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-rw-r--r--src/server.h27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/server.h b/src/server.h
index d7700791c..63717eaec 100644
--- a/src/server.h
+++ b/src/server.h
@@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h"
#include "rollback_interface.h" // Needed for rollbackRevertActions()
#include <list> // Needed for rollbackRevertActions()
+#include <algorithm>
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
@@ -166,7 +167,7 @@ struct PrioritySortedBlockTransfer
pos = a_pos;
peer_id = a_peer_id;
}
- bool operator < (PrioritySortedBlockTransfer &other)
+ bool operator < (const PrioritySortedBlockTransfer &other) const
{
return priority < other.priority;
}
@@ -271,14 +272,14 @@ public:
dtime is used for resetting send radius at slow interval
*/
void GetNextBlocks(Server *server, float dtime,
- core::array<PrioritySortedBlockTransfer> &dest);
+ std::vector<PrioritySortedBlockTransfer> &dest);
void GotBlock(v3s16 p);
void SentBlock(v3s16 p);
void SetBlockNotSent(v3s16 p);
- void SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks);
+ void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
s32 SendingCount()
{
@@ -314,7 +315,7 @@ public:
List of active objects that the client knows of.
Value is dummy.
*/
- core::map<u16, bool> m_known_objects;
+ std::set<u16> m_known_objects;
private:
/*
@@ -326,7 +327,7 @@ private:
Key is position, value is dummy.
No MapBlock* is stored here because the blocks can get deleted.
*/
- core::map<v3s16, bool> m_blocks_sent;
+ std::set<v3s16> m_blocks_sent;
s16 m_nearest_unsent_d;
v3s16 m_last_center;
float m_nearest_unsent_reset_timer;
@@ -339,7 +340,7 @@ private:
Block is removed when GOTBLOCKS is received.
Value is time from sending. (not used at the moment)
*/
- core::map<v3s16, float> m_blocks_sending;
+ std::map<v3s16, float> m_blocks_sending;
/*
Count of excess GotBlocks().
@@ -381,7 +382,7 @@ public:
void Receive();
void ProcessData(u8 *data, u32 datasize, u16 peer_id);
- core::list<PlayerInfo> getPlayerInfo();
+ std::list<PlayerInfo> getPlayerInfo();
// Environment must be locked when called
void setTimeOfDay(u32 time)
@@ -494,7 +495,7 @@ public:
IWritableCraftDefManager* getWritableCraftDefManager();
const ModSpec* getModSpec(const std::string &modname);
- void getModNames(core::list<std::string> &modlist);
+ void getModNames(std::list<std::string> &modlist);
std::string getBuiltinLuaPath();
std::string getWorldPath(){ return m_path_world; }
@@ -553,9 +554,9 @@ private:
*/
// Envlock and conlock should be locked when calling these
void sendRemoveNode(v3s16 p, u16 ignore_id=0,
- core::list<u16> *far_players=NULL, float far_d_nodes=100);
+ std::list<u16> *far_players=NULL, float far_d_nodes=100);
void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0,
- core::list<u16> *far_players=NULL, float far_d_nodes=100);
+ std::list<u16> *far_players=NULL, float far_d_nodes=100);
void setBlockNotSent(v3s16 p);
// Environment and Connection must be locked when called
@@ -567,7 +568,7 @@ private:
void fillMediaCache();
void sendMediaAnnouncement(u16 peer_id);
void sendRequestedMedia(u16 peer_id,
- const core::list<MediaRequest> &tosend);
+ const std::list<MediaRequest> &tosend);
void sendDetachedInventory(const std::string &name, u16 peer_id);
void sendDetachedInventoryToAll(const std::string &name);
@@ -655,7 +656,7 @@ private:
con::Connection m_con;
JMutex m_con_mutex;
// Connected clients (behind the con mutex)
- core::map<u16, RemoteClient*> m_clients;
+ std::map<u16, RemoteClient*> m_clients;
u16 m_clients_number; //for announcing masterserver
// Bann checking
@@ -735,7 +736,7 @@ private:
*/
// Mod parent directory paths
- core::list<std::string> m_modspaths;
+ std::list<std::string> m_modspaths;
bool m_shutdown_requested;