diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/settings_translation_file.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/settings_translation_file.cpp b/src/settings_translation_file.cpp index ebb7ba9be..d7811bafa 100644 --- a/src/settings_translation_file.cpp +++ b/src/settings_translation_file.cpp @@ -1,5 +1,5 @@ // This file is automatically generated -// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files +// It contains a bunch of fake gettext calls, to tell xgettext about the strings in config files // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua fake_function() { @@ -266,8 +266,8 @@ fake_function() { gettext("Dynamic shadows"); gettext("Dynamic shadows"); gettext("Set to true to enable Shadow Mapping.\nRequires shaders to be enabled."); - gettext("Shadow strength"); - gettext("Set the shadow strength.\nLower value means lighter shadows, higher value means darker shadows."); + gettext("Shadow strength gamma"); + gettext("Set the shadow strength gamma.\nAdjusts the intensity of in-game dynamic shadows.\nLower value means lighter shadows, higher value means darker shadows."); gettext("Shadow map max distance in nodes to render shadows"); gettext("Maximum distance to render shadows."); gettext("Shadow map texture size"); @@ -395,6 +395,8 @@ fake_function() { gettext("World-aligned textures may be scaled to span several nodes. However,\nthe server may not send the scale you want, especially if you use\na specially-designed texture pack; with this option, the client tries\nto determine the scale automatically basing on the texture size.\nSee also texture_min_size.\nWarning: This option is EXPERIMENTAL!"); gettext("Show entity selection boxes"); gettext("Show entity selection boxes\nA restart is required after changing this."); + gettext("Transparency Sorting Distance"); + gettext("Distance in nodes at which transparency depth sorting is enabled\nUse this to limit the performance impact of transparency depth sorting"); gettext("Menus"); gettext("Clouds in menu"); gettext("Use a cloud animation for the main menu background."); |