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-rw-r--r--src/serverenvironment.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/serverenvironment.h b/src/serverenvironment.h
index 20a783ea5..d71d29a9c 100644
--- a/src/serverenvironment.h
+++ b/src/serverenvironment.h
@@ -29,6 +29,8 @@ class PlayerSAO;
class ServerEnvironment;
class ActiveBlockModifier;
class ServerActiveObject;
+class Server;
+class GameScripting;
/*
{Active, Loading} block modifier interface.
@@ -190,7 +192,7 @@ class ServerEnvironment : public Environment
{
public:
ServerEnvironment(ServerMap *map, GameScripting *scriptIface,
- IGameDef *gamedef, const std::string &path_world);
+ Server *server, const std::string &path_world);
~ServerEnvironment();
Map & getMap();
@@ -201,8 +203,8 @@ public:
GameScripting* getScriptIface()
{ return m_script; }
- IGameDef *getGameDef()
- { return m_gamedef; }
+ Server *getGameDef()
+ { return m_server; }
float getSendRecommendedInterval()
{ return m_recommended_send_interval; }
@@ -377,8 +379,8 @@ private:
ServerMap *m_map;
// Lua state
GameScripting* m_script;
- // Game definition
- IGameDef *m_gamedef;
+ // Server definition
+ Server *m_server;
// World path
const std::string m_path_world;
// Active object list