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-rw-r--r--src/voxelalgorithms.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/voxelalgorithms.h b/src/voxelalgorithms.h
index bf1638fa3..cdffe86c8 100644
--- a/src/voxelalgorithms.h
+++ b/src/voxelalgorithms.h
@@ -26,7 +26,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/cpp11_container.h"
class Map;
+class ServerMap;
class MapBlock;
+class MMVManip;
namespace voxalgo
{
@@ -85,6 +87,17 @@ void update_block_border_lighting(Map *map, MapBlock *block,
std::map<v3s16, MapBlock*> &modified_blocks);
/*!
+ * Copies back nodes from a voxel manipulator
+ * to the map and updates lighting.
+ * For server use only.
+ *
+ * \param modified_blocks output, contains all map blocks that
+ * the function modified
+ */
+void blit_back_with_light(ServerMap *map, MMVManip *vm,
+ std::map<v3s16, MapBlock*> *modified_blocks);
+
+/*!
* This class iterates trough voxels that intersect with
* a line. The collision detection does not see nodeboxes,
* every voxel is a cube and is returned.