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-rw-r--r--src/content_mapblock.cpp12
-rw-r--r--src/nodedef.cpp5
2 files changed, 5 insertions, 12 deletions
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp
index aa3c061d6..290890490 100644
--- a/src/content_mapblock.cpp
+++ b/src/content_mapblock.cpp
@@ -733,7 +733,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
u16 l = getInteriorLight(n, 1, data);
video::SColor c = MapBlock_LightColor(255, l, decode_light(f.light_source));
- for(u32 j=0; j<4; j++)
+ for(u32 j=0; j<2; j++)
{
video::S3DVertex vertices[4] =
{
@@ -759,16 +759,6 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
for(u16 i=0; i<4; i++)
vertices[i].Pos.rotateXZBy(-45);
}
- else if(j == 2)
- {
- for(u16 i=0; i<4; i++)
- vertices[i].Pos.rotateXZBy(135);
- }
- else if(j == 3)
- {
- for(u16 i=0; i<4; i++)
- vertices[i].Pos.rotateXZBy(-135);
- }
for(u16 i=0; i<4; i++)
{
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 560c6090d..729c69c92 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -604,9 +604,12 @@ public:
}
}
break;
+ case NDT_PLANTLIKE:
+ f->solidness = 0;
+ f->backface_culling = false;
+ break;
case NDT_TORCHLIKE:
case NDT_SIGNLIKE:
- case NDT_PLANTLIKE:
case NDT_FENCELIKE:
case NDT_RAILLIKE:
case NDT_NODEBOX: