aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/game.cpp35
-rw-r--r--src/guiKeyChangeMenu.cpp20
3 files changed, 56 insertions, 0 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index cac3e568a..82783db0d 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -56,6 +56,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("anaglyph", "false");
settings->setDefault("anaglyph_strength", "0.1");
settings->setDefault("aux1_descends", "false");
+ settings->setDefault("doubletab_jump", "false");
// Some (temporary) keys for debugging
settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
diff --git a/src/game.cpp b/src/game.cpp
index fdb083ff1..ab480c3db 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1310,6 +1310,9 @@ void the_game(
float damage_flash = 0;
s16 farmesh_range = 20*MAP_BLOCKSIZE;
+ float jump_timer = 0;
+ bool reset_jump_timer = false;
+
const float object_hit_delay = 0.2;
float object_hit_delay_timer = 0.0;
float time_from_last_punch = 10;
@@ -1592,6 +1595,10 @@ void the_game(
// Input handler step() (used by the random input generator)
input->step(dtime);
+ // Increase timer for doubleclick of "jump"
+ if(g_settings->getBool("doubletab_jump") && jump_timer <= 0.2)
+ jump_timer += dtime;
+
/*
Launch menus and trigger stuff according to keys
*/
@@ -1681,6 +1688,27 @@ void the_game(
statustext += L" (note: no 'fly' privilege)";
}
}
+ else if(input->wasKeyDown(getKeySetting("keymap_jump")))
+ {
+ if(g_settings->getBool("doubletab_jump") && jump_timer < 0.2)
+ {
+ if(g_settings->getBool("free_move"))
+ {
+ g_settings->set("free_move","false");
+ statustext = L"free_move disabled";
+ statustext_time = 0;
+ }
+ else
+ {
+ g_settings->set("free_move","true");
+ statustext = L"free_move enabled";
+ statustext_time = 0;
+ if(!client.checkPrivilege("fly"))
+ statustext += L" (note: no 'fly' privilege)";
+ }
+ }
+ reset_jump_timer = true;
+ }
else if(input->wasKeyDown(getKeySetting("keymap_fastmove")))
{
if(g_settings->getBool("fast_move"))
@@ -1843,6 +1871,13 @@ void the_game(
statustext_time = 0;
}
+ // Reset jump_timer
+ if(!input->isKeyDown(getKeySetting("keymap_jump")) && reset_jump_timer)
+ {
+ reset_jump_timer = false;
+ jump_timer = 0.0;
+ }
+
// Handle QuicktuneShortcutter
if(input->wasKeyDown(getKeySetting("keymap_quicktune_next")))
quicktune.next();
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp
index 8f7c7245c..336b13e07 100644
--- a/src/guiKeyChangeMenu.cpp
+++ b/src/guiKeyChangeMenu.cpp
@@ -57,6 +57,7 @@ enum
GUI_ID_KEY_RANGE_BUTTON,
// other
GUI_ID_CB_AUX1_DESCENDS,
+ GUI_ID_CB_DOUBLETAB_JUMP,
};
GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
@@ -149,6 +150,20 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
Environment->addCheckBox(g_settings->getBool("aux1_descends"), rect, this,
GUI_ID_CB_AUX1_DESCENDS, wgettext("\"Use\" = climb down"));
}
+ offset += v2s32(0, 25);
+ }
+
+ {
+ s32 option_x = offset.X + 10;
+ s32 option_y = offset.Y;
+ u32 option_w = 220;
+ {
+ core::rect<s32> rect(0, 0, option_w, 30);
+ rect += topleft + v2s32(option_x, option_y);
+ Environment->addCheckBox(g_settings->getBool("doubletab_jump"), rect, this,
+ GUI_ID_CB_DOUBLETAB_JUMP, wgettext("Doubltab \"jump\" to toogle fly"));
+ }
+ offset += v2s32(0, 25);
}
{
@@ -197,6 +212,11 @@ bool GUIKeyChangeMenu::acceptInput()
if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
g_settings->setBool("aux1_descends", ((gui::IGUICheckBox*)e)->isChecked());
}
+ {
+ gui::IGUIElement *e = getElementFromId(GUI_ID_CB_DOUBLETAB_JUMP);
+ if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
+ g_settings->setBool("doubletab_jump", ((gui::IGUICheckBox*)e)->isChecked());
+ }
clearKeyCache();
return true;
}