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-rw-r--r--src/activeobject.h1
-rw-r--r--src/clientobject.h1
-rw-r--r--src/collision.cpp8
-rw-r--r--src/collision.h4
-rw-r--r--src/content_cao.cpp7
-rw-r--r--src/content_sao.cpp22
-rw-r--r--src/content_sao.h2
-rw-r--r--src/object_properties.cpp4
-rw-r--r--src/object_properties.h1
-rw-r--r--src/script/common/c_content.cpp1
-rw-r--r--src/script/cpp_api/s_entity.cpp1
11 files changed, 47 insertions, 5 deletions
diff --git a/src/activeobject.h b/src/activeobject.h
index 1a75fba2e..f4d721a55 100644
--- a/src/activeobject.h
+++ b/src/activeobject.h
@@ -62,6 +62,7 @@ public:
virtual u8 getType() const = 0;
virtual bool getCollisionBox(aabb3f *toset) = 0;
+ virtual bool collideWithObjects() = 0;
protected:
u16 m_id; // 0 is invalid, "no id"
};
diff --git a/src/clientobject.h b/src/clientobject.h
index 8cbf3d60b..fb5cb29f4 100644
--- a/src/clientobject.h
+++ b/src/clientobject.h
@@ -56,6 +56,7 @@ public:
virtual v3s16 getLightPosition(){return v3s16(0,0,0);}
virtual core::aabbox3d<f32>* getSelectionBox(){return NULL;}
virtual core::aabbox3d<f32>* getCollisionBox(){return NULL;}
+ virtual bool collideWithObjects(){return false;}
virtual v3f getPosition(){return v3f(0,0,0);}
virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
diff --git a/src/collision.cpp b/src/collision.cpp
index 0c67abe8c..76696e90d 100644
--- a/src/collision.cpp
+++ b/src/collision.cpp
@@ -196,7 +196,9 @@ bool wouldCollideWithCeiling(
collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
f32 pos_max_d, const aabb3f &box_0,
f32 stepheight, f32 dtime,
- v3f &pos_f, v3f &speed_f, v3f &accel_f,ActiveObject* self)
+ v3f &pos_f, v3f &speed_f,
+ v3f &accel_f,ActiveObject* self,
+ bool collideWithObjects)
{
Map *map = &env->getMap();
//TimeTaker tt("collisionMoveSimple");
@@ -287,6 +289,7 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
}
} // tt2
+ if(collideWithObjects)
{
ScopeProfiler sp(g_profiler, "collisionMoveSimple objects avg", SPT_AVG);
//TimeTaker tt3("collisionMoveSimple collect object boxes");
@@ -334,7 +337,8 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
if (object != NULL)
{
aabb3f object_collisionbox;
- if (object->getCollisionBox(&object_collisionbox))
+ if (object->getCollisionBox(&object_collisionbox) &&
+ object->collideWithObjects())
{
cboxes.push_back(object_collisionbox);
is_unloaded.push_back(false);
diff --git a/src/collision.h b/src/collision.h
index 77bf1f15d..32086aae3 100644
--- a/src/collision.h
+++ b/src/collision.h
@@ -71,7 +71,9 @@ struct collisionMoveResult
collisionMoveResult collisionMoveSimple(Environment *env,IGameDef *gamedef,
f32 pos_max_d, const aabb3f &box_0,
f32 stepheight, f32 dtime,
- v3f &pos_f, v3f &speed_f, v3f &accel_f,ActiveObject* self=0);
+ v3f &pos_f, v3f &speed_f,
+ v3f &accel_f,ActiveObject* self=0,
+ bool collideWithObjects=true);
#if 0
// This doesn't seem to work and isn't used
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 7c7699242..925855288 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -661,6 +661,10 @@ public:
return false;
}
+ bool collideWithObjects() {
+ return m_prop.collideWithObjects;
+ }
+
void initialize(const std::string &data)
{
infostream<<"GenericCAO: Got init data"<<std::endl;
@@ -1152,7 +1156,8 @@ public:
v3f p_acceleration = m_acceleration;
moveresult = collisionMoveSimple(env,env->getGameDef(),
pos_max_d, box, stepheight, dtime,
- p_pos, p_velocity, p_acceleration,this);
+ p_pos, p_velocity, p_acceleration,
+ this, m_prop.collideWithObjects);
// Apply results
m_position = p_pos;
m_velocity = p_velocity;
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 993859f1c..6b3593ec7 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -68,6 +68,10 @@ public:
return false;
}
+ bool collideWithObjects() {
+ return false;
+ }
+
private:
};
@@ -140,6 +144,10 @@ public:
return false;
}
+ bool collideWithObjects() {
+ return false;
+ }
+
private:
float m_timer1;
float m_age;
@@ -325,6 +333,9 @@ public:
return false;
}
+ bool collideWithObjects() {
+ return false;
+ }
private:
std::string m_itemstring;
@@ -500,7 +511,8 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
v3f p_acceleration = m_acceleration;
moveresult = collisionMoveSimple(m_env,m_env->getGameDef(),
pos_max_d, box, stepheight, dtime,
- p_pos, p_velocity, p_acceleration,this);
+ p_pos, p_velocity, p_acceleration,
+ this, m_prop.collideWithObjects);
// Apply results
m_base_position = p_pos;
m_velocity = p_velocity;
@@ -905,6 +917,10 @@ bool LuaEntitySAO::getCollisionBox(aabb3f *toset) {
return false;
}
+bool LuaEntitySAO::collideWithObjects(){
+ return m_prop.collideWithObjects;
+}
+
/*
PlayerSAO
*/
@@ -1496,3 +1512,7 @@ bool PlayerSAO::getCollisionBox(aabb3f *toset) {
return true;
}
+
+bool PlayerSAO::collideWithObjects(){
+ return true;
+}
diff --git a/src/content_sao.h b/src/content_sao.h
index bfce83d02..140211cf6 100644
--- a/src/content_sao.h
+++ b/src/content_sao.h
@@ -79,6 +79,7 @@ public:
bool select_horiz_by_yawpitch);
std::string getName();
bool getCollisionBox(aabb3f *toset);
+ bool collideWithObjects();
private:
std::string getPropertyPacket();
void sendPosition(bool do_interpolate, bool is_movement_end);
@@ -238,6 +239,7 @@ public:
}
bool getCollisionBox(aabb3f *toset);
+ bool collideWithObjects();
private:
std::string getPropertyPacket();
diff --git a/src/object_properties.cpp b/src/object_properties.cpp
index 6086bf09f..c2debf328 100644
--- a/src/object_properties.cpp
+++ b/src/object_properties.cpp
@@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
ObjectProperties::ObjectProperties():
hp_max(1),
physical(false),
+ collideWithObjects(true),
weight(5),
collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
visual("sprite"),
@@ -49,6 +50,7 @@ std::string ObjectProperties::dump()
std::ostringstream os(std::ios::binary);
os<<"hp_max="<<hp_max;
os<<", physical="<<physical;
+ os<<", collideWithObjects="<<collideWithObjects;
os<<", weight="<<weight;
os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
os<<", visual="<<visual;
@@ -97,6 +99,7 @@ void ObjectProperties::serialize(std::ostream &os) const
for(u32 i=0; i<colors.size(); i++){
writeARGB8(os, colors[i]);
}
+ writeU8(os, collideWithObjects);
// Add stuff only at the bottom.
// Never remove anything, because we don't want new versions of this
}
@@ -129,6 +132,7 @@ void ObjectProperties::deSerialize(std::istream &is)
for(u32 i=0; i<color_count; i++){
colors.push_back(readARGB8(is));
}
+ collideWithObjects = readU8(is);
}catch(SerializationError &e){}
}
else
diff --git a/src/object_properties.h b/src/object_properties.h
index eeb397efa..a0f5618d6 100644
--- a/src/object_properties.h
+++ b/src/object_properties.h
@@ -31,6 +31,7 @@ struct ObjectProperties
// Values are BS=1
s16 hp_max;
bool physical;
+ bool collideWithObjects;
float weight;
core::aabbox3d<f32> collisionbox;
std::string visual;
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 7d18454fd..dcffabb8b 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -123,6 +123,7 @@ void read_object_properties(lua_State *L, int index,
prop->hp_max = getintfield_default(L, -1, "hp_max", 10);
getboolfield(L, -1, "physical", prop->physical);
+ getboolfield(L, -1, "collide_with_objects", prop->collideWithObjects);
getfloatfield(L, -1, "weight", prop->weight);
diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp
index 2a5a6066d..c494e8232 100644
--- a/src/script/cpp_api/s_entity.cpp
+++ b/src/script/cpp_api/s_entity.cpp
@@ -169,6 +169,7 @@ void ScriptApiEntity::luaentity_GetProperties(u16 id,
prop->hp_max = getintfield_default(L, -1, "hp_max", 10);
getboolfield(L, -1, "physical", prop->physical);
+ getboolfield(L, -1, "collide_with_objects", prop->collideWithObjects);
getfloatfield(L, -1, "weight", prop->weight);