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-rw-r--r--src/test.cpp114
1 files changed, 114 insertions, 0 deletions
diff --git a/src/test.cpp b/src/test.cpp
index 1b9dfcb5d..ecced33c3 100644
--- a/src/test.cpp
+++ b/src/test.cpp
@@ -36,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include "log.h"
#include "utility_string.h"
+#include "voxelalgorithms.h"
/*
Asserts that the exception occurs
@@ -483,6 +484,118 @@ struct TestVoxelManipulator
}
};
+struct TestVoxelAlgorithms
+{
+ void Run(INodeDefManager *ndef)
+ {
+ {
+ VoxelManipulator v;
+ for(u16 z=0; z<3; z++)
+ for(u16 y=0; y<3; y++)
+ for(u16 x=0; x<3; x++)
+ {
+ v3s16 p(x,y,z);
+ v.setNodeNoRef(p, MapNode(CONTENT_AIR));
+ }
+ VoxelArea a(v3s16(0,0,0), v3s16(2,2,2));
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, true, light_sources, ndef);
+ //v.print(dstream, ndef, VOXELPRINT_LIGHT_DAY);
+ assert(res.bottom_sunlight_valid == true);
+ assert(v.getNode(v3s16(1,1,1)).getLight(LIGHTBANK_DAY, ndef)
+ == LIGHT_SUN);
+ }
+ v.setNodeNoRef(v3s16(0,0,0), MapNode(CONTENT_STONE));
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, true, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == true);
+ assert(v.getNode(v3s16(1,1,1)).getLight(LIGHTBANK_DAY, ndef)
+ == LIGHT_SUN);
+ }
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, false, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == true);
+ assert(v.getNode(v3s16(2,0,2)).getLight(LIGHTBANK_DAY, ndef)
+ == 0);
+ }
+ v.setNodeNoRef(v3s16(1,3,2), MapNode(CONTENT_STONE));
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, true, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == true);
+ assert(v.getNode(v3s16(1,1,2)).getLight(LIGHTBANK_DAY, ndef)
+ == 0);
+ }
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, false, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == true);
+ assert(v.getNode(v3s16(1,0,2)).getLight(LIGHTBANK_DAY, ndef)
+ == 0);
+ }
+ {
+ MapNode n(CONTENT_AIR);
+ n.setLight(LIGHTBANK_DAY, 10, ndef);
+ v.setNodeNoRef(v3s16(1,-1,2), n);
+ }
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, true, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == true);
+ }
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, false, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == true);
+ }
+ {
+ MapNode n(CONTENT_AIR);
+ n.setLight(LIGHTBANK_DAY, LIGHT_SUN, ndef);
+ v.setNodeNoRef(v3s16(1,-1,2), n);
+ }
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, true, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == false);
+ }
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, false, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == false);
+ }
+ v.setNodeNoRef(v3s16(1,3,2), MapNode(CONTENT_IGNORE));
+ {
+ core::map<v3s16, bool> light_sources;
+ voxalgo::setLight(v, a, 0, ndef);
+ voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
+ v, a, true, light_sources, ndef);
+ assert(res.bottom_sunlight_valid == true);
+ }
+ }
+ }
+};
+
/*
NOTE: These tests became non-working then NodeContainer was removed.
These should be redone, utilizing some kind of a virtual
@@ -1279,6 +1392,7 @@ void run_tests()
TEST(TestSerialization);
TESTPARAMS(TestMapNode, ndef);
TESTPARAMS(TestVoxelManipulator, ndef);
+ TESTPARAMS(TestVoxelAlgorithms, ndef);
//TEST(TestMapBlock);
//TEST(TestMapSector);
if(INTERNET_SIMULATOR == false){