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-rw-r--r--src/script/cpp_api/CMakeLists.txt1
-rw-r--r--src/script/cpp_api/s_modchannels.cpp50
-rw-r--r--src/script/cpp_api/s_modchannels.h31
-rw-r--r--src/script/lua_api/CMakeLists.txt1
-rw-r--r--src/script/lua_api/l_modchannels.cpp161
-rw-r--r--src/script/lua_api/l_modchannels.h66
-rw-r--r--src/script/scripting_client.cpp3
-rw-r--r--src/script/scripting_client.h4
-rw-r--r--src/script/scripting_server.cpp3
-rw-r--r--src/script/scripting_server.h2
10 files changed, 321 insertions, 1 deletions
diff --git a/src/script/cpp_api/CMakeLists.txt b/src/script/cpp_api/CMakeLists.txt
index 4b13356a8..3cfd7709a 100644
--- a/src/script/cpp_api/CMakeLists.txt
+++ b/src/script/cpp_api/CMakeLists.txt
@@ -5,6 +5,7 @@ set(common_SCRIPT_CPP_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_item.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/s_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
diff --git a/src/script/cpp_api/s_modchannels.cpp b/src/script/cpp_api/s_modchannels.cpp
new file mode 100644
index 000000000..caff3f05e
--- /dev/null
+++ b/src/script/cpp_api/s_modchannels.cpp
@@ -0,0 +1,50 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "s_modchannels.h"
+#include "s_internal.h"
+
+void ScriptApiModChannels::on_modchannel_message(const std::string &channel,
+ const std::string &sender, const std::string &message)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_generateds
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_modchannel_message");
+ // Call callbacks
+ lua_pushstring(L, channel.c_str());
+ lua_pushstring(L, sender.c_str());
+ lua_pushstring(L, message.c_str());
+ runCallbacks(3, RUN_CALLBACKS_MODE_AND);
+}
+
+void ScriptApiModChannels::on_modchannel_signal(
+ const std::string &channel, ModChannelSignal signal)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_generateds
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_modchannel_signal");
+ // Call callbacks
+ lua_pushstring(L, channel.c_str());
+ lua_pushinteger(L, (int)signal);
+ runCallbacks(2, RUN_CALLBACKS_MODE_AND);
+}
diff --git a/src/script/cpp_api/s_modchannels.h b/src/script/cpp_api/s_modchannels.h
new file mode 100644
index 000000000..4de7a8291
--- /dev/null
+++ b/src/script/cpp_api/s_modchannels.h
@@ -0,0 +1,31 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "cpp_api/s_base.h"
+#include "modchannels.h"
+
+class ScriptApiModChannels : virtual public ScriptApiBase
+{
+public:
+ void on_modchannel_message(const std::string &channel, const std::string &sender,
+ const std::string &message);
+ void on_modchannel_signal(const std::string &channel, ModChannelSignal signal);
+};
diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt
index 1a78580e6..55bbf934b 100644
--- a/src/script/lua_api/CMakeLists.txt
+++ b/src/script/lua_api/CMakeLists.txt
@@ -8,6 +8,7 @@ set(common_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/l_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
diff --git a/src/script/lua_api/l_modchannels.cpp b/src/script/lua_api/l_modchannels.cpp
new file mode 100644
index 000000000..ac28e2ada
--- /dev/null
+++ b/src/script/lua_api/l_modchannels.cpp
@@ -0,0 +1,161 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <cassert>
+#include <log.h>
+#include "lua_api/l_modchannels.h"
+#include "l_internal.h"
+#include "modchannels.h"
+
+int ModApiChannels::l_mod_channel_join(lua_State *L)
+{
+ if (!lua_isstring(L, 1))
+ return 0;
+
+ std::string channel = luaL_checkstring(L, 1);
+ if (channel.empty())
+ return 0;
+
+ getGameDef(L)->joinModChannel(channel);
+ ModChannel *channelObj = getGameDef(L)->getModChannel(channel);
+ assert(channelObj);
+ ModChannelRef::create(L, channelObj);
+
+ int object = lua_gettop(L);
+ lua_pushvalue(L, object);
+ return 1;
+}
+
+void ModApiChannels::Initialize(lua_State *L, int top)
+{
+ API_FCT(mod_channel_join);
+}
+
+/*
+ * ModChannelRef
+ */
+
+ModChannelRef::ModChannelRef(ModChannel *modchannel) : m_modchannel(modchannel)
+{
+}
+
+int ModChannelRef::l_leave(lua_State *L)
+{
+ ModChannelRef *ref = checkobject(L, 1);
+ ModChannel *channel = getobject(ref);
+ if (!channel)
+ return 0;
+
+ getGameDef(L)->leaveModChannel(channel->getName());
+ // Channel left, invalidate the channel object ptr
+ // This permits to invalidate every object action from Lua because core removed
+ // channel consuming link
+ ref->m_modchannel = nullptr;
+ return 0;
+}
+
+int ModChannelRef::l_send_all(lua_State *L)
+{
+ ModChannelRef *ref = checkobject(L, 1);
+ ModChannel *channel = getobject(ref);
+ if (!channel || !channel->canWrite())
+ return 0;
+
+ // @TODO serialize message
+ std::string message = luaL_checkstring(L, 2);
+
+ getGameDef(L)->sendModChannelMessage(channel->getName(), message);
+ return 0;
+}
+
+int ModChannelRef::l_is_writeable(lua_State *L)
+{
+ ModChannelRef *ref = checkobject(L, 1);
+ ModChannel *channel = getobject(ref);
+ if (!channel)
+ return 0;
+
+ lua_pushboolean(L, channel->canWrite());
+ return 1;
+}
+void ModChannelRef::Register(lua_State *L)
+{
+ lua_newtable(L);
+ int methodtable = lua_gettop(L);
+ luaL_newmetatable(L, className);
+ int metatable = lua_gettop(L);
+
+ lua_pushliteral(L, "__metatable");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable); // hide metatable from lua getmetatable()
+
+ lua_pushliteral(L, "__index");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__gc");
+ lua_pushcfunction(L, gc_object);
+ lua_settable(L, metatable);
+
+ lua_pop(L, 1); // Drop metatable
+
+ luaL_openlib(L, 0, methods, 0); // fill methodtable
+ lua_pop(L, 1); // Drop methodtable
+}
+
+void ModChannelRef::create(lua_State *L, ModChannel *channel)
+{
+ ModChannelRef *o = new ModChannelRef(channel);
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+}
+
+int ModChannelRef::gc_object(lua_State *L)
+{
+ ModChannelRef *o = *(ModChannelRef **)(lua_touserdata(L, 1));
+ delete o;
+ return 0;
+}
+
+ModChannelRef *ModChannelRef::checkobject(lua_State *L, int narg)
+{
+ luaL_checktype(L, narg, LUA_TUSERDATA);
+
+ void *ud = luaL_checkudata(L, narg, className);
+ if (!ud)
+ luaL_typerror(L, narg, className);
+
+ return *(ModChannelRef **)ud; // unbox pointer
+}
+
+ModChannel *ModChannelRef::getobject(ModChannelRef *ref)
+{
+ return ref->m_modchannel;
+}
+
+// clang-format off
+const char ModChannelRef::className[] = "ModChannelRef";
+const luaL_Reg ModChannelRef::methods[] = {
+ luamethod(ModChannelRef, leave),
+ luamethod(ModChannelRef, is_writeable),
+ luamethod(ModChannelRef, send_all),
+ {0, 0},
+};
+// clang-format on
diff --git a/src/script/lua_api/l_modchannels.h b/src/script/lua_api/l_modchannels.h
new file mode 100644
index 000000000..dbbf11a05
--- /dev/null
+++ b/src/script/lua_api/l_modchannels.h
@@ -0,0 +1,66 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "lua_api/l_base.h"
+#include "config.h"
+
+class ModChannel;
+
+class ModApiChannels : public ModApiBase
+{
+private:
+ // mod_channel_join(name)
+ static int l_mod_channel_join(lua_State *L);
+
+public:
+ static void Initialize(lua_State *L, int top);
+};
+
+class ModChannelRef : public ModApiBase
+{
+public:
+ ModChannelRef(ModChannel *modchannel);
+ ~ModChannelRef() = default;
+
+ static void Register(lua_State *L);
+ static void create(lua_State *L, ModChannel *channel);
+
+ // leave()
+ static int l_leave(lua_State *L);
+
+ // send(message)
+ static int l_send_all(lua_State *L);
+
+ // is_writeable()
+ static int l_is_writeable(lua_State *L);
+
+private:
+ // garbage collector
+ static int gc_object(lua_State *L);
+
+ static ModChannelRef *checkobject(lua_State *L, int narg);
+ static ModChannel *getobject(ModChannelRef *ref);
+
+ ModChannel *m_modchannel = nullptr;
+
+ static const char className[];
+ static const luaL_Reg methods[];
+};
diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp
index b121f3712..29836c47b 100644
--- a/src/script/scripting_client.cpp
+++ b/src/script/scripting_client.cpp
@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_client.h"
#include "lua_api/l_env.h"
#include "lua_api/l_minimap.h"
+#include "lua_api/l_modchannels.h"
#include "lua_api/l_storage.h"
#include "lua_api/l_sound.h"
#include "lua_api/l_util.h"
@@ -72,11 +73,13 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
NodeMetaRef::RegisterClient(L);
LuaLocalPlayer::Register(L);
LuaCamera::Register(L);
+ ModChannelRef::Register(L);
ModApiUtil::InitializeClient(L, top);
ModApiClient::Initialize(L, top);
ModApiStorage::Initialize(L, top);
ModApiEnvMod::InitializeClient(L, top);
+ ModApiChannels::Initialize(L, top);
}
void ClientScripting::on_client_ready(LocalPlayer *localplayer)
diff --git a/src/script/scripting_client.h b/src/script/scripting_client.h
index 721bb2b05..cfecfa165 100644
--- a/src/script/scripting_client.h
+++ b/src/script/scripting_client.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_base.h"
#include "cpp_api/s_client.h"
+#include "cpp_api/s_modchannels.h"
#include "cpp_api/s_security.h"
class Client;
@@ -30,7 +31,8 @@ class Camera;
class ClientScripting:
virtual public ScriptApiBase,
public ScriptApiSecurity,
- public ScriptApiClient
+ public ScriptApiClient,
+ public ScriptApiModChannels
{
public:
ClientScripting(Client *client);
diff --git a/src/script/scripting_server.cpp b/src/script/scripting_server.cpp
index 01e8e2fb5..095216a74 100644
--- a/src/script/scripting_server.cpp
+++ b/src/script/scripting_server.cpp
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_item.h"
#include "lua_api/l_itemstackmeta.h"
#include "lua_api/l_mapgen.h"
+#include "lua_api/l_modchannels.h"
#include "lua_api/l_nodemeta.h"
#include "lua_api/l_nodetimer.h"
#include "lua_api/l_noise.h"
@@ -100,6 +101,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
ObjectRef::Register(L);
LuaSettings::Register(L);
StorageRef::Register(L);
+ ModChannelRef::Register(L);
// Initialize mod api modules
ModApiCraft::Initialize(L, top);
@@ -113,6 +115,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
ModApiUtil::Initialize(L, top);
ModApiHttp::Initialize(L, top);
ModApiStorage::Initialize(L, top);
+ ModApiChannels::Initialize(L, top);
}
void log_deprecated(const std::string &message)
diff --git a/src/script/scripting_server.h b/src/script/scripting_server.h
index b549a1bc9..88cea143c 100644
--- a/src/script/scripting_server.h
+++ b/src/script/scripting_server.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_entity.h"
#include "cpp_api/s_env.h"
#include "cpp_api/s_inventory.h"
+#include "cpp_api/s_modchannels.h"
#include "cpp_api/s_node.h"
#include "cpp_api/s_player.h"
#include "cpp_api/s_server.h"
@@ -36,6 +37,7 @@ class ServerScripting:
public ScriptApiDetached,
public ScriptApiEntity,
public ScriptApiEnv,
+ public ScriptApiModChannels,
public ScriptApiNode,
public ScriptApiPlayer,
public ScriptApiServer,