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Diffstat (limited to 'src/unittest/test_lua.cpp')
-rw-r--r-- | src/unittest/test_lua.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/unittest/test_lua.cpp b/src/unittest/test_lua.cpp new file mode 100644 index 000000000..fc8f895af --- /dev/null +++ b/src/unittest/test_lua.cpp @@ -0,0 +1,79 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2021 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "test.h" + +extern "C" { +#include <lua.h> +#include <lauxlib.h> +} + +class TestLua : public TestBase +{ +public: + TestLua() { TestManager::registerTestModule(this); } + const char *getName() { return "TestLua"; } + + void runTests(IGameDef *gamedef); + + void testLuaDestructors(); +}; + +static TestLua g_test_instance; + +void TestLua::runTests(IGameDef *gamedef) +{ + TEST(testLuaDestructors); +} + +//////////////////////////////////////////////////////////////////////////////// + +namespace +{ + + class DestructorDetector { + bool *did_destruct; + public: + DestructorDetector(bool *did_destruct) : did_destruct(did_destruct) + { + *did_destruct = false; + } + ~DestructorDetector() + { + *did_destruct = true; + } + }; + +} + +void TestLua::testLuaDestructors() +{ + bool did_destruct = false; + + lua_State *L = luaL_newstate(); + lua_cpcall(L, [](lua_State *L) -> int { + DestructorDetector d(reinterpret_cast<bool*>(lua_touserdata(L, 1))); + luaL_error(L, "error"); + return 0; + }, &did_destruct); + lua_close(L); + + UASSERT(did_destruct); +} |