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-rw-r--r--src/script/lua_api/l_mainmenu.cpp19
-rw-r--r--src/script/lua_api/l_mainmenu.h2
2 files changed, 12 insertions, 9 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index ba7f708a4..3e9709bde 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -716,21 +716,24 @@ int ModApiMainMenu::l_get_mainmenu_path(lua_State *L)
}
/******************************************************************************/
-bool ModApiMainMenu::mayModifyPath(const std::string &path)
+bool ModApiMainMenu::mayModifyPath(std::string path)
{
+ path = fs::RemoveRelativePathComponents(path);
+
if (fs::PathStartsWith(path, fs::TempPath()))
return true;
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "games")))
- return true;
+ std::string path_user = fs::RemoveRelativePathComponents(porting::path_user);
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "mods")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "client"))
return true;
-
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "textures")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "games"))
return true;
-
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "worlds")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "mods"))
+ return true;
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "textures"))
+ return true;
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "worlds"))
return true;
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_cache)))
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index 49ce7c251..33ac9e721 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -58,7 +58,7 @@ private:
* @param path path to check
* @return true if the path may be modified
*/
- static bool mayModifyPath(const std::string &path);
+ static bool mayModifyPath(std::string path);
//api calls