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-rw-r--r--src/wieldmesh.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/wieldmesh.h b/src/wieldmesh.h
index 0162c5e5a..2e78232ae 100644
--- a/src/wieldmesh.h
+++ b/src/wieldmesh.h
@@ -70,6 +70,11 @@ private:
bool m_anisotropic_filter;
bool m_bilinear_filter;
bool m_trilinear_filter;
+ /*!
+ * Stores the colors of the mesh's mesh buffers.
+ * This does not include lighting.
+ */
+ std::vector<video::SColor> m_colors;
// Bounding box culling is disabled for this type of scene node,
// so this variable is just required so we can implement