diff options
Diffstat (limited to 'src/touchscreengui.h')
-rw-r--r-- | src/touchscreengui.h | 36 |
1 files changed, 15 insertions, 21 deletions
diff --git a/src/touchscreengui.h b/src/touchscreengui.h index a8c59fa9a..7d3e4e83b 100644 --- a/src/touchscreengui.h +++ b/src/touchscreengui.h @@ -76,7 +76,7 @@ struct button_info float repeatdelay; irr::EKEY_CODE keycode; std::vector<int> ids; - IGUIButton *guibutton = NULL; + IGUIButton *guibutton = nullptr; bool immediate_release; }; @@ -114,11 +114,10 @@ public: void show(); private: - ISimpleTextureSource *m_texturesource; + ISimpleTextureSource *m_texturesource = nullptr; irr::video::IVideoDriver *m_driver; IGUIEnvironment *m_guienv; IEventReceiver *m_receiver; - v2u32 m_screensize; button_info m_starter; std::vector<button_info *> m_buttons; @@ -126,15 +125,15 @@ private: v2s32 m_lower_right; /* show settings bar */ - bool m_active; + bool m_active = false; - bool m_visible; + bool m_visible = true; /* settings bar timeout */ - float m_timeout; - float m_timeout_value; - bool m_initialized; - autohide_button_bar_dir m_dir; + float m_timeout = 0.0f; + float m_timeout_value = 3.0f; + bool m_initialized = false; + autohide_button_bar_dir m_dir = AHBB_Dir_Right_Left; }; class TouchScreenGUI @@ -177,18 +176,16 @@ private: bool m_visible; // is the gui visible /* value in degree */ - double m_camera_yaw_change; - double m_camera_pitch; + double m_camera_yaw_change = 0.0; + double m_camera_pitch = 0.0; line3d<f32> m_shootline; - rect<s32> m_control_pad_rect; - - int m_move_id; - bool m_move_has_really_moved; - s64 m_move_downtime; - bool m_move_sent_as_mouse_event; - v2s32 m_move_downlocation; + int m_move_id = -1; + bool m_move_has_really_moved = false; + s64 m_move_downtime = 0; + bool m_move_sent_as_mouse_event = false; + v2s32 m_move_downlocation = v2s32(-10000, -10000); button_info m_buttons[after_last_element_id]; @@ -206,9 +203,6 @@ private: std::wstring caption, bool immediate_release, float repeat_delay = BUTTON_REPEAT_DELAY); - /* load texture */ - void loadButtonTexture(button_info *btn, const char *path, rect<s32> button_rect); - struct id_status { int id; |