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Diffstat (limited to 'src/shader.cpp')
-rw-r--r--src/shader.cpp40
1 files changed, 18 insertions, 22 deletions
diff --git a/src/shader.cpp b/src/shader.cpp
index 79485025b..e525aa0aa 100644
--- a/src/shader.cpp
+++ b/src/shader.cpp
@@ -340,7 +340,7 @@ IWritableShaderSource* createShaderSource(IrrlichtDevice *device)
/*
Generate shader given the shader name.
*/
-ShaderInfo generate_shader(std::string name,
+ShaderInfo generate_shader(const std::string &name,
u8 material_type, u8 drawtype,
IrrlichtDevice *device, std::vector<ShaderCallback *> &callbacks,
const std::vector<IShaderConstantSetterFactory*> &setter_factories,
@@ -525,7 +525,7 @@ void ShaderSource::rebuildShaders()
}
-ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype,
+ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtype,
IrrlichtDevice *device, std::vector<ShaderCallback *> &callbacks,
const std::vector<IShaderConstantSetterFactory*> &setter_factories,
SourceShaderCache *sourcecache)
@@ -535,24 +535,19 @@ ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype,
shaderinfo.material_type = material_type;
shaderinfo.drawtype = drawtype;
shaderinfo.material = video::EMT_SOLID;
- switch(material_type){
- case TILE_MATERIAL_BASIC:
- shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
- break;
- case TILE_MATERIAL_ALPHA:
- shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
- break;
- case TILE_MATERIAL_LIQUID_TRANSPARENT:
- shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
- break;
- case TILE_MATERIAL_LIQUID_OPAQUE:
- shaderinfo.base_material = video::EMT_SOLID;
- break;
- case TILE_MATERIAL_WAVING_LEAVES:
- shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
- break;
- case TILE_MATERIAL_WAVING_PLANTS:
- shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
+ switch (material_type) {
+ case TILE_MATERIAL_OPAQUE:
+ case TILE_MATERIAL_LIQUID_OPAQUE:
+ shaderinfo.base_material = video::EMT_SOLID;
+ break;
+ case TILE_MATERIAL_ALPHA:
+ case TILE_MATERIAL_LIQUID_TRANSPARENT:
+ shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
+ break;
+ case TILE_MATERIAL_BASIC:
+ case TILE_MATERIAL_WAVING_LEAVES:
+ case TILE_MATERIAL_WAVING_PLANTS:
+ shaderinfo.base_material = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
break;
}
@@ -646,10 +641,11 @@ ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype,
"TILE_MATERIAL_LIQUID_TRANSPARENT",
"TILE_MATERIAL_LIQUID_OPAQUE",
"TILE_MATERIAL_WAVING_LEAVES",
- "TILE_MATERIAL_WAVING_PLANTS"
+ "TILE_MATERIAL_WAVING_PLANTS",
+ "TILE_MATERIAL_OPAQUE"
};
- for (int i = 0; i < 6; i++){
+ for (int i = 0; i < 7; i++){
shaders_header += "#define ";
shaders_header += materialTypes[i];
shaders_header += " ";