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-rw-r--r--src/server/serveractiveobject.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/server/serveractiveobject.cpp b/src/server/serveractiveobject.cpp
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+++ b/src/server/serveractiveobject.cpp
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+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "serveractiveobject.h"
+#include <fstream>
+#include "inventory.h"
+#include "constants.h" // BS
+#include "log.h"
+
+ServerActiveObject::ServerActiveObject(ServerEnvironment *env, v3f pos):
+ ActiveObject(0),
+ m_env(env),
+ m_base_position(pos)
+{
+}
+
+float ServerActiveObject::getMinimumSavedMovement()
+{
+ return 2.0*BS;
+}
+
+ItemStack ServerActiveObject::getWieldedItem(ItemStack *selected, ItemStack *hand) const
+{
+ *selected = ItemStack();
+ if (hand)
+ *hand = ItemStack();
+
+ return ItemStack();
+}
+
+bool ServerActiveObject::setWieldedItem(const ItemStack &item)
+{
+ return false;
+}
+
+std::string ServerActiveObject::generateUpdateInfantCommand(u16 infant_id, u16 protocol_version)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, AO_CMD_SPAWN_INFANT);
+ // parameters
+ writeU16(os, infant_id);
+ writeU8(os, getSendType());
+ if (protocol_version < 38) {
+ // Clients since 4aa9a66 so no longer need this data
+ // Version 38 is the first bump after that commit.
+ // See also: ClientEnvironment::addActiveObject
+ os << serializeLongString(getClientInitializationData(protocol_version));
+ }
+ return os.str();
+}
+
+void ServerActiveObject::dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue)
+{
+ while (!m_messages_out.empty()) {
+ queue.push(std::move(m_messages_out.front()));
+ m_messages_out.pop();
+ }
+}