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st.git/commit/src/mg_schematic.cpp?h=release&id=eaef678e0b298632ef03957c7bdd8ebfe839b9d4'>Schematics: Fix probability values for .mts version 1kwolekr2015-05-15 * Schematics: Add per-node force placement optionkwolekr2015-05-09 * Tests: Add schematic unittestskwolekr2015-05-08 * Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr2015-05-07 * NodeResolver: Remove NodeResolveMethodkwolekr2015-05-07 * Fix build since: "Remove referenced schematics from Decorations on clear"est312015-04-17 * Schematics: Remove referenced schematics from Decorations on clearkwolekr2015-04-17 * Fix build for < C++11 since last commitest312015-04-17 * Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-16 * Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-13 * GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-31 * Schematics: Error if unable to open filekwolekr2015-03-23 * For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07 * Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-05 * Set fallback content if resolving content vector requires everythingkwolekr2014-12-27 * Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-27 * Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr2014-12-12 * Fix compiler warning (signed vs. unsigned)Craig Robbins2014-12-08 * Schematics: Fix minetest.place_schematic() when defined by a Lua tablekwolekr2014-12-06 * Add Generator Element Management frameworkkwolekr2014-11-12 * Split up mapgen.cppkwolekr2014-11-01