diff options
Diffstat (limited to 'src/serverlist.cpp')
-rw-r--r-- | src/serverlist.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/serverlist.cpp b/src/serverlist.cpp index 87ca5dc04..cc38ec8ce 100644 --- a/src/serverlist.cpp +++ b/src/serverlist.cpp @@ -196,7 +196,7 @@ const std::string serializeJson(const std::vector<ServerListSpec> &serverlist) #if USE_CURL -void sendAnnounce(const std::string &action, +void sendAnnounce(AnnounceAction action, const u16 port, const std::vector<std::string> &clients_names, const double uptime, @@ -204,15 +204,17 @@ void sendAnnounce(const std::string &action, const float lag, const std::string &gameid, const std::string &mg_name, - const std::vector<ModSpec> &mods) + const std::vector<ModSpec> &mods, + bool dedicated) { + static const char *aa_names[] = {"start", "update", "delete"}; Json::Value server; - server["action"] = action; + server["action"] = aa_names[action]; server["port"] = port; if (g_settings->exists("server_address")) { server["address"] = g_settings->get("server_address"); } - if (action != "delete") { + if (action != AA_DELETE) { bool strict_checking = g_settings->getBool("strict_protocol_version_checking"); server["name"] = g_settings->get("server_name"); server["description"] = g_settings->get("server_description"); @@ -237,20 +239,19 @@ void sendAnnounce(const std::string &action, if (gameid != "") server["gameid"] = gameid; } - if (action == "start") { - server["dedicated"] = g_settings->getBool("server_dedicated"); + if (action == AA_START) { + server["dedicated"] = dedicated; server["rollback"] = g_settings->getBool("enable_rollback_recording"); server["mapgen"] = mg_name; server["privs"] = g_settings->get("default_privs"); server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0; server["mods"] = Json::Value(Json::arrayValue); for (std::vector<ModSpec>::const_iterator it = mods.begin(); - it != mods.end(); - ++it) { + it != mods.end(); ++it) { server["mods"].append(it->name); } actionstream << "Announcing to " << g_settings->get("serverlist_url") << std::endl; - } else { + } else if (action == AA_UPDATE) { if (lag) server["lag"] = lag; } @@ -264,4 +265,5 @@ void sendAnnounce(const std::string &action, } #endif -} //namespace ServerList +} // namespace ServerList + |