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-rw-r--r--src/server.cpp224
1 files changed, 113 insertions, 111 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 745e55f83..d6bb14f95 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -957,7 +957,7 @@ Server::Server(
}
// Read Textures and calculate sha1 sums
- PrepareTextures();
+ fillMediaCache();
// Apply item aliases in the node definition manager
m_nodedef->updateAliases(m_itemdef);
@@ -2183,7 +2183,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
SendNodeDef(m_con, peer_id, m_nodedef);
// Send texture announcement
- SendTextureAnnouncement(peer_id);
+ sendMediaAnnouncement(peer_id);
// Send player info to all players
//SendPlayerInfos();
@@ -2842,29 +2842,28 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// ActiveObject is added to environment in AsyncRunStep after
// the previous addition has been succesfully removed
}
- else if(command == TOSERVER_REQUEST_TEXTURES) {
+ else if(command == TOSERVER_REQUEST_MEDIA) {
std::string datastring((char*)&data[2], datasize-2);
std::istringstream is(datastring, std::ios_base::binary);
-
- core::list<TextureRequest> tosend;
- u16 numtextures = readU16(is);
+ core::list<MediaRequest> tosend;
+ u16 numfiles = readU16(is);
- infostream<<"Sending "<<numtextures<<" textures to "
+ infostream<<"Sending "<<numfiles<<" files to "
<<getPlayerName(peer_id)<<std::endl;
- verbosestream<<"TOSERVER_REQUEST_TEXTURES: "<<std::endl;
+ verbosestream<<"TOSERVER_REQUEST_MEDIA: "<<std::endl;
- for(int i = 0; i < numtextures; i++) {
+ for(int i = 0; i < numfiles; i++) {
std::string name = deSerializeString(is);
- tosend.push_back(TextureRequest(name));
- verbosestream<<"TOSERVER_REQUEST_TEXTURES: requested texture "
+ tosend.push_back(MediaRequest(name));
+ verbosestream<<"TOSERVER_REQUEST_MEDIA: requested file "
<<name<<std::endl;
}
- SendTexturesRequested(peer_id, tosend);
+ sendRequestedMedia(peer_id, tosend);
// Now the client should know about everything
- // (definitions and textures)
+ // (definitions and files)
getClient(peer_id)->definitions_sent = true;
}
else if(command == TOSERVER_INTERACT)
@@ -3928,32 +3927,32 @@ void Server::SendBlocks(float dtime)
}
}
-void Server::PrepareTextures()
+void Server::fillMediaCache()
{
DSTACK(__FUNCTION_NAME);
- infostream<<"Server: Calculating texture checksums"<<std::endl;
+ infostream<<"Server: Calculating file checksums"<<std::endl;
for(core::list<ModSpec>::Iterator i = m_mods.begin();
i != m_mods.end(); i++){
const ModSpec &mod = *i;
- std::string texturepath = mod.path + DIR_DELIM + "textures";
- std::vector<fs::DirListNode> dirlist = fs::GetDirListing(texturepath);
+ std::string filepath = mod.path + DIR_DELIM + "textures";
+ std::vector<fs::DirListNode> dirlist = fs::GetDirListing(filepath);
for(u32 j=0; j<dirlist.size(); j++){
if(dirlist[j].dir) // Ignode dirs
continue;
std::string tname = dirlist[j].name;
- // if name contains illegal characters, ignore the texture
+ // if name contains illegal characters, ignore the file
if(!string_allowed(tname, TEXTURENAME_ALLOWED_CHARS)){
- errorstream<<"Server: ignoring illegal texture name: \""
+ errorstream<<"Server: ignoring illegal file name: \""
<<tname<<"\""<<std::endl;
continue;
}
- std::string tpath = texturepath + DIR_DELIM + tname;
+ std::string tpath = filepath + DIR_DELIM + tname;
// Read data
std::ifstream fis(tpath.c_str(), std::ios_base::binary);
if(fis.good() == false){
- errorstream<<"Server::PrepareTextures(): Could not open \""
+ errorstream<<"Server::fillMediaCache(): Could not open \""
<<tname<<"\" for reading"<<std::endl;
continue;
}
@@ -3972,12 +3971,12 @@ void Server::PrepareTextures()
}
}
if(bad){
- errorstream<<"Server::PrepareTextures(): Failed to read \""
+ errorstream<<"Server::fillMediaCache(): Failed to read \""
<<tname<<"\""<<std::endl;
continue;
}
if(tmp_os.str().length() == 0){
- errorstream<<"Server::PrepareTextures(): Empty file \""
+ errorstream<<"Server::fillMediaCache(): Empty file \""
<<tpath<<"\""<<std::endl;
continue;
}
@@ -3991,60 +3990,60 @@ void Server::PrepareTextures()
free(digest);
// Put in list
- this->m_Textures[tname] = TextureInformation(tpath,digest_string);
+ this->m_media[tname] = MediaInfo(tpath,digest_string);
verbosestream<<"Server: sha1 for "<<tname<<"\tis "<<std::endl;
}
}
}
-struct SendableTextureAnnouncement
- {
- std::string name;
- std::string sha1_digest;
+struct SendableMediaAnnouncement
+{
+ std::string name;
+ std::string sha1_digest;
- SendableTextureAnnouncement(const std::string name_="",
- const std::string sha1_digest_=""):
- name(name_),
- sha1_digest(sha1_digest_)
- {
- }
- };
+ SendableMediaAnnouncement(const std::string name_="",
+ const std::string sha1_digest_=""):
+ name(name_),
+ sha1_digest(sha1_digest_)
+ {}
+};
-void Server::SendTextureAnnouncement(u16 peer_id){
+void Server::sendMediaAnnouncement(u16 peer_id)
+{
DSTACK(__FUNCTION_NAME);
- verbosestream<<"Server: Announcing textures to id("<<peer_id<<")"
+ verbosestream<<"Server: Announcing files to id("<<peer_id<<")"
<<std::endl;
- core::list<SendableTextureAnnouncement> texture_announcements;
-
- for (std::map<std::string,TextureInformation>::iterator i = m_Textures.begin();i != m_Textures.end(); i++ ) {
+ core::list<SendableMediaAnnouncement> file_announcements;
+ for(std::map<std::string, MediaInfo>::iterator i = m_media.begin();
+ i != m_media.end(); i++){
// Put in list
- texture_announcements.push_back(
- SendableTextureAnnouncement(i->first, i->second.sha1_digest));
+ file_announcements.push_back(
+ SendableMediaAnnouncement(i->first, i->second.sha1_digest));
}
- //send announcements
+ // Make packet
+ std::ostringstream os(std::ios_base::binary);
/*
u16 command
- u32 number of textures
+ u32 number of files
for each texture {
u16 length of name
string name
- u16 length of digest string
+ u16 length of sha1_digest
string sha1_digest
}
*/
- std::ostringstream os(std::ios_base::binary);
-
- writeU16(os, TOCLIENT_ANNOUNCE_TEXTURES);
- writeU16(os, texture_announcements.size());
+
+ writeU16(os, TOCLIENT_ANNOUNCE_MEDIA);
+ writeU16(os, file_announcements.size());
- for(core::list<SendableTextureAnnouncement>::Iterator
- j = texture_announcements.begin();
- j != texture_announcements.end(); j++){
+ for(core::list<SendableMediaAnnouncement>::Iterator
+ j = file_announcements.begin();
+ j != file_announcements.end(); j++){
os<<serializeString(j->name);
os<<serializeString(j->sha1_digest);
}
@@ -4058,13 +4057,13 @@ void Server::SendTextureAnnouncement(u16 peer_id){
}
-struct SendableTexture
+struct SendableMedia
{
std::string name;
std::string path;
std::string data;
- SendableTexture(const std::string &name_="", const std::string path_="",
+ SendableMedia(const std::string &name_="", const std::string path_="",
const std::string &data_=""):
name(name_),
path(path_),
@@ -4072,36 +4071,40 @@ struct SendableTexture
{}
};
-void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend) {
+void Server::sendRequestedMedia(u16 peer_id,
+ const core::list<MediaRequest> &tosend)
+{
DSTACK(__FUNCTION_NAME);
- verbosestream<<"Server::SendTexturesRequested(): "
- <<"Sending textures to client"<<std::endl;
+ verbosestream<<"Server::sendRequestedMedia(): "
+ <<"Sending files to client"<<std::endl;
- /* Read textures */
+ /* Read files */
// Put 5kB in one bunch (this is not accurate)
u32 bytes_per_bunch = 5000;
- core::array< core::list<SendableTexture> > texture_bunches;
- texture_bunches.push_back(core::list<SendableTexture>());
+ core::array< core::list<SendableMedia> > file_bunches;
+ file_bunches.push_back(core::list<SendableMedia>());
- u32 texture_size_bunch_total = 0;
+ u32 file_size_bunch_total = 0;
- for(core::list<TextureRequest>::Iterator i = tosend.begin(); i != tosend.end(); i++) {
- if(m_Textures.find(i->name) == m_Textures.end()){
- errorstream<<"Server::SendTexturesRequested(): Client asked for "
- <<"unknown texture \""<<(i->name)<<"\""<<std::endl;
+ for(core::list<MediaRequest>::ConstIterator i = tosend.begin();
+ i != tosend.end(); i++)
+ {
+ if(m_media.find(i->name) == m_media.end()){
+ errorstream<<"Server::sendRequestedMedia(): Client asked for "
+ <<"unknown file \""<<(i->name)<<"\""<<std::endl;
continue;
}
//TODO get path + name
- std::string tpath = m_Textures[(*i).name].path;
+ std::string tpath = m_media[(*i).name].path;
// Read data
std::ifstream fis(tpath.c_str(), std::ios_base::binary);
if(fis.good() == false){
- errorstream<<"Server::SendTexturesRequested(): Could not open \""
+ errorstream<<"Server::sendRequestedMedia(): Could not open \""
<<tpath<<"\" for reading"<<std::endl;
continue;
}
@@ -4112,7 +4115,7 @@ void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend
fis.read(buf, 1024);
std::streamsize len = fis.gcount();
tmp_os.write(buf, len);
- texture_size_bunch_total += len;
+ file_size_bunch_total += len;
if(fis.eof())
break;
if(!fis.good()){
@@ -4121,67 +4124,66 @@ void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend
}
}
if(bad){
- errorstream<<"Server::SendTexturesRequested(): Failed to read \""
+ errorstream<<"Server::sendRequestedMedia(): Failed to read \""
<<(*i).name<<"\""<<std::endl;
continue;
}
- /*infostream<<"Server::SendTexturesRequested(): Loaded \""
+ /*infostream<<"Server::sendRequestedMedia(): Loaded \""
<<tname<<"\""<<std::endl;*/
// Put in list
- texture_bunches[texture_bunches.size()-1].push_back(
- SendableTexture((*i).name, tpath, tmp_os.str()));
+ file_bunches[file_bunches.size()-1].push_back(
+ SendableMedia((*i).name, tpath, tmp_os.str()));
// Start next bunch if got enough data
- if(texture_size_bunch_total >= bytes_per_bunch){
- texture_bunches.push_back(core::list<SendableTexture>());
- texture_size_bunch_total = 0;
+ if(file_size_bunch_total >= bytes_per_bunch){
+ file_bunches.push_back(core::list<SendableMedia>());
+ file_size_bunch_total = 0;
}
}
/* Create and send packets */
- u32 num_bunches = texture_bunches.size();
- for(u32 i=0; i<num_bunches; i++)
- {
- /*
- u16 command
- u16 total number of texture bunches
- u16 index of this bunch
- u32 number of textures in this bunch
- for each texture {
- u16 length of name
- string name
- u32 length of data
- data
- }
- */
- std::ostringstream os(std::ios_base::binary);
-
- writeU16(os, TOCLIENT_TEXTURES);
- writeU16(os, num_bunches);
- writeU16(os, i);
- writeU32(os, texture_bunches[i].size());
+ u32 num_bunches = file_bunches.size();
+ for(u32 i=0; i<num_bunches; i++)
+ {
+ std::ostringstream os(std::ios_base::binary);
- for(core::list<SendableTexture>::Iterator
- j = texture_bunches[i].begin();
- j != texture_bunches[i].end(); j++){
- os<<serializeString(j->name);
- os<<serializeLongString(j->data);
+ /*
+ u16 command
+ u16 total number of texture bunches
+ u16 index of this bunch
+ u32 number of files in this bunch
+ for each file {
+ u16 length of name
+ string name
+ u32 length of data
+ data
}
+ */
- // Make data buffer
- std::string s = os.str();
- verbosestream<<"Server::SendTexturesRequested(): bunch "
- <<i<<"/"<<num_bunches
- <<" textures="<<texture_bunches[i].size()
- <<" size=" <<s.size()<<std::endl;
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- m_con.Send(peer_id, 0, data, true);
- }
+ writeU16(os, TOCLIENT_MEDIA);
+ writeU16(os, num_bunches);
+ writeU16(os, i);
+ writeU32(os, file_bunches[i].size());
+ for(core::list<SendableMedia>::Iterator
+ j = file_bunches[i].begin();
+ j != file_bunches[i].end(); j++){
+ os<<serializeString(j->name);
+ os<<serializeLongString(j->data);
+ }
+ // Make data buffer
+ std::string s = os.str();
+ verbosestream<<"Server::sendRequestedMedia(): bunch "
+ <<i<<"/"<<num_bunches
+ <<" files="<<file_bunches[i].size()
+ <<" size=" <<s.size()<<std::endl;
+ SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+ // Send as reliable
+ m_con.Send(peer_id, 0, data, true);
+ }
}
/*