diff options
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 35 |
1 files changed, 17 insertions, 18 deletions
diff --git a/src/server.cpp b/src/server.cpp index c4b800816..bd90afb32 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -149,10 +149,11 @@ Server::Server( const std::string &path_world, const SubgameSpec &gamespec, bool simple_singleplayer_mode, - bool ipv6, + Address bind_addr, bool dedicated, ChatInterface *iface ): + m_bind_addr(bind_addr), m_path_world(path_world), m_gamespec(gamespec), m_simple_singleplayer_mode(simple_singleplayer_mode), @@ -161,7 +162,7 @@ Server::Server( m_con(std::make_shared<con::Connection>(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, - ipv6, + m_bind_addr.isIPv6(), this)), m_itemdef(createItemDefManager()), m_nodedef(createNodeDefManager()), @@ -366,35 +367,33 @@ Server::~Server() } } -void Server::start(Address bind_addr) +void Server::start() { - m_bind_addr = bind_addr; - - infostream<<"Starting server on " - << bind_addr.serializeString() <<"..."<<std::endl; + infostream << "Starting server on " << m_bind_addr.serializeString() + << "..." << std::endl; // Stop thread if already running m_thread->stop(); // Initialize connection m_con->SetTimeoutMs(30); - m_con->Serve(bind_addr); + m_con->Serve(m_bind_addr); // Start thread m_thread->start(); // ASCII art for the win! actionstream - <<" .__ __ __ "<<std::endl - <<" _____ |__| ____ _____/ |_ ____ _______/ |_ "<<std::endl - <<" / \\| |/ \\_/ __ \\ __\\/ __ \\ / ___/\\ __\\"<<std::endl - <<"| Y Y \\ | | \\ ___/| | \\ ___/ \\___ \\ | | "<<std::endl - <<"|__|_| /__|___| /\\___ >__| \\___ >____ > |__| "<<std::endl - <<" \\/ \\/ \\/ \\/ \\/ "<<std::endl; - actionstream<<"World at ["<<m_path_world<<"]"<<std::endl; - actionstream<<"Server for gameid=\""<<m_gamespec.id - <<"\" listening on "<<bind_addr.serializeString()<<":" - <<bind_addr.getPort() << "."<<std::endl; + << " .__ __ __ " << std::endl + << " _____ |__| ____ _____/ |_ ____ _______/ |_ " << std::endl + << " / \\| |/ \\_/ __ \\ __\\/ __ \\ / ___/\\ __\\" << std::endl + << "| Y Y \\ | | \\ ___/| | \\ ___/ \\___ \\ | | " << std::endl + << "|__|_| /__|___| /\\___ >__| \\___ >____ > |__| " << std::endl + << " \\/ \\/ \\/ \\/ \\/ " << std::endl; + actionstream << "World at [" << m_path_world << "]" << std::endl; + actionstream << "Server for gameid=\"" << m_gamespec.id + << "\" listening on " << m_bind_addr.serializeString() << ":" + << m_bind_addr.getPort() << "." << std::endl; } void Server::stop() |