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-rw-r--r--src/camera.cpp1
-rw-r--r--src/defaultsettings.cpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/camera.cpp b/src/camera.cpp
index 6fc7c16cd..634a7cc9f 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -221,6 +221,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize)
//rel_cam_target += 0.03 * bobvec;
//rel_cam_up.rotateXYBy(0.02 * bobdir * bobtmp * PI);
float f = 1.0;
+ f *= g_settings->getFloat("view_bobbing_amount");
rel_cam_pos += bobvec * f;
//rel_cam_target += 0.995 * bobvec * f;
rel_cam_target += bobvec * f;
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 2f4147a99..be787dd6b 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -74,6 +74,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("enable_clouds", "true");
settings->setDefault("invisible_stone", "false");
settings->setDefault("screenshot_path", ".");
+ settings->setDefault("view_bobbing_amount", "1.0");
// Server stuff
// "map-dir" doesn't exist by default.