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-rw-r--r--src/mapgen_v7.cpp10
-rw-r--r--src/mapgen_v7.h2
2 files changed, 2 insertions, 10 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index e297a1d3e..ee2c5f45f 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -62,8 +62,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge)
// 1-up 1-down overgeneration
this->zstride_1u1d = csize.X * (csize.Y + 2);
- this->heightmap = new s16[csize.X * csize.Z];
- this->ridge_heightmap = new s16[csize.X * csize.Z];
+ this->heightmap = new s16[csize.X * csize.Z];
MapgenV7Params *sp = (MapgenV7Params *)params->sparams;
@@ -134,7 +133,6 @@ MapgenV7::~MapgenV7()
delete biomegen;
- delete[] ridge_heightmap;
delete[] heightmap;
}
@@ -440,8 +438,7 @@ int MapgenV7::generateTerrain()
for (s16 z = node_min.Z; z <= node_max.Z; z++)
for (s16 x = node_min.X; x <= node_max.X; x++, index2d++) {
s16 surface_y = baseTerrainLevelFromMap(index2d);
- heightmap[index2d] = surface_y; // Create base terrain heightmap
- ridge_heightmap[index2d] = surface_y;
+ heightmap[index2d] = surface_y; // Create base terrain heightmap
if (surface_y > stone_surface_max_y)
stone_surface_max_y = surface_y;
@@ -504,9 +501,6 @@ void MapgenV7::generateRidgeTerrain()
if (nridge + width_mod * height_mod < 0.6)
continue;
- if (y < ridge_heightmap[j])
- ridge_heightmap[j] = y - 1;
-
vm->m_data[vi] = (y > water_level) ? n_air : n_water;
}
}
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h
index 21beab2b4..eb89d5978 100644
--- a/src/mapgen_v7.h
+++ b/src/mapgen_v7.h
@@ -58,8 +58,6 @@ class MapgenV7 : public MapgenBasic {
public:
int zstride_1u1d;
- s16 *ridge_heightmap;
-
u32 spflags;
Noise *noise_terrain_base;
Noise *noise_terrain_alt;