set_vector_metatable(lua_State *L)
+{
+ // get vector.metatable
+ lua_getglobal(L, "vector");
+ if (!lua_istable(L, -1)) {
+ // there is no global vector table
+ lua_pop(L, 1);
+ errorstream << "set_vector_metatable in c_converter.cpp: " <<
+ "missing global vector table" << std::endl;
+ return;
+ }
+ lua_getfield(L, -1, "metatable");
+ // set the metatable
+ lua_setmetatable(L, -3);
+ // pop vector global
+ lua_pop(L, 1);
+}
+
+
void push_float_string(lua_State *L, float value)
{
- std::stringstream ss;
- std::string str;
- ss << value;
- str = ss.str();
+ auto str = ftos(value);
lua_pushstring(L, str.c_str());
}
@@ -69,6 +89,7 @@ void push_v3f(lua_State *L, v3f p)
lua_setfield(L, -2, "y");
lua_pushnumber(L, p.Z);
lua_setfield(L, -2, "z");
+ set_vector_metatable(L);
}
void push_v2f(lua_State *L, v2f p)
@@ -281,6 +302,7 @@ void push_v3s16(lua_State *L, v3s16 p)
lua_setfield(L, -2, "y");
lua_pushinteger(L, p.Z);
lua_setfield(L, -2, "z");
+ set_vector_metatable(L);
}
v3s16 read_v3s16(lua_State *L, int index)
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index ad5f836c5..df82dba14 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -18,10 +18,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "common/c_internal.h"
+#include "util/numeric.h"
#include "debug.h"
#include "log.h"
#include "porting.h"
#include "settings.h"
+#include <algorithm> // std::find
std::string script_get_backtrace(lua_State *L)
{
@@ -99,60 +101,35 @@ void script_error(lua_State *L, int pcall_result, const char *mod, const char *f
throw LuaError(err_msg);
}
-// Push the list of callbacks (a lua table).
-// Then push nargs arguments.
-// Then call this function, which
-// - runs the callbacks
-// - replaces the table and arguments with the return value,
-// computed depending on mode
-void script_run_callbacks_f(lua_State *L, int nargs,
- RunCallbacksMode mode, const char *fxn)
-{
- FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments");
-
- // Insert error handler
- PUSH_ERROR_HANDLER(L);
- int error_handler = lua_gettop(L) - nargs - 1;
- lua_insert(L, error_handler);
-
- // Insert run_callbacks between error handler and table
- lua_getglobal(L, "core");
- lua_getfield(L, -1, "run_callbacks");
- lua_remove(L, -2);
- lua_insert(L, error_handler + 1);
-
- // Insert mode after table
- lua_pushnumber(L, (int) mode);
- lua_insert(L, error_handler + 3);
-
- // Stack now looks like this:
- // ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n>
-
- int result = lua_pcall(L, nargs + 2, 1, error_handler);
- if (result != 0)
- script_error(L, result, NULL, fxn);
-
- lua_remove(L, error_handler);
-}
-
-static void script_log(lua_State *L, const std::string &message,
- std::ostream &log_to, bool do_error, int stack_depth)
+static void script_log_add_source(lua_State *L, std::string &message, int stack_depth)
{
lua_Debug ar;
- log_to << message << " ";
if (lua_getstack(L, stack_depth, &ar)) {
FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
- log_to << "(at " << ar.short_src << ":" << ar.currentline << ")";
+ message.append(" (at " + std::string(ar.short_src) + ":"
+ + std::to_string(ar.currentline) + ")");
} else {
- log_to << "(at ?:?)";
+ message.append(" (at ?:?)");
}
- log_to << std::endl;
+}
- if (do_error)
- script_error(L, LUA_ERRRUN, NULL, NULL);
- else
- infostream << script_get_backtrace(L) << std::endl;
+bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to,
+ int stack_depth)
+{
+ thread_local std::vector<u64> logged_messages;
+
+ script_log_add_source(L, message, stack_depth);
+ u64 hash = murmur_hash_64_ua(message.data(), message.length(), 0xBADBABE);
+
+ if (std::find(logged_messages.begin(), logged_messages.end(), hash)
+ == logged_messages.end()) {
+
+ logged_messages.emplace_back(hash);
+ log_to << message << std::endl;
+ return true;
+ }
+ return false;
}
DeprecatedHandlingMode get_deprecated_handling_mode()
@@ -174,9 +151,18 @@ DeprecatedHandlingMode get_deprecated_handling_mode()
return ret;
}
-void log_deprecated(lua_State *L, const std::string &message, int stack_depth)
+void log_deprecated(lua_State *L, std::string message, int stack_depth)
{
DeprecatedHandlingMode mode = get_deprecated_handling_mode();
- if (mode != DeprecatedHandlingMode::Ignore)
- script_log(L, message, warningstream, mode == DeprecatedHandlingMode::Error, stack_depth);
+ if (mode == DeprecatedHandlingMode::Ignore)
+ return;
+
+ script_log_add_source(L, message, stack_depth);
+ warningstream << message << std::endl;
+
+ if (mode == DeprecatedHandlingMode::Error)
+ script_error(L, LUA_ERRRUN, NULL, NULL);
+ else
+ infostream << script_get_backtrace(L) << std::endl;
}
+
diff --git a/src/script/common/c_internal.h b/src/script/common/c_internal.h
index 452c2dd5e..94cfd61fb 100644
--- a/src/script/common/c_internal.h
+++ b/src/script/common/c_internal.h
@@ -54,6 +54,8 @@ extern "C" {
#define CUSTOM_RIDX_GLOBALS_BACKUP (CUSTOM_RIDX_BASE + 1)
#define CUSTOM_RIDX_CURRENT_MOD_NAME (CUSTOM_RIDX_BASE + 2)
#define CUSTOM_RIDX_BACKTRACE (CUSTOM_RIDX_BASE + 3)
+#define CUSTOM_RIDX_HTTP_API_LUA (CUSTOM_RIDX_BASE + 4)
+
// Determine if CUSTOM_RIDX_SCRIPTAPI will hold a light or full userdata
#if defined(__aarch64__) && USE_LUAJIT
@@ -75,9 +77,6 @@ extern "C" {
} \
}
-#define script_run_callbacks(L, nargs, mode) \
- script_run_callbacks_f((L), (nargs), (mode), __FUNCTION__)
-
// What script_run_callbacks does with the return values of callbacks.
// Regardless of the mode, if only one callback is defined,
// its return value is the total return value.
@@ -108,13 +107,17 @@ enum RunCallbacksMode
// are converted by readParam<bool> to true or false, respectively.
};
+// Gets a backtrace of the current execution point
std::string script_get_backtrace(lua_State *L);
+// Wrapper for CFunction calls that converts C++ exceptions to Lua errors
int script_exception_wrapper(lua_State *L, lua_CFunction f);
+// Takes an error from lua_pcall and throws it as a LuaError
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn);
-void script_run_callbacks_f(lua_State *L, int nargs,
- RunCallbacksMode mode, const char *fxn);
-enum class DeprecatedHandlingMode {
+bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to,
+ int stack_depth = 1);
+
+enum DeprecatedHandlingMode {
Ignore,
Log,
Error
@@ -134,5 +137,4 @@ DeprecatedHandlingMode get_deprecated_handling_mode();
* @param message The deprecation method
* @param stack_depth How far on the stack to the first user function (ie: not builtin or core)
*/
-void log_deprecated(lua_State *L, const std::string &message,
- int stack_depth=1);
+void log_deprecated(lua_State *L, std::string message, int stack_depth = 1);
diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp
index 0619b32c0..dacdcd75a 100644
--- a/src/script/cpp_api/s_async.cpp
+++ b/src/script/cpp_api/s_async.cpp
@@ -32,20 +32,19 @@ extern "C" {
#include "filesys.h"
#include "porting.h"
#include "common/c_internal.h"
+#include "lua_api/l_base.h"
/******************************************************************************/
AsyncEngine::~AsyncEngine()
{
-
// Request all threads to stop
for (AsyncWorkerThread *workerThread : workerThreads) {
workerThread->stop();
}
-
// Wake up all threads
- for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
- it != workerThreads.end(); ++it) {
+ for (auto it : workerThreads) {
+ (void)it;
jobQueueCounter.post();
}
@@ -68,6 +67,7 @@ AsyncEngine::~AsyncEngine()
/******************************************************************************/
void AsyncEngine::registerStateInitializer(StateInitializer func)
{
+ FATAL_ERROR_IF(initDone, "Initializer may not be registered after init");
stateInitializers.push_back(func);
}
@@ -85,36 +85,36 @@ void AsyncEngine::initialize(unsigned int numEngines)
}
/******************************************************************************/
-unsigned int AsyncEngine::queueAsyncJob(const std::string &func,
- const std::string &params)
+u32 AsyncEngine::queueAsyncJob(std::string &&func, std::string &&params,
+ const std::string &mod_origin)
{
jobQueueMutex.lock();
- LuaJobInfo toAdd;
- toAdd.id = jobIdCounter++;
- toAdd.serializedFunction = func;
- toAdd.serializedParams = params;
+ u32 jobId = jobIdCounter++;
- jobQueue.push_back(toAdd);
+ jobQueue.emplace_back();
+ auto &to_add = jobQueue.back();
+ to_add.id = jobId;
+ to_add.function = std::move(func);
+ to_add.params = std::move(params);
+ to_add.mod_origin = mod_origin;
jobQueueCounter.post();
-
jobQueueMutex.unlock();
-
- return toAdd.id;
+ return jobId;
}
/******************************************************************************/
-LuaJobInfo AsyncEngine::getJob()
+bool AsyncEngine::getJob(LuaJobInfo *job)
{
jobQueueCounter.wait();
jobQueueMutex.lock();
- LuaJobInfo retval;
+ bool retval = false;
if (!jobQueue.empty()) {
- retval = jobQueue.front();
+ *job = std::move(jobQueue.front());
jobQueue.pop_front();
- retval.valid = true;
+ retval = true;
}
jobQueueMutex.unlock();
@@ -122,10 +122,10 @@ LuaJobInfo AsyncEngine::getJob()
}
/******************************************************************************/
-void AsyncEngine::putJobResult(const LuaJobInfo &result)
+void AsyncEngine::putJobResult(LuaJobInfo &&result)
{
resultQueueMutex.lock();
- resultQueue.push_back(result);
+ resultQueue.emplace_back(std::move(result));
resultQueueMutex.unlock();
}
@@ -134,26 +134,30 @@ void AsyncEngine::step(lua_State *L)
{
int error_handler = PUSH_ERROR_HANDLER(L);
lua_getglobal(L, "core");
- resultQueueMutex.lock();
+
+ ScriptApiBase *script = ModApiBase::getScriptApiBase(L);
+
+ MutexAutoLock autolock(resultQueueMutex);
while (!resultQueue.empty()) {
- LuaJobInfo jobDone = resultQueue.front();
+ LuaJobInfo j = std::move(resultQueue.front());
resultQueue.pop_front();
lua_getfield(L, -1, "async_event_handler");
-
- if (lua_isnil(L, -1)) {
+ if (lua_isnil(L, -1))
FATAL_ERROR("Async event handler does not exist!");
- }
-
luaL_checktype(L, -1, LUA_TFUNCTION);
- lua_pushinteger(L, jobDone.id);
- lua_pushlstring(L, jobDone.serializedResult.data(),
- jobDone.serializedResult.size());
+ lua_pushinteger(L, j.id);
+ lua_pushlstring(L, j.result.data(), j.result.size());
- PCALL_RESL(L, lua_pcall(L, 2, 0, error_handler));
+ // Call handler
+ const char *origin = j.mod_origin.empty() ? nullptr : j.mod_origin.c_str();
+ script->setOriginDirect(origin);
+ int result = lua_pcall(L, 2, 0, error_handler);
+ if (result)
+ script_error(L, result, origin, "<async>");
}
- resultQueueMutex.unlock();
+
lua_pop(L, 2); // Pop core and error handler
}
@@ -168,8 +172,8 @@ void AsyncEngine::prepareEnvironment(lua_State* L, int top)
/******************************************************************************/
AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobDispatcher,
const std::string &name) :
- Thread(name),
ScriptApiBase(ScriptingType::Async),
+ Thread(name),
jobDispatcher(jobDispatcher)
{
lua_State *L = getStack();
@@ -196,9 +200,9 @@ void* AsyncWorkerThread::run()
{
lua_State *L = getStack();
- std::string script = getServer()->getBuiltinLuaPath() + DIR_DELIM + "init.lua";
try {
- loadScript(script);
+ loadMod(getServer()->getBuiltinLuaPath() + DIR_DELIM + "init.lua",
+ BUILTIN_MOD_NAME);
} catch (const ModError &e) {
errorstream << "Execution of async base environment failed: "
<< e.what() << std::endl;
@@ -213,44 +217,44 @@ void* AsyncWorkerThread::run()
}
// Main loop
+ LuaJobInfo j;
while (!stopRequested()) {
// Wait for job
- LuaJobInfo toProcess = jobDispatcher->getJob();
-
- if (!toProcess.valid || stopRequested()) {
+ if (!jobDispatcher->getJob(&j) || stopRequested())
continue;
- }
lua_getfield(L, -1, "job_processor");
- if (lua_isnil(L, -1)) {
+ if (lua_isnil(L, -1))
FATAL_ERROR("Unable to get async job processor!");
- }
-
luaL_checktype(L, -1, LUA_TFUNCTION);
- // Call it
- lua_pushlstring(L,
- toProcess.serializedFunction.data(),
- toProcess.serializedFunction.size());
- lua_pushlstring(L,
- toProcess.serializedParams.data(),
- toProcess.serializedParams.size());
+ if (luaL_loadbuffer(L, j.function.data(), j.function.size(), "=(async)")) {
+ errorstream << "ASYNC WORKER: Unable to deserialize function" << std::endl;
+ lua_pushnil(L);
+ }
+ lua_pushlstring(L, j.params.data(), j.params.size());
+ // Call it
+ setOriginDirect(j.mod_origin.empty() ? nullptr : j.mod_origin.c_str());
int result = lua_pcall(L, 2, 1, error_handler);
if (result) {
- PCALL_RES(result);
- toProcess.serializedResult = "";
+ try {
+ scriptError(result, "<async>");
+ } catch (const ModError &e) {
+ errorstream << e.what() << std::endl;
+ }
} else {
// Fetch result
size_t length;
const char *retval = lua_tolstring(L, -1, &length);
- toProcess.serializedResult = std::string(retval, length);
+ j.result.assign(retval, length);
}
lua_pop(L, 1); // Pop retval
// Put job result
- jobDispatcher->putJobResult(toProcess);
+ if (!j.result.empty())
+ jobDispatcher->putJobResult(std::move(j));
}
lua_pop(L, 2); // Pop core and error handler
diff --git a/src/script/cpp_api/s_async.h b/src/script/cpp_api/s_async.h
index 99a4f891c..697cb0221 100644
--- a/src/script/cpp_api/s_async.h
+++ b/src/script/cpp_api/s_async.h
@@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <vector>
#include <deque>
-#include <map>
#include "threading/semaphore.h"
#include "threading/thread.h"
@@ -39,26 +38,29 @@ struct LuaJobInfo
{
LuaJobInfo() = default;
- // Function to be called in async environment
- std::string serializedFunction = "";
- // Parameter to be passed to function
- std::string serializedParams = "";
- // Result of function call
- std::string serializedResult = "";
+ // Function to be called in async environment (from string.dump)
+ std::string function;
+ // Parameter to be passed to function (serialized)
+ std::string params;
+ // Result of function call (serialized)
+ std::string result;
+ // Name of the mod who invoked this call
+ std::string mod_origin;
// JobID used to identify a job and match it to callback
- unsigned int id = 0;
-
- bool valid = false;
+ u32 id;
};
// Asynchronous working environment
-class AsyncWorkerThread : public Thread, public ScriptApiBase {
+class AsyncWorkerThread : public Thread, virtual public ScriptApiBase {
+ friend class AsyncEngine;
public:
- AsyncWorkerThread(AsyncEngine* jobDispatcher, const std::string &name);
virtual ~AsyncWorkerThread();
void *run();
+protected:
+ AsyncWorkerThread(AsyncEngine* jobDispatcher, const std::string &name);
+
private:
AsyncEngine *jobDispatcher = nullptr;
};
@@ -89,7 +91,8 @@ public:
* @param params Serialized parameters
* @return jobid The job is queued
*/
- unsigned int queueAsyncJob(const std::string &func, const std::string &params);
+ u32 queueAsyncJob(std::string &&func, std::string &&params,
+ const std::string &mod_origin = "");
/**
* Engine step to process finished jobs
@@ -102,15 +105,16 @@ protected:
/**
* Get a Job from queue to be processed
* this function blocks until a job is ready
- * @return a job to be processed
+ * @param job a job to be processed
+ * @return whether a job was available
*/
- LuaJobInfo getJob();
+ bool getJob(LuaJobInfo *job);
/**
* Put a Job result back to result queue
* @param result result of completed job
*/
- void putJobResult(const LuaJobInfo &result);
+ void putJobResult(LuaJobInfo &&result);
/**
* Initialize environment with current registred functions
@@ -129,11 +133,10 @@ private:
std::vector<StateInitializer> stateInitializers;
// Internal counter to create job IDs
- unsigned int jobIdCounter = 0;
+ u32 jobIdCounter = 0;
// Mutex to protect job queue
std::mutex jobQueueMutex;
-
// Job queue
std::deque<LuaJobInfo> jobQueue;
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index f965975a3..f7b8a5102 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -37,6 +37,8 @@ extern "C" {
#include "lualib.h"
#if USE_LUAJIT
#include "luajit.h"
+#else
+ #include "bit.h"
#endif
}
@@ -88,6 +90,11 @@ ScriptApiBase::ScriptApiBase(ScriptingType type):
else
luaL_openlibs(m_luastack);
+ // Load bit library
+ lua_pushcfunction(m_luastack, luaopen_bit);
+ lua_pushstring(m_luastack, LUA_BITLIBNAME);
+ lua_call(m_luastack, 1, 0);
+
// Make the ScriptApiBase* accessible to ModApiBase
#if INDIRECT_SCRIPTAPI_RIDX
*(void **)(lua_newuserdata(m_luastack, sizeof(void *))) = this;
@@ -331,13 +338,9 @@ void ScriptApiBase::setOriginDirect(const char *origin)
void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
{
-#ifdef SCRIPTAPI_DEBUG
lua_State *L = getStack();
-
m_last_run_mod = lua_istable(L, index) ?
getstringfield_default(L, index, "mod_origin", "") : "";
- //printf(">>>> running %s for mod: %s\n", fxn, m_last_run_mod.c_str());
-#endif
}
/*
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index 86f7f7bac..244d81605 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -39,7 +39,6 @@ extern "C" {
#include "config.h"
#define SCRIPTAPI_LOCK_DEBUG
-#define SCRIPTAPI_DEBUG
// MUST be an invalid mod name so that mods can't
// use that name to bypass security!
@@ -108,7 +107,9 @@ public:
Client* getClient();
#endif
- std::string getOrigin() { return m_last_run_mod; }
+ // IMPORTANT: these cannot be used for any security-related uses, they exist
+ // only to enrich error messages
+ const std::string &getOrigin() { return m_last_run_mod; }
void setOriginDirect(const char *origin);
void setOriginFromTableRaw(int index, const char *fxn);
@@ -124,11 +125,23 @@ protected:
friend class ModApiEnvMod;
friend class LuaVoxelManip;
+ /*
+ Subtle edge case with coroutines: If for whatever reason you have a
+ method in a subclass that's called from existing lua_CFunction
+ (any of the l_*.cpp files) then make it static and take the lua_State*
+ as an argument. This is REQUIRED because getStack() will not return the
+ correct state if called inside coroutines.
+
+ Also note that src/script/common/ is the better place for such helpers.
+ */
lua_State* getStack()
{ return m_luastack; }
+ // Checks that stack size is sane
void realityCheck();
+ // Takes an error from lua_pcall and throws it as a LuaError
void scriptError(int result, const char *fxn);
+ // Dumps stack contents for debugging
void stackDump(std::ostream &o);
void setGameDef(IGameDef* gamedef) { m_gamedef = gamedef; }
diff --git a/src/script/cpp_api/s_client.cpp b/src/script/cpp_api/s_client.cpp
index f2cc9730b..c889fffa0 100644
--- a/src/script/cpp_api/s_client.cpp
+++ b/src/script/cpp_api/s_client.cpp
@@ -33,7 +33,11 @@ void ScriptApiClient::on_mods_loaded()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_mods_loaded");
// Call callbacks
- runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+ try {
+ runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ }
}
void ScriptApiClient::on_shutdown()
@@ -44,7 +48,11 @@ void ScriptApiClient::on_shutdown()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_shutdown");
// Call callbacks
- runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+ try {
+ runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ }
}
bool ScriptApiClient::on_sending_message(const std::string &message)
@@ -56,7 +64,12 @@ bool ScriptApiClient::on_sending_message(const std::string &message)
lua_getfield(L, -1, "registered_on_sending_chat_message");
// Call callbacks
lua_pushstring(L, message.c_str());
- runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ try {
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ return true;
+ }
return readParam<bool>(L, -1);
}
@@ -69,7 +82,12 @@ bool ScriptApiClient::on_receiving_message(const std::string &message)
lua_getfield(L, -1, "registered_on_receiving_chat_message");
// Call callbacks
lua_pushstring(L, message.c_str());
- runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ try {
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ return true;
+ }
return readParam<bool>(L, -1);
}
@@ -82,7 +100,11 @@ void ScriptApiClient::on_damage_taken(int32_t damage_amount)
lua_getfield(L, -1, "registered_on_damage_taken");
// Call callbacks
lua_pushinteger(L, damage_amount);
- runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ try {
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ }
}
void ScriptApiClient::on_hp_modification(int32_t newhp)
@@ -94,7 +116,11 @@ void ScriptApiClient::on_hp_modification(int32_t newhp)
lua_getfield(L, -1, "registered_on_hp_modification");
// Call callbacks
lua_pushinteger(L, newhp);
- runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ try {
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ }
}
void ScriptApiClient::on_death()
@@ -105,7 +131,11 @@ void ScriptApiClient::on_death()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_death");
// Call callbacks
- runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+ try {
+ runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ }
}
void ScriptApiClient::environment_step(float dtime)
@@ -120,8 +150,7 @@ void ScriptApiClient::environment_step(float dtime)
try {
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
- getClient()->setFatalError(std::string("Client environment_step: ") + e.what() + "\n"
- + script_get_backtrace(L));
+ getClient()->setFatalError(e);
}
}
@@ -146,7 +175,11 @@ void ScriptApiClient::on_formspec_input(const std::string &formname,
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
- runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
+ try {
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ }
}
bool ScriptApiClient::on_dignode(v3s16 p, MapNode node)
@@ -164,7 +197,12 @@ bool ScriptApiClient::on_dignode(v3s16 p, MapNode node)
pushnode(L, node, ndef);
// Call functions
- runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ try {
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ return true;
+ }
return lua_toboolean(L, -1);
}
@@ -183,7 +221,12 @@ bool ScriptApiClient::on_punchnode(v3s16 p, MapNode node)
pushnode(L, node, ndef);
// Call functions
- runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ try {
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ return true;
+ }
return readParam<bool>(L, -1);
}
@@ -200,7 +243,12 @@ bool ScriptApiClient::on_placenode(const PointedThing &pointed, const ItemDefini
push_item_definition(L, item);
// Call functions
- runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ try {
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ return true;
+ }
return readParam<bool>(L, -1);
}
@@ -217,7 +265,12 @@ bool ScriptApiClient::on_item_use(const ItemStack &item, const PointedThing &poi
push_pointed_thing(L, pointed, true);
// Call functions
- runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ try {
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ return true;
+ }
return readParam<bool>(L, -1);
}
@@ -238,7 +291,12 @@ bool ScriptApiClient::on_inventory_open(Inventory *inventory)
lua_rawset(L, -3);
}
- runCallbacks(1, RUN_CALLBACKS_MODE_OR);
+ try {
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR);
+ } catch (LuaError &e) {
+ getClient()->setFatalError(e);
+ return true;
+ }
return readParam<bool>(L, -1);
}
diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp
index 746f7013e..06337b9e8 100644
--- a/src/script/cpp_api/s_entity.cpp
+++ b/src/script/cpp_api/s_entity.cpp
@@ -240,7 +240,7 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime,
// tool_capabilities, direction, damage)
bool ScriptApiEntity::luaentity_Punch(u16 id,
ServerActiveObject *puncher, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir, s16 damage)
+ const ToolCapabilities *toolcap, v3f dir, s32 damage)
{
SCRIPTAPI_PRECHECKHEADER
diff --git a/src/script/cpp_api/s_entity.h b/src/script/cpp_api/s_entity.h
index b52f6e447..7658ae922 100644
--- a/src/script/cpp_api/s_entity.h
+++ b/src/script/cpp_api/s_entity.h
@@ -42,7 +42,7 @@ public:
const collisionMoveResult *moveresult);
bool luaentity_Punch(u16 id,
ServerActiveObject *puncher, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir, s16 damage);
+ const ToolCapabilities *toolcap, v3f dir, s32 damage);
bool luaentity_on_death(u16 id, ServerActiveObject *killer);
void luaentity_Rightclick(u16 id, ServerActiveObject *clicker);
void luaentity_on_attach_child(u16 id, ServerActiveObject *child);
diff --git a/src/script/cpp_api/s_env.cpp b/src/script/cpp_api/s_env.cpp
index 8da5debaa..874c37b6e 100644
--- a/src/script/cpp_api/s_env.cpp
+++ b/src/script/cpp_api/s_env.cpp
@@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen/mapgen.h"
#include "lua_api/l_env.h"
#include "server.h"
+#include "script/common/c_content.h"
+
void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
u32 blockseed)
@@ -51,13 +53,7 @@ void ScriptApiEnv::environment_Step(float dtime)
lua_getfield(L, -1, "registered_globalsteps");
// Call callbacks
lua_pushnumber(L, dtime);
- try {
- runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
- } catch (LuaError &e) {
- getServer()->setAsyncFatalError(
- std::string("environment_Step: ") + e.what() + "\n"
- + script_get_backtrace(L));
- }
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &type)
@@ -74,13 +70,7 @@ void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &t
// Call callbacks
objectrefGetOrCreate(L, player); // player
lua_pushstring(L,type.c_str()); // event type
- try {
- runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
- } catch (LuaError &e) {
- getServer()->setAsyncFatalError(
- std::string("player_event: ") + e.what() + "\n"
- + script_get_backtrace(L) );
- }
+ runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
@@ -150,13 +140,19 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
bool simple_catch_up = true;
getboolfield(L, current_abm, "catch_up", simple_catch_up);
+
+ s16 min_y = INT16_MIN;
+ getintfield(L, current_abm, "min_y", min_y);
+
+ s16 max_y = INT16_MAX;
+ getintfield(L, current_abm, "max_y", max_y);
lua_getfield(L, current_abm, "action");
luaL_checktype(L, current_abm + 1, LUA_TFUNCTION);
lua_pop(L, 1);
LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
- trigger_interval, trigger_chance, simple_catch_up);
+ trigger_interval, trigger_chance, simple_catch_up, min_y, max_y);
env->addActiveBlockModifier(abm);
@@ -249,9 +245,8 @@ void ScriptApiEnv::on_emerge_area_completion(
try {
PCALL_RES(lua_pcall(L, 4, 0, error_handler));
} catch (LuaError &e) {
- server->setAsyncFatalError(
- std::string("on_emerge_area_completion: ") + e.what() + "\n"
- + script_get_backtrace(L));
+ // Note: don't throw here, we still need to run the cleanup code below
+ server->setAsyncFatalError(e);
}
lua_pop(L, 1); // Pop error handler
@@ -261,3 +256,35 @@ void ScriptApiEnv::on_emerge_area_completion(
luaL_unref(L, LUA_REGISTRYINDEX, state->args_ref);
}
}
+
+void ScriptApiEnv::on_liquid_transformed(
+ const std::vector<std::pair<v3s16, MapNode>> &list)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_liquid_transformed
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_liquid_transformed");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_remove(L, -2);
+
+ // Skip converting list and calling hook if there are
+ // no registered callbacks.
+ if(lua_objlen(L, -1) < 1) return;
+
+ // Convert the list to a pos array and a node array for lua
+ int index = 1;
+ const NodeDefManager *ndef = getEnv()->getGameDef()->ndef();
+ lua_createtable(L, list.size(), 0);
+ lua_createtable(L, list.size(), 0);
+ for(std::pair<v3s16, MapNode> p : list) {
+ lua_pushnumber(L, index);
+ push_v3s16(L, p.first);
+ lua_rawset(L, -4);
+ lua_pushnumber(L, index++);
+ pushnode(L, p.second, ndef);
+ lua_rawset(L, -3);
+ }
+
+ runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
+}
diff --git a/src/script/cpp_api/s_env.h b/src/script/cpp_api/s_env.h
index 232a08aaf..090858f17 100644
--- a/src/script/cpp_api/s_env.h
+++ b/src/script/cpp_api/s_env.h
@@ -21,6 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_base.h"
#include "irr_v3d.h"
+#include "mapnode.h"
+#include <vector>
class ServerEnvironment;
struct ScriptCallbackState;
@@ -41,5 +43,8 @@ public:
void on_emerge_area_completion(v3s16 blockpos, int action,
ScriptCallbackState *state);
+ // Called after liquid transform changes
+ void on_liquid_transformed(const std::vector<std::pair<v3s16, MapNode>> &list);
+
void initializeEnvironment(ServerEnvironment *env);
};
diff --git a/src/script/cpp_api/s_item.cpp b/src/script/cpp_api/s_item.cpp
index 24955cefc..b1916070e 100644
--- a/src/script/cpp_api/s_item.cpp
+++ b/src/script/cpp_api/s_item.cpp
@@ -29,6 +29,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "inventory.h"
#include "inventorymanager.h"
+#define WRAP_LUAERROR(e, detail) \
+ LuaError(std::string(__FUNCTION__) + ": " + (e).what() + ". " detail)
+
bool ScriptApiItem::item_OnDrop(ItemStack &item,
ServerActiveObject *dropper, v3f pos)
{
@@ -49,20 +52,21 @@ bool ScriptApiItem::item_OnDrop(ItemStack &item,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
- throw LuaError(std::string(e.what()) + ". item=" + item.name);
+ throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
return true;
}
-bool ScriptApiItem::item_OnPlace(ItemStack &item,
+bool ScriptApiItem::item_OnPlace(Optional<ItemStack> &ret_item,
ServerActiveObject *placer, const PointedThing &pointed)
{
SCRIPTAPI_PRECHECKHEADER
int error_handler = PUSH_ERROR_HANDLER(L);
+ const ItemStack &item = *ret_item;
// Push callback function on stack
if (!getItemCallback(item.name.c_str(), "on_place"))
return false;
@@ -79,22 +83,25 @@ bool ScriptApiItem::item_OnPlace(ItemStack &item,
PCALL_RES(lua_pcall(L, 3, 1, error_handler));
if (!lua_isnil(L, -1)) {
try {
- item = read_item(L, -1, getServer()->idef());
+ ret_item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
- throw LuaError(std::string(e.what()) + ". item=" + item.name);
+ throw WRAP_LUAERROR(e, "item=" + item.name);
}
+ } else {
+ ret_item = nullopt;
}
lua_pop(L, 2); // Pop item and error handler
return true;
}
-bool ScriptApiItem::item_OnUse(ItemStack &item,
+bool ScriptApiItem::item_OnUse(Optional<ItemStack> &ret_item,
ServerActiveObject *user, const PointedThing &pointed)
{
SCRIPTAPI_PRECHECKHEADER
int error_handler = PUSH_ERROR_HANDLER(L);
+ const ItemStack &item = *ret_item;
// Push callback function on stack
if (!getItemCallback(item.name.c_str(), "on_use"))
return false;
@@ -106,22 +113,25 @@ bool ScriptApiItem::item_OnUse(ItemStack &item,
PCALL_RES(lua_pcall(L, 3, 1, error_handler));
if(!lua_isnil(L, -1)) {
try {
- item = read_item(L, -1, getServer()->idef());
+ ret_item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
- throw LuaError(std::string(e.what()) + ". item=" + item.name);
+ throw WRAP_LUAERROR(e, "item=" + item.name);
}
+ } else {
+ ret_item = nullopt;
}
lua_pop(L, 2); // Pop item and error handler
return true;
}
-bool ScriptApiItem::item_OnSecondaryUse(ItemStack &item,
+bool ScriptApiItem::item_OnSecondaryUse(Optional<ItemStack> &ret_item,
ServerActiveObject *user, const PointedThing &pointed)
{
SCRIPTAPI_PRECHECKHEADER
int error_handler = PUSH_ERROR_HANDLER(L);
+ const ItemStack &item = *ret_item;
if (!getItemCallback(item.name.c_str(), "on_secondary_use"))
return false;
@@ -131,10 +141,12 @@ bool ScriptApiItem::item_OnSecondaryUse(ItemStack &item,
PCALL_RES(lua_pcall(L, 3, 1, error_handler));
if (!lua_isnil(L, -1)) {
try {
- item = read_item(L, -1, getServer()->idef());
+ ret_item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
- throw LuaError(std::string(e.what()) + ". item=" + item.name);
+ throw WRAP_LUAERROR(e, "item=" + item.name);
}
+ } else {
+ ret_item = nullopt;
}
lua_pop(L, 2); // Pop item and error handler
return true;
@@ -165,7 +177,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
- throw LuaError(std::string(e.what()) + ". item=" + item.name);
+ throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
@@ -197,7 +209,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
- throw LuaError(std::string(e.what()) + ". item=" + item.name);
+ throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
diff --git a/src/script/cpp_api/s_item.h b/src/script/cpp_api/s_item.h
index 25a3501f9..5015d8bd4 100644
--- a/src/script/cpp_api/s_item.h
+++ b/src/script/cpp_api/s_item.h
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_base.h"
#include "irr_v3d.h"
+#include "util/Optional.h"
struct PointedThing;
struct ItemStack;
@@ -35,13 +36,20 @@ class ScriptApiItem
: virtual public ScriptApiBase
{
public:
+ /*
+ * Functions with Optional<ItemStack> are for callbacks where Lua may
+ * want to prevent the engine from modifying the inventory after it's done.
+ * This has a longer backstory where on_use may need to empty the player's
+ * inventory without the engine interfering (see issue #6546).
+ */
+
bool item_OnDrop(ItemStack &item,
ServerActiveObject *dropper, v3f pos);
- bool item_OnPlace(ItemStack &item,
+ bool item_OnPlace(Optional<ItemStack> &item,
ServerActiveObject *placer, const PointedThing &pointed);
- bool item_OnUse(ItemStack &item,
+ bool item_OnUse(Optional<ItemStack> &item,
ServerActiveObject *user, const PointedThing &pointed);
- bool item_OnSecondaryUse(ItemStack &item,
+ bool item_OnSecondaryUse(Optional<ItemStack> &item,
ServerActiveObject *user, const PointedThing &pointed);
bool item_OnCraft(ItemStack &item, ServerActiveObject *user,
const InventoryList *old_craft_grid, const InventoryLocation &craft_inv);
diff --git a/src/script/cpp_api/s_mainmenu.h b/src/script/cpp_api/s_mainmenu.h
index aef36ce39..470577a29 100644
--- a/src/script/cpp_api/s_mainmenu.h
+++ b/src/script/cpp_api/s_mainmenu.h
@@ -38,7 +38,7 @@ public:
void handleMainMenuEvent(std::string text);
/**
- * process field data recieved from formspec
+ * process field data received from formspec
* @param fields data in field format
*/
void handleMainMenuButtons(const StringMap &fields);
diff --git a/src/script/cpp_api/s_node.cpp b/src/script/cpp_api/s_node.cpp
index f23fbfbde..029cb6308 100644
--- a/src/script/cpp_api/s_node.cpp
+++ b/src/script/cpp_api/s_node.cpp
@@ -65,6 +65,7 @@ struct EnumString ScriptApiNode::es_ContentParamType2[] =
{CPT2_COLORED_FACEDIR, "colorfacedir"},
{CPT2_COLORED_WALLMOUNTED, "colorwallmounted"},
{CPT2_GLASSLIKE_LIQUID_LEVEL, "glasslikeliquidlevel"},
+ {CPT2_COLORED_DEGROTATE, "colordegrotate"},
{0, NULL},
};
diff --git a/src/script/cpp_api/s_node.h b/src/script/cpp_api/s_node.h
index 3f771c838..3c6a8445b 100644
--- a/src/script/cpp_api/s_node.h
+++ b/src/script/cpp_api/s_node.h
@@ -53,6 +53,7 @@ public:
static struct EnumString es_ContentParamType[];
static struct EnumString es_ContentParamType2[];
static struct EnumString es_LiquidType[];
+ static struct EnumString es_LiquidMoveType[];
static struct EnumString es_NodeBoxType[];
static struct EnumString es_TextureAlphaMode[];
};
diff --git a/src/script/cpp_api/s_nodemeta.cpp b/src/script/cpp_api/s_nodemeta.cpp
index c081e9fc4..7ab3757f3 100644
--- a/src/script/cpp_api/s_nodemeta.cpp
+++ b/src/script/cpp_api/s_nodemeta.cpp
@@ -43,7 +43,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
return 0;
// Push callback function on stack
- std::string nodename = ndef->get(node).name;
+ const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move", &ma.to_inv.p))
return count;
@@ -58,7 +58,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
PCALL_RES(lua_pcall(L, 7, 1, error_handler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_move should"
- " return a number, guilty node: " + nodename);
+ " return a number. node=" + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@@ -81,7 +81,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
return 0;
// Push callback function on stack
- std::string nodename = ndef->get(node).name;
+ const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put", &ma.to_inv.p))
return stack.count;
@@ -94,7 +94,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
if(!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_put should"
- " return a number, guilty node: " + nodename);
+ " return a number. node=" + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@@ -117,7 +117,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
return 0;
// Push callback function on stack
- std::string nodename = ndef->get(node).name;
+ const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take", &ma.from_inv.p))
return stack.count;
@@ -130,7 +130,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_take should"
- " return a number, guilty node: " + nodename);
+ " return a number. node=" + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@@ -153,7 +153,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(
return;
// Push callback function on stack
- std::string nodename = ndef->get(node).name;
+ const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move", &ma.from_inv.p))
return;
@@ -186,7 +186,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(
return;
// Push callback function on stack
- std::string nodename = ndef->get(node).name;
+ const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put", &ma.to_inv.p))
return;
@@ -217,7 +217,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(
return;
// Push callback function on stack
- std::string nodename = ndef->get(node).name;
+ const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take", &ma.from_inv.p))
return;
diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp
index d3e6138dc..22b24f363 100644
--- a/src/script/cpp_api/s_player.cpp
+++ b/src/script/cpp_api/s_player.cpp
@@ -60,7 +60,7 @@ bool ScriptApiPlayer::on_punchplayer(ServerActiveObject *player,
float time_from_last_punch,
const ToolCapabilities *toolcap,
v3f dir,
- s16 damage)
+ s32 damage)
{
SCRIPTAPI_PRECHECKHEADER
// Get core.registered_on_punchplayers
diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h
index c0f141862..e866aee46 100644
--- a/src/script/cpp_api/s_player.h
+++ b/src/script/cpp_api/s_player.h
@@ -46,7 +46,7 @@ public:
void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter,
float time_from_last_punch, const ToolCapabilities *toolcap,
- v3f dir, s16 damage);
+ v3f dir, s32 damage);
void on_rightclickplayer(ServerActiveObject *player, ServerActiveObject *clicker);
s32 on_player_hpchange(ServerActiveObject *player, s32 hp_change,
const PlayerHPChangeReason &reason);
diff --git a/src/script/cpp_api/s_security.cpp b/src/script/cpp_api/s_security.cpp
index 63058d7c3..a6c5114b2 100644
--- a/src/script/cpp_api/s_security.cpp
+++ b/src/script/cpp_api/s_security.cpp
@@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "cpp_api/s_security.h"
-
+#include "lua_api/l_base.h"
#include "filesys.h"
#include "porting.h"
#include "server.h"
@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <cerrno>
#include <string>
+#include <algorithm>
#include <iostream>
@@ -45,6 +46,21 @@ static inline void copy_safe(lua_State *L, const char *list[], unsigned len, int
}
}
+static void shallow_copy_table(lua_State *L, int from=-2, int to=-1)
+{
+ if (from < 0) from = lua_gettop(L) + from + 1;
+ if (to < 0) to = lua_gettop(L) + to + 1;
+ lua_pushnil(L);
+ while (lua_next(L, from) != 0) {
+ assert(lua_type(L, -1) != LUA_TTABLE);
+ // duplicate key and value for lua_rawset
+ lua_pushvalue(L, -2);
+ lua_pushvalue(L, -2);
+ lua_rawset(L, to);
+ lua_pop(L, 1);
+ }
+}
+
// Pushes the original version of a library function on the stack, from the old version
static inline void push_original(lua_State *L, const char *lib, const char *func)
{
@@ -83,11 +99,15 @@ void ScriptApiSecurity::initializeSecurity()
"unpack",
"_VERSION",
"xpcall",
- // Completely safe libraries
+ };
+ static const char *whitelist_tables[] = {
+ // These libraries are completely safe BUT we need to duplicate their table
+ // to ensure the sandbox can't affect the insecure env
"coroutine",
"string",
"table",
"math",
+ "bit"
};
static const char *io_whitelist[] = {
"close",
@@ -101,21 +121,17 @@ void ScriptApiSecurity::initializeSecurity()
"date",
"difftime",
"getenv",
- "setlocale",
"time",
- "tmpname",
};
static const char *debug_whitelist[] = {
"gethook",
"traceback",
"getinfo",
"getmetatable",
- "setupvalue",
"setmetatable",
"upvalueid",
"sethook",
"debug",
- "setlocal",
};
static const char *package_whitelist[] = {
"config",
@@ -167,6 +183,17 @@ void ScriptApiSecurity::initializeSecurity()
lua_pop(L, 1);
+ // Copy safe libraries
+ for (const char *libname : whitelist_tables) {
+ lua_getfield(L, old_globals, libname);
+ lua_newtable(L);
+ shallow_copy_table(L);
+
+ lua_setglobal(L, libname);
+ lua_pop(L, 1);
+ }
+
+
// Copy safe IO functions
lua_getfield(L, old_globals, "io");
lua_newtable(L);
@@ -190,6 +217,7 @@ void ScriptApiSecurity::initializeSecurity()
// And replace unsafe ones
SECURE_API(os, remove);
SECURE_API(os, rename);
+ SECURE_API(os, setlocale);
lua_setglobal(L, "os");
lua_pop(L, 1); // Pop old OS
@@ -221,7 +249,25 @@ void ScriptApiSecurity::initializeSecurity()
lua_pop(L, 1); // Pop old jit
#endif
+ // Get rid of 'core' in the old globals, we don't want anyone thinking it's
+ // safe or even usable.
+ lua_pushnil(L);
+ lua_setfield(L, old_globals, "core");
+
lua_pop(L, 1); // Pop globals_backup
+
+
+ /*
+ * In addition to copying the tables in whitelist_tables, we also need to
+ * replace the string metatable. Otherwise old_globals.string would
+ * be accessible via getmetatable("").__index from inside the sandbox.
+ */
+ lua_pushliteral(L, "");
+ lua_newtable(L);
+ lua_getglobal(L, "string");
+ lua_setfield(L, -2, "__index");
+ lua_setmetatable(L, -2);
+ lua_pop(L, 1); // Pop empty string
}
void ScriptApiSecurity::initializeSecurityClient()
@@ -243,7 +289,7 @@ void ScriptApiSecurity::initializeSecurityClient()
"rawset",
"select",
"setfenv",
- // getmetatable can be used to escape the sandbox
+ // getmetatable can be used to escape the sandbox <- ???
"setmetatable",
"tonumber",
"tostring",
@@ -256,6 +302,7 @@ void ScriptApiSecurity::initializeSecurityClient()
"string",
"table",
"math",
+ "bit",
};
static const char *os_whitelist[] = {
"clock",
@@ -264,7 +311,7 @@ void ScriptApiSecurity::initializeSecurityClient()
"time"
};
static const char *debug_whitelist[] = {
- "getinfo",
+ "getinfo", // used by builtin and unset before mods load
"traceback"
};
@@ -496,15 +543,8 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path,
if (!removed.empty())
abs_path += DIR_DELIM + removed;
- // Get server from registry
- lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
- ScriptApiBase *script;
-#if INDIRECT_SCRIPTAPI_RIDX
- script = (ScriptApiBase *) *(void**)(lua_touserdata(L, -1));
-#else
- script = (ScriptApiBase *) lua_touserdata(L, -1);
-#endif
- lua_pop(L, 1);
+ // Get gamedef from registry
+ ScriptApiBase *script = ModApiBase::getScriptApiBase(L);
const IGameDef *gamedef = script->getGameDef();
if (!gamedef)
return false;
@@ -569,6 +609,38 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path,
return false;
}
+bool ScriptApiSecurity::checkWhitelisted(lua_State *L, const std::string &setting)
+{
+ assert(str_starts_with(setting, "secure."));
+
+ // We have to make sure that this function is being called directly by
+ // a mod, otherwise a malicious mod could override this function and
+ // steal its return value.
+ lua_Debug info;
+
+ // Make sure there's only one item below this function on the stack...
+ if (lua_getstack(L, 2, &info))
+ return false;
+ FATAL_ERROR_IF(!lua_getstack(L, 1, &info), "lua_getstack() failed");
+ FATAL_ERROR_IF(!lua_getinfo(L, "S", &info), "lua_getinfo() failed");
+
+ // ...and that that item is the main file scope.
+ if (strcmp(info.what, "main") != 0)
+ return false;
+
+ // Mod must be listed in secure.http_mods or secure.trusted_mods
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
+ if (!lua_isstring(L, -1))
+ return false;
+ std::string mod_name = readParam<std::string>(L, -1);
+
+ std::string value = g_settings->get(setting);
+ value.erase(std::remove(value.begin(), value.end(), ' '), value.end());
+ auto mod_list = str_split(value, ',');
+
+ return CONTAINS(mod_list, mod_name);
+}
+
int ScriptApiSecurity::sl_g_dofile(lua_State *L)
{
@@ -627,13 +699,7 @@ int ScriptApiSecurity::sl_g_load(lua_State *L)
int ScriptApiSecurity::sl_g_loadfile(lua_State *L)
{
#ifndef SERVER
- lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
-#if INDIRECT_SCRIPTAPI_RIDX
- ScriptApiBase *script = (ScriptApiBase *) *(void**)(lua_touserdata(L, -1));
-#else
- ScriptApiBase *script = (ScriptApiBase *) lua_touserdata(L, -1);
-#endif
- lua_pop(L, 1);
+ ScriptApiBase *script = ModApiBase::getScriptApiBase(L);
// Client implementation
if (script->getType() == ScriptingType::Client) {
@@ -806,3 +872,20 @@ int ScriptApiSecurity::sl_os_remove(lua_State *L)
return 2;
}
+
+int ScriptApiSecurity::sl_os_setlocale(lua_State *L)
+{
+ const bool cat = lua_gettop(L) > 1;
+ // Don't allow changes
+ if (!lua_isnoneornil(L, 1)) {
+ lua_pushnil(L);
+ return 1;
+ }
+
+ push_original(L, "os", "setlocale");
+ lua_pushnil(L);
+ if (cat)
+ lua_pushvalue(L, 2);
+ lua_call(L, cat ? 2 : 1, 1);
+ return 1;
+}
diff --git a/src/script/cpp_api/s_security.h b/src/script/cpp_api/s_security.h
index 73e763548..880ce1638 100644
--- a/src/script/cpp_api/s_security.h
+++ b/src/script/cpp_api/s_security.h
@@ -40,11 +40,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class ScriptApiSecurity : virtual public ScriptApiBase
{
public:
- int getThread(lua_State *L);
- // creates an empty Lua environment
- void createEmptyEnv(lua_State *L);
- // sets the enviroment to the table thats on top of the stack
- void setLuaEnv(lua_State *L, int thread);
// Sets up security on the ScriptApi's Lua state
void initializeSecurity();
void initializeSecurityClient();
@@ -57,8 +52,17 @@ public:
// Checks if mods are allowed to read (and optionally write) to the path
static bool checkPath(lua_State *L, const char *path, bool write_required,
bool *write_allowed=NULL);
+ // Check if mod is whitelisted in the given setting
+ // This additionally checks that the mod's main file scope is executing.
+ static bool checkWhitelisted(lua_State *L, const std::string &setting);
private:
+ int getThread(lua_State *L);
+ // sets the enviroment to the table thats on top of the stack
+ void setLuaEnv(lua_State *L, int thread);
+ // creates an empty Lua environment
+ void createEmptyEnv(lua_State *L);
+
// Syntax: "sl_" <Library name or 'g' (global)> '_' <Function name>
// (sl stands for Secure Lua)
@@ -75,4 +79,5 @@ private:
static int sl_os_rename(lua_State *L);
static int sl_os_remove(lua_State *L);
+ static int sl_os_setlocale(lua_State *L);
};
diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp
index 96cb28b28..c255b0c71 100644
--- a/src/script/cpp_api/s_server.cpp
+++ b/src/script/cpp_api/s_server.cpp
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_server.h"
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
+#include "util/numeric.h" // myrand
bool ScriptApiServer::getAuth(const std::string &playername,
std::string *dst_password,
@@ -196,3 +197,66 @@ std::string ScriptApiServer::formatChatMessage(const std::string &name,
return ret;
}
+
+u32 ScriptApiServer::allocateDynamicMediaCallback(lua_State *L, int f_idx)
+{
+ if (f_idx < 0)
+ f_idx = lua_gettop(L) + f_idx + 1;
+
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "dynamic_media_callbacks");
+ luaL_checktype(L, -1, LUA_TTABLE);
+
+ // Find a randomly generated token that doesn't exist yet
+ int tries = 100;
+ u32 token;
+ while (1) {
+ token = myrand();
+ lua_rawgeti(L, -2, token);
+ bool is_free = lua_isnil(L, -1);
+ lua_pop(L, 1);
+ if (is_free)
+ break;
+ if (--tries < 0)
+ FATAL_ERROR("Ran out of callbacks IDs?!");
+ }
+
+ // core.dynamic_media_callbacks[token] = callback_func
+ lua_pushvalue(L, f_idx);
+ lua_rawseti(L, -2, token);
+
+ lua_pop(L, 2);
+
+ verbosestream << "allocateDynamicMediaCallback() = " << token << std::endl;
+ return token;
+}
+
+void ScriptApiServer::freeDynamicMediaCallback(u32 token)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ verbosestream << "freeDynamicMediaCallback(" << token << ")" << std::endl;
+
+ // core.dynamic_media_callbacks[token] = nil
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "dynamic_media_callbacks");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_pushnil(L);
+ lua_rawseti(L, -2, token);
+ lua_pop(L, 2);
+}
+
+void ScriptApiServer::on_dynamic_media_added(u32 token, const char *playername)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ int error_handler = PUSH_ERROR_HANDLER(L);
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "dynamic_media_callbacks");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_rawgeti(L, -1, token);
+ luaL_checktype(L, -1, LUA_TFUNCTION);
+
+ lua_pushstring(L, playername);
+ PCALL_RES(lua_pcall(L, 1, 0, error_handler));
+}
diff --git a/src/script/cpp_api/s_server.h b/src/script/cpp_api/s_server.h
index d8639cba7..58c8c0e48 100644
--- a/src/script/cpp_api/s_server.h
+++ b/src/script/cpp_api/s_server.h
@@ -49,6 +49,12 @@ public:
const std::string &password);
bool setPassword(const std::string &playername,
const std::string &password);
+
+ /* dynamic media handling */
+ static u32 allocateDynamicMediaCallback(lua_State *L, int f_idx);
+ void freeDynamicMediaCallback(u32 token);
+ void on_dynamic_media_added(u32 token, const char *playername);
+
private:
void getAuthHandler();
void readPrivileges(int index, std::set<std::string> &result);
diff --git a/src/script/lua_api/l_areastore.cpp b/src/script/lua_api/l_areastore.cpp
index 908c766b0..45724e604 100644
--- a/src/script/lua_api/l_areastore.cpp
+++ b/src/script/lua_api/l_areastore.cpp
@@ -372,7 +372,7 @@ void LuaAreaStore::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Can be created from Lua (AreaStore())
diff --git a/src/script/lua_api/l_auth.cpp b/src/script/lua_api/l_auth.cpp
index 0fc57ba3a..32d8a7411 100644
--- a/src/script/lua_api/l_auth.cpp
+++ b/src/script/lua_api/l_auth.cpp
@@ -32,8 +32,11 @@ AuthDatabase *ModApiAuth::getAuthDb(lua_State *L)
{
ServerEnvironment *server_environment =
dynamic_cast<ServerEnvironment *>(getEnv(L));
- if (!server_environment)
+ if (!server_environment) {
+ luaL_error(L, "Attempt to access an auth function but the auth"
+ " system is yet not initialized. This causes bugs.");
return nullptr;
+ }
return server_environment->getAuthDatabase();
}
diff --git a/src/script/lua_api/l_camera.cpp b/src/script/lua_api/l_camera.cpp
index 40251154c..d85d16283 100644
--- a/src/script/lua_api/l_camera.cpp
+++ b/src/script/lua_api/l_camera.cpp
@@ -219,7 +219,7 @@ void LuaCamera::Register(lua_State *L)
lua_pop(L, 1);
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
}
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index c75fc8dc7..18ee3a521 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -46,13 +46,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client/client.h"
#endif
-struct EnumString ModApiEnvMod::es_ClearObjectsMode[] =
+const EnumString ModApiEnvMod::es_ClearObjectsMode[] =
{
{CLEAR_OBJECTS_MODE_FULL, "full"},
{CLEAR_OBJECTS_MODE_QUICK, "quick"},
{0, NULL},
};
+const EnumString ModApiEnvMod::es_BlockStatusType[] =
+{
+ {ServerEnvironment::BS_UNKNOWN, "unknown"},
+ {ServerEnvironment::BS_EMERGING, "emerging"},
+ {ServerEnvironment::BS_LOADED, "loaded"},
+ {ServerEnvironment::BS_ACTIVE, "active"},
+ {0, NULL},
+};
+
///////////////////////////////////////////////////////////////////////////////
@@ -228,7 +237,7 @@ void LuaRaycast::Register(lua_State *L)
lua_pop(L, 1);
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
lua_register(L, className, create_object);
@@ -468,7 +477,7 @@ int ModApiEnvMod::l_place_node(lua_State *L)
return 1;
}
// Create item to place
- ItemStack item(ndef->get(n).name, 1, 0, idef);
+ Optional<ItemStack> item = ItemStack(ndef->get(n).name, 1, 0, idef);
// Make pointed position
PointedThing pointed;
pointed.type = POINTEDTHING_NODE;
@@ -871,6 +880,21 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
return 0;
}
+static void checkArea(v3s16 &minp, v3s16 &maxp)
+{
+ auto volume = VoxelArea(minp, maxp).getVolume();
+ // Volume limit equal to 8 default mapchunks, (80 * 2) ^ 3 = 4,096,000
+ if (volume > 4096000) {
+ throw LuaError("Area volume exceeds allowed value of 4096000");
+ }
+
+ // Clamp to map range to avoid problems
+#define CLAMP(arg) core::clamp(arg, (s16)-MAX_MAP_GENERATION_LIMIT, (s16)MAX_MAP_GENERATION_LIMIT)
+ minp = v3s16(CLAMP(minp.X), CLAMP(minp.Y), CLAMP(minp.Z));
+ maxp = v3s16(CLAMP(maxp.X), CLAMP(maxp.Y), CLAMP(maxp.Z));
+#undef CLAMP
+}
+
// find_nodes_in_area(minp, maxp, nodenames, [grouped])
int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
{
@@ -890,13 +914,7 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
}
#endif
- v3s16 cube = maxp - minp + 1;
- // Volume limit equal to 8 default mapchunks, (80 * 2) ^ 3 = 4,096,000
- if ((u64)cube.X * (u64)cube.Y * (u64)cube.Z > 4096000) {
- luaL_error(L, "find_nodes_in_area(): area volume"
- " exceeds allowed value of 4096000");
- return 0;
- }
+ checkArea(minp, maxp);
std::vector<content_t> filter;
collectNodeIds(L, 3, ndef, filter);
@@ -1001,13 +1019,7 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L)
}
#endif
- v3s16 cube = maxp - minp + 1;
- // Volume limit equal to 8 default mapchunks, (80 * 2) ^ 3 = 4,096,000
- if ((u64)cube.X * (u64)cube.Y * (u64)cube.Z > 4096000) {
- luaL_error(L, "find_nodes_in_area_under_air(): area volume"
- " exceeds allowed value of 4096000");
- return 0;
- }
+ checkArea(minp, maxp);
std::vector<content_t> filter;
collectNodeIds(L, 3, ndef, filter);
@@ -1389,6 +1401,24 @@ int ModApiEnvMod::l_forceload_block(lua_State *L)
return 0;
}
+// compare_block_status(nodepos)
+int ModApiEnvMod::l_compare_block_status(lua_State *L)
+{
+ GET_ENV_PTR;
+
+ v3s16 nodepos = check_v3s16(L, 1);
+ std::string condition_s = luaL_checkstring(L, 2);
+ auto status = env->getBlockStatus(getNodeBlockPos(nodepos));
+
+ int condition_i = -1;
+ if (!string_to_enum(es_BlockStatusType, condition_i, condition_s))
+ return 0; // Unsupported
+
+ lua_pushboolean(L, status >= condition_i);
+ return 1;
+}
+
+
// forceload_free_block(blockpos)
// blockpos = {x=num, y=num, z=num}
int ModApiEnvMod::l_forceload_free_block(lua_State *L)
@@ -1462,6 +1492,7 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
API_FCT(transforming_liquid_add);
API_FCT(forceload_block);
API_FCT(forceload_free_block);
+ API_FCT(compare_block_status);
API_FCT(get_translated_string);
}
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
index 42c2d64f8..67c76faae 100644
--- a/src/script/lua_api/l_env.h
+++ b/src/script/lua_api/l_env.h
@@ -195,6 +195,9 @@ private:
// stops forceloading a position
static int l_forceload_free_block(lua_State *L);
+ // compare_block_status(nodepos)
+ static int l_compare_block_status(lua_State *L);
+
// Get a string translated server side
static int l_get_translated_string(lua_State * L);
@@ -207,7 +210,8 @@ public:
static void Initialize(lua_State *L, int top);
static void InitializeClient(lua_State *L, int top);
- static struct EnumString es_ClearObjectsMode[];
+ static const EnumString es_ClearObjectsMode[];
+ static const EnumString es_BlockStatusType[];
};
class LuaABM : public ActiveBlockModifier {
@@ -219,17 +223,21 @@ private:
float m_trigger_interval;
u32 m_trigger_chance;
bool m_simple_catch_up;
+ s16 m_min_y;
+ s16 m_max_y;
public:
LuaABM(lua_State *L, int id,
const std::vector<std::string> &trigger_contents,
const std::vector<std::string> &required_neighbors,
- float trigger_interval, u32 trigger_chance, bool simple_catch_up):
+ float trigger_interval, u32 trigger_chance, bool simple_catch_up, s16 min_y, s16 max_y):
m_id(id),
m_trigger_contents(trigger_contents),
m_required_neighbors(required_neighbors),
m_trigger_interval(trigger_interval),
m_trigger_chance(trigger_chance),
- m_simple_catch_up(simple_catch_up)
+ m_simple_catch_up(simple_catch_up),
+ m_min_y(min_y),
+ m_max_y(max_y)
{
}
virtual const std::vector<std::string> &getTriggerContents() const
@@ -252,6 +260,14 @@ public:
{
return m_simple_catch_up;
}
+ virtual s16 getMinY()
+ {
+ return m_min_y;
+ }
+ virtual s16 getMaxY()
+ {
+ return m_max_y;
+ }
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
u32 active_object_count, u32 active_object_count_wider);
};
diff --git a/src/script/lua_api/l_http.cpp b/src/script/lua_api/l_http.cpp
index 5ea3b3f99..bd359b3cc 100644
--- a/src/script/lua_api/l_http.cpp
+++ b/src/script/lua_api/l_http.cpp
@@ -21,14 +21,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_converter.h"
#include "common/c_content.h"
#include "lua_api/l_http.h"
+#include "cpp_api/s_security.h"
#include "httpfetch.h"
#include "settings.h"
#include "debug.h"
#include "log.h"
-#include <algorithm>
#include <iomanip>
-#include <cctype>
#define HTTP_API(name) \
lua_pushstring(L, #name); \
@@ -42,12 +41,10 @@ void ModApiHttp::read_http_fetch_request(lua_State *L, HTTPFetchRequest &req)
req.caller = httpfetch_caller_alloc_secure();
getstringfield(L, 1, "url", req.url);
- lua_getfield(L, 1, "user_agent");
- if (lua_isstring(L, -1))
- req.useragent = getstringfield_default(L, 1, "user_agent", "");
- lua_pop(L, 1);
+ getstringfield(L, 1, "user_agent", req.useragent);
req.multipart = getboolfield_default(L, 1, "multipart", false);
- req.timeout = getintfield_default(L, 1, "timeout", 3) * 1000;
+ if (getintfield(L, 1, "timeout", req.timeout))
+ req.timeout *= 1000;
lua_getfield(L, 1, "method");
if (lua_isstring(L, -1)) {
@@ -165,58 +162,40 @@ int ModApiHttp::l_http_fetch_async_get(lua_State *L)
return 1;
}
-int ModApiHttp::l_request_http_api(lua_State *L)
+int ModApiHttp::l_set_http_api_lua(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- // We have to make sure that this function is being called directly by
- // a mod, otherwise a malicious mod could override this function and
- // steal its return value.
- lua_Debug info;
-
- // Make sure there's only one item below this function on the stack...
- if (lua_getstack(L, 2, &info)) {
- return 0;
- }
- FATAL_ERROR_IF(!lua_getstack(L, 1, &info), "lua_getstack() failed");
- FATAL_ERROR_IF(!lua_getinfo(L, "S", &info), "lua_getinfo() failed");
-
- // ...and that that item is the main file scope.
- if (strcmp(info.what, "main") != 0) {
- return 0;
- }
-
- // Mod must be listed in secure.http_mods or secure.trusted_mods
- lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
- if (!lua_isstring(L, -1)) {
- return 0;
- }
+ // This is called by builtin to give us a function that will later
+ // populate the http_api table with additional method(s).
+ // We need this because access to the HTTP api is security-relevant and
+ // any mod could just mess with a global variable.
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ lua_rawseti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_HTTP_API_LUA);
- std::string mod_name = readParam<std::string>(L, -1);
- std::string http_mods = g_settings->get("secure.http_mods");
- http_mods.erase(std::remove(http_mods.begin(), http_mods.end(), ' '), http_mods.end());
- std::vector<std::string> mod_list_http = str_split(http_mods, ',');
+ return 0;
+}
- std::string trusted_mods = g_settings->get("secure.trusted_mods");
- trusted_mods.erase(std::remove(trusted_mods.begin(), trusted_mods.end(), ' '), trusted_mods.end());
- std::vector<std::string> mod_list_trusted = str_split(trusted_mods, ',');
+int ModApiHttp::l_request_http_api(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
- mod_list_http.insert(mod_list_http.end(), mod_list_trusted.begin(), mod_list_trusted.end());
- if (std::find(mod_list_http.begin(), mod_list_http.end(), mod_name) == mod_list_http.end()) {
+ if (!ScriptApiSecurity::checkWhitelisted(L, "secure.http_mods") &&
+ !ScriptApiSecurity::checkWhitelisted(L, "secure.trusted_mods")) {
lua_pushnil(L);
return 1;
}
- lua_getglobal(L, "core");
- lua_getfield(L, -1, "http_add_fetch");
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_HTTP_API_LUA);
+ assert(lua_isfunction(L, -1));
lua_newtable(L);
HTTP_API(fetch_async);
HTTP_API(fetch_async_get);
// Stack now looks like this:
- // <core.http_add_fetch> <table with fetch_async, fetch_async_get>
- // Now call core.http_add_fetch to append .fetch(request, callback) to table
+ // <function> <table with fetch_async, fetch_async_get>
+ // Now call it to append .fetch(request, callback) to table
lua_call(L, 1, 1);
return 1;
@@ -249,6 +228,7 @@ void ModApiHttp::Initialize(lua_State *L, int top)
API_FCT(get_http_api);
} else {
API_FCT(request_http_api);
+ API_FCT(set_http_api_lua);
}
#endif
diff --git a/src/script/lua_api/l_http.h b/src/script/lua_api/l_http.h
index c3a2a5276..17fa283ba 100644
--- a/src/script/lua_api/l_http.h
+++ b/src/script/lua_api/l_http.h
@@ -41,6 +41,9 @@ private:
// http_fetch_async_get(handle)
static int l_http_fetch_async_get(lua_State *L);
+ // set_http_api_lua() [internal]
+ static int l_set_http_api_lua(lua_State *L);
+
// request_http_api()
static int l_request_http_api(lua_State *L);
diff --git a/src/script/lua_api/l_inventory.cpp b/src/script/lua_api/l_inventory.cpp
index 434d0a76c..b0a4ee194 100644
--- a/src/script/lua_api/l_inventory.cpp
+++ b/src/script/lua_api/l_inventory.cpp
@@ -421,19 +421,6 @@ void InvRef::create(lua_State *L, const InventoryLocation &loc)
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
}
-void InvRef::createPlayer(lua_State *L, RemotePlayer *player)
-{
- NO_MAP_LOCK_REQUIRED;
- InventoryLocation loc;
- loc.setPlayer(player->getName());
- create(L, loc);
-}
-void InvRef::createNodeMeta(lua_State *L, v3s16 p)
-{
- InventoryLocation loc;
- loc.setNodeMeta(p);
- create(L, loc);
-}
void InvRef::Register(lua_State *L)
{
@@ -456,7 +443,7 @@ void InvRef::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Cannot be created from Lua
diff --git a/src/script/lua_api/l_inventory.h b/src/script/lua_api/l_inventory.h
index 94f670c9d..6a75bac0f 100644
--- a/src/script/lua_api/l_inventory.h
+++ b/src/script/lua_api/l_inventory.h
@@ -111,8 +111,6 @@ public:
// Creates an InvRef and leaves it on top of stack
// Not callable from Lua; all references are created on the C side.
static void create(lua_State *L, const InventoryLocation &loc);
- static void createPlayer(lua_State *L, RemotePlayer *player);
- static void createNodeMeta(lua_State *L, v3s16 p);
static void Register(lua_State *L);
};
diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp
index 9e0da4034..794d8a6e5 100644
--- a/src/script/lua_api/l_item.cpp
+++ b/src/script/lua_api/l_item.cpp
@@ -483,7 +483,7 @@ void LuaItemStack::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Can be created from Lua (ItemStack(itemstack or itemstring or table or nil))
diff --git a/src/script/lua_api/l_itemstackmeta.cpp b/src/script/lua_api/l_itemstackmeta.cpp
index d1ba1bda4..739fb9221 100644
--- a/src/script/lua_api/l_itemstackmeta.cpp
+++ b/src/script/lua_api/l_itemstackmeta.cpp
@@ -114,7 +114,7 @@ void ItemStackMetaRef::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Cannot be created from Lua
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index 33fa27c8b..2efb976c7 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -128,11 +128,11 @@ int LuaLocalPlayer::l_is_in_liquid_stable(lua_State *L)
return 1;
}
-int LuaLocalPlayer::l_get_liquid_viscosity(lua_State *L)
+int LuaLocalPlayer::l_get_move_resistance(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
- lua_pushinteger(L, player->liquid_viscosity);
+ lua_pushinteger(L, player->move_resistance);
return 1;
}
@@ -223,16 +223,22 @@ int LuaLocalPlayer::l_get_control(lua_State *L)
};
lua_createtable(L, 0, 12);
- set("up", c.up);
- set("down", c.down);
- set("left", c.left);
- set("right", c.right);
- set("jump", c.jump);
- set("aux1", c.aux1);
+ set("jump", c.jump);
+ set("aux1", c.aux1);
set("sneak", c.sneak);
- set("zoom", c.zoom);
- set("dig", c.dig);
+ set("zoom", c.zoom);
+ set("dig", c.dig);
set("place", c.place);
+ // Player movement in polar coordinates and non-binary speed
+ lua_pushnumber(L, c.movement_speed);
+ lua_setfield(L, -2, "movement_speed");
+ lua_pushnumber(L, c.movement_direction);
+ lua_setfield(L, -2, "movement_direction");
+ // Provide direction keys to ensure compatibility
+ set("up", c.direction_keys & (1 << 0));
+ set("down", c.direction_keys & (1 << 1));
+ set("left", c.direction_keys & (1 << 2));
+ set("right", c.direction_keys & (1 << 3));
return 1;
}
@@ -369,10 +375,11 @@ int LuaLocalPlayer::l_hud_change(lua_State *L)
if (!element)
return 0;
+ HudElementStat stat;
void *unused;
- read_hud_change(L, element, &unused);
+ bool ok = read_hud_change(L, stat, element, &unused);
- lua_pushboolean(L, true);
+ lua_pushboolean(L, ok);
return 1;
}
@@ -446,7 +453,7 @@ void LuaLocalPlayer::Register(lua_State *L)
lua_pop(L, 1); // Drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // Drop methodtable
}
@@ -461,7 +468,6 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, is_touching_ground),
luamethod(LuaLocalPlayer, is_in_liquid),
luamethod(LuaLocalPlayer, is_in_liquid_stable),
- luamethod(LuaLocalPlayer, get_liquid_viscosity),
luamethod(LuaLocalPlayer, is_climbing),
luamethod(LuaLocalPlayer, swimming_vertical),
luamethod(LuaLocalPlayer, get_physics_override),
@@ -483,5 +489,7 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, hud_change),
luamethod(LuaLocalPlayer, hud_get),
+ luamethod(LuaLocalPlayer, get_move_resistance),
+
{0, 0}
};
diff --git a/src/script/lua_api/l_localplayer.h b/src/script/lua_api/l_localplayer.h
index 4413f2bdb..041545a49 100644
--- a/src/script/lua_api/l_localplayer.h
+++ b/src/script/lua_api/l_localplayer.h
@@ -51,7 +51,6 @@ private:
static int l_is_touching_ground(lua_State *L);
static int l_is_in_liquid(lua_State *L);
static int l_is_in_liquid_stable(lua_State *L);
- static int l_get_liquid_viscosity(lua_State *L);
static int l_is_climbing(lua_State *L);
static int l_swimming_vertical(lua_State *L);
@@ -96,6 +95,8 @@ private:
// hud_get(self, id)
static int l_hud_get(lua_State *L);
+ static int l_get_move_resistance(lua_State *L);
+
LocalPlayer *m_localplayer = nullptr;
public:
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 3e9709bde..736ad022f 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_internal.h"
#include "common/c_content.h"
#include "cpp_api/s_async.h"
+#include "scripting_mainmenu.h"
#include "gui/guiEngine.h"
#include "gui/guiMainMenu.h"
#include "gui/guiKeyChangeMenu.h"
@@ -34,9 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serverlist.h"
#include "mapgen/mapgen.h"
#include "settings.h"
-
-#include <IFileArchive.h>
-#include <IFileSystem.h>
+#include "client/client.h"
#include "client/renderingengine.h"
#include "network/networkprotocol.h"
@@ -399,7 +398,8 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L)
GUIEngine* engine = getGuiEngine(L);
sanity_check(engine != NULL);
- GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(RenderingEngine::get_gui_env(),
+ GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(
+ engine->m_rendering_engine->get_gui_env(),
engine->m_parent,
-1,
engine->m_menumanager,
@@ -414,25 +414,53 @@ int ModApiMainMenu::l_create_world(lua_State *L)
const char *name = luaL_checkstring(L, 1);
int gameidx = luaL_checkinteger(L,2) -1;
+ StringMap use_settings;
+ luaL_checktype(L, 3, LUA_TTABLE);
+ lua_pushnil(L);
+ while (lua_next(L, 3) != 0) {
+ // key at index -2 and value at index -1
+ use_settings[luaL_checkstring(L, -2)] = luaL_checkstring(L, -1);
+ lua_pop(L, 1);
+ }
+ lua_pop(L, 1);
+
std::string path = porting::path_user + DIR_DELIM
"worlds" + DIR_DELIM
+ sanitizeDirName(name, "world_");
std::vector<SubgameSpec> games = getAvailableGames();
+ if (gameidx < 0 || gameidx >= (int) games.size()) {
+ lua_pushstring(L, "Invalid game index");
+ return 1;
+ }
- if ((gameidx >= 0) &&
- (gameidx < (int) games.size())) {
+ // Set the settings for world creation
+ // this is a bad hack but the best we have right now..
+ StringMap backup;
+ for (auto it : use_settings) {
+ if (g_settings->existsLocal(it.first))
+ backup[it.first] = g_settings->get(it.first);
+ g_settings->set(it.first, it.second);
+ }
- // Create world if it doesn't exist
- try {
- loadGameConfAndInitWorld(path, name, games[gameidx], true);
- lua_pushnil(L);
- } catch (const BaseException &e) {
- lua_pushstring(L, (std::string("Failed to initialize world: ") + e.what()).c_str());
- }
- } else {
- lua_pushstring(L, "Invalid game index");
+ // Create world if it doesn't exist
+ try {
+ loadGameConfAndInitWorld(path, name, games[gameidx], true);
+ lua_pushnil(L);
+ } catch (const BaseException &e) {
+ auto err = std::string("Failed to initialize world: ") + e.what();
+ lua_pushstring(L, err.c_str());
+ }
+
+ // Restore previous settings
+ for (auto it : use_settings) {
+ auto it2 = backup.find(it.first);
+ if (it2 == backup.end())
+ g_settings->remove(it.first); // wasn't set before
+ else
+ g_settings->set(it.first, it2->second); // was set before
}
+
return 1;
}
@@ -503,6 +531,21 @@ int ModApiMainMenu::l_get_modpath(lua_State *L)
}
/******************************************************************************/
+int ModApiMainMenu::l_get_modpaths(lua_State *L)
+{
+ int index = 1;
+ lua_newtable(L);
+ ModApiMainMenu::l_get_modpath(L);
+ lua_rawseti(L, -2, index);
+ for (const std::string &component : getEnvModPaths()) {
+ index++;
+ lua_pushstring(L, component.c_str());
+ lua_rawseti(L, -2, index);
+ }
+ return 1;
+}
+
+/******************************************************************************/
int ModApiMainMenu::l_get_clientmodpath(lua_State *L)
{
std::string modpath = fs::RemoveRelativePathComponents(
@@ -548,7 +591,10 @@ int ModApiMainMenu::l_get_cache_path(lua_State *L)
/******************************************************************************/
int ModApiMainMenu::l_get_temp_path(lua_State *L)
{
- lua_pushstring(L, fs::TempPath().c_str());
+ if (lua_isnoneornil(L, 1) || !lua_toboolean(L, 1))
+ lua_pushstring(L, fs::TempPath().c_str());
+ else
+ lua_pushstring(L, fs::CreateTempFile().c_str());
return 1;
}
@@ -588,26 +634,24 @@ int ModApiMainMenu::l_copy_dir(lua_State *L)
const char *destination = luaL_checkstring(L, 2);
bool keep_source = true;
+ if (!lua_isnoneornil(L, 3))
+ keep_source = readParam<bool>(L, 3);
- if ((!lua_isnone(L,3)) &&
- (!lua_isnil(L,3))) {
- keep_source = readParam<bool>(L,3);
- }
-
- std::string absolute_destination = fs::RemoveRelativePathComponents(destination);
- std::string absolute_source = fs::RemoveRelativePathComponents(source);
-
- if ((ModApiMainMenu::mayModifyPath(absolute_destination))) {
- bool retval = fs::CopyDir(absolute_source,absolute_destination);
-
- if (retval && (!keep_source)) {
+ std::string abs_destination = fs::RemoveRelativePathComponents(destination);
+ std::string abs_source = fs::RemoveRelativePathComponents(source);
- retval &= fs::RecursiveDelete(absolute_source);
- }
- lua_pushboolean(L,retval);
+ if (!ModApiMainMenu::mayModifyPath(abs_destination) ||
+ (!keep_source && !ModApiMainMenu::mayModifyPath(abs_source))) {
+ lua_pushboolean(L, false);
return 1;
}
- lua_pushboolean(L,false);
+
+ bool retval;
+ if (keep_source)
+ retval = fs::CopyDir(abs_source, abs_destination);
+ else
+ retval = fs::MoveDir(abs_source, abs_destination);
+ lua_pushboolean(L, retval);
return 1;
}
@@ -629,75 +673,9 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
std::string absolute_destination = fs::RemoveRelativePathComponents(destination);
if (ModApiMainMenu::mayModifyPath(absolute_destination)) {
- fs::CreateAllDirs(absolute_destination);
-
- io::IFileSystem *fs = RenderingEngine::get_filesystem();
-
- if (!fs->addFileArchive(zipfile, false, false, io::EFAT_ZIP)) {
- lua_pushboolean(L,false);
- return 1;
- }
-
- sanity_check(fs->getFileArchiveCount() > 0);
-
- /**********************************************************************/
- /* WARNING this is not threadsafe!! */
- /**********************************************************************/
- io::IFileArchive* opened_zip =
- fs->getFileArchive(fs->getFileArchiveCount()-1);
-
- const io::IFileList* files_in_zip = opened_zip->getFileList();
-
- unsigned int number_of_files = files_in_zip->getFileCount();
-
- for (unsigned int i=0; i < number_of_files; i++) {
- std::string fullpath = destination;
- fullpath += DIR_DELIM;
- fullpath += files_in_zip->getFullFileName(i).c_str();
- std::string fullpath_dir = fs::RemoveLastPathComponent(fullpath);
-
- if (!files_in_zip->isDirectory(i)) {
- if (!fs::PathExists(fullpath_dir) && !fs::CreateAllDirs(fullpath_dir)) {
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
-
- io::IReadFile* toread = opened_zip->createAndOpenFile(i);
-
- FILE *targetfile = fopen(fullpath.c_str(),"wb");
-
- if (targetfile == NULL) {
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
-
- char read_buffer[1024];
- long total_read = 0;
-
- while (total_read < toread->getSize()) {
-
- unsigned int bytes_read =
- toread->read(read_buffer,sizeof(read_buffer));
- if ((bytes_read == 0 ) ||
- (fwrite(read_buffer, 1, bytes_read, targetfile) != bytes_read))
- {
- fclose(targetfile);
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
- total_read += bytes_read;
- }
-
- fclose(targetfile);
- }
-
- }
-
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,true);
+ auto fs = RenderingEngine::get_raw_device()->getFileSystem();
+ bool ok = fs::extractZipFile(fs, zipfile, destination);
+ lua_pushboolean(L, ok);
return 1;
}
@@ -763,7 +741,7 @@ int ModApiMainMenu::l_show_path_select_dialog(lua_State *L)
bool is_file_select = readParam<bool>(L, 3);
GUIFileSelectMenu* fileOpenMenu =
- new GUIFileSelectMenu(RenderingEngine::get_gui_env(),
+ new GUIFileSelectMenu(engine->m_rendering_engine->get_gui_env(),
engine->m_parent,
-1,
engine->m_menumanager,
@@ -804,13 +782,12 @@ int ModApiMainMenu::l_get_video_drivers(lua_State *L)
lua_newtable(L);
for (u32 i = 0; i != drivers.size(); i++) {
- const char *name = RenderingEngine::getVideoDriverName(drivers[i]);
- const char *fname = RenderingEngine::getVideoDriverFriendlyName(drivers[i]);
+ auto &info = RenderingEngine::getVideoDriverInfo(drivers[i]);
lua_newtable(L);
- lua_pushstring(L, name);
+ lua_pushstring(L, info.name.c_str());
lua_setfield(L, -2, "name");
- lua_pushstring(L, fname);
+ lua_pushstring(L, info.friendly_name.c_str());
lua_setfield(L, -2, "friendly_name");
lua_rawseti(L, -2, i + 1);
@@ -820,32 +797,11 @@ int ModApiMainMenu::l_get_video_drivers(lua_State *L)
}
/******************************************************************************/
-int ModApiMainMenu::l_get_video_modes(lua_State *L)
-{
- std::vector<core::vector3d<u32> > videomodes
- = RenderingEngine::getSupportedVideoModes();
-
- lua_newtable(L);
- for (u32 i = 0; i != videomodes.size(); i++) {
- lua_newtable(L);
- lua_pushnumber(L, videomodes[i].X);
- lua_setfield(L, -2, "w");
- lua_pushnumber(L, videomodes[i].Y);
- lua_setfield(L, -2, "h");
- lua_pushnumber(L, videomodes[i].Z);
- lua_setfield(L, -2, "depth");
-
- lua_rawseti(L, -2, i + 1);
- }
-
- return 1;
-}
-
-/******************************************************************************/
int ModApiMainMenu::l_gettext(lua_State *L)
{
- std::string text = strgettext(std::string(luaL_checkstring(L, 1)));
- lua_pushstring(L, text.c_str());
+ const char *srctext = luaL_checkstring(L, 1);
+ const char *text = *srctext ? gettext(srctext) : "";
+ lua_pushstring(L, text);
return 1;
}
@@ -859,15 +815,7 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
lua_pushnumber(L,RenderingEngine::getDisplayDensity());
lua_settable(L, top);
- lua_pushstring(L,"display_width");
- lua_pushnumber(L,RenderingEngine::getDisplaySize().X);
- lua_settable(L, top);
-
- lua_pushstring(L,"display_height");
- lua_pushnumber(L,RenderingEngine::getDisplaySize().Y);
- lua_settable(L, top);
-
- const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
+ const v2u32 &window_size = RenderingEngine::getWindowSize();
lua_pushstring(L,"window_width");
lua_pushnumber(L, window_size.X);
lua_settable(L, top);
@@ -875,6 +823,10 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
lua_pushstring(L,"window_height");
lua_pushnumber(L, window_size.Y);
lua_settable(L, top);
+
+ lua_pushstring(L, "render_info");
+ lua_pushstring(L, wide_to_utf8(RenderingEngine::get_video_driver()->getName()).c_str());
+ lua_settable(L, top);
return 1;
}
@@ -910,20 +862,20 @@ int ModApiMainMenu::l_open_dir(lua_State *L)
/******************************************************************************/
int ModApiMainMenu::l_do_async_callback(lua_State *L)
{
- GUIEngine* engine = getGuiEngine(L);
+ MainMenuScripting *script = getScriptApi<MainMenuScripting>(L);
size_t func_length, param_length;
const char* serialized_func_raw = luaL_checklstring(L, 1, &func_length);
-
const char* serialized_param_raw = luaL_checklstring(L, 2, &param_length);
sanity_check(serialized_func_raw != NULL);
sanity_check(serialized_param_raw != NULL);
- std::string serialized_func = std::string(serialized_func_raw, func_length);
- std::string serialized_param = std::string(serialized_param_raw, param_length);
+ u32 jobId = script->queueAsync(
+ std::string(serialized_func_raw, func_length),
+ std::string(serialized_param_raw, param_length));
- lua_pushinteger(L, engine->queueAsync(serialized_func, serialized_param));
+ lua_pushinteger(L, jobId);
return 1;
}
@@ -949,6 +901,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_mapgen_names);
API_FCT(get_user_path);
API_FCT(get_modpath);
+ API_FCT(get_modpaths);
API_FCT(get_clientmodpath);
API_FCT(get_gamepath);
API_FCT(get_texturepath);
@@ -966,7 +919,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(download_file);
API_FCT(gettext);
API_FCT(get_video_drivers);
- API_FCT(get_video_modes);
API_FCT(get_screen_info);
API_FCT(get_min_supp_proto);
API_FCT(get_max_supp_proto);
@@ -983,6 +935,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(get_mapgen_names);
API_FCT(get_user_path);
API_FCT(get_modpath);
+ API_FCT(get_modpaths);
API_FCT(get_clientmodpath);
API_FCT(get_gamepath);
API_FCT(get_texturepath);
@@ -993,10 +946,10 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(delete_dir);
API_FCT(copy_dir);
API_FCT(is_dir);
- //API_FCT(extract_zip); //TODO remove dependency to GuiEngine
+ API_FCT(extract_zip);
API_FCT(may_modify_path);
API_FCT(download_file);
API_FCT(get_min_supp_proto);
API_FCT(get_max_supp_proto);
- //API_FCT(gettext); (gettext lib isn't threadsafe)
+ API_FCT(gettext);
}
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index 33ac9e721..781185425 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -112,6 +112,8 @@ private:
static int l_get_modpath(lua_State *L);
+ static int l_get_modpaths(lua_State *L);
+
static int l_get_clientmodpath(lua_State *L);
static int l_get_gamepath(lua_State *L);
@@ -140,8 +142,6 @@ private:
static int l_get_video_drivers(lua_State *L);
- static int l_get_video_modes(lua_State *L);
-
//version compatibility
static int l_get_min_supp_proto(lua_State *L);
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index 12a497b1e..f173bd162 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -482,9 +482,7 @@ int ModApiMapgen::l_get_biome_id(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- const char *biome_str = lua_tostring(L, 1);
- if (!biome_str)
- return 0;
+ const char *biome_str = luaL_checkstring(L, 1);
const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
if (!bmgr)
@@ -527,30 +525,12 @@ int ModApiMapgen::l_get_heat(lua_State *L)
v3s16 pos = read_v3s16(L, 1);
- NoiseParams np_heat;
- NoiseParams np_heat_blend;
-
- MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
-
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
- &np_heat) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
- &np_heat_blend))
- return 0;
+ const BiomeGen *biomegen = getServer(L)->getEmergeManager()->getBiomeGen();
- std::string value;
- if (!settingsmgr->getMapSetting("seed", &value))
- return 0;
- std::istringstream ss(value);
- u64 seed;
- ss >> seed;
-
- const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
- if (!bmgr)
+ if (!biomegen || biomegen->getType() != BIOMEGEN_ORIGINAL)
return 0;
- float heat = bmgr->getHeatAtPosOriginal(pos, np_heat, np_heat_blend, seed);
+ float heat = ((BiomeGenOriginal*) biomegen)->calcHeatAtPoint(pos);
lua_pushnumber(L, heat);
@@ -566,31 +546,12 @@ int ModApiMapgen::l_get_humidity(lua_State *L)
v3s16 pos = read_v3s16(L, 1);
- NoiseParams np_humidity;
- NoiseParams np_humidity_blend;
+ const BiomeGen *biomegen = getServer(L)->getEmergeManager()->getBiomeGen();
- MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
-
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
- &np_humidity) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
- &np_humidity_blend))
- return 0;
-
- std::string value;
- if (!settingsmgr->getMapSetting("seed", &value))
- return 0;
- std::istringstream ss(value);
- u64 seed;
- ss >> seed;
-
- const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
- if (!bmgr)
+ if (!biomegen || biomegen->getType() != BIOMEGEN_ORIGINAL)
return 0;
- float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
- np_humidity_blend, seed);
+ float humidity = ((BiomeGenOriginal*) biomegen)->calcHumidityAtPoint(pos);
lua_pushnumber(L, humidity);
@@ -606,45 +567,11 @@ int ModApiMapgen::l_get_biome_data(lua_State *L)
v3s16 pos = read_v3s16(L, 1);
- NoiseParams np_heat;
- NoiseParams np_heat_blend;
- NoiseParams np_humidity;
- NoiseParams np_humidity_blend;
-
- MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
-
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
- &np_heat) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
- &np_heat_blend) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
- &np_humidity) ||
- !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
- &np_humidity_blend))
- return 0;
-
- std::string value;
- if (!settingsmgr->getMapSetting("seed", &value))
- return 0;
- std::istringstream ss(value);
- u64 seed;
- ss >> seed;
-
- const BiomeManager *bmgr = getServer(L)->getEmergeManager()->getBiomeManager();
- if (!bmgr)
+ const BiomeGen *biomegen = getServer(L)->getEmergeManager()->getBiomeGen();
+ if (!biomegen)
return 0;
- float heat = bmgr->getHeatAtPosOriginal(pos, np_heat, np_heat_blend, seed);
- if (!heat)
- return 0;
-
- float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
- np_humidity_blend, seed);
- if (!humidity)
- return 0;
-
- const Biome *biome = bmgr->getBiomeFromNoiseOriginal(heat, humidity, pos);
+ const Biome *biome = biomegen->calcBiomeAtPoint(pos);
if (!biome || biome->index == OBJDEF_INVALID_INDEX)
return 0;
@@ -653,11 +580,16 @@ int ModApiMapgen::l_get_biome_data(lua_State *L)
lua_pushinteger(L, biome->index);
lua_setfield(L, -2, "biome");
- lua_pushnumber(L, heat);
- lua_setfield(L, -2, "heat");
+ if (biomegen->getType() == BIOMEGEN_ORIGINAL) {
+ float heat = ((BiomeGenOriginal*) biomegen)->calcHeatAtPoint(pos);
+ float humidity = ((BiomeGenOriginal*) biomegen)->calcHumidityAtPoint(pos);
- lua_pushnumber(L, humidity);
- lua_setfield(L, -2, "humidity");
+ lua_pushnumber(L, heat);
+ lua_setfield(L, -2, "heat");
+
+ lua_pushnumber(L, humidity);
+ lua_setfield(L, -2, "humidity");
+ }
return 1;
}
@@ -820,9 +752,7 @@ int ModApiMapgen::l_get_mapgen_params(lua_State *L)
lua_setfield(L, -2, "mgname");
settingsmgr->getMapSetting("seed", &value);
- std::istringstream ss(value);
- u64 seed;
- ss >> seed;
+ u64 seed = from_string<u64>(value);
lua_pushinteger(L, seed);
lua_setfield(L, -2, "seed");
@@ -1493,9 +1423,12 @@ int ModApiMapgen::l_generate_ores(lua_State *L)
NO_MAP_LOCK_REQUIRED;
EmergeManager *emerge = getServer(L)->getEmergeManager();
+ if (!emerge || !emerge->mgparams)
+ return 0;
Mapgen mg;
- mg.seed = emerge->mgparams->seed;
+ // Intentionally truncates to s32, see Mapgen::Mapgen()
+ mg.seed = (s32)emerge->mgparams->seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
@@ -1519,9 +1452,12 @@ int ModApiMapgen::l_generate_decorations(lua_State *L)
NO_MAP_LOCK_REQUIRED;
EmergeManager *emerge = getServer(L)->getEmergeManager();
+ if (!emerge || !emerge->mgparams)
+ return 0;
Mapgen mg;
- mg.seed = emerge->mgparams->seed;
+ // Intentionally truncates to s32, see Mapgen::Mapgen()
+ mg.seed = (s32)emerge->mgparams->seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
@@ -1734,11 +1670,10 @@ int ModApiMapgen::l_serialize_schematic(lua_State *L)
std::ostringstream os(std::ios_base::binary);
switch (schem_format) {
case SCHEM_FMT_MTS:
- schem->serializeToMts(&os, schem->m_nodenames);
+ schem->serializeToMts(&os);
break;
case SCHEM_FMT_LUA:
- schem->serializeToLua(&os, schem->m_nodenames,
- use_comments, indent_spaces);
+ schem->serializeToLua(&os, use_comments, indent_spaces);
break;
default:
return 0;
diff --git a/src/script/lua_api/l_metadata.cpp b/src/script/lua_api/l_metadata.cpp
index 21002e6a7..d00cb4daa 100644
--- a/src/script/lua_api/l_metadata.cpp
+++ b/src/script/lua_api/l_metadata.cpp
@@ -82,9 +82,10 @@ int MetaDataRef::l_get(lua_State *L)
std::string str;
if (meta->getStringToRef(name, str)) {
lua_pushlstring(L, str.c_str(), str.size());
- return 1;
+ } else {
+ lua_pushnil(L);
}
- return 0;
+ return 1;
}
// get_string(self, name)
diff --git a/src/script/lua_api/l_minimap.cpp b/src/script/lua_api/l_minimap.cpp
index 3bbb6e5e3..a135e0bd5 100644
--- a/src/script/lua_api/l_minimap.cpp
+++ b/src/script/lua_api/l_minimap.cpp
@@ -211,7 +211,7 @@ void LuaMinimap::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
}
diff --git a/src/script/lua_api/l_modchannels.cpp b/src/script/lua_api/l_modchannels.cpp
index 0485b276a..931c2749c 100644
--- a/src/script/lua_api/l_modchannels.cpp
+++ b/src/script/lua_api/l_modchannels.cpp
@@ -107,7 +107,7 @@ void ModChannelRef::Register(lua_State *L)
lua_pop(L, 1); // Drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // Drop methodtable
}
diff --git a/src/script/lua_api/l_nodemeta.cpp b/src/script/lua_api/l_nodemeta.cpp
index 57052cb42..34760157d 100644
--- a/src/script/lua_api/l_nodemeta.cpp
+++ b/src/script/lua_api/l_nodemeta.cpp
@@ -89,7 +89,10 @@ int NodeMetaRef::l_get_inventory(lua_State *L)
NodeMetaRef *ref = checkobject(L, 1);
ref->getmeta(true); // try to ensure the metadata exists
- InvRef::createNodeMeta(L, ref->m_p);
+
+ InventoryLocation loc;
+ loc.setNodeMeta(ref->m_p);
+ InvRef::create(L, loc);
return 1;
}
@@ -234,7 +237,7 @@ void NodeMetaRef::RegisterCommon(lua_State *L)
void NodeMetaRef::Register(lua_State *L)
{
RegisterCommon(L);
- luaL_openlib(L, 0, methodsServer, 0); // fill methodtable
+ luaL_register(L, nullptr, methodsServer); // fill methodtable
lua_pop(L, 1); // drop methodtable
}
@@ -260,7 +263,7 @@ const luaL_Reg NodeMetaRef::methodsServer[] = {
void NodeMetaRef::RegisterClient(lua_State *L)
{
RegisterCommon(L);
- luaL_openlib(L, 0, methodsClient, 0); // fill methodtable
+ luaL_register(L, nullptr, methodsClient); // fill methodtable
lua_pop(L, 1); // drop methodtable
}
diff --git a/src/script/lua_api/l_nodetimer.cpp b/src/script/lua_api/l_nodetimer.cpp
index c2df52c05..8a302149f 100644
--- a/src/script/lua_api/l_nodetimer.cpp
+++ b/src/script/lua_api/l_nodetimer.cpp
@@ -122,7 +122,7 @@ void NodeTimerRef::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Cannot be created from Lua
diff --git a/src/script/lua_api/l_noise.cpp b/src/script/lua_api/l_noise.cpp
index e0861126a..f43ba837a 100644
--- a/src/script/lua_api/l_noise.cpp
+++ b/src/script/lua_api/l_noise.cpp
@@ -122,7 +122,7 @@ void LuaPerlinNoise::Register(lua_State *L)
lua_pop(L, 1);
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
lua_register(L, className, create_object);
@@ -380,7 +380,7 @@ void LuaPerlinNoiseMap::Register(lua_State *L)
lua_pop(L, 1);
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
lua_register(L, className, create_object);
@@ -485,7 +485,7 @@ void LuaPseudoRandom::Register(lua_State *L)
lua_pop(L, 1);
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
lua_register(L, className, create_object);
@@ -584,7 +584,7 @@ void LuaPcgRandom::Register(lua_State *L)
lua_pop(L, 1);
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
lua_register(L, className, create_object);
@@ -699,7 +699,7 @@ void LuaSecureRandom::Register(lua_State *L)
lua_pop(L, 1);
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
lua_register(L, className, create_object);
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 8ae99b929..407b48db0 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -172,27 +172,11 @@ int ObjectRef::l_punch(lua_State *L)
float time_from_last_punch = readParam<float>(L, 3, 1000000.0f);
ToolCapabilities toolcap = read_tool_capabilities(L, 4);
v3f dir = readParam<v3f>(L, 5, sao->getBasePosition() - puncher->getBasePosition());
-
dir.normalize();
- u16 src_original_hp = sao->getHP();
- u16 dst_origin_hp = puncher->getHP();
- u16 wear = sao->punch(dir, &toolcap, puncher, time_from_last_punch);
+ u32 wear = sao->punch(dir, &toolcap, puncher, time_from_last_punch);
lua_pushnumber(L, wear);
- // If the punched is a player, and its HP changed
- if (src_original_hp != sao->getHP() &&
- sao->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- getServer(L)->SendPlayerHPOrDie((PlayerSAO *)sao,
- PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, puncher));
- }
-
- // If the puncher is a player, and its HP changed
- if (dst_origin_hp != puncher->getHP() &&
- puncher->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- getServer(L)->SendPlayerHPOrDie((PlayerSAO *)puncher,
- PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, sao));
- }
return 1;
}
@@ -238,8 +222,6 @@ int ObjectRef::l_set_hp(lua_State *L)
}
sao->setHP(hp, reason);
- if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER)
- getServer(L)->SendPlayerHPOrDie((PlayerSAO *)sao, reason);
if (reason.hasLuaReference())
luaL_unref(L, LUA_REGISTRYINDEX, reason.lua_reference);
return 0;
@@ -685,6 +667,7 @@ int ObjectRef::l_set_properties(lua_State *L)
return 0;
read_object_properties(L, 2, sao, prop, getServer(L)->idef());
+ prop->validate();
sao->notifyObjectPropertiesModified();
return 0;
}
@@ -752,6 +735,7 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
std::string nametag = getstringfield_default(L, 2, "text", "");
prop->nametag = nametag;
+ prop->validate();
sao->notifyObjectPropertiesModified();
lua_pushboolean(L, true);
return 1;
@@ -1383,20 +1367,19 @@ int ObjectRef::l_get_player_control(lua_State *L)
NO_MAP_LOCK_REQUIRED;
ObjectRef *ref = checkobject(L, 1);
RemotePlayer *player = getplayer(ref);
- if (player == nullptr) {
- lua_pushlstring(L, "", 0);
- return 1;
- }
- const PlayerControl &control = player->getPlayerControl();
lua_newtable(L);
- lua_pushboolean(L, control.up);
+ if (player == nullptr)
+ return 1;
+
+ const PlayerControl &control = player->getPlayerControl();
+ lua_pushboolean(L, control.direction_keys & (1 << 0));
lua_setfield(L, -2, "up");
- lua_pushboolean(L, control.down);
+ lua_pushboolean(L, control.direction_keys & (1 << 1));
lua_setfield(L, -2, "down");
- lua_pushboolean(L, control.left);
+ lua_pushboolean(L, control.direction_keys & (1 << 2));
lua_setfield(L, -2, "left");
- lua_pushboolean(L, control.right);
+ lua_pushboolean(L, control.direction_keys & (1 << 3));
lua_setfield(L, -2, "right");
lua_pushboolean(L, control.jump);
lua_setfield(L, -2, "jump");
@@ -1425,11 +1408,25 @@ int ObjectRef::l_get_player_control_bits(lua_State *L)
ObjectRef *ref = checkobject(L, 1);
RemotePlayer *player = getplayer(ref);
if (player == nullptr) {
- lua_pushlstring(L, "", 0);
+ lua_pushinteger(L, 0);
return 1;
}
- lua_pushnumber(L, player->keyPressed);
+ const auto &c = player->getPlayerControl();
+
+ // This is very close to PlayerControl::getKeysPressed() but duplicated
+ // here so the encoding in the API is not inadvertedly changed.
+ u32 keypress_bits =
+ c.direction_keys |
+ ( (u32)(c.jump & 1) << 4) |
+ ( (u32)(c.aux1 & 1) << 5) |
+ ( (u32)(c.sneak & 1) << 6) |
+ ( (u32)(c.dig & 1) << 7) |
+ ( (u32)(c.place & 1) << 8) |
+ ( (u32)(c.zoom & 1) << 9)
+ ;
+
+ lua_pushinteger(L, keypress_bits);
return 1;
}
@@ -1553,12 +1550,14 @@ int ObjectRef::l_hud_change(lua_State *L)
if (elem == nullptr)
return 0;
+ HudElementStat stat;
void *value = nullptr;
- HudElementStat stat = read_hud_change(L, elem, &value);
+ bool ok = read_hud_change(L, stat, elem, &value);
- getServer(L)->hudChange(player, id, stat, value);
+ if (ok)
+ getServer(L)->hudChange(player, id, stat, value);
- lua_pushboolean(L, true);
+ lua_pushboolean(L, ok);
return 1;
}
@@ -1736,9 +1735,11 @@ int ObjectRef::l_set_sky(lua_State *L)
return 0;
SkyboxParams sky_params = player->getSkyParams();
- bool is_colorspec = is_color_table(L, 2);
- if (lua_istable(L, 2) && !is_colorspec) {
+ // reset if empty
+ if (lua_isnoneornil(L, 2) && lua_isnone(L, 3)) {
+ sky_params = SkyboxDefaults::getSkyDefaults();
+ } else if (lua_istable(L, 2) && !is_color_table(L, 2)) {
lua_getfield(L, 2, "base_color");
if (!lua_isnil(L, -1))
read_color(L, -1, &sky_params.bgcolor);
@@ -1762,17 +1763,11 @@ int ObjectRef::l_set_sky(lua_State *L)
}
lua_pop(L, 1);
- /*
- We want to avoid crashes, so we're checking even if we're not using them.
- However, we want to ensure that the skybox can be set to nil when
- using "regular" or "plain" skybox modes as textures aren't needed.
- */
-
- if (sky_params.textures.size() != 6 && sky_params.textures.size() > 0)
+ // Validate that we either have six or zero textures
+ if (sky_params.textures.size() != 6 && !sky_params.textures.empty())
throw LuaError("Skybox expects 6 textures!");
- sky_params.clouds = getboolfield_default(L, 2,
- "clouds", sky_params.clouds);
+ sky_params.clouds = getboolfield_default(L, 2, "clouds", sky_params.clouds);
lua_getfield(L, 2, "sky_color");
if (lua_istable(L, -1)) {
@@ -1820,7 +1815,7 @@ int ObjectRef::l_set_sky(lua_State *L)
sky_params.fog_tint_type = luaL_checkstring(L, -1);
lua_pop(L, 1);
- // Because we need to leave the "sky_color" table.
+ // pop "sky_color" table
lua_pop(L, 1);
}
} else {
@@ -1856,11 +1851,8 @@ int ObjectRef::l_set_sky(lua_State *L)
if (lua_istable(L, 4)) {
lua_pushnil(L);
while (lua_next(L, 4) != 0) {
- // Key at index -2, and value at index -1
- if (lua_isstring(L, -1))
- sky_params.textures.emplace_back(readParam<std::string>(L, -1));
- else
- sky_params.textures.emplace_back("");
+ // Key at index -2, and value at index -1
+ sky_params.textures.emplace_back(readParam<std::string>(L, -1));
// Remove the value, keep the key for the next iteration
lua_pop(L, 1);
}
@@ -1876,6 +1868,7 @@ int ObjectRef::l_set_sky(lua_State *L)
getServer(L)->setMoon(player, moon_params);
getServer(L)->setStars(player, star_params);
}
+
getServer(L)->setSky(player, sky_params);
lua_pushboolean(L, true);
return 1;
@@ -1951,21 +1944,20 @@ int ObjectRef::l_set_sun(lua_State *L)
if (player == nullptr)
return 0;
- luaL_checktype(L, 2, LUA_TTABLE);
SunParams sun_params = player->getSunParams();
- sun_params.visible = getboolfield_default(L, 2,
- "visible", sun_params.visible);
- sun_params.texture = getstringfield_default(L, 2,
- "texture", sun_params.texture);
- sun_params.tonemap = getstringfield_default(L, 2,
- "tonemap", sun_params.tonemap);
- sun_params.sunrise = getstringfield_default(L, 2,
- "sunrise", sun_params.sunrise);
- sun_params.sunrise_visible = getboolfield_default(L, 2,
- "sunrise_visible", sun_params.sunrise_visible);
- sun_params.scale = getfloatfield_default(L, 2,
- "scale", sun_params.scale);
+ // reset if empty
+ if (lua_isnoneornil(L, 2)) {
+ sun_params = SkyboxDefaults::getSunDefaults();
+ } else {
+ luaL_checktype(L, 2, LUA_TTABLE);
+ sun_params.visible = getboolfield_default(L, 2, "visible", sun_params.visible);
+ sun_params.texture = getstringfield_default(L, 2, "texture", sun_params.texture);
+ sun_params.tonemap = getstringfield_default(L, 2, "tonemap", sun_params.tonemap);
+ sun_params.sunrise = getstringfield_default(L, 2, "sunrise", sun_params.sunrise);
+ sun_params.sunrise_visible = getboolfield_default(L, 2, "sunrise_visible", sun_params.sunrise_visible);
+ sun_params.scale = getfloatfield_default(L, 2, "scale", sun_params.scale);
+ }
getServer(L)->setSun(player, sun_params);
lua_pushboolean(L, true);
@@ -2008,17 +2000,18 @@ int ObjectRef::l_set_moon(lua_State *L)
if (player == nullptr)
return 0;
- luaL_checktype(L, 2, LUA_TTABLE);
MoonParams moon_params = player->getMoonParams();
- moon_params.visible = getboolfield_default(L, 2,
- "visible", moon_params.visible);
- moon_params.texture = getstringfield_default(L, 2,
- "texture", moon_params.texture);
- moon_params.tonemap = getstringfield_default(L, 2,
- "tonemap", moon_params.tonemap);
- moon_params.scale = getfloatfield_default(L, 2,
- "scale", moon_params.scale);
+ // reset if empty
+ if (lua_isnoneornil(L, 2)) {
+ moon_params = SkyboxDefaults::getMoonDefaults();
+ } else {
+ luaL_checktype(L, 2, LUA_TTABLE);
+ moon_params.visible = getboolfield_default(L, 2, "visible", moon_params.visible);
+ moon_params.texture = getstringfield_default(L, 2, "texture", moon_params.texture);
+ moon_params.tonemap = getstringfield_default(L, 2, "tonemap", moon_params.tonemap);
+ moon_params.scale = getfloatfield_default(L, 2, "scale", moon_params.scale);
+ }
getServer(L)->setMoon(player, moon_params);
lua_pushboolean(L, true);
@@ -2057,21 +2050,24 @@ int ObjectRef::l_set_stars(lua_State *L)
if (player == nullptr)
return 0;
- luaL_checktype(L, 2, LUA_TTABLE);
StarParams star_params = player->getStarParams();
- star_params.visible = getboolfield_default(L, 2,
- "visible", star_params.visible);
- star_params.count = getintfield_default(L, 2,
- "count", star_params.count);
+ // reset if empty
+ if (lua_isnoneornil(L, 2)) {
+ star_params = SkyboxDefaults::getStarDefaults();
+ } else {
+ luaL_checktype(L, 2, LUA_TTABLE);
+ star_params.visible = getboolfield_default(L, 2, "visible", star_params.visible);
+ star_params.count = getintfield_default(L, 2, "count", star_params.count);
- lua_getfield(L, 2, "star_color");
- if (!lua_isnil(L, -1))
- read_color(L, -1, &star_params.starcolor);
- lua_pop(L, 1);
+ lua_getfield(L, 2, "star_color");
+ if (!lua_isnil(L, -1))
+ read_color(L, -1, &star_params.starcolor);
+ lua_pop(L, 1);
- star_params.scale = getfloatfield_default(L, 2,
- "scale", star_params.scale);
+ star_params.scale = getfloatfield_default(L, 2,
+ "scale", star_params.scale);
+ }
getServer(L)->setStars(player, star_params);
lua_pushboolean(L, true);
@@ -2110,31 +2106,36 @@ int ObjectRef::l_set_clouds(lua_State *L)
if (player == nullptr)
return 0;
- luaL_checktype(L, 2, LUA_TTABLE);
CloudParams cloud_params = player->getCloudParams();
- cloud_params.density = getfloatfield_default(L, 2, "density", cloud_params.density);
+ // reset if empty
+ if (lua_isnoneornil(L, 2)) {
+ cloud_params = SkyboxDefaults::getCloudDefaults();
+ } else {
+ luaL_checktype(L, 2, LUA_TTABLE);
+ cloud_params.density = getfloatfield_default(L, 2, "density", cloud_params.density);
- lua_getfield(L, 2, "color");
- if (!lua_isnil(L, -1))
- read_color(L, -1, &cloud_params.color_bright);
- lua_pop(L, 1);
- lua_getfield(L, 2, "ambient");
- if (!lua_isnil(L, -1))
- read_color(L, -1, &cloud_params.color_ambient);
- lua_pop(L, 1);
+ lua_getfield(L, 2, "color");
+ if (!lua_isnil(L, -1))
+ read_color(L, -1, &cloud_params.color_bright);
+ lua_pop(L, 1);
+ lua_getfield(L, 2, "ambient");
+ if (!lua_isnil(L, -1))
+ read_color(L, -1, &cloud_params.color_ambient);
+ lua_pop(L, 1);
- cloud_params.height = getfloatfield_default(L, 2, "height", cloud_params.height );
- cloud_params.thickness = getfloatfield_default(L, 2, "thickness", cloud_params.thickness);
+ cloud_params.height = getfloatfield_default(L, 2, "height", cloud_params.height);
+ cloud_params.thickness = getfloatfield_default(L, 2, "thickness", cloud_params.thickness);
- lua_getfield(L, 2, "speed");
- if (lua_istable(L, -1)) {
- v2f new_speed;
- new_speed.X = getfloatfield_default(L, -1, "x", 0);
- new_speed.Y = getfloatfield_default(L, -1, "z", 0);
- cloud_params.speed = new_speed;
+ lua_getfield(L, 2, "speed");
+ if (lua_istable(L, -1)) {
+ v2f new_speed;
+ new_speed.X = getfloatfield_default(L, -1, "x", 0);
+ new_speed.Y = getfloatfield_default(L, -1, "z", 0);
+ cloud_params.speed = new_speed;
+ }
+ lua_pop(L, 1);
}
- lua_pop(L, 1);
getServer(L)->setClouds(player, cloud_params);
lua_pushboolean(L, true);
@@ -2311,7 +2312,7 @@ void ObjectRef::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
}
diff --git a/src/script/lua_api/l_playermeta.cpp b/src/script/lua_api/l_playermeta.cpp
index 558672e38..2706c99df 100644
--- a/src/script/lua_api/l_playermeta.cpp
+++ b/src/script/lua_api/l_playermeta.cpp
@@ -97,7 +97,7 @@ void PlayerMetaRef::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0);
+ luaL_register(L, nullptr, methods);
lua_pop(L, 1);
// Cannot be created from Lua
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index bf5292521..88ab5e16b 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_content.h"
#include "cpp_api/s_base.h"
#include "cpp_api/s_security.h"
+#include "scripting_server.h"
#include "server.h"
#include "environment.h"
#include "remoteplayer.h"
@@ -56,6 +57,17 @@ int ModApiServer::l_get_server_uptime(lua_State *L)
return 1;
}
+// get_server_max_lag()
+int ModApiServer::l_get_server_max_lag(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ServerEnvironment *s_env = dynamic_cast<ServerEnvironment *>(getEnv(L));
+ if (!s_env)
+ lua_pushnil(L);
+ else
+ lua_pushnumber(L, s_env->getMaxLagEstimate());
+ return 1;
+}
// print(text)
int ModApiServer::l_print(lua_State *L)
@@ -281,8 +293,10 @@ int ModApiServer::l_ban_player(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- Server *server = getServer(L);
+ if (!getEnv(L))
+ throw LuaError("Can't ban player before server has started up");
+ Server *server = getServer(L);
const char *name = luaL_checkstring(L, 1);
RemotePlayer *player = server->getEnv().getPlayer(name);
if (!player) {
@@ -296,16 +310,20 @@ int ModApiServer::l_ban_player(lua_State *L)
return 1;
}
-// kick_player(name, [reason]) -> success
-int ModApiServer::l_kick_player(lua_State *L)
+// disconnect_player(name, [reason]) -> success
+int ModApiServer::l_disconnect_player(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
+
+ if (!getEnv(L))
+ throw LuaError("Can't kick player before server has started up");
+
const char *name = luaL_checkstring(L, 1);
- std::string message("Kicked");
+ std::string message;
if (lua_isstring(L, 2))
- message.append(": ").append(readParam<std::string>(L, 2));
+ message.append(readParam<std::string>(L, 2));
else
- message.append(".");
+ message.append("Disconnected.");
RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name);
if (player == NULL) {
@@ -322,7 +340,8 @@ int ModApiServer::l_remove_player(lua_State *L)
NO_MAP_LOCK_REQUIRED;
std::string name = luaL_checkstring(L, 1);
ServerEnvironment *s_env = dynamic_cast<ServerEnvironment *>(getEnv(L));
- assert(s_env);
+ if (!s_env)
+ throw LuaError("Can't remove player before server has started up");
RemotePlayer *player = s_env->getPlayer(name.c_str());
if (!player)
@@ -452,29 +471,37 @@ int ModApiServer::l_sound_fade(lua_State *L)
}
// dynamic_add_media(filepath)
-int ModApiServer::l_dynamic_add_media_raw(lua_State *L)
+int ModApiServer::l_dynamic_add_media(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
if (!getEnv(L))
throw LuaError("Dynamic media cannot be added before server has started up");
+ Server *server = getServer(L);
- std::string filepath = readParam<std::string>(L, 1);
- CHECK_SECURE_PATH(L, filepath.c_str(), false);
+ std::string filepath;
+ std::string to_player;
+ bool ephemeral = false;
- std::vector<RemotePlayer*> sent_to;
- bool ok = getServer(L)->dynamicAddMedia(filepath, sent_to);
- if (ok) {
- // (see wrapper code in builtin)
- lua_createtable(L, sent_to.size(), 0);
- int i = 0;
- for (RemotePlayer *player : sent_to) {
- lua_pushstring(L, player->getName());
- lua_rawseti(L, -2, ++i);
- }
+ if (lua_istable(L, 1)) {
+ getstringfield(L, 1, "filepath", filepath);
+ getstringfield(L, 1, "to_player", to_player);
+ getboolfield(L, 1, "ephemeral", ephemeral);
} else {
- lua_pushboolean(L, false);
+ filepath = readParam<std::string>(L, 1);
}
+ if (filepath.empty())
+ luaL_typerror(L, 1, "non-empty string");
+ luaL_checktype(L, 2, LUA_TFUNCTION);
+
+ CHECK_SECURE_PATH(L, filepath.c_str(), false);
+
+ u32 token = server->getScriptIface()->allocateDynamicMediaCallback(L, 2);
+
+ bool ok = server->dynamicAddMedia(filepath, token, to_player, ephemeral);
+ if (!ok)
+ server->getScriptIface()->freeDynamicMediaCallback(token);
+ lua_pushboolean(L, ok);
return 1;
}
@@ -498,36 +525,12 @@ int ModApiServer::l_notify_authentication_modified(lua_State *L)
return 0;
}
-// get_last_run_mod()
-int ModApiServer::l_get_last_run_mod(lua_State *L)
-{
- NO_MAP_LOCK_REQUIRED;
- lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
- std::string current_mod = readParam<std::string>(L, -1, "");
- if (current_mod.empty()) {
- lua_pop(L, 1);
- lua_pushstring(L, getScriptApiBase(L)->getOrigin().c_str());
- }
- return 1;
-}
-
-// set_last_run_mod(modname)
-int ModApiServer::l_set_last_run_mod(lua_State *L)
-{
- NO_MAP_LOCK_REQUIRED;
-#ifdef SCRIPTAPI_DEBUG
- const char *mod = lua_tostring(L, 1);
- getScriptApiBase(L)->setOriginDirect(mod);
- //printf(">>>> last mod set from Lua: %s\n", mod);
-#endif
- return 0;
-}
-
void ModApiServer::Initialize(lua_State *L, int top)
{
API_FCT(request_shutdown);
API_FCT(get_server_status);
API_FCT(get_server_uptime);
+ API_FCT(get_server_max_lag);
API_FCT(get_worldpath);
API_FCT(is_singleplayer);
@@ -543,7 +546,7 @@ void ModApiServer::Initialize(lua_State *L, int top)
API_FCT(sound_play);
API_FCT(sound_stop);
API_FCT(sound_fade);
- API_FCT(dynamic_add_media_raw);
+ API_FCT(dynamic_add_media);
API_FCT(get_player_information);
API_FCT(get_player_privs);
@@ -551,11 +554,8 @@ void ModApiServer::Initialize(lua_State *L, int top)
API_FCT(get_ban_list);
API_FCT(get_ban_description);
API_FCT(ban_player);
- API_FCT(kick_player);
+ API_FCT(disconnect_player);
API_FCT(remove_player);
API_FCT(unban_player_or_ip);
API_FCT(notify_authentication_modified);
-
- API_FCT(get_last_run_mod);
- API_FCT(set_last_run_mod);
}
diff --git a/src/script/lua_api/l_server.h b/src/script/lua_api/l_server.h
index 2df180b17..f05c0b7c9 100644
--- a/src/script/lua_api/l_server.h
+++ b/src/script/lua_api/l_server.h
@@ -33,6 +33,9 @@ private:
// get_server_uptime()
static int l_get_server_uptime(lua_State *L);
+ // get_server_max_lag()
+ static int l_get_server_max_lag(lua_State *L);
+
// get_worldpath()
static int l_get_worldpath(lua_State *L);
@@ -71,7 +74,7 @@ private:
static int l_sound_fade(lua_State *L);
// dynamic_add_media(filepath)
- static int l_dynamic_add_media_raw(lua_State *L);
+ static int l_dynamic_add_media(lua_State *L);
// get_player_privs(name, text)
static int l_get_player_privs(lua_State *L);
@@ -94,8 +97,8 @@ private:
// unban_player_or_ip()
static int l_unban_player_or_ip(lua_State *L);
- // kick_player(name, [message]) -> success
- static int l_kick_player(lua_State *L);
+ // disconnect_player(name, [reason]) -> success
+ static int l_disconnect_player(lua_State *L);
// remove_player(name)
static int l_remove_player(lua_State *L);
@@ -103,12 +106,6 @@ private:
// notify_authentication_modified(name)
static int l_notify_authentication_modified(lua_State *L);
- // get_last_run_mod()
- static int l_get_last_run_mod(lua_State *L);
-
- // set_last_run_mod(modname)
- static int l_set_last_run_mod(lua_State *L);
-
public:
static void Initialize(lua_State *L, int top);
};
diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp
index bcbaf15fa..14398dda2 100644
--- a/src/script/lua_api/l_settings.cpp
+++ b/src/script/lua_api/l_settings.cpp
@@ -20,18 +20,43 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_settings.h"
#include "lua_api/l_internal.h"
#include "cpp_api/s_security.h"
+#include "threading/mutex_auto_lock.h"
#include "util/string.h" // FlagDesc
#include "settings.h"
#include "noise.h"
#include "log.h"
-#define SET_SECURITY_CHECK(L, name) \
- if (o->m_settings == g_settings && ScriptApiSecurity::isSecure(L) && \
- name.compare(0, 7, "secure.") == 0) { \
- throw LuaError("Attempt to set secure setting."); \
+/* This protects:
+ * 'secure.*' settings from being set
+ * some mapgen settings from being set
+ * (not security-criticial, just to avoid messing up user configs)
+ */
+#define CHECK_SETTING_SECURITY(L, name) \
+ if (o->m_settings == g_settings) { \
+ if (checkSettingSecurity(L, name) == -1) \
+ return 0; \
}
+static inline int checkSettingSecurity(lua_State* L, const std::string &name)
+{
+ if (ScriptApiSecurity::isSecure(L) && name.compare(0, 7, "secure.") == 0)
+ throw LuaError("Attempt to set secure setting.");
+
+ bool is_mainmenu = false;
+#ifndef SERVER
+ is_mainmenu = ModApiBase::getGuiEngine(L) != nullptr;
+#endif
+ if (!is_mainmenu && (name == "mg_name" || name == "mg_flags")) {
+ errorstream << "Tried to set global setting " << name << ", ignoring. "
+ "minetest.set_mapgen_setting() should be used instead." << std::endl;
+ infostream << script_get_backtrace(L) << std::endl;
+ return -1;
+ }
+
+ return 0;
+}
+
LuaSettings::LuaSettings(Settings *settings, const std::string &filename) :
m_settings(settings),
m_filename(filename)
@@ -129,6 +154,7 @@ int LuaSettings::l_get_np_group(lua_State *L)
return 1;
}
+// get_flags(self, key) -> table or nil
int LuaSettings::l_get_flags(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -161,7 +187,7 @@ int LuaSettings::l_set(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
const char* value = luaL_checkstring(L, 3);
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
if (!o->m_settings->set(key, value))
throw LuaError("Invalid sequence found in setting parameters");
@@ -178,14 +204,14 @@ int LuaSettings::l_set_bool(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
bool value = readParam<bool>(L, 3);
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
o->m_settings->setBool(key, value);
- return 1;
+ return 0;
}
-// set(self, key, value)
+// set_np_group(self, key, value)
int LuaSettings::l_set_np_group(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -195,7 +221,7 @@ int LuaSettings::l_set_np_group(lua_State *L)
NoiseParams value;
read_noiseparams(L, 3, &value);
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
o->m_settings->setNoiseParams(key, value);
@@ -210,7 +236,7 @@ int LuaSettings::l_remove(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
- SET_SECURITY_CHECK(L, key);
+ CHECK_SETTING_SECURITY(L, key);
bool success = o->m_settings->remove(key);
lua_pushboolean(L, success);
@@ -253,20 +279,36 @@ int LuaSettings::l_write(lua_State* L)
return 1;
}
-// to_table(self) -> {[key1]=value1,...}
-int LuaSettings::l_to_table(lua_State* L)
+static void push_settings_table(lua_State *L, const Settings *settings)
{
- NO_MAP_LOCK_REQUIRED;
- LuaSettings* o = checkobject(L, 1);
-
- std::vector<std::string> keys = o->m_settings->getNames();
-
+ std::vector<std::string> keys = settings->getNames();
lua_newtable(L);
for (const std::string &key : keys) {
- lua_pushstring(L, o->m_settings->get(key).c_str());
+ std::string value;
+ Settings *group = nullptr;
+
+ if (settings->getNoEx(key, value)) {
+ lua_pushstring(L, value.c_str());
+ } else if (settings->getGroupNoEx(key, group)) {
+ // Recursively push tables
+ push_settings_table(L, group);
+ } else {
+ // Impossible case (multithreading) due to MutexAutoLock
+ continue;
+ }
+
lua_setfield(L, -2, key.c_str());
}
+}
+
+// to_table(self) -> {[key1]=value1,...}
+int LuaSettings::l_to_table(lua_State* L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ LuaSettings* o = checkobject(L, 1);
+ MutexAutoLock(o->m_settings->m_mutex);
+ push_settings_table(L, o->m_settings);
return 1;
}
@@ -292,7 +334,7 @@ void LuaSettings::Register(lua_State* L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Can be created from Lua (Settings(filename))
diff --git a/src/script/lua_api/l_storage.cpp b/src/script/lua_api/l_storage.cpp
index cba34fb63..b8f4347a8 100644
--- a/src/script/lua_api/l_storage.cpp
+++ b/src/script/lua_api/l_storage.cpp
@@ -32,19 +32,23 @@ int ModApiStorage::l_get_mod_storage(lua_State *L)
std::string mod_name = readParam<std::string>(L, -1);
- ModMetadata *store = new ModMetadata(mod_name);
+ ModMetadata *store = nullptr;
+
if (IGameDef *gamedef = getGameDef(L)) {
- store->load(gamedef->getModStoragePath());
- gamedef->registerModStorage(store);
+ store = new ModMetadata(mod_name, gamedef->getModStorageDatabase());
+ if (gamedef->registerModStorage(store)) {
+ StorageRef::create(L, store);
+ int object = lua_gettop(L);
+ lua_pushvalue(L, object);
+ return 1;
+ }
} else {
- delete store;
assert(false); // this should not happen
}
- StorageRef::create(L, store);
- int object = lua_gettop(L);
+ delete store;
- lua_pushvalue(L, object);
+ lua_pushnil(L);
return 1;
}
@@ -110,7 +114,7 @@ void StorageRef::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
}
diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp
index 203a0dd28..b04f26fda 100644
--- a/src/script/lua_api/l_util.cpp
+++ b/src/script/lua_api/l_util.cpp
@@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
+#include "irrlichttypes_extrabloated.h"
#include "lua_api/l_util.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_settings.h"
@@ -39,8 +40,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "version.h"
#include "util/hex.h"
#include "util/sha1.h"
-#include <algorithm>
-
+#include "util/png.h"
+#include <cstdio>
// log([level,] text)
// Writes a line to the logger.
@@ -158,28 +159,33 @@ int ModApiUtil::l_write_json(lua_State *L)
return 1;
}
-// get_dig_params(groups, tool_capabilities)
+// get_dig_params(groups, tool_capabilities[, wear])
int ModApiUtil::l_get_dig_params(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
ItemGroupList groups;
read_groups(L, 1, groups);
ToolCapabilities tp = read_tool_capabilities(L, 2);
- push_dig_params(L, getDigParams(groups, &tp));
+ if (lua_isnoneornil(L, 3)) {
+ push_dig_params(L, getDigParams(groups, &tp));
+ } else {
+ u16 wear = readParam<int>(L, 3);
+ push_dig_params(L, getDigParams(groups, &tp, wear));
+ }
return 1;
}
-// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
+// get_hit_params(groups, tool_capabilities[, time_from_last_punch, [, wear]])
int ModApiUtil::l_get_hit_params(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
std::unordered_map<std::string, int> groups;
read_groups(L, 1, groups);
ToolCapabilities tp = read_tool_capabilities(L, 2);
- if(lua_isnoneornil(L, 3))
- push_hit_params(L, getHitParams(groups, &tp));
- else
- push_hit_params(L, getHitParams(groups, &tp, readParam<float>(L, 3)));
+ float time_from_last_punch = readParam<float>(L, 3, 1000000);
+ int wear = readParam<int>(L, 4, 0);
+ push_hit_params(L, getHitParams(groups, &tp,
+ time_from_last_punch, wear));
return 1;
}
@@ -270,11 +276,11 @@ int ModApiUtil::l_compress(lua_State *L)
const char *data = luaL_checklstring(L, 1, &size);
int level = -1;
- if (!lua_isnone(L, 3) && !lua_isnil(L, 3))
- level = readParam<float>(L, 3);
+ if (!lua_isnoneornil(L, 3))
+ level = readParam<int>(L, 3);
- std::ostringstream os;
- compressZlib(std::string(data, size), os, level);
+ std::ostringstream os(std::ios_base::binary);
+ compressZlib(reinterpret_cast<const u8 *>(data), size, os, level);
std::string out = os.str();
@@ -290,8 +296,8 @@ int ModApiUtil::l_decompress(lua_State *L)
size_t size;
const char *data = luaL_checklstring(L, 1, &size);
- std::istringstream is(std::string(data, size));
- std::ostringstream os;
+ std::istringstream is(std::string(data, size), std::ios_base::binary);
+ std::ostringstream os(std::ios_base::binary);
decompressZlib(is, os);
std::string out = os.str();
@@ -342,6 +348,49 @@ int ModApiUtil::l_mkdir(lua_State *L)
return 1;
}
+// rmdir(path, recursive)
+int ModApiUtil::l_rmdir(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ const char *path = luaL_checkstring(L, 1);
+ CHECK_SECURE_PATH(L, path, true);
+
+ bool recursive = readParam<bool>(L, 2, false);
+
+ if (recursive)
+ lua_pushboolean(L, fs::RecursiveDelete(path));
+ else
+ lua_pushboolean(L, fs::DeleteSingleFileOrEmptyDirectory(path));
+
+ return 1;
+}
+
+// cpdir(source, destination)
+int ModApiUtil::l_cpdir(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ const char *source = luaL_checkstring(L, 1);
+ const char *destination = luaL_checkstring(L, 2);
+ CHECK_SECURE_PATH(L, source, false);
+ CHECK_SECURE_PATH(L, destination, true);
+
+ lua_pushboolean(L, fs::CopyDir(source, destination));
+ return 1;
+}
+
+// mpdir(source, destination)
+int ModApiUtil::l_mvdir(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ const char *source = luaL_checkstring(L, 1);
+ const char *destination = luaL_checkstring(L, 2);
+ CHECK_SECURE_PATH(L, source, true);
+ CHECK_SECURE_PATH(L, destination, true);
+
+ lua_pushboolean(L, fs::MoveDir(source, destination));
+ return 1;
+}
+
// get_dir_list(path, is_dir)
int ModApiUtil::l_get_dir_list(lua_State *L)
{
@@ -394,36 +443,7 @@ int ModApiUtil::l_request_insecure_environment(lua_State *L)
return 1;
}
- // We have to make sure that this function is being called directly by
- // a mod, otherwise a malicious mod could override this function and
- // steal its return value.
- lua_Debug info;
- // Make sure there's only one item below this function on the stack...
- if (lua_getstack(L, 2, &info)) {
- return 0;
- }
- FATAL_ERROR_IF(!lua_getstack(L, 1, &info), "lua_getstack() failed");
- FATAL_ERROR_IF(!lua_getinfo(L, "S", &info), "lua_getinfo() failed");
- // ...and that that item is the main file scope.
- if (strcmp(info.what, "main") != 0) {
- return 0;
- }
-
- // Get mod name
- lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
- if (!lua_isstring(L, -1)) {
- return 0;
- }
-
- // Check secure.trusted_mods
- std::string mod_name = readParam<std::string>(L, -1);
- std::string trusted_mods = g_settings->get("secure.trusted_mods");
- trusted_mods.erase(std::remove_if(trusted_mods.begin(),
- trusted_mods.end(), static_cast<int(*)(int)>(&std::isspace)),
- trusted_mods.end());
- std::vector<std::string> mod_list = str_split(trusted_mods, ',');
- if (std::find(mod_list.begin(), mod_list.end(), mod_name) ==
- mod_list.end()) {
+ if (!ScriptApiSecurity::checkWhitelisted(L, "secure.trusted_mods")) {
return 0;
}
@@ -479,6 +499,84 @@ int ModApiUtil::l_sha1(lua_State *L)
return 1;
}
+// colorspec_to_colorstring(colorspec)
+int ModApiUtil::l_colorspec_to_colorstring(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ video::SColor color(0);
+ if (read_color(L, 1, &color)) {
+ char colorstring[10];
+ snprintf(colorstring, 10, "#%02X%02X%02X%02X",
+ color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha());
+ lua_pushstring(L, colorstring);
+ return 1;
+ }
+
+ return 0;
+}
+
+// colorspec_to_bytes(colorspec)
+int ModApiUtil::l_colorspec_to_bytes(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ video::SColor color(0);
+ if (read_color(L, 1, &color)) {
+ u8 colorbytes[4] = {
+ (u8) color.getRed(),
+ (u8) color.getGreen(),
+ (u8) color.getBlue(),
+ (u8) color.getAlpha(),
+ };
+ lua_pushlstring(L, (const char*) colorbytes, 4);
+ return 1;
+ }
+
+ return 0;
+}
+
+// encode_png(w, h, data, level)
+int ModApiUtil::l_encode_png(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ // The args are already pre-validated on the lua side.
+ u32 width = readParam<int>(L, 1);
+ u32 height = readParam<int>(L, 2);
+ const char *data = luaL_checklstring(L, 3, NULL);
+ s32 compression = readParam<int>(L, 4);
+
+ std::string out = encodePNG((const u8*)data, width, height, compression);
+
+ lua_pushlstring(L, out.data(), out.size());
+ return 1;
+}
+
+// get_last_run_mod()
+int ModApiUtil::l_get_last_run_mod(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
+ std::string current_mod = readParam<std::string>(L, -1, "");
+ if (current_mod.empty()) {
+ lua_pop(L, 1);
+ lua_pushstring(L, getScriptApiBase(L)->getOrigin().c_str());
+ }
+ return 1;
+}
+
+// set_last_run_mod(modname)
+int ModApiUtil::l_set_last_run_mod(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ const char *mod = luaL_checkstring(L, 1);
+ getScriptApiBase(L)->setOriginDirect(mod);
+ return 0;
+}
+
void ModApiUtil::Initialize(lua_State *L, int top)
{
API_FCT(log);
@@ -503,6 +601,9 @@ void ModApiUtil::Initialize(lua_State *L, int top)
API_FCT(decompress);
API_FCT(mkdir);
+ API_FCT(rmdir);
+ API_FCT(cpdir);
+ API_FCT(mvdir);
API_FCT(get_dir_list);
API_FCT(safe_file_write);
@@ -513,6 +614,13 @@ void ModApiUtil::Initialize(lua_State *L, int top)
API_FCT(get_version);
API_FCT(sha1);
+ API_FCT(colorspec_to_colorstring);
+ API_FCT(colorspec_to_bytes);
+
+ API_FCT(encode_png);
+
+ API_FCT(get_last_run_mod);
+ API_FCT(set_last_run_mod);
LuaSettings::create(L, g_settings, g_settings_path);
lua_setfield(L, top, "settings");
@@ -537,6 +645,8 @@ void ModApiUtil::InitializeClient(lua_State *L, int top)
API_FCT(get_version);
API_FCT(sha1);
+ API_FCT(colorspec_to_colorstring);
+ API_FCT(colorspec_to_bytes);
}
void ModApiUtil::InitializeAsync(lua_State *L, int top)
@@ -557,6 +667,9 @@ void ModApiUtil::InitializeAsync(lua_State *L, int top)
API_FCT(decompress);
API_FCT(mkdir);
+ API_FCT(rmdir);
+ API_FCT(cpdir);
+ API_FCT(mvdir);
API_FCT(get_dir_list);
API_FCT(encode_base64);
@@ -564,8 +677,12 @@ void ModApiUtil::InitializeAsync(lua_State *L, int top)
API_FCT(get_version);
API_FCT(sha1);
+ API_FCT(colorspec_to_colorstring);
+ API_FCT(colorspec_to_bytes);
+
+ API_FCT(get_last_run_mod);
+ API_FCT(set_last_run_mod);
LuaSettings::create(L, g_settings, g_settings_path);
lua_setfield(L, top, "settings");
}
-
diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h
index dbdd62b99..fcf8a1057 100644
--- a/src/script/lua_api/l_util.h
+++ b/src/script/lua_api/l_util.h
@@ -50,10 +50,10 @@ private:
// write_json(data[, styled])
static int l_write_json(lua_State *L);
- // get_dig_params(groups, tool_capabilities[, time_from_last_punch])
+ // get_dig_params(groups, tool_capabilities[, wear])
static int l_get_dig_params(lua_State *L);
- // get_hit_params(groups, tool_capabilities[, time_from_last_punch])
+ // get_hit_params(groups, tool_capabilities[, time_from_last_punch[, wear]])
static int l_get_hit_params(lua_State *L);
// check_password_entry(name, entry, password)
@@ -80,6 +80,15 @@ private:
// mkdir(path)
static int l_mkdir(lua_State *L);
+ // rmdir(path, recursive)
+ static int l_rmdir(lua_State *L);
+
+ // cpdir(source, destination, remove_source)
+ static int l_cpdir(lua_State *L);
+
+ // mvdir(source, destination)
+ static int l_mvdir(lua_State *L);
+
// get_dir_list(path, is_dir)
static int l_get_dir_list(lua_State *L);
@@ -101,6 +110,21 @@ private:
// sha1(string, raw)
static int l_sha1(lua_State *L);
+ // colorspec_to_colorstring(colorspec)
+ static int l_colorspec_to_colorstring(lua_State *L);
+
+ // colorspec_to_bytes(colorspec)
+ static int l_colorspec_to_bytes(lua_State *L);
+
+ // encode_png(w, h, data, level)
+ static int l_encode_png(lua_State *L);
+
+ // get_last_run_mod()
+ static int l_get_last_run_mod(lua_State *L);
+
+ // set_last_run_mod(modname)
+ static int l_set_last_run_mod(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
static void InitializeAsync(lua_State *L, int top);
diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp
index b99b1d98c..e040e545b 100644
--- a/src/script/lua_api/l_vmanip.cpp
+++ b/src/script/lua_api/l_vmanip.cpp
@@ -450,7 +450,7 @@ void LuaVoxelManip::Register(lua_State *L)
lua_pop(L, 1); // drop metatable
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+ luaL_register(L, nullptr, methods); // fill methodtable
lua_pop(L, 1); // drop methodtable
// Can be created from Lua (VoxelManip())
diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp
index b102a66a1..2a0cadb23 100644
--- a/src/script/scripting_mainmenu.cpp
+++ b/src/script/scripting_mainmenu.cpp
@@ -92,9 +92,9 @@ void MainMenuScripting::step()
}
/******************************************************************************/
-unsigned int MainMenuScripting::queueAsync(const std::string &serialized_func,
- const std::string &serialized_param)
+u32 MainMenuScripting::queueAsync(std::string &&serialized_func,
+ std::string &&serialized_param)
{
- return asyncEngine.queueAsyncJob(serialized_func, serialized_param);
+ return asyncEngine.queueAsyncJob(std::move(serialized_func), std::move(serialized_param));
}
diff --git a/src/script/scripting_mainmenu.h b/src/script/scripting_mainmenu.h
index 9e23bdc1b..3c329654a 100644
--- a/src/script/scripting_mainmenu.h
+++ b/src/script/scripting_mainmenu.h
@@ -38,8 +38,9 @@ public:
void step();
// Pass async events from engine to async threads
- unsigned int queueAsync(const std::string &serialized_func,
- const std::string &serialized_params);
+ u32 queueAsync(std::string &&serialized_func,
+ std::string &&serialized_param);
+
private:
void initializeModApi(lua_State *L, int top);
static void registerLuaClasses(lua_State *L, int top);