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-rw-r--r--src/voxelalgorithms.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/voxelalgorithms.h b/src/voxelalgorithms.h
index 699624612..6e5fd5253 100644
--- a/src/voxelalgorithms.h
+++ b/src/voxelalgorithms.h
@@ -123,17 +123,17 @@ public:
* which multiplying the line's vector gives a vector that ends
* on the intersection of two nodes.
*/
- v3f m_next_intersection_multi;
+ v3f m_next_intersection_multi = v3f(10000.0f, 10000.0f, 10000.0f);
/*!
* Each component stores the smallest positive number, by which
* m_next_intersection_multi's components can be increased.
*/
- v3f m_intersection_multi_inc;
+ v3f m_intersection_multi_inc = v3f(10000.0f, 10000.0f, 10000.0f);
/*!
* Direction of the line. Each component can be -1 or 1 (if a
* component of the line's vector is 0, then there will be 1).
*/
- v3s16 m_step_directions;
+ v3s16 m_step_directions = v3s16(1, 1, 1);
//! Position of the current node.
v3s16 m_current_node_pos;
//! If true, the next node will intersect the line, too.