diff options
Diffstat (limited to 'src/serverenvironment.cpp')
-rw-r--r-- | src/serverenvironment.cpp | 99 |
1 files changed, 60 insertions, 39 deletions
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp index 333d32ff5..ad2ffc9a4 100644 --- a/src/serverenvironment.cpp +++ b/src/serverenvironment.cpp @@ -17,8 +17,8 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ +#include <algorithm> #include "serverenvironment.h" -#include "content_sao.h" #include "settings.h" #include "log.h" #include "mapblock.h" @@ -44,7 +44,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #if USE_POSTGRESQL #include "database/database-postgresql.h" #endif -#include <algorithm> +#if USE_LEVELDB +#include "database/database-leveldb.h" +#endif +#include "server/luaentity_sao.h" +#include "server/player_sao.h" #define LBM_NAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyz0123456789_:" @@ -545,24 +549,6 @@ bool ServerEnvironment::removePlayerFromDatabase(const std::string &name) return m_player_database->removePlayer(name); } -bool ServerEnvironment::line_of_sight(v3f pos1, v3f pos2, v3s16 *p) -{ - // Iterate trough nodes on the line - voxalgo::VoxelLineIterator iterator(pos1 / BS, (pos2 - pos1) / BS); - do { - MapNode n = getMap().getNode(iterator.m_current_node_pos); - - // Return non-air - if (n.param0 != CONTENT_AIR) { - if (p) - *p = iterator.m_current_node_pos; - return false; - } - iterator.next(); - } while (iterator.m_current_index <= iterator.m_last_index); - return true; -} - void ServerEnvironment::kickAllPlayers(AccessDeniedCode reason, const std::string &str_reason, bool reconnect) { @@ -638,6 +624,9 @@ PlayerSAO *ServerEnvironment::loadPlayer(RemotePlayer *player, bool *new_player, void ServerEnvironment::saveMeta() { + if (!m_meta_loaded) + return; + std::string path = m_path_world + DIR_DELIM "env_meta.txt"; // Open file and serialize @@ -664,6 +653,9 @@ void ServerEnvironment::saveMeta() void ServerEnvironment::loadMeta() { + SANITY_CHECK(!m_meta_loaded); + m_meta_loaded = true; + // If file doesn't exist, load default environment metadata if (!fs::PathExists(m_path_world + DIR_DELIM "env_meta.txt")) { infostream << "ServerEnvironment: Loading default environment metadata" @@ -1420,10 +1412,7 @@ void ServerEnvironment::step(float dtime) // Step object obj->step(dtime, send_recommended); // Read messages from object - while (!obj->m_messages_out.empty()) { - this->m_active_object_messages.push(obj->m_messages_out.front()); - obj->m_messages_out.pop(); - } + obj->dumpAOMessagesToQueue(m_active_object_messages); }; m_ao_manager.step(dtime, cb_state); } @@ -1609,28 +1598,28 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock( } } -ActiveObjectMessage ServerEnvironment::getActiveObjectMessage() +bool ServerEnvironment::getActiveObjectMessage(ActiveObjectMessage *dest) { if(m_active_object_messages.empty()) - return ActiveObjectMessage(0); + return false; - ActiveObjectMessage message = m_active_object_messages.front(); + *dest = std::move(m_active_object_messages.front()); m_active_object_messages.pop(); - return message; + return true; } void ServerEnvironment::getSelectedActiveObjects( const core::line3d<f32> &shootline_on_map, std::vector<PointedThing> &objects) { - std::vector<u16> objectIds; - getObjectsInsideRadius(objectIds, shootline_on_map.start, - shootline_on_map.getLength() + 10.0f); + std::vector<ServerActiveObject *> objs; + getObjectsInsideRadius(objs, shootline_on_map.start, + shootline_on_map.getLength() + 10.0f, nullptr); const v3f line_vector = shootline_on_map.getVector(); - for (u16 objectId : objectIds) { - ServerActiveObject* obj = getActiveObject(objectId); - + for (auto obj : objs) { + if (obj->isGone()) + continue; aabb3f selection_box; if (!obj->getSelectionBox(&selection_box)) continue; @@ -1645,7 +1634,7 @@ void ServerEnvironment::getSelectedActiveObjects( if (boxLineCollision(offsetted_box, shootline_on_map.start, line_vector, ¤t_intersection, ¤t_normal)) { objects.emplace_back( - (s16) objectId, current_intersection, current_normal, + (s16) obj->getId(), current_intersection, current_normal, (current_intersection - shootline_on_map.start).getLengthSQ()); } } @@ -1799,6 +1788,18 @@ static void print_hexdump(std::ostream &o, const std::string &data) } } +ServerActiveObject* ServerEnvironment::createSAO(ActiveObjectType type, v3f pos, + const std::string &data) +{ + switch (type) { + case ACTIVEOBJECT_TYPE_LUAENTITY: + return new LuaEntitySAO(this, pos, data); + default: + warningstream << "ServerActiveObject: No factory for type=" << type << std::endl; + } + return nullptr; +} + /* Convert stored objects from blocks near the players to active. */ @@ -1832,10 +1833,10 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s) std::vector<StaticObject> new_stored; for (const StaticObject &s_obj : block->m_static_objects.m_stored) { // Create an active object from the data - ServerActiveObject *obj = ServerActiveObject::create - ((ActiveObjectType) s_obj.type, this, 0, s_obj.pos, s_obj.data); + ServerActiveObject *obj = createSAO((ActiveObjectType) s_obj.type, s_obj.pos, + s_obj.data); // If couldn't create object, store static data back. - if(obj == NULL) { + if (!obj) { errorstream<<"ServerEnvironment::activateObjects(): " <<"failed to create active object from static object " <<"in block "<<PP(s_obj.pos/BS) @@ -2083,6 +2084,7 @@ PlayerDatabase *ServerEnvironment::openPlayerDatabase(const std::string &name, if (name == "dummy") return new Database_Dummy(); + #if USE_POSTGRESQL if (name == "postgresql") { std::string connect_string; @@ -2090,6 +2092,12 @@ PlayerDatabase *ServerEnvironment::openPlayerDatabase(const std::string &name, return new PlayerDatabasePostgreSQL(connect_string); } #endif + +#if USE_LEVELDB + if (name == "leveldb") + return new PlayerDatabaseLevelDB(savedir); +#endif + if (name == "files") return new PlayerDatabaseFiles(savedir + DIR_DELIM + "players"); @@ -2110,7 +2118,7 @@ bool ServerEnvironment::migratePlayersDatabase(const GameParams &game_params, if (!world_mt.exists("player_backend")) { errorstream << "Please specify your current backend in world.mt:" << std::endl - << " player_backend = {files|sqlite3|postgresql}" + << " player_backend = {files|sqlite3|leveldb|postgresql}" << std::endl; return false; } @@ -2189,9 +2197,22 @@ AuthDatabase *ServerEnvironment::openAuthDatabase( if (name == "sqlite3") return new AuthDatabaseSQLite3(savedir); +#if USE_POSTGRESQL + if (name == "postgresql") { + std::string connect_string; + conf.getNoEx("pgsql_auth_connection", connect_string); + return new AuthDatabasePostgreSQL(connect_string); + } +#endif + if (name == "files") return new AuthDatabaseFiles(savedir); +#if USE_LEVELDB + if (name == "leveldb") + return new AuthDatabaseLevelDB(savedir); +#endif + throw BaseException(std::string("Database backend ") + name + " not supported."); } |