diff options
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 75 |
1 files changed, 67 insertions, 8 deletions
diff --git a/src/server.cpp b/src/server.cpp index 4eee14a30..6ca45f2d3 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -160,6 +160,7 @@ v3f ServerPlayingSound::getPos(ServerEnvironment *env, bool *pos_exists) const return sao->getBasePosition(); } } + return v3f(0,0,0); } @@ -1599,7 +1600,12 @@ void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version, if (peer_id == PEER_ID_INEXISTENT) { std::vector<session_t> clients = m_clients.getClientIDs(); - const v3f pos = (p.minpos + p.maxpos) / 2.0f * BS; + const v3f pos = ( + p.pos.start.min.val + + p.pos.start.max.val + + p.pos.end.min.val + + p.pos.end.max.val + ) / 4.0f * BS; const float radius_sq = radius * radius; /* Don't send short-lived spawners to distant players. * This could be replaced with proper tracking at some point. */ @@ -1627,11 +1633,19 @@ void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version, NetworkPacket pkt(TOCLIENT_ADD_PARTICLESPAWNER, 100, peer_id); - pkt << p.amount << p.time << p.minpos << p.maxpos << p.minvel - << p.maxvel << p.minacc << p.maxacc << p.minexptime << p.maxexptime - << p.minsize << p.maxsize << p.collisiondetection; + pkt << p.amount << p.time; + { // serialize legacy fields + std::ostringstream os(std::ios_base::binary); + p.pos.start.legacySerialize(os); + p.vel.start.legacySerialize(os); + p.acc.start.legacySerialize(os); + p.exptime.start.legacySerialize(os); + p.size.start.legacySerialize(os); + pkt.putRawString(os.str()); + } + pkt << p.collisiondetection; - pkt.putLongString(p.texture); + pkt.putLongString(p.texture.string); pkt << id << p.vertical << p.collision_removal << attached_id; { @@ -1642,6 +1656,51 @@ void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version, pkt << p.glow << p.object_collision; pkt << p.node.param0 << p.node.param2 << p.node_tile; + { // serialize new fields + // initial bias for older properties + pkt << p.pos.start.bias + << p.vel.start.bias + << p.acc.start.bias + << p.exptime.start.bias + << p.size.start.bias; + + std::ostringstream os(std::ios_base::binary); + + // final tween frames of older properties + p.pos.end.serialize(os); + p.vel.end.serialize(os); + p.acc.end.serialize(os); + p.exptime.end.serialize(os); + p.size.end.serialize(os); + + // properties for legacy texture field + p.texture.serialize(os, protocol_version, true); + + // new properties + p.drag.serialize(os); + p.jitter.serialize(os); + p.bounce.serialize(os); + ParticleParamTypes::serializeParameterValue(os, p.attractor_kind); + if (p.attractor_kind != ParticleParamTypes::AttractorKind::none) { + p.attract.serialize(os); + p.attractor_origin.serialize(os); + writeU16(os, p.attractor_attachment); /* object ID */ + writeU8(os, p.attractor_kill); + if (p.attractor_kind != ParticleParamTypes::AttractorKind::point) { + p.attractor_direction.serialize(os); + writeU16(os, p.attractor_direction_attachment); + } + } + p.radius.serialize(os); + + ParticleParamTypes::serializeParameterValue(os, (u16)p.texpool.size()); + for (const auto& tex : p.texpool) { + tex.serialize(os, protocol_version); + } + + pkt.putRawString(os.str()); + } + Send(&pkt); } @@ -3267,7 +3326,7 @@ bool Server::hudSetFlags(RemotePlayer *player, u32 flags, u32 mask) u32 new_hud_flags = (player->hud_flags & ~mask) | flags; if (new_hud_flags == player->hud_flags) // no change return true; - + SendHUDSetFlags(player->getPeerId(), flags, mask); player->hud_flags = new_hud_flags; @@ -3692,8 +3751,8 @@ v3f Server::findSpawnPos() s32 range = MYMIN(1 + i, range_max); // We're going to try to throw the player to this position v2s16 nodepos2d = v2s16( - -range + (myrand() % (range * 2)), - -range + (myrand() % (range * 2))); + -range + myrand_range(0, range*2), + -range + myrand_range(0, range*2)); // Get spawn level at point s16 spawn_level = m_emerge->getSpawnLevelAtPoint(nodepos2d); // Continue if MAX_MAP_GENERATION_LIMIT was returned by the mapgen to |