diff options
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/src/server.cpp b/src/server.cpp index b257448a1..50141f843 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3573,7 +3573,7 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec, // Spawns a particle on peer with peer_id void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, - std::string texture) + bool vertical, std::string texture) { DSTACK(__FUNCTION_NAME); @@ -3586,6 +3586,7 @@ void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f accelerat writeF1000(os, size); writeU8(os, collisiondetection); os<<serializeLongString(texture); + writeU8(os, vertical); // Make data buffer std::string s = os.str(); @@ -3597,7 +3598,7 @@ void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f accelerat // Spawns a particle on all peers void Server::SendSpawnParticleAll(v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, - std::string texture) + bool vertical, std::string texture) { for(std::map<u16, RemoteClient*>::iterator i = m_clients.begin(); @@ -3610,14 +3611,14 @@ void Server::SendSpawnParticleAll(v3f pos, v3f velocity, v3f acceleration, continue; SendSpawnParticle(client->peer_id, pos, velocity, acceleration, - expirationtime, size, collisiondetection, texture); + expirationtime, size, collisiondetection, vertical, texture); } } // Adds a ParticleSpawner on peer with peer_id void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3f minpos, v3f maxpos, v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime, - float minsize, float maxsize, bool collisiondetection, std::string texture, u32 id) + float minsize, float maxsize, bool collisiondetection, bool vertical, std::string texture, u32 id) { DSTACK(__FUNCTION_NAME); @@ -3639,6 +3640,7 @@ void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3 writeU8(os, collisiondetection); os<<serializeLongString(texture); writeU32(os, id); + writeU8(os, vertical); // Make data buffer std::string s = os.str(); @@ -3650,7 +3652,7 @@ void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3 // Adds a ParticleSpawner on all peers void Server::SendAddParticleSpawnerAll(u16 amount, float spawntime, v3f minpos, v3f maxpos, v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime, - float minsize, float maxsize, bool collisiondetection, std::string texture, u32 id) + float minsize, float maxsize, bool collisiondetection, bool vertical, std::string texture, u32 id) { for(std::map<u16, RemoteClient*>::iterator i = m_clients.begin(); @@ -3664,7 +3666,7 @@ void Server::SendAddParticleSpawnerAll(u16 amount, float spawntime, v3f minpos, SendAddParticleSpawner(client->peer_id, amount, spawntime, minpos, maxpos, minvel, maxvel, minacc, maxacc, - minexptime, maxexptime, minsize, maxsize, collisiondetection, texture, id); + minexptime, maxexptime, minsize, maxsize, collisiondetection, vertical, texture, id); } } @@ -5051,21 +5053,21 @@ void Server::notifyPlayers(const std::wstring msg) void Server::spawnParticle(const char *playername, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool - collisiondetection, std::string texture) + collisiondetection, bool vertical, std::string texture) { Player *player = m_env->getPlayer(playername); if(!player) return; SendSpawnParticle(player->peer_id, pos, velocity, acceleration, - expirationtime, size, collisiondetection, texture); + expirationtime, size, collisiondetection, vertical, texture); } void Server::spawnParticleAll(v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, - bool collisiondetection, std::string texture) + bool collisiondetection, bool vertical, std::string texture) { SendSpawnParticleAll(pos, velocity, acceleration, - expirationtime, size, collisiondetection, texture); + expirationtime, size, collisiondetection, vertical, texture); } u32 Server::addParticleSpawner(const char *playername, @@ -5075,7 +5077,7 @@ u32 Server::addParticleSpawner(const char *playername, v3f minacc, v3f maxacc, float minexptime, float maxexptime, float minsize, float maxsize, - bool collisiondetection, std::string texture) + bool collisiondetection, bool vertical, std::string texture) { Player *player = m_env->getPlayer(playername); if(!player) @@ -5097,7 +5099,7 @@ u32 Server::addParticleSpawner(const char *playername, SendAddParticleSpawner(player->peer_id, amount, spawntime, minpos, maxpos, minvel, maxvel, minacc, maxacc, minexptime, maxexptime, minsize, maxsize, - collisiondetection, texture, id); + collisiondetection, vertical, texture, id); return id; } @@ -5108,7 +5110,7 @@ u32 Server::addParticleSpawnerAll(u16 amount, float spawntime, v3f minacc, v3f maxacc, float minexptime, float maxexptime, float minsize, float maxsize, - bool collisiondetection, std::string texture) + bool collisiondetection, bool vertical, std::string texture) { u32 id = 0; for(;;) // look for unused particlespawner id @@ -5126,7 +5128,7 @@ u32 Server::addParticleSpawnerAll(u16 amount, float spawntime, SendAddParticleSpawnerAll(amount, spawntime, minpos, maxpos, minvel, maxvel, minacc, maxacc, minexptime, maxexptime, minsize, maxsize, - collisiondetection, texture, id); + collisiondetection, vertical, texture, id); return id; } |