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-rw-r--r--src/unittest/CMakeLists.txt1
-rw-r--r--src/unittest/test_gameui.cpp60
2 files changed, 61 insertions, 0 deletions
diff --git a/src/unittest/CMakeLists.txt b/src/unittest/CMakeLists.txt
index f56560666..56132d9c3 100644
--- a/src/unittest/CMakeLists.txt
+++ b/src/unittest/CMakeLists.txt
@@ -29,5 +29,6 @@ set (UNITTEST_SRCS
PARENT_SCOPE)
set (UNITTEST_CLIENT_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
PARENT_SCOPE)
diff --git a/src/unittest/test_gameui.cpp b/src/unittest/test_gameui.cpp
new file mode 100644
index 000000000..56f44ed87
--- /dev/null
+++ b/src/unittest/test_gameui.cpp
@@ -0,0 +1,60 @@
+/*
+Minetest
+Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "test.h"
+
+#include "client/gameui.h"
+
+class TestGameUI : public TestBase
+{
+public:
+ TestGameUI() { TestManager::registerTestModule(this); }
+ const char *getName() { return "TestGameUI"; }
+
+ void runTests(IGameDef *gamedef);
+
+ void testInit();
+ void testFlagSetters();
+};
+
+static TestGameUI g_test_instance;
+
+void TestGameUI::runTests(IGameDef *gamedef)
+{
+ TEST(testInit);
+ TEST(testFlagSetters);
+}
+
+void TestGameUI::testInit()
+{
+ GameUI gui{};
+ gui.initFlags();
+ UASSERT(gui.getFlags().show_chat)
+ UASSERT(gui.getFlags().show_hud)
+}
+
+void TestGameUI::testFlagSetters()
+{
+ GameUI gui;
+ gui.showMinimap(true);
+ UASSERT(gui.getFlags().show_minimap);
+
+ gui.showMinimap(false);
+ UASSERT(!gui.getFlags().show_minimap);
+}