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Diffstat (limited to 'src/server/luaentity_sao.h')
-rw-r--r-- | src/server/luaentity_sao.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/server/luaentity_sao.h b/src/server/luaentity_sao.h new file mode 100644 index 000000000..2520c8f5d --- /dev/null +++ b/src/server/luaentity_sao.h @@ -0,0 +1,93 @@ +/* +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2013-2020 Minetest core developers & community + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once + +#include "unit_sao.h" + +class LuaEntitySAO : public UnitSAO +{ +public: + LuaEntitySAO() = delete; + // Used by the environment to load SAO + LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &data); + // Used by the Lua API + LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &name, + const std::string &state) : + UnitSAO(env, pos), + m_init_name(name), m_init_state(state) + { + } + ~LuaEntitySAO(); + ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_LUAENTITY; } + ActiveObjectType getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC; } + virtual void addedToEnvironment(u32 dtime_s); + void step(float dtime, bool send_recommended); + std::string getClientInitializationData(u16 protocol_version); + bool isStaticAllowed() const { return m_prop.static_save; } + void getStaticData(std::string *result) const; + u16 punch(v3f dir, const ToolCapabilities *toolcap = nullptr, + ServerActiveObject *puncher = nullptr, + float time_from_last_punch = 1000000.0f); + void rightClick(ServerActiveObject *clicker); + void setPos(const v3f &pos); + void moveTo(v3f pos, bool continuous); + float getMinimumSavedMovement(); + std::string getDescription(); + void setHP(s32 hp, const PlayerHPChangeReason &reason); + u16 getHP() const; + + /* LuaEntitySAO-specific */ + void setVelocity(v3f velocity); + void addVelocity(v3f velocity) { m_velocity += velocity; } + v3f getVelocity(); + void setAcceleration(v3f acceleration); + v3f getAcceleration(); + + void setTextureMod(const std::string &mod); + std::string getTextureMod() const; + void setSprite(v2s16 p, int num_frames, float framelength, + bool select_horiz_by_yawpitch); + std::string getName(); + bool getCollisionBox(aabb3f *toset) const; + bool getSelectionBox(aabb3f *toset) const; + bool collideWithObjects() const; + +private: + std::string getPropertyPacket(); + void sendPosition(bool do_interpolate, bool is_movement_end); + std::string generateSetTextureModCommand() const; + static std::string generateSetSpriteCommand(v2s16 p, u16 num_frames, + f32 framelength, bool select_horiz_by_yawpitch); + + std::string m_init_name; + std::string m_init_state; + bool m_registered = false; + + v3f m_velocity; + v3f m_acceleration; + + v3f m_last_sent_position; + v3f m_last_sent_velocity; + v3f m_last_sent_rotation; + float m_last_sent_position_timer = 0.0f; + float m_last_sent_move_precision = 0.0f; + std::string m_current_texture_modifier = ""; +}; |