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-rw-r--r--src/client/wieldmesh.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/client/wieldmesh.cpp b/src/client/wieldmesh.cpp
index 0a4cb3b86..8b3347df6 100644
--- a/src/client/wieldmesh.cpp
+++ b/src/client/wieldmesh.cpp
@@ -541,9 +541,14 @@ void WieldMeshSceneNode::changeToMesh(scene::IMesh *mesh)
m_meshnode->setMaterialFlag(video::EMF_NORMALIZE_NORMALS, m_lighting);
m_meshnode->setVisible(true);
- // Add mesh to shadow caster
- if (m_shadow)
+ if (m_shadow) {
+ // Add mesh to shadow caster
m_shadow->addNodeToShadowList(m_meshnode);
+
+ // Set shadow texture
+ for (u32 i = 0; i < m_meshnode->getMaterialCount(); i++)
+ m_meshnode->setMaterialTexture(3, m_shadow->get_texture());
+ }
}
void getItemMesh(Client *client, const ItemStack &item, ItemMesh *result)