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-rw-r--r--src/unittest/test.cpp6
-rw-r--r--src/unittest/test_mapnode.cpp4
-rw-r--r--src/unittest/test_noderesolver.cpp16
-rw-r--r--src/unittest/test_schematic.cpp16
-rw-r--r--src/unittest/test_voxelalgorithms.cpp6
-rw-r--r--src/unittest/test_voxelmanipulator.cpp4
6 files changed, 26 insertions, 26 deletions
diff --git a/src/unittest/test.cpp b/src/unittest/test.cpp
index 1985fdc6c..150bddc56 100644
--- a/src/unittest/test.cpp
+++ b/src/unittest/test.cpp
@@ -45,7 +45,7 @@ public:
~TestGameDef();
IItemDefManager *getItemDefManager() { return m_itemdef; }
- INodeDefManager *getNodeDefManager() { return m_nodedef; }
+ const NodeDefManager *getNodeDefManager() { return m_nodedef; }
ICraftDefManager *getCraftDefManager() { return m_craftdef; }
ITextureSource *getTextureSource() { return m_texturesrc; }
IShaderSource *getShaderSource() { return m_shadersrc; }
@@ -80,7 +80,7 @@ public:
private:
IItemDefManager *m_itemdef = nullptr;
- INodeDefManager *m_nodedef = nullptr;
+ const NodeDefManager *m_nodedef = nullptr;
ICraftDefManager *m_craftdef = nullptr;
ITextureSource *m_texturesrc = nullptr;
IShaderSource *m_shadersrc = nullptr;
@@ -113,7 +113,7 @@ TestGameDef::~TestGameDef()
void TestGameDef::defineSomeNodes()
{
IWritableItemDefManager *idef = (IWritableItemDefManager *)m_itemdef;
- IWritableNodeDefManager *ndef = (IWritableNodeDefManager *)m_nodedef;
+ NodeDefManager *ndef = (NodeDefManager *)m_nodedef;
ItemDefinition itemdef;
ContentFeatures f;
diff --git a/src/unittest/test_mapnode.cpp b/src/unittest/test_mapnode.cpp
index 70e7d42cf..365ee0c86 100644
--- a/src/unittest/test_mapnode.cpp
+++ b/src/unittest/test_mapnode.cpp
@@ -31,7 +31,7 @@ public:
void runTests(IGameDef *gamedef);
- void testNodeProperties(INodeDefManager *nodedef);
+ void testNodeProperties(const NodeDefManager *nodedef);
};
static TestMapNode g_test_instance;
@@ -43,7 +43,7 @@ void TestMapNode::runTests(IGameDef *gamedef)
////////////////////////////////////////////////////////////////////////////////
-void TestMapNode::testNodeProperties(INodeDefManager *nodedef)
+void TestMapNode::testNodeProperties(const NodeDefManager *nodedef)
{
MapNode n(CONTENT_AIR);
diff --git a/src/unittest/test_noderesolver.cpp b/src/unittest/test_noderesolver.cpp
index dc2106a54..28da43620 100644
--- a/src/unittest/test_noderesolver.cpp
+++ b/src/unittest/test_noderesolver.cpp
@@ -34,18 +34,18 @@ public:
void runTests(IGameDef *gamedef);
- void testNodeResolving(IWritableNodeDefManager *ndef);
- void testPendingResolveCancellation(IWritableNodeDefManager *ndef);
- void testDirectResolveMethod(IWritableNodeDefManager *ndef);
- void testNoneResolveMethod(IWritableNodeDefManager *ndef);
+ void testNodeResolving(NodeDefManager *ndef);
+ void testPendingResolveCancellation(NodeDefManager *ndef);
+ void testDirectResolveMethod(NodeDefManager *ndef);
+ void testNoneResolveMethod(NodeDefManager *ndef);
};
static TestNodeResolver g_test_instance;
void TestNodeResolver::runTests(IGameDef *gamedef)
{
- IWritableNodeDefManager *ndef =
- (IWritableNodeDefManager *)gamedef->getNodeDefManager();
+ NodeDefManager *ndef =
+ (NodeDefManager *)gamedef->getNodeDefManager();
ndef->resetNodeResolveState();
TEST(testNodeResolving, ndef);
@@ -104,7 +104,7 @@ void Foobaz::resolveNodeNames()
}
-void TestNodeResolver::testNodeResolving(IWritableNodeDefManager *ndef)
+void TestNodeResolver::testNodeResolving(NodeDefManager *ndef)
{
Foobar foobar;
size_t i;
@@ -182,7 +182,7 @@ void TestNodeResolver::testNodeResolving(IWritableNodeDefManager *ndef)
}
-void TestNodeResolver::testPendingResolveCancellation(IWritableNodeDefManager *ndef)
+void TestNodeResolver::testPendingResolveCancellation(NodeDefManager *ndef)
{
Foobaz foobaz1;
foobaz1.test_content1 = 1234;
diff --git a/src/unittest/test_schematic.cpp b/src/unittest/test_schematic.cpp
index 2e2417a3b..da4ce50d2 100644
--- a/src/unittest/test_schematic.cpp
+++ b/src/unittest/test_schematic.cpp
@@ -30,9 +30,9 @@ public:
void runTests(IGameDef *gamedef);
- void testMtsSerializeDeserialize(INodeDefManager *ndef);
- void testLuaTableSerialize(INodeDefManager *ndef);
- void testFileSerializeDeserialize(INodeDefManager *ndef);
+ void testMtsSerializeDeserialize(const NodeDefManager *ndef);
+ void testLuaTableSerialize(const NodeDefManager *ndef);
+ void testFileSerializeDeserialize(const NodeDefManager *ndef);
static const content_t test_schem1_data[7 * 6 * 4];
static const content_t test_schem2_data[3 * 3 * 3];
@@ -44,8 +44,8 @@ static TestSchematic g_test_instance;
void TestSchematic::runTests(IGameDef *gamedef)
{
- IWritableNodeDefManager *ndef =
- (IWritableNodeDefManager *)gamedef->getNodeDefManager();
+ NodeDefManager *ndef =
+ (NodeDefManager *)gamedef->getNodeDefManager();
ndef->setNodeRegistrationStatus(true);
@@ -58,7 +58,7 @@ void TestSchematic::runTests(IGameDef *gamedef)
////////////////////////////////////////////////////////////////////////////////
-void TestSchematic::testMtsSerializeDeserialize(INodeDefManager *ndef)
+void TestSchematic::testMtsSerializeDeserialize(const NodeDefManager *ndef)
{
static const v3s16 size(7, 6, 4);
static const u32 volume = size.X * size.Y * size.Z;
@@ -104,7 +104,7 @@ void TestSchematic::testMtsSerializeDeserialize(INodeDefManager *ndef)
}
-void TestSchematic::testLuaTableSerialize(INodeDefManager *ndef)
+void TestSchematic::testLuaTableSerialize(const NodeDefManager *ndef)
{
static const v3s16 size(3, 3, 3);
static const u32 volume = size.X * size.Y * size.Z;
@@ -132,7 +132,7 @@ void TestSchematic::testLuaTableSerialize(INodeDefManager *ndef)
}
-void TestSchematic::testFileSerializeDeserialize(INodeDefManager *ndef)
+void TestSchematic::testFileSerializeDeserialize(const NodeDefManager *ndef)
{
static const v3s16 size(3, 3, 3);
static const u32 volume = size.X * size.Y * size.Z;
diff --git a/src/unittest/test_voxelalgorithms.cpp b/src/unittest/test_voxelalgorithms.cpp
index 0e96f9339..0ffd24b7d 100644
--- a/src/unittest/test_voxelalgorithms.cpp
+++ b/src/unittest/test_voxelalgorithms.cpp
@@ -30,21 +30,21 @@ public:
void runTests(IGameDef *gamedef);
- void testVoxelLineIterator(INodeDefManager *ndef);
+ void testVoxelLineIterator(const NodeDefManager *ndef);
};
static TestVoxelAlgorithms g_test_instance;
void TestVoxelAlgorithms::runTests(IGameDef *gamedef)
{
- INodeDefManager *ndef = gamedef->getNodeDefManager();
+ const NodeDefManager *ndef = gamedef->getNodeDefManager();
TEST(testVoxelLineIterator, ndef);
}
////////////////////////////////////////////////////////////////////////////////
-void TestVoxelAlgorithms::testVoxelLineIterator(INodeDefManager *ndef)
+void TestVoxelAlgorithms::testVoxelLineIterator(const NodeDefManager *ndef)
{
// Test some lines
// Do not test lines that start or end on the border of
diff --git a/src/unittest/test_voxelmanipulator.cpp b/src/unittest/test_voxelmanipulator.cpp
index 6c8ac6757..acc2707e7 100644
--- a/src/unittest/test_voxelmanipulator.cpp
+++ b/src/unittest/test_voxelmanipulator.cpp
@@ -33,7 +33,7 @@ public:
void runTests(IGameDef *gamedef);
void testVoxelArea();
- void testVoxelManipulator(INodeDefManager *nodedef);
+ void testVoxelManipulator(const NodeDefManager *nodedef);
};
static TestVoxelManipulator g_test_instance;
@@ -80,7 +80,7 @@ void TestVoxelManipulator::testVoxelArea()
}
-void TestVoxelManipulator::testVoxelManipulator(INodeDefManager *nodedef)
+void TestVoxelManipulator::testVoxelManipulator(const NodeDefManager *nodedef)
{
VoxelManipulator v;