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-rw-r--r--src/script/lua_api/l_env.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 68d10308c..3d9db7917 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -440,7 +440,7 @@ int ModApiEnvMod::l_get_node_timer(lua_State *L)
return 1;
}
-// add_entity(pos, entityname) -> ObjectRef or nil
+// add_entity(pos, entityname, [staticdata]) -> ObjectRef or nil
// pos = {x=num, y=num, z=num}
int ModApiEnvMod::l_add_entity(lua_State *L)
{
@@ -450,8 +450,10 @@ int ModApiEnvMod::l_add_entity(lua_State *L)
v3f pos = checkFloatPos(L, 1);
// content
const char *name = luaL_checkstring(L, 2);
+ // staticdata
+ const char *staticdata = luaL_optstring(L, 3, "");
// Do it
- ServerActiveObject *obj = new LuaEntitySAO(env, pos, name, "");
+ ServerActiveObject *obj = new LuaEntitySAO(env, pos, name, staticdata);
int objectid = env->addActiveObject(obj);
// If failed to add, return nothing (reads as nil)
if(objectid == 0)