diff options
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 44 |
1 files changed, 38 insertions, 6 deletions
diff --git a/src/server.cpp b/src/server.cpp index 48331e4f8..cef57be88 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1658,7 +1658,11 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string &formspec, void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, bool collision_removal, - bool vertical, const std::string &texture) + bool vertical, const std::string &texture, + u32 material_type_param, AnimationType animation_type, + u16 vertical_frame_num, u16 horizontal_frame_num, u16 first_frame, + float frame_length, bool loop_animation, + u8 glow) { DSTACK(FUNCTION_NAME); @@ -1670,6 +1674,12 @@ void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f accelerat pkt << vertical; pkt << collision_removal; + pkt << material_type_param + << (u8)animation_type + << vertical_frame_num + << horizontal_frame_num << first_frame + << frame_length << loop_animation << glow; + if (peer_id != PEER_ID_INEXISTENT) { Send(&pkt); } @@ -1682,7 +1692,10 @@ void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f accelerat void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3f minpos, v3f maxpos, v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime, float minsize, float maxsize, bool collisiondetection, bool collision_removal, - u16 attached_id, bool vertical, const std::string &texture, u32 id) + u16 attached_id, bool vertical, const std::string &texture, u32 id, + u32 material_type_param, AnimationType animation_type, u16 vertical_frame_num, u16 horizontal_frame_num, + u16 min_first_frame, u16 max_first_frame, float frame_length, + bool loop_animation, u8 glow) { DSTACK(FUNCTION_NAME); @@ -1698,6 +1711,12 @@ void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3 pkt << collision_removal; pkt << attached_id; + pkt << material_type_param + << (u8)animation_type + << vertical_frame_num << horizontal_frame_num + << min_first_frame << max_first_frame + << frame_length << loop_animation << glow; + if (peer_id != PEER_ID_INEXISTENT) { Send(&pkt); } @@ -3147,7 +3166,11 @@ void Server::spawnParticle(const std::string &playername, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, bool collision_removal, - bool vertical, const std::string &texture) + bool vertical, const std::string &texture, + u32 material_type_param, AnimationType animation_type, + u16 vertical_frame_num, u16 horizontal_frame_num, u16 first_frame, + float frame_length, bool loop_animation, + u8 glow) { // m_env will be NULL if the server is initializing if (!m_env) @@ -3163,7 +3186,11 @@ void Server::spawnParticle(const std::string &playername, v3f pos, SendSpawnParticle(peer_id, pos, velocity, acceleration, expirationtime, size, collisiondetection, - collision_removal, vertical, texture); + collision_removal, vertical, texture, + material_type_param, animation_type, + vertical_frame_num, horizontal_frame_num, + first_frame, frame_length, loop_animation, + glow); } u32 Server::addParticleSpawner(u16 amount, float spawntime, @@ -3171,7 +3198,9 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime, float minexptime, float maxexptime, float minsize, float maxsize, bool collisiondetection, bool collision_removal, ServerActiveObject *attached, bool vertical, const std::string &texture, - const std::string &playername) + const std::string &playername, u32 material_type_param, AnimationType animation_type, + u16 vertical_frame_num, u16 horizontal_frame_num, u16 min_first_frame, u16 max_first_frame, + float frame_length, bool loop_animation, u8 glow) { // m_env will be NULL if the server is initializing if (!m_env) @@ -3197,7 +3226,10 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime, minpos, maxpos, minvel, maxvel, minacc, maxacc, minexptime, maxexptime, minsize, maxsize, collisiondetection, collision_removal, attached_id, vertical, - texture, id); + texture, id, material_type_param, animation_type, + vertical_frame_num, horizontal_frame_num, + min_first_frame, max_first_frame, frame_length, loop_animation, + glow); return id; } |