diff options
Diffstat (limited to 'src/shader.cpp')
-rw-r--r-- | src/shader.cpp | 40 |
1 files changed, 18 insertions, 22 deletions
diff --git a/src/shader.cpp b/src/shader.cpp index 79485025b..e525aa0aa 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -340,7 +340,7 @@ IWritableShaderSource* createShaderSource(IrrlichtDevice *device) /* Generate shader given the shader name. */ -ShaderInfo generate_shader(std::string name, +ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtype, IrrlichtDevice *device, std::vector<ShaderCallback *> &callbacks, const std::vector<IShaderConstantSetterFactory*> &setter_factories, @@ -525,7 +525,7 @@ void ShaderSource::rebuildShaders() } -ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype, +ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtype, IrrlichtDevice *device, std::vector<ShaderCallback *> &callbacks, const std::vector<IShaderConstantSetterFactory*> &setter_factories, SourceShaderCache *sourcecache) @@ -535,24 +535,19 @@ ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype, shaderinfo.material_type = material_type; shaderinfo.drawtype = drawtype; shaderinfo.material = video::EMT_SOLID; - switch(material_type){ - case TILE_MATERIAL_BASIC: - shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; - break; - case TILE_MATERIAL_ALPHA: - shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL; - break; - case TILE_MATERIAL_LIQUID_TRANSPARENT: - shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL; - break; - case TILE_MATERIAL_LIQUID_OPAQUE: - shaderinfo.base_material = video::EMT_SOLID; - break; - case TILE_MATERIAL_WAVING_LEAVES: - shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; - break; - case TILE_MATERIAL_WAVING_PLANTS: - shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; + switch (material_type) { + case TILE_MATERIAL_OPAQUE: + case TILE_MATERIAL_LIQUID_OPAQUE: + shaderinfo.base_material = video::EMT_SOLID; + break; + case TILE_MATERIAL_ALPHA: + case TILE_MATERIAL_LIQUID_TRANSPARENT: + shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL; + break; + case TILE_MATERIAL_BASIC: + case TILE_MATERIAL_WAVING_LEAVES: + case TILE_MATERIAL_WAVING_PLANTS: + shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; break; } @@ -646,10 +641,11 @@ ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype, "TILE_MATERIAL_LIQUID_TRANSPARENT", "TILE_MATERIAL_LIQUID_OPAQUE", "TILE_MATERIAL_WAVING_LEAVES", - "TILE_MATERIAL_WAVING_PLANTS" + "TILE_MATERIAL_WAVING_PLANTS", + "TILE_MATERIAL_OPAQUE" }; - for (int i = 0; i < 6; i++){ + for (int i = 0; i < 7; i++){ shaders_header += "#define "; shaders_header += materialTypes[i]; shaders_header += " "; |