aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/clouds.cpp6
-rw-r--r--src/clouds.h3
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/guiMainMenu.cpp11
-rw-r--r--src/main.cpp207
5 files changed, 173 insertions, 55 deletions
diff --git a/src/clouds.cpp b/src/clouds.cpp
index 9f0bc06d8..55ec8965a 100644
--- a/src/clouds.cpp
+++ b/src/clouds.cpp
@@ -29,7 +29,8 @@ Clouds::Clouds(
scene::ISceneNode* parent,
scene::ISceneManager* mgr,
s32 id,
- u32 seed
+ u32 seed,
+ s16 cloudheight
):
scene::ISceneNode(parent, mgr, id),
m_seed(seed),
@@ -45,7 +46,8 @@ Clouds::Clouds(
//m_material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
- m_cloud_y = BS * g_settings->getS16("cloud_height");
+ m_cloud_y = BS * (cloudheight ? cloudheight :
+ g_settings->getS16("cloud_height"));
m_box = core::aabbox3d<f32>(-BS*1000000,m_cloud_y-BS,-BS*1000000,
BS*1000000,m_cloud_y+BS,BS*1000000);
diff --git a/src/clouds.h b/src/clouds.h
index 72923c2c5..8f8b19faf 100644
--- a/src/clouds.h
+++ b/src/clouds.h
@@ -30,7 +30,8 @@ public:
scene::ISceneNode* parent,
scene::ISceneManager* mgr,
s32 id,
- u32 seed
+ u32 seed,
+ s16 cloudheight=0
);
~Clouds();
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index a8954be72..3ec0ad9fc 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -109,6 +109,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("view_bobbing_amount", "1.0");
settings->setDefault("enable_3d_clouds", "true");
settings->setDefault("cloud_height", "120");
+ settings->setDefault("menu_clouds", "true");
settings->setDefault("opaque_water", "false");
settings->setDefault("console_color", "(0,0,0)");
settings->setDefault("console_alpha", "200");
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index c2e68579e..4accbaa27 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -209,7 +209,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
changeCtype("");
// Version
- //if(m_data->selected_tab != TAB_CREDITS)
{
core::rect<s32> rect(0, 0, size.X, 40);
rect += v2s32(4, 0);
@@ -219,7 +218,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
//v2s32 center(size.X/2, size.Y/2);
- v2s32 c800(size.X/2-400, size.Y/2-300);
+ v2s32 c800(size.X/2-400, size.Y/2-270);
m_topleft_client = c800 + v2s32(90, 70+50+30);
m_size_client = v2s32(620, 270);
@@ -237,7 +236,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
// Tabs
-#if 1
{
core::rect<s32> rect(0, 0, m_size_client.X, 30);
rect += m_topleft_client + v2s32(0, -30);
@@ -250,7 +248,6 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
e->addTab(wgettext("Credits"));
e->setActiveTab(m_data->selected_tab);
}
-#endif
if(m_data->selected_tab == TAB_SINGLEPLAYER)
{
@@ -786,15 +783,15 @@ void GUIMainMenu::drawMenu()
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
video::ITexture *logotexture =
- driver->getTexture(getTexturePath("menulogo.png").c_str());
+ driver->getTexture(getTexturePath("logo.png").c_str());
if(logotexture)
{
v2s32 logosize(logotexture->getOriginalSize().Width,
logotexture->getOriginalSize().Height);
- logosize *= 2;
+
core::rect<s32> rect(0,0,logosize.X,logosize.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
- rect += v2s32(130, 50);
+ rect += v2s32(500, 30);
driver->draw2DImage(logotexture, rect,
core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(logotexture->getSize())),
diff --git a/src/main.cpp b/src/main.cpp
index 696468049..73be969ad 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_extrabloated.h"
#include "debug.h"
#include "test.h"
+#include "clouds.h"
#include "server.h"
#include "constants.h"
#include "porting.h"
@@ -596,50 +597,120 @@ private:
bool rightreleased;
};
-void drawMenuBackground(video::IVideoDriver* driver)
-{
+//Draw the tiled menu background
+void drawMenuBackground(video::IVideoDriver* driver) {
core::dimension2d<u32> screensize = driver->getScreenSize();
+
+ std::string path = getTexturePath("menubg.png");
+ if (path[0]) {
+ video::ITexture *bgtexture =
+ driver->getTexture(path.c_str());
+
+ if (bgtexture) {
+ s32 scaledsize = 128;
- video::ITexture *bgtexture =
- driver->getTexture(getTexturePath("menubg.png").c_str());
- if(bgtexture)
- {
- s32 scaledsize = 128;
-
- // The important difference between destsize and screensize is
- // that destsize is rounded to whole scaled pixels.
- // These formulas use component-wise multiplication and division of v2u32.
- v2u32 texturesize = bgtexture->getSize();
- v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1);
- v2u32 destsize = scaledsize * sourcesize / texturesize;
+ // The important difference between destsize and screensize is
+ // that destsize is rounded to whole scaled pixels.
+ // These formulas use component-wise multiplication and division of v2u32.
+ v2u32 texturesize = bgtexture->getSize();
+ v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1);
+ v2u32 destsize = scaledsize * sourcesize / texturesize;
- // Default texture wrapping mode in Irrlicht is ETC_REPEAT.
- driver->draw2DImage(bgtexture,
- core::rect<s32>(0, 0, destsize.X, destsize.Y),
- core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
- NULL, NULL, true);
+ // Default texture wrapping mode in Irrlicht is ETC_REPEAT.
+ driver->draw2DImage(bgtexture,
+ core::rect<s32>(0, 0, destsize.X, destsize.Y),
+ core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
+ NULL, NULL, true);
+ }
}
-
- video::ITexture *logotexture =
- driver->getTexture(getTexturePath("menulogo.png").c_str());
- if(logotexture)
- {
- v2s32 logosize(logotexture->getOriginalSize().Width,
- logotexture->getOriginalSize().Height);
- logosize *= 4;
-
- video::SColor bgcolor(255,50,50,50);
- core::rect<s32> bgrect(0, screensize.Height-logosize.Y-20,
- screensize.Width, screensize.Height);
- driver->draw2DRectangle(bgcolor, bgrect, NULL);
-
- core::rect<s32> rect(0,0,logosize.X,logosize.Y);
- rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y);
- rect -= v2s32(logosize.X/2, 0);
- driver->draw2DImage(logotexture, rect,
- core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(logotexture->getSize())),
- NULL, NULL, true);
+}
+
+//Draw the footer at the bottom of the window
+void drawMenuFooter(video::IVideoDriver* driver, bool clouds) {
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+ std::string path = getTexturePath(clouds ?
+ "menufooter_clouds.png" : "menufooter.png");
+ if (path[0]) {
+ video::ITexture *footertexture =
+ driver->getTexture(path.c_str());
+
+ if (footertexture) {
+ f32 mult = (((f32)screensize.Width)) /
+ ((f32)footertexture->getOriginalSize().Width);
+
+ v2s32 footersize(((f32)footertexture->getOriginalSize().Width) * mult,
+ ((f32)footertexture->getOriginalSize().Height) * mult);
+
+ // Don't draw the footer if there isn't enough room
+ s32 free_space = (((s32)screensize.Height)-320)/2;
+ if (free_space > footersize.Y) {
+ core::rect<s32> rect(0,0,footersize.X,footersize.Y);
+ rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
+ rect -= v2s32(footersize.X/2, 0);
+
+ driver->draw2DImage(footertexture, rect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(footertexture->getSize())),
+ NULL, NULL, true);
+ }
+ }
+ }
+}
+
+// Draw the Header over the main menu
+void drawMenuHeader(video::IVideoDriver* driver) {
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+
+ std::string path = getTexturePath("menuheader.png");
+ if (path[0]) {
+ video::ITexture *splashtexture =
+ driver->getTexture(path.c_str());
+
+ if(splashtexture) {
+ //v2s32 splashsize((splashtexture->getOriginalSize().Width*100)/
+ // splashtexture->getOriginalSize().Height, 80);
+
+ f32 mult = (((f32)screensize.Width / 2)) /
+ ((f32)splashtexture->getOriginalSize().Width);
+
+ v2s32 splashsize(((f32)splashtexture->getOriginalSize().Width) * mult,
+ ((f32)splashtexture->getOriginalSize().Height) * mult);
+
+ // Don't draw the header is there isn't enough room
+ s32 free_space = (((s32)screensize.Height)-320)/2;
+ if (free_space > splashsize.Y) {
+ core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
+ splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
+ ((free_space/2)-splashsize.Y/2)+10);
+
+ video::SColor bgcolor(255,50,50,50);
+
+ driver->draw2DImage(splashtexture, splashrect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(splashtexture->getSize())),
+ NULL, NULL, true);
+ }
+ }
+ }
+}
+
+// Draw the Splash over the clouds and under the main menu
+void drawMenuSplash(video::IVideoDriver* driver) {
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+ if (getTexturePath("menusplash.png") != "") {
+ video::ITexture *splashtexture =
+ driver->getTexture(getTexturePath("menusplash.png").c_str());
+
+ if(splashtexture) {
+ core::rect<s32> splashrect(0, 0, screensize.Width, screensize.Height);
+
+ video::SColor bgcolor(255,50,50,50);
+
+ driver->draw2DImage(splashtexture, splashrect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(splashtexture->getSize())),
+ NULL, NULL, true);
+ }
}
}
@@ -1540,6 +1611,22 @@ int main(int argc, char *argv[])
&g_menumgr, &menudata, g_gamecallback);
menu->allowFocusRemoval(true);
+ // Clouds for the main menu
+ bool cloud_menu_background = false;
+ Clouds *clouds = NULL;
+ if (g_settings->getBool("menu_clouds")) {
+ cloud_menu_background = true;
+ clouds = new Clouds(smgr->getRootSceneNode(),
+ smgr, -1, rand(), 100);
+ clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
+
+ // A camera to see the clouds
+ scene::ICameraSceneNode* camera;
+ camera = smgr->addCameraSceneNode(0,
+ v3f(0,0,0), v3f(0, 60, 100));
+ camera->setFarValue(10000);
+ }
+
if(error_message != L"")
{
verbosestream<<"error_message = "
@@ -1552,6 +1639,9 @@ int main(int argc, char *argv[])
error_message = L"";
}
+ // Time is in milliseconds, for clouds
+ u32 lasttime = device->getTimer()->getTime();
+
infostream<<"Created main menu"<<std::endl;
while(device->run() && kill == false)
@@ -1559,23 +1649,50 @@ int main(int argc, char *argv[])
if(menu->getStatus() == true)
break;
- //driver->beginScene(true, true, video::SColor(255,0,0,0));
- driver->beginScene(true, true, video::SColor(255,128,128,128));
+ // Time calc for the clouds
+ f32 dtime; // in seconds
+ if (cloud_menu_background) {
+ u32 time = device->getTimer()->getTime();
+ if(time > lasttime)
+ dtime = (time - lasttime) / 1000.0;
+ else
+ dtime = 0;
+ lasttime = time;
+ }
- drawMenuBackground(driver);
+ //driver->beginScene(true, true, video::SColor(255,0,0,0));
+ driver->beginScene(true, true, video::SColor(255,140,186,250));
+
+ if (cloud_menu_background) {
+ // *3 otherwise the clouds would move very slowly
+ clouds->step(dtime*3);
+ clouds->render();
+ smgr->drawAll();
+ drawMenuSplash(driver);
+ drawMenuFooter(driver, true);
+ drawMenuHeader(driver);
+ } else {
+ drawMenuBackground(driver);
+ drawMenuFooter(driver, false);
+ }
guienv->drawAll();
-
+
driver->endScene();
// On some computers framerate doesn't seem to be
// automatically limited
- sleep_ms(25);
+ if (!cloud_menu_background)
+ sleep_ms(25);
}
infostream<<"Dropping main menu"<<std::endl;
menu->drop();
+ if (cloud_menu_background) {
+ clouds->drop();
+ smgr->clear();
+ }
}
playername = wide_to_narrow(menudata.name);