diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/debug.cpp | 2 | ||||
-rw-r--r-- | src/irrlichtwrapper.cpp | 10 | ||||
-rw-r--r-- | src/main.cpp | 9 | ||||
-rw-r--r-- | src/socket.cpp | 8 | ||||
-rw-r--r-- | src/socket.h | 2 |
5 files changed, 26 insertions, 5 deletions
diff --git a/src/debug.cpp b/src/debug.cpp index f267790fd..ec23235cb 100644 --- a/src/debug.cpp +++ b/src/debug.cpp @@ -198,6 +198,7 @@ DebugStacker::~DebugStacker() #ifdef _WIN32 +#if CATCH_UNHANDLED_EXCEPTIONS == 1 void se_trans_func(unsigned int u, EXCEPTION_POINTERS* pExp) { dstream<<"In trans_func.\n"; @@ -223,6 +224,7 @@ void se_trans_func(unsigned int u, EXCEPTION_POINTERS* pExp) } } #endif +#endif diff --git a/src/irrlichtwrapper.cpp b/src/irrlichtwrapper.cpp index a1d37f4bd..4ad647194 100644 --- a/src/irrlichtwrapper.cpp +++ b/src/irrlichtwrapper.cpp @@ -169,6 +169,16 @@ video::ITexture* IrrlichtWrapper::getTextureDirect(const TextureSpec &spec) std::string path = porting::getDataPath(name.c_str()); dstream<<"getTextureDirect(): Loading path \""<<path <<"\""<<std::endl; + + // DEBUG + /*{ + dstream<<"DEBUG CODE: Loading base image " + "directly to texture"<<std::endl; + t = driver->getTexture(path.c_str()); + driver->renameTexture(t, texture_name.c_str()); + return t; + }*/ + video::IImage *image = driver->createImageFromFile(path.c_str()); if(image == NULL) diff --git a/src/main.cpp b/src/main.cpp index e1d8492fd..74c93a707 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -116,8 +116,6 @@ FIXME: Some network errors on Windows that cause local game to not work - See siggjen's emails.
- Is this the famous "windows 7 problem"?
- Apparently there might be other errors too
- - There is some problem with the menu system, something like the
- .Parent of guiPauseMenu to end up being 0xfeeefeee
Networking and serialization:
-----------------------------
@@ -1626,8 +1624,8 @@ int main(int argc, char *argv[]) video::E_DRIVER_TYPE driverType;
#ifdef _WIN32
- //driverType = video::EDT_DIRECT3D9;
- driverType = video::EDT_OPENGL;
+ driverType = video::EDT_DIRECT3D9;
+ //driverType = video::EDT_OPENGL;
#else
driverType = video::EDT_OPENGL;
//driverType = video::EDT_BURNINGSVIDEO; // Best software renderer
@@ -1914,7 +1912,8 @@ int main(int argc, char *argv[]) Address connect_address(0,0,0,0, port);
try{
if(address == "")
- connect_address.Resolve("localhost");
+ //connect_address.Resolve("localhost");
+ connect_address.setAddress(127,0,0,1);
else
connect_address.Resolve(address.c_str());
}
diff --git a/src/socket.cpp b/src/socket.cpp index 499ee504e..b159fa14c 100644 --- a/src/socket.cpp +++ b/src/socket.cpp @@ -26,7 +26,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "utility.h" // Debug printing options +// Set to 1 for debug output #define DP 0 +// This is prepended to everything printed here #define DPS "" bool g_sockets_initialized = false; @@ -108,6 +110,12 @@ void Address::setAddress(unsigned int address) m_address = address; } +void Address::setAddress(unsigned int a, unsigned int b, + unsigned int c, unsigned int d) +{ + m_address = (a<<24) | (b<<16) | ( c<<8) | d; +} + void Address::setPort(unsigned short port) { m_port = port; diff --git a/src/socket.h b/src/socket.h index b6b580073..a56715d99 100644 --- a/src/socket.h +++ b/src/socket.h @@ -85,6 +85,8 @@ public: unsigned int getAddress() const; unsigned short getPort() const; void setAddress(unsigned int address); + void setAddress(unsigned int a, unsigned int b, + unsigned int c, unsigned int d); void setPort(unsigned short port); void print(std::ostream *s) const; void print() const; |