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Diffstat (limited to 'src/voxel.h')
-rw-r--r--src/voxel.h68
1 files changed, 22 insertions, 46 deletions
diff --git a/src/voxel.h b/src/voxel.h
index fa459444f..033ad3e45 100644
--- a/src/voxel.h
+++ b/src/voxel.h
@@ -320,10 +320,10 @@ public:
v3s16 MaxEdge;
};
-// Hasn't been copied from source (emerged)
-#define VOXELFLAG_NOT_LOADED (1<<0)
-// Checked as being inexistent in source
-#define VOXELFLAG_INEXISTENT (1<<1)
+// unused
+#define VOXELFLAG_UNUSED (1<<0)
+// no data about that node
+#define VOXELFLAG_NO_DATA (1<<1)
// Algorithm-dependent
#define VOXELFLAG_CHECKED1 (1<<2)
// Algorithm-dependent
@@ -356,8 +356,8 @@ public:
}
bool isValidPosition(v3s16 p)
{
- emerge(p);
- return !(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT);
+ addArea(p);
+ return !(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA);
}*/
/*
@@ -366,9 +366,9 @@ public:
*/
MapNode getNode(v3s16 p)
{
- emerge(p);
+ addArea(p);
- if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
+ if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
{
/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@@ -383,9 +383,9 @@ public:
}
MapNode getNodeNoEx(v3s16 p)
{
- emerge(p);
+ addArea(p);
- if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
+ if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
{
return MapNode(CONTENT_IGNORE);
}
@@ -396,12 +396,12 @@ public:
{
if(m_area.contains(p) == false)
return MapNode(CONTENT_IGNORE);
- if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
+ if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
return MapNode(CONTENT_IGNORE);
return m_data[m_area.index(p)];
}
// Stuff explodes if non-emerged area is touched with this.
- // Emerge first, and check VOXELFLAG_INEXISTENT if appropriate.
+ // Emerge first, and check VOXELFLAG_NO_DATA if appropriate.
MapNode & getNodeRefUnsafe(v3s16 p)
{
return m_data[m_area.index(p)];
@@ -413,12 +413,12 @@ public:
bool exists(v3s16 p)
{
return m_area.contains(p) &&
- !(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT);
+ !(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
}
MapNode & getNodeRef(v3s16 p)
{
- emerge(p);
- if(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT)
+ addArea(p);
+ if(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA)
{
/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@@ -432,11 +432,10 @@ public:
}
void setNode(v3s16 p, const MapNode &n)
{
- emerge(p);
+ addArea(p);
m_data[m_area.index(p)] = n;
- m_flags[m_area.index(p)] &= ~VOXELFLAG_INEXISTENT;
- m_flags[m_area.index(p)] &= ~VOXELFLAG_NOT_LOADED;
+ m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
}
// TODO: Should be removed and replaced with setNode
void setNodeNoRef(v3s16 p, const MapNode &n)
@@ -446,12 +445,12 @@ public:
/*void setExists(VoxelArea a)
{
- emerge(a);
+ addArea(a);
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
{
- m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_INEXISTENT;
+ m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_NO_DATA;
}
}*/
@@ -459,7 +458,7 @@ public:
{
//dstream<<"operator[] p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
if(isValidPosition(p) == false)
- emerge(VoxelArea(p));
+ addArea(VoxelArea(p));
return m_data[m_area.index(p)];
}*/
@@ -506,11 +505,11 @@ public:
Copy data and set flags to 0
dst_area.getExtent() <= src_area.getExtent()
*/
- void copyFrom(MapNode *src, VoxelArea src_area,
+ void copyFrom(MapNode *src, const VoxelArea& src_area,
v3s16 from_pos, v3s16 to_pos, v3s16 size);
// Copy data
- void copyTo(MapNode *dst, VoxelArea dst_area,
+ void copyTo(MapNode *dst, const VoxelArea& dst_area,
v3s16 dst_pos, v3s16 from_pos, v3s16 size);
/*
@@ -536,29 +535,6 @@ public:
*/
/*
- Get the contents of the requested area from somewhere.
- Shall touch only nodes that have VOXELFLAG_NOT_LOADED
- Shall reset VOXELFLAG_NOT_LOADED
-
- If not found from source, add with VOXELFLAG_INEXISTENT
- */
- virtual void emerge(VoxelArea a, s32 caller_id=-1)
- {
- //dstream<<"emerge p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
- addArea(a);
- for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
- for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
- for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
- {
- s32 i = m_area.index(x,y,z);
- // Don't touch nodes that have already been loaded
- if(!(m_flags[i] & VOXELFLAG_NOT_LOADED))
- continue;
- m_flags[i] = VOXELFLAG_INEXISTENT;
- }
- }
-
- /*
Member variables
*/