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-rw-r--r--src/wieldmesh.h18
1 files changed, 17 insertions, 1 deletions
diff --git a/src/wieldmesh.h b/src/wieldmesh.h
index 200587058..94edb1de6 100644
--- a/src/wieldmesh.h
+++ b/src/wieldmesh.h
@@ -28,6 +28,22 @@ class Client;
class ITextureSource;
struct TileSpec;
+struct ItemMesh
+{
+ scene::IMesh* mesh;
+ /*!
+ * Stores the color of each mesh buffer.
+ * If the boolean is true, the color is fixed, else
+ * palettes can modify it.
+ */
+ std::vector<std::pair<bool, video::SColor> > buffer_colors;
+
+ ItemMesh():
+ mesh(NULL),
+ buffer_colors()
+ {}
+};
+
/*
Wield item scene node, renders the wield mesh of some item
*/
@@ -79,7 +95,7 @@ private:
aabb3f m_bounding_box;
};
-scene::IMesh *getItemMesh(Client *client, const ItemStack &item);
+void getItemMesh(Client *client, const ItemStack &item, ItemMesh *result);
scene::IMesh *getExtrudedMesh(ITextureSource *tsrc, const std::string &imagename);
#endif