diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/keys.h | 5 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 5 | ||||
-rw-r--r-- | src/game.cpp | 35 | ||||
-rw-r--r-- | src/guiKeyChangeMenu.cpp | 24 | ||||
-rw-r--r-- | src/settings_translation_file.cpp | 10 |
5 files changed, 71 insertions, 8 deletions
diff --git a/src/client/keys.h b/src/client/keys.h index 76ae38ff0..9478737f6 100644 --- a/src/client/keys.h +++ b/src/client/keys.h @@ -50,6 +50,11 @@ public: FREEMOVE, FASTMOVE, NOCLIP, + HOTBAR_PREV, + HOTBAR_NEXT, + MUTE, + INC_VOLUME, + DEC_VOLUME, CINEMATIC, SCREENSHOT, TOGGLE_HUD, diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 434c887e8..c583220bd 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -80,6 +80,11 @@ void set_default_settings(Settings *settings) settings->setDefault("keymap_freemove", "KEY_KEY_K"); settings->setDefault("keymap_fastmove", "KEY_KEY_J"); settings->setDefault("keymap_noclip", "KEY_KEY_H"); + settings->setDefault("keymap_hotbar_next", "KEY_KEY_N"); + settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B"); + settings->setDefault("keymap_mute", "KEY_KEY_M"); + settings->setDefault("keymap_increase_volume", ""); + settings->setDefault("keymap_decrease_volume", ""); settings->setDefault("keymap_cinematic", ""); settings->setDefault("keymap_toggle_hud", "KEY_F1"); settings->setDefault("keymap_toggle_chat", "KEY_F2"); diff --git a/src/game.cpp b/src/game.cpp index 61282b463..9de473231 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1049,6 +1049,11 @@ void KeyCache::populate() key[KeyType::FREEMOVE] = getKeySetting("keymap_freemove"); key[KeyType::FASTMOVE] = getKeySetting("keymap_fastmove"); key[KeyType::NOCLIP] = getKeySetting("keymap_noclip"); + key[KeyType::HOTBAR_PREV] = getKeySetting("keymap_hotbar_previous"); + key[KeyType::HOTBAR_NEXT] = getKeySetting("keymap_hotbar_next"); + key[KeyType::MUTE] = getKeySetting("keymap_mute"); + key[KeyType::INC_VOLUME] = getKeySetting("keymap_increase_volume"); + key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume"); key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic"); key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot"); key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud"); @@ -2493,6 +2498,30 @@ void Game::processKeyInput() toggleFast(); } else if (wasKeyDown(KeyType::NOCLIP)) { toggleNoClip(); + } else if (wasKeyDown(KeyType::MUTE)) { + float volume = g_settings->getFloat("sound_volume"); + if (volume < 0.001f) { + g_settings->setFloat("sound_volume", 1.0f); + m_statustext = narrow_to_wide(gettext("Volume changed to 100%")); + } else { + g_settings->setFloat("sound_volume", 0.0f); + m_statustext = narrow_to_wide(gettext("Volume changed to 0%")); + } + runData.statustext_time = 0; + } else if (wasKeyDown(KeyType::INC_VOLUME)) { + float new_volume = rangelim(g_settings->getFloat("sound_volume") + 0.1f, 0.0f, 1.0f); + char buf[100]; + g_settings->setFloat("sound_volume", new_volume); + snprintf(buf, sizeof(buf), gettext("Volume changed to %d%%"), myround(new_volume * 100)); + m_statustext = narrow_to_wide(buf); + runData.statustext_time = 0; + } else if (wasKeyDown(KeyType::DEC_VOLUME)) { + float new_volume = rangelim(g_settings->getFloat("sound_volume") - 0.1f, 0.0f, 1.0f); + char buf[100]; + g_settings->setFloat("sound_volume", new_volume); + snprintf(buf, sizeof(buf), gettext("Volume changed to %d%%"), myround(new_volume * 100)); + m_statustext = narrow_to_wide(buf); + runData.statustext_time = 0; } else if (wasKeyDown(KeyType::CINEMATIC)) { toggleCinematic(); } else if (wasKeyDown(KeyType::SCREENSHOT)) { @@ -2560,11 +2589,13 @@ void Game::processItemSelection(u16 *new_playeritem) s32 dir = wheel; - if (input->joystick.wasKeyDown(KeyType::SCROLL_DOWN)) { + if (input->joystick.wasKeyDown(KeyType::SCROLL_DOWN) || + wasKeyDown(KeyType::HOTBAR_NEXT)) { dir = -1; } - if (input->joystick.wasKeyDown(KeyType::SCROLL_UP)) { + if (input->joystick.wasKeyDown(KeyType::SCROLL_UP) || + wasKeyDown(KeyType::HOTBAR_PREV)) { dir = 1; } diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp index e85ee8271..ae53c56f9 100644 --- a/src/guiKeyChangeMenu.cpp +++ b/src/guiKeyChangeMenu.cpp @@ -58,6 +58,11 @@ enum GUI_ID_KEY_SNEAK_BUTTON, GUI_ID_KEY_DROP_BUTTON, GUI_ID_KEY_INVENTORY_BUTTON, + GUI_ID_KEY_HOTBAR_PREV_BUTTON, + GUI_ID_KEY_HOTBAR_NEXT_BUTTON, + GUI_ID_KEY_MUTE_BUTTON, + GUI_ID_KEY_DEC_VOLUME_BUTTON, + GUI_ID_KEY_INC_VOLUME_BUTTON, GUI_ID_KEY_DUMP_BUTTON, GUI_ID_KEY_RANGE_BUTTON, GUI_ID_KEY_ZOOM_BUTTON, @@ -109,7 +114,7 @@ void GUIKeyChangeMenu::removeChildren() void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) { removeChildren(); - v2s32 size(620, 430); + v2s32 size(745, 430); core::rect < s32 > rect(screensize.X / 2 - size.X / 2, screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2, @@ -146,15 +151,17 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) { core::rect < s32 > rect(0, 0, 100, 30); - rect += topleft + v2s32(offset.X + 115, offset.Y - 5); + rect += topleft + v2s32(offset.X + 120, offset.Y - 5); const wchar_t *text = wgettext(k->key.name()); k->button = Environment->addButton(rect, this, k->id, text); delete[] text; } - if(i + 1 == KMaxButtonPerColumns) - offset = v2s32(260, 60); - else + if ((i + 1) % KMaxButtonPerColumns == 0) { + offset.X += 230; + offset.Y = 60; + } else { offset += v2s32(0, 25); + } } { @@ -215,7 +222,7 @@ void GUIKeyChangeMenu::drawMenu() video::SColor bgcolor(140, 0, 0, 0); { - core::rect < s32 > rect(0, 0, 620, 620); + core::rect < s32 > rect(0, 0, 745, 620); rect += AbsoluteRect.UpperLeftCorner; driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); } @@ -407,6 +414,11 @@ void GUIKeyChangeMenu::init_keys() this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wgettext("Sneak"), "keymap_sneak"); this->add_key(GUI_ID_KEY_DROP_BUTTON, wgettext("Drop"), "keymap_drop"); this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wgettext("Inventory"), "keymap_inventory"); + this->add_key(GUI_ID_KEY_HOTBAR_PREV_BUTTON,wgettext("Prev. item"), "keymap_hotbar_previous"); + this->add_key(GUI_ID_KEY_HOTBAR_NEXT_BUTTON,wgettext("Next item"), "keymap_hotbar_next"); + this->add_key(GUI_ID_KEY_MUTE_BUTTON, wgettext("Mute"), "keymap_mute"); + this->add_key(GUI_ID_KEY_DEC_VOLUME_BUTTON,wgettext("Dec. volume"), "keymap_decrease_volume"); + this->add_key(GUI_ID_KEY_INC_VOLUME_BUTTON,wgettext("Inc. volume"), "keymap_increase_volume"); this->add_key(GUI_ID_KEY_CHAT_BUTTON, wgettext("Chat"), "keymap_chat"); this->add_key(GUI_ID_KEY_CMD_BUTTON, wgettext("Command"), "keymap_cmd"); this->add_key(GUI_ID_KEY_CMD_LOCAL_BUTTON, wgettext("Local command"), "keymap_cmd_local"); diff --git a/src/settings_translation_file.cpp b/src/settings_translation_file.cpp index 47601135d..383da33a7 100644 --- a/src/settings_translation_file.cpp +++ b/src/settings_translation_file.cpp @@ -77,6 +77,16 @@ fake_function() { gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); gettext("Noclip key"); gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); + gettext("Hotbar next key"); + gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); + gettext("Hotbar previous key"); + gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); + gettext("Mute key"); + gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); + gettext("Inc. volume key"); + gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); + gettext("Dec. volume key"); + gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); gettext("Autorun key"); gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3"); gettext("Cinematic mode key"); |