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-rw-r--r--src/serverobject.cpp322
1 files changed, 251 insertions, 71 deletions
diff --git a/src/serverobject.cpp b/src/serverobject.cpp
index 8b41cef16..7266fc2b1 100644
--- a/src/serverobject.cpp
+++ b/src/serverobject.cpp
@@ -88,35 +88,33 @@ extern "C"{
}
/*
- Functions for calling from script:
-
- object_set_base_position(self, x,y,z)
- x,y,z = object_get_base_position(self)
- object_add_message(self, data)
- n = object_get_node(self, x,y,z)
- object_remove(self)
-
Callbacks in script:
- step(self, dtime)
- get_client_init_data(self)
- get_server_init_data(self)
- initialize(self, data)
+ on_step(self, dtime)
+ on_get_client_init_data(self)
+ on_get_server_init_data(self)
+ on_initialize(self, data)
*/
/*
- object_set_base_position(self, x, y, z)
+ object_set_base_position(self, {X=,Y=,Z=})
*/
static int lf_object_set_base_position(lua_State *L)
{
- // 4: z
- lua_Number z = lua_tonumber(L, -1);
+ // 2: position
+ assert(lua_istable(L, -1));
+ lua_pushstring(L, "X");
+ lua_gettable(L, -2);
+ lua_Number x = lua_tonumber(L, -1);
lua_pop(L, 1);
- // 3: y
+ lua_pushstring(L, "Y");
+ lua_gettable(L, -2);
lua_Number y = lua_tonumber(L, -1);
lua_pop(L, 1);
- // 2: x
- lua_Number x = lua_tonumber(L, -1);
+ lua_pushstring(L, "Z");
+ lua_gettable(L, -2);
+ lua_Number z = lua_tonumber(L, -1);
+ lua_pop(L, 1);
lua_pop(L, 1);
// 1: self
LuaSAO *self = (LuaSAO*)lua_touserdata(L, -1);
@@ -130,7 +128,7 @@ static int lf_object_set_base_position(lua_State *L)
}
/*
- object_get_base_position(self)
+ {X=,Y=,Z=} object_get_base_position(self)
*/
static int lf_object_get_base_position(lua_State *L)
{
@@ -142,10 +140,21 @@ static int lf_object_get_base_position(lua_State *L)
v3f pos = self->getBasePosition();
+ lua_newtable(L);
+
+ lua_pushstring(L, "X");
lua_pushnumber(L, pos.X/BS);
+ lua_settable(L, -3);
+
+ lua_pushstring(L, "Y");
lua_pushnumber(L, pos.Y/BS);
+ lua_settable(L, -3);
+
+ lua_pushstring(L, "Z");
lua_pushnumber(L, pos.Z/BS);
- return 3; // Number of return values
+ lua_settable(L, -3);
+
+ return 1; // Number of return values
}
/*
@@ -178,18 +187,24 @@ static int lf_object_add_message(lua_State *L)
}
/*
- object_get_node(self, x,y,z)
+ object_get_node(self, {X=,Y=,Z=})
*/
static int lf_object_get_node(lua_State *L)
{
- // 4: z
- lua_Number z = lua_tonumber(L, -1);
+ // 2: position
+ assert(lua_istable(L, -1));
+ lua_pushstring(L, "X");
+ lua_gettable(L, -2);
+ lua_Number x = lua_tonumber(L, -1);
lua_pop(L, 1);
- // 3: y
+ lua_pushstring(L, "Y");
+ lua_gettable(L, -2);
lua_Number y = lua_tonumber(L, -1);
lua_pop(L, 1);
- // 2: x
- lua_Number x = lua_tonumber(L, -1);
+ lua_pushstring(L, "Z");
+ lua_gettable(L, -2);
+ lua_Number z = lua_tonumber(L, -1);
+ lua_pop(L, 1);
lua_pop(L, 1);
// 1: self
LuaSAO *self = (LuaSAO*)lua_touserdata(L, -1);
@@ -217,9 +232,6 @@ static int lf_object_get_node(lua_State *L)
lua_pushstring(L, "param2");
lua_pushinteger(L, n.param2);
lua_settable(L, -3);
- lua_pushstring(L, "walkable");
- lua_pushboolean(L, content_features(n.d).walkable);
- lua_settable(L, -3);
// Return the table
return 1;
@@ -227,39 +239,82 @@ static int lf_object_get_node(lua_State *L)
#if 0
/*
- object_set_node(self, x,y,z, n)
+ get_node_features(node)
+ node = {content=,param1=,param2=}
*/
-static int lf_object_set_node(lua_State *L)
+static int lf_get_node_features(lua_State *L)
{
MapNode n;
-
- // 5: n
- // Get fields of table
-
- lua_pushinteger(L, "content");
+
+ // 1: node
+ assert(lua_istable(L, -1));
+ lua_pushstring(L, "content");
lua_gettable(L, -2);
- n.d = lua_tonumber(L, -1);
+ n.d = lua_tointeger(L, -1);
lua_pop(L, 1);
-
- lua_pushinteger(L, "param1");
+ lua_pushstring(L, "param1");
lua_gettable(L, -2);
- n.param = lua_tonumber(L, -1);
+ n.param = lua_tointeger(L, -1);
lua_pop(L, 1);
-
- lua_pushinteger(L, "param2");
+ lua_pushstring(L, "param2");
lua_gettable(L, -2);
- n.param2 = lua_tonumber(L, -1);
+ n.param2 = lua_tointeger(L, -1);
lua_pop(L, 1);
+ lua_pop(L, 1);
+
+ ContentFeatures &f = content_features(n.d);
+}
+#endif
+
+/*
+ get_content_features(content)
+*/
+static int lf_get_content_features(lua_State *L)
+{
+ MapNode n;
+
+ // 1: content
+ n.d = lua_tointeger(L, -1);
lua_pop(L, 1);
- // 4: z
- lua_Number z = lua_tonumber(L, -1);
+
+ // Get and return information
+ ContentFeatures &f = content_features(n.d);
+
+ lua_newtable(L);
+ lua_pushstring(L, "walkable");
+ lua_pushboolean(L, f.walkable);
+ lua_settable(L, -3);
+ lua_pushstring(L, "diggable");
+ lua_pushboolean(L, f.diggable);
+ lua_settable(L, -3);
+ lua_pushstring(L, "buildable_to");
+ lua_pushboolean(L, f.buildable_to);
+ lua_settable(L, -3);
+
+ return 1;
+}
+
+/*
+ bool object_dig_node(self, {X=,Y=,Z=})
+ Return true on success
+*/
+static int lf_object_dig_node(lua_State *L)
+{
+ // 2: position
+ assert(lua_istable(L, -1));
+ lua_pushstring(L, "X");
+ lua_gettable(L, -2);
+ lua_Number x = lua_tonumber(L, -1);
lua_pop(L, 1);
- // 3: y
+ lua_pushstring(L, "Y");
+ lua_gettable(L, -2);
lua_Number y = lua_tonumber(L, -1);
lua_pop(L, 1);
- // 2: x
- lua_Number x = lua_tonumber(L, -1);
+ lua_pushstring(L, "Z");
+ lua_gettable(L, -2);
+ lua_Number z = lua_tonumber(L, -1);
+ lua_pop(L, 1);
lua_pop(L, 1);
// 1: self
LuaSAO *self = (LuaSAO*)lua_touserdata(L, -1);
@@ -268,27 +323,80 @@ static int lf_object_set_node(lua_State *L)
assert(self);
v3s16 pos = floatToInt(v3f(x,y,z), 1.0);
+
+ /*
+ Do stuff.
+ This gets sent to the server by the map through the edit
+ event system.
+ */
+ bool succeeded = self->getEnv()->getMap().removeNodeWithEvent(pos);
+
+ lua_pushboolean(L, succeeded);
+ return 1;
+}
- /*dstream<<"Checking node from pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z
- <<")"<<std::endl;*/
+/*
+ bool object_place_node(self, {X=,Y=,Z=}, node)
+ node={content=,param1=,param2=}
+ param1 and param2 are optional
+ Return true on success
+*/
+static int lf_object_place_node(lua_State *L)
+{
+ // 3: node
+ MapNode n(CONTENT_STONE);
+ assert(lua_istable(L, -1));
+ {
+ lua_pushstring(L, "content");
+ lua_gettable(L, -2);
+ if(lua_isnumber(L, -1))
+ n.d = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_pushstring(L, "param1");
+ lua_gettable(L, -2);
+ if(lua_isnumber(L, -1))
+ n.param = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_pushstring(L, "param2");
+ lua_gettable(L, -2);
+ if(lua_isnumber(L, -1))
+ n.param2 = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ }
+ lua_pop(L, 1);
+ // 2: position
+ assert(lua_istable(L, -1));
+ lua_pushstring(L, "X");
+ lua_gettable(L, -2);
+ lua_Number x = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_pushstring(L, "Y");
+ lua_gettable(L, -2);
+ lua_Number y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_pushstring(L, "Z");
+ lua_gettable(L, -2);
+ lua_Number z = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_pop(L, 1);
+ // 1: self
+ LuaSAO *self = (LuaSAO*)lua_touserdata(L, -1);
+ lua_pop(L, 1);
- // Get the node
- MapNode n(CONTENT_IGNORE);
- n = self->getEnv()->getMap().getNodeNoEx(pos);
+ assert(self);
- // Create a table with some data about the node
- lua_newtable(L);
- lua_pushstring(L, "content");
- lua_pushinteger(L, n.d);
- lua_settable(L, -3);
- lua_pushstring(L, "walkable");
- lua_pushboolean(L, content_features(n.d).walkable);
- lua_settable(L, -3);
+ v3s16 pos = floatToInt(v3f(x,y,z), 1.0);
- // Return the table
+ /*
+ Do stuff.
+ This gets sent to the server by the map through the edit
+ event system.
+ */
+ bool succeeded = self->getEnv()->getMap().addNodeWithEvent(pos, n);
+
+ lua_pushboolean(L, succeeded);
return 1;
}
-#endif
/*
object_remove(x,y,z)
@@ -306,6 +414,38 @@ static int lf_object_remove(lua_State *L)
return 0;
}
+/*
+ {X=,Y=,Z=} object_get_nearest_player_position(self)
+*/
+/*static int lf_object_get_nearest_player_position(lua_State *L)
+{
+ // 1: self
+ LuaSAO *self = (LuaSAO*)lua_touserdata(L, -1);
+ lua_pop(L, 1);
+
+ assert(self);
+
+ ServerEnvironment *env = self->getEnv();
+ env->
+ v3f pos = ;
+
+ lua_newtable(L);
+
+ lua_pushstring(L, "X");
+ lua_pushnumber(L, pos.X/BS);
+ lua_settable(L, -3);
+
+ lua_pushstring(L, "Y");
+ lua_pushnumber(L, pos.Y/BS);
+ lua_settable(L, -3);
+
+ lua_pushstring(L, "Z");
+ lua_pushnumber(L, pos.Z/BS);
+ lua_settable(L, -3);
+
+ return 1; // Number of return values
+}*/
+
LuaSAO::LuaSAO(ServerEnvironment *env, u16 id, v3f pos):
ServerActiveObject(env, id, pos),
L(NULL)
@@ -329,6 +469,9 @@ LuaSAO::LuaSAO(ServerEnvironment *env, u16 id, v3f pos):
lua_register(L, "object_get_base_position", lf_object_get_base_position);
lua_register(L, "object_add_message", lf_object_add_message);
lua_register(L, "object_get_node", lf_object_get_node);
+ lua_register(L, "get_content_features", lf_get_content_features);
+ lua_register(L, "object_dig_node", lf_object_dig_node);
+ lua_register(L, "object_place_node", lf_object_place_node);
lua_register(L, "object_remove", lf_object_remove);
}
@@ -372,7 +515,7 @@ std::string LuaSAO::getClientInitializationData()
do{
- const char *funcname = "get_client_init_data";
+ const char *funcname = "on_get_client_init_data";
lua_getglobal(L, funcname);
if(!lua_isfunction(L,-1))
{
@@ -430,7 +573,7 @@ std::string LuaSAO::getServerInitializationData()
do{
- const char *funcname = "get_server_init_data";
+ const char *funcname = "on_get_server_init_data";
lua_getglobal(L, funcname);
if(!lua_isfunction(L,-1))
{
@@ -474,7 +617,41 @@ std::string LuaSAO::getServerInitializationData()
return data;
}
-void LuaSAO::initialize(const std::string &data)
+void LuaSAO::initializeFromNothing(const std::string &script_name)
+{
+ loadScripts(script_name);
+
+ /*
+ Call on_initialize(self, data) in the script
+ */
+
+ const char *funcname = "on_initialize";
+ lua_getglobal(L, funcname);
+ if(!lua_isfunction(L,-1))
+ {
+ lua_pop(L,1);
+ dstream<<"WARNING: LuaSAO: Function not found: "
+ <<funcname<<std::endl;
+ return;
+ }
+
+ // Parameters:
+ // 1: self
+ lua_pushlightuserdata(L, this);
+ // 2: data (other)
+ lua_pushstring(L, "");
+
+ // Call (2 parameters, 0 result)
+ if(lua_pcall(L, 2, 0, 0))
+ {
+ dstream<<"WARNING: LuaSAO: Error running function "
+ <<funcname<<": "
+ <<lua_tostring(L,-1)<<std::endl;
+ return;
+ }
+}
+
+void LuaSAO::initializeFromSave(const std::string &data)
{
std::istringstream is(data, std::ios::binary);
std::string script_name = deSerializeString(is);
@@ -483,10 +660,10 @@ void LuaSAO::initialize(const std::string &data)
loadScripts(script_name);
/*
- Call initialize(self, data) in the script
+ Call on_initialize(self, data) in the script
*/
- const char *funcname = "initialize";
+ const char *funcname = "on_initialize";
lua_getglobal(L, funcname);
if(!lua_isfunction(L,-1))
{
@@ -548,11 +725,13 @@ void LuaSAO::loadScripts(const std::string &script_name)
void LuaSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
{
- lua_getglobal(L, "step");
+ const char *funcname = "on_step";
+ lua_getglobal(L, funcname);
if(!lua_isfunction(L,-1))
{
lua_pop(L,1);
- dstream<<"WARNING: LuaSAO::step(): step function not found"<<std::endl;
+ dstream<<"WARNING: LuaSAO::step(): Function not found: "
+ <<funcname<<std::endl;
return;
}
@@ -565,7 +744,8 @@ void LuaSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
// Call (2 parameters, 0 result)
if(lua_pcall(L, 2, 0, 0))
{
- dstream<<"WARNING: LuaSAO::step(): Error running function step(): "
+ dstream<<"WARNING: LuaSAO::step(): Error running function "
+ <<funcname<<": "
<<lua_tostring(L,-1)<<std::endl;
return;
}