diff options
Diffstat (limited to 'src/voxelalgorithms.cpp')
-rw-r--r-- | src/voxelalgorithms.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/voxelalgorithms.cpp b/src/voxelalgorithms.cpp index 1f3abf1be..62fd68890 100644 --- a/src/voxelalgorithms.cpp +++ b/src/voxelalgorithms.cpp @@ -529,7 +529,7 @@ void update_lighting_nodes(Map *map, for (const v3s16 &neighbor_dir : neighbor_dirs) { v3s16 p2 = p + neighbor_dir; bool is_valid; - MapNode n2 = map->getNodeNoEx(p2, &is_valid); + MapNode n2 = map->getNode(p2, &is_valid); if (is_valid) { u8 spread = n2.getLight(bank, ndef); // If it is sure that the neighbor won't be @@ -566,7 +566,7 @@ void update_lighting_nodes(Map *map, MapNode n2; - n2 = map->getNodeNoEx(n2pos, &is_valid_position); + n2 = map->getNode(n2pos, &is_valid_position); if (!is_valid_position) break; @@ -598,7 +598,7 @@ void update_lighting_nodes(Map *map, MapNode n2; - n2 = map->getNodeNoEx(n2pos, &is_valid_position); + n2 = map->getNode(n2pos, &is_valid_position); if (!is_valid_position) break; @@ -668,7 +668,7 @@ bool is_light_locally_correct(Map *map, const NodeDefManager *ndef, LightBank bank, v3s16 pos) { bool is_valid_position; - MapNode n = map->getNodeNoEx(pos, &is_valid_position); + MapNode n = map->getNode(pos, &is_valid_position); const ContentFeatures &f = ndef->get(n); if (f.param_type != CPT_LIGHT) { return true; @@ -677,7 +677,7 @@ bool is_light_locally_correct(Map *map, const NodeDefManager *ndef, assert(f.light_source <= LIGHT_MAX); u8 brightest_neighbor = f.light_source + 1; for (const v3s16 &neighbor_dir : neighbor_dirs) { - MapNode n2 = map->getNodeNoEx(pos + neighbor_dir, + MapNode n2 = map->getNode(pos + neighbor_dir, &is_valid_position); u8 light2 = n2.getLight(bank, ndef); if (brightest_neighbor < light2) { |