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-rw-r--r--src/mapgen_v7.cpp21
-rw-r--r--src/mapgen_v7.h14
2 files changed, 22 insertions, 13 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index 4b263bdb3..cdf76993d 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -40,11 +40,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
FlagDesc flagdesc_mapgen_v7[] = {
- {"mountains", MGV7_MOUNTAINS},
- {"ridges", MGV7_RIDGES},
- {"floatlands", MGV7_FLOATLANDS},
- {"caverns", MGV7_CAVERNS},
- {NULL, 0}
+ {"mountains", MGV7_MOUNTAINS},
+ {"ridges", MGV7_RIDGES},
+ {"floatlands", MGV7_FLOATLANDS},
+ {"caverns", MGV7_CAVERNS},
+ {"biomerepeat", MGV7_BIOMEREPEAT},
+ {NULL, 0}
};
@@ -285,6 +286,12 @@ void MapgenV7::makeChunk(BlockMakeData *data)
blockseed = getBlockSeed2(full_node_min, seed);
+ // Get zero level for biomes and decorations
+ // Optionally repeat surface biomes in floatlands
+ s16 biome_zero_level = ((spflags & MGV7_FLOATLANDS) &&
+ (spflags & MGV7_BIOMEREPEAT) && node_max.Y >= shadow_limit) ?
+ floatland_level - 1 : water_level - 1;
+
// Generate base and mountain terrain
// An initial heightmap is no longer created here for use in generateRidgeTerrain()
s16 stone_surface_max_y = generateTerrain();
@@ -298,7 +305,7 @@ void MapgenV7::makeChunk(BlockMakeData *data)
// Init biome generator, place biome-specific nodes, and build biomemap
biomegen->calcBiomeNoise(node_min);
- MgStoneType stone_type = generateBiomes(water_level - 1);
+ MgStoneType stone_type = generateBiomes(biome_zero_level);
// Generate caverns, tunnels and classic caves
if (flags & MG_CAVES) {
@@ -323,7 +330,7 @@ void MapgenV7::makeChunk(BlockMakeData *data)
// Generate the registered decorations
if (flags & MG_DECORATIONS)
m_emerge->decomgr->placeAllDecos(this, blockseed,
- node_min, node_max, water_level - 1);
+ node_min, node_max, biome_zero_level);
// Generate the registered ores
m_emerge->oremgr->placeAllOres(this, blockseed,
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h
index 7b4364ef1..aededa7f5 100644
--- a/src/mapgen_v7.h
+++ b/src/mapgen_v7.h
@@ -23,11 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h"
-//////////// Mapgen V7 flags
-#define MGV7_MOUNTAINS 0x01
-#define MGV7_RIDGES 0x02
-#define MGV7_FLOATLANDS 0x04
-#define MGV7_CAVERNS 0x08
+/////////////// Mapgen V7 flags
+#define MGV7_MOUNTAINS 0x01
+#define MGV7_RIDGES 0x02
+#define MGV7_FLOATLANDS 0x04
+#define MGV7_CAVERNS 0x08
+#define MGV7_BIOMEREPEAT 0x10
class BiomeManager;
@@ -35,7 +36,8 @@ extern FlagDesc flagdesc_mapgen_v7[];
struct MapgenV7Params : public MapgenParams {
- u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
+ u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES |
+ MGV7_CAVERNS | MGV7_BIOMEREPEAT;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = -256;