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-rw-r--r--src/cavegen.cpp3
-rw-r--r--src/dungeongen.cpp2
-rw-r--r--src/mapgen_v5.cpp7
-rw-r--r--src/mapgen_v6.cpp20
-rw-r--r--src/mapgen_v7.cpp1
5 files changed, 20 insertions, 13 deletions
diff --git a/src/cavegen.cpp b/src/cavegen.cpp
index e1516af08..b8abfbca5 100644
--- a/src/cavegen.cpp
+++ b/src/cavegen.cpp
@@ -43,6 +43,9 @@ CaveV5::CaveV5(Mapgen *mg, PseudoRandom *ps)
c_ice = ndef->getId("mapgen_ice");
this->np_caveliquids = &nparams_caveliquids;
this->ystride = mg->csize.X;
+
+ if (c_ice == CONTENT_IGNORE)
+ c_ice = CONTENT_AIR;
dswitchint = ps->range(1, 14);
flooded = ps->range(1, 2) == 2;
diff --git a/src/dungeongen.cpp b/src/dungeongen.cpp
index cb5ea97b6..ce92319e6 100644
--- a/src/dungeongen.cpp
+++ b/src/dungeongen.cpp
@@ -68,6 +68,8 @@ DungeonGen::DungeonGen(Mapgen *mapgen, DungeonParams *dparams)
// For mapgens using river water
dp.c_river_water = mg->ndef->getId("mapgen_river_water_source");
+ if (dp.c_river_water == CONTENT_IGNORE)
+ dp.c_river_water = mg->ndef->getId("mapgen_water_source");
}
diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp
index 92cf00202..48b717292 100644
--- a/src/mapgen_v5.cpp
+++ b/src/mapgen_v5.cpp
@@ -38,7 +38,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mapgen_v5.h"
-#include "util/directiontables.h"
FlagDesc flagdesc_mapgen_v5[] = {
@@ -216,9 +215,9 @@ void MapgenV5::makeChunk(BlockMakeData *data)
data->blockpos_requested.Y <= data->blockpos_max.Y &&
data->blockpos_requested.Z <= data->blockpos_max.Z);
- generating = true;
- vm = data->vmanip;
- ndef = data->nodedef;
+ this->generating = true;
+ this->vm = data->vmanip;
+ this->ndef = data->nodedef;
//TimeTaker t("makeChunk");
v3s16 blockpos_min = data->blockpos_min;
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 0a9f80dc9..57d0f59b3 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
+
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
@@ -37,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mg_decoration.h"
#include "mapgen_v6.h"
+
FlagDesc flagdesc_mapgen_v6[] = {
{"jungles", MGV6_JUNGLES},
{"biomeblend", MGV6_BIOMEBLEND},
@@ -47,7 +49,8 @@ FlagDesc flagdesc_mapgen_v6[] = {
{NULL, 0}
};
-///////////////////////////////////////////////////////////////////////////////
+
+/////////////////////////////////////////////////////////////////////////////
MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge)
@@ -197,7 +200,6 @@ void MapgenV6Params::writeParams(Settings *settings) const
//////////////////////// Some helper functions for the map generator
-
// Returns Y one under area minimum if not found
s16 MapgenV6::find_stone_level(v2s16 p2d)
{
@@ -468,11 +470,11 @@ void MapgenV6::makeChunk(BlockMakeData *data)
assert(data->vmanip);
assert(data->nodedef);
assert(data->blockpos_requested.X >= data->blockpos_min.X &&
- data->blockpos_requested.Y >= data->blockpos_min.Y &&
- data->blockpos_requested.Z >= data->blockpos_min.Z);
+ data->blockpos_requested.Y >= data->blockpos_min.Y &&
+ data->blockpos_requested.Z >= data->blockpos_min.Z);
assert(data->blockpos_requested.X <= data->blockpos_max.X &&
- data->blockpos_requested.Y <= data->blockpos_max.Y &&
- data->blockpos_requested.Z <= data->blockpos_max.Z);
+ data->blockpos_requested.Y <= data->blockpos_max.Y &&
+ data->blockpos_requested.Z <= data->blockpos_max.Z);
this->generating = true;
this->vm = data->vmanip;
@@ -808,7 +810,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos)
continue;
// Drop mud on side
- for(u32 di = 0; di < 4; di++) {
+ for (u32 di = 0; di < 4; di++) {
v3s16 dirp = dirs4[di];
u32 i2 = i;
// Move to side
@@ -833,7 +835,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos)
vm->m_area.add_y(em, i2, -1);
n2 = &vm->m_data[i2];
// if out of known area
- if(vm->m_area.contains(i2) == false ||
+ if (vm->m_area.contains(i2) == false ||
n2->getContent() == CONTENT_IGNORE) {
dropped_to_unknown = true;
break;
@@ -848,7 +850,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos)
if (!dropped_to_unknown) {
*n2 = *n;
// Set old place to be air (or water)
- if(old_is_water)
+ if (old_is_water)
*n = MapNode(c_water_source);
else
*n = MapNode(CONTENT_AIR);
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index 3842b1a96..50559f9a5 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -46,6 +46,7 @@ FlagDesc flagdesc_mapgen_v7[] = {
{NULL, 0}
};
+
///////////////////////////////////////////////////////////////////////////////