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-rw-r--r--src/client.cpp1
-rw-r--r--src/config.h14
-rw-r--r--src/debug.cpp6
-rw-r--r--src/defaultsettings.cpp36
-rw-r--r--src/drawscene.cpp7
-rw-r--r--src/filesys.cpp21
-rw-r--r--src/game.cpp120
-rw-r--r--src/guiEngine.cpp18
-rw-r--r--src/guiFormSpecMenu.cpp248
-rw-r--r--src/guiFormSpecMenu.h14
-rw-r--r--src/httpfetch.cpp8
-rw-r--r--src/hud.cpp13
-rw-r--r--src/itemdef.cpp9
-rw-r--r--src/jthread/pthread/jsemaphore.cpp8
-rw-r--r--src/jthread/pthread/jthread.cpp4
-rw-r--r--src/keycode.cpp1
-rw-r--r--src/keycode.h4
-rw-r--r--src/log.cpp5
-rw-r--r--src/lua/src/llex.c6
-rw-r--r--src/main.cpp107
-rw-r--r--src/mainmenumanager.h5
-rw-r--r--src/modalMenu.h7
-rw-r--r--src/porting.cpp39
-rw-r--r--src/porting.h28
-rw-r--r--src/porting_android.cpp295
-rw-r--r--src/porting_android.h81
-rw-r--r--src/tile.cpp227
-rw-r--r--src/tile.h19
-rw-r--r--src/touchscreengui.cpp690
-rw-r--r--src/touchscreengui.h160
-rw-r--r--src/util/string.cpp83
-rw-r--r--src/version.cpp12
32 files changed, 2169 insertions, 127 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 8b89dd63c..601561f7d 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -47,7 +47,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h"
#include "util/serialize.h"
#include "config.h"
-#include "cmake_config_githash.h"
#include "util/directiontables.h"
#include "util/pointedthing.h"
#include "version.h"
diff --git a/src/config.h b/src/config.h
index 8a9d7d63d..54c13d440 100644
--- a/src/config.h
+++ b/src/config.h
@@ -8,7 +8,10 @@
#define PROJECT_NAME "Minetest"
#define RUN_IN_PLACE 0
+#define STATIC_SHAREDIR ""
+
#define USE_GETTEXT 0
+
#ifndef USE_SOUND
#define USE_SOUND 0
#endif
@@ -17,8 +20,9 @@
#define USE_CURL 0
#endif
-#define USE_FREETYPE 0
-#define STATIC_SHAREDIR ""
+#ifndef USE_FREETYPE
+ #define USE_FREETYPE 0
+#endif
#ifndef USE_LEVELDB
#define USE_LEVELDB 0
@@ -70,5 +74,11 @@
#define VERSION_EXTRA_STRING CMAKE_VERSION_EXTRA_STRING
#endif
+#ifdef __ANDROID__
+ #include "android_version.h"
+#else
+ #include "cmake_config_githash.h"
+#endif
+
#endif
diff --git a/src/debug.cpp b/src/debug.cpp
index 278902a08..8c02f1d6b 100644
--- a/src/debug.cpp
+++ b/src/debug.cpp
@@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
+#include "porting.h"
#include "debug.h"
#include "exceptions.h"
#include "threads.h"
@@ -27,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <map>
#include "jthread/jmutex.h"
#include "jthread/jmutexautolock.h"
-
+#include "config.h"
/*
Debug output
*/
@@ -95,6 +96,9 @@ public:
}
std::streamsize xsputn(const char *s, std::streamsize n)
{
+#ifdef __ANDROID__
+ __android_log_print(ANDROID_LOG_VERBOSE, PROJECT_NAME, "%s", s);
+#endif
for(int i=0; i<DEBUGSTREAM_COUNT; i++)
{
if(g_debugstreams[i] == stderr && m_disable_stderr)
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index cf9101e34..f356aaf96 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -64,7 +64,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("doubletap_jump", "false");
settings->setDefault("always_fly_fast", "true");
settings->setDefault("directional_colored_fog", "true");
- settings->setDefault("tooltip_show_delay", "400");
+ settings->setDefault("tooltip_show_delay", "400");
// Some (temporary) keys for debugging
settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
@@ -154,6 +154,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("curl_timeout", "5000");
settings->setDefault("curl_parallel_limit", "8");
settings->setDefault("curl_file_download_timeout", "300000");
+ settings->setDefault("curl_verify_cert", "true");
settings->setDefault("enable_remote_media_server", "true");
@@ -278,6 +279,39 @@ void set_default_settings(Settings *settings)
settings->setDefault("high_precision_fpu", "true");
settings->setDefault("language", "");
+
+#ifdef __ANDROID__
+ settings->setDefault("screenW", "0");
+ settings->setDefault("screenH", "0");
+ settings->setDefault("enable_shaders", "false");
+ settings->setDefault("fullscreen", "true");
+ settings->setDefault("enable_particles", "false");
+ settings->setDefault("video_driver", "ogles1");
+ settings->setDefault("touchtarget", "true");
+ settings->setDefault("main_menu_script","/sdcard/Minetest/builtin/mainmenu/init_android.lua");
+ settings->setDefault("TMPFolder","/sdcard/Minetest/tmp/");
+ settings->setDefault("touchscreen_threshold","20");
+ settings->setDefault("smooth_lighting", "false");
+ settings->setDefault("max_simultaneous_block_sends_per_client", "3");
+ settings->setDefault("emergequeue_limit_diskonly", "8");
+ settings->setDefault("emergequeue_limit_generate", "8");
+ settings->setDefault("preload_item_visuals", "false");
+
+ settings->setDefault("viewing_range_nodes_max", "50");
+ settings->setDefault("viewing_range_nodes_min", "20");
+ settings->setDefault("inventory_image_hack", "false");
+
+ //check for device with small screen
+ float x_inches = ((double) porting::getDisplaySize().X /
+ (160 * porting::getDisplayDensity()));
+ if (x_inches < 3.5) {
+ settings->setDefault("gui_scaling", "0.6");
+ }
+ else if (x_inches < 4.5) {
+ settings->setDefault("gui_scaling", "0.7");
+ }
+ settings->setDefault("curl_verify_cert","false");
+#endif
}
void late_init_default_settings(Settings* settings)
diff --git a/src/drawscene.cpp b/src/drawscene.cpp
index a69cf4403..9672affea 100644
--- a/src/drawscene.cpp
+++ b/src/drawscene.cpp
@@ -427,6 +427,13 @@ void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
bool draw_crosshair = ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
(camera.getCameraMode() != CAMERA_MODE_THIRD_FRONT));
+#ifdef HAVE_TOUCHSCREENGUI
+ try {
+ draw_crosshair = !g_settings->getBool("touchtarget");
+ }
+ catch(SettingNotFoundException) {}
+#endif
+
std::string draw_mode = g_settings->get("3d_mode");
smgr->drawAll();
diff --git a/src/filesys.cpp b/src/filesys.cpp
index eda36c833..7c72a4b27 100644
--- a/src/filesys.cpp
+++ b/src/filesys.cpp
@@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <errno.h>
#include <fstream>
#include "log.h"
+#include "config.h"
namespace fs
{
@@ -34,8 +35,8 @@ namespace fs
#define _WIN32_WINNT 0x0501
#include <windows.h>
#include <malloc.h>
-#include <tchar.h>
-#include <wchar.h>
+#include <tchar.h>
+#include <wchar.h>
#define BUFSIZE MAX_PATH
@@ -73,12 +74,12 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
// Find the first file in the directory.
hFind = FindFirstFile(DirSpec, &FindFileData);
- if (hFind == INVALID_HANDLE_VALUE)
+ if (hFind == INVALID_HANDLE_VALUE)
{
retval = (-1);
goto Cleanup;
- }
- else
+ }
+ else
{
// NOTE:
// Be very sure to not include '..' in the results, it will
@@ -91,7 +92,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
listing.push_back(node);
// List all the other files in the directory.
- while (FindNextFile(hFind, &FindFileData) != 0)
+ while (FindNextFile(hFind, &FindFileData) != 0)
{
DirListNode node;
node.name = FindFileData.cFileName;
@@ -102,7 +103,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
dwError = GetLastError();
FindClose(hFind);
- if (dwError != ERROR_NO_MORE_FILES)
+ if (dwError != ERROR_NO_MORE_FILES)
{
errorstream<<"GetDirListing: FindNextFile error. Error is "
<<dwError<<std::endl;
@@ -401,7 +402,11 @@ std::string TempPath()
compatible with lua's os.tmpname which under the default
configuration hardcodes mkstemp("/tmp/lua_XXXXXX").
*/
- return std::string(DIR_DELIM) + "tmp";
+#ifdef __ANDROID__
+ return DIR_DELIM "sdcard" DIR_DELIM PROJECT_NAME DIR_DELIM "tmp";
+#else
+ return DIR_DELIM "tmp";
+#endif
}
#endif
diff --git a/src/game.cpp b/src/game.cpp
index e74e4697b..4f034676c 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -70,6 +70,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "drawscene.h"
#include "content_cao.h"
+#ifdef HAVE_TOUCHSCREENGUI
+#include "touchscreengui.h"
+#endif
+
/*
Text input system
*/
@@ -942,14 +946,20 @@ static inline void create_formspec_menu(GUIFormSpecMenu** cur_formspec,
}
}
+#ifdef __ANDROID__
+#define SIZE_TAG "size[11,5.5]"
+#else
+#define SIZE_TAG "size[11,5.5,true]"
+#endif
+
static void show_chat_menu(GUIFormSpecMenu** cur_formspec,
InventoryManager *invmgr, IGameDef *gamedef,
IWritableTextureSource* tsrc, IrrlichtDevice * device,
Client* client, std::string text)
{
std::string formspec =
- FORMSPEC_VERSION_STRING
- "size[11,5.5,true]"
+ FORMSPEC_VERSION_STRING
+ SIZE_TAG
"field[3,2.35;6,0.5;f_text;;" + text + "]"
"button_exit[4,3;3,0.5;btn_send;" + wide_to_narrow(wstrgettext("Proceed")) + "]"
;
@@ -969,7 +979,7 @@ static void show_deathscreen(GUIFormSpecMenu** cur_formspec,
{
std::string formspec =
std::string(FORMSPEC_VERSION_STRING) +
- "size[11,5.5,true]"
+ SIZE_TAG
"bgcolor[#320000b4;true]"
"label[4.85,1.35;You died.]"
"button_exit[4,3;3,0.5;btn_respawn;" + gettext("Respawn") + "]"
@@ -990,6 +1000,21 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
IWritableTextureSource* tsrc, IrrlichtDevice * device,
bool singleplayermode)
{
+#ifdef __ANDROID__
+ std::string control_text = wide_to_narrow(wstrgettext("Default Controls:\n"
+ "No menu visible:\n"
+ "- single tap: button activate\n"
+ "- double tap: place/use\n"
+ "- slide finger: look around\n"
+ "Menu/Inventory visible:\n"
+ "- double tap (outside):\n"
+ " -->close\n"
+ "- touch stack, touch slot:\n"
+ " --> move stack\n"
+ "- touch&drag, tap 2nd finger\n"
+ " --> place single item to slot\n"
+ ));
+#else
std::string control_text = wide_to_narrow(wstrgettext("Default Controls:\n"
"- WASD: move\n"
"- Space: jump/climb\n"
@@ -1002,11 +1027,11 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
"- Mouse wheel: select item\n"
"- T: chat\n"
));
-
+#endif
float ypos = singleplayermode ? 1.0 : 0.5;
std::ostringstream os;
- os << FORMSPEC_VERSION_STRING << "size[11,5.5,true]"
+ os << FORMSPEC_VERSION_STRING << SIZE_TAG
<< "button_exit[4," << (ypos++) << ";3,0.5;btn_continue;"
<< wide_to_narrow(wstrgettext("Continue")) << "]";
@@ -1021,7 +1046,7 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
<< wide_to_narrow(wstrgettext("Exit to Menu")) << "]";
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_os;"
<< wide_to_narrow(wstrgettext("Exit to OS")) << "]"
- << "textarea[7.5,0.25;3.75,6;;" << control_text << ";]"
+ << "textarea[7.5,0.25;3.9,6.25;;" << control_text << ";]"
<< "textarea[0.4,0.25;3.5,6;;" << "Minetest\n"
<< minetest_build_info << "\n"
<< "path_user = " << wrap_rows(porting::path_user, 20)
@@ -1253,18 +1278,18 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
server->step(dtime);
// End condition
- if(client.getState() == LC_Init){
+ if(client.getState() == LC_Init) {
could_connect = true;
break;
}
// Break conditions
- if(client.accessDenied()){
+ if(client.accessDenied()) {
error_message = L"Access denied. Reason: "
+client.accessDeniedReason();
errorstream<<wide_to_narrow(error_message)<<std::endl;
break;
}
- if(input->wasKeyDown(EscapeKey)){
+ if(input->wasKeyDown(EscapeKey) || input->wasKeyDown(CancelKey)) {
connect_aborted = true;
infostream<<"Connect aborted [Escape]"<<std::endl;
break;
@@ -1310,8 +1335,8 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
/*
Handle failure to connect
*/
- if(!could_connect){
- if(error_message == L"" && !connect_aborted){
+ if(!could_connect) {
+ if(error_message == L"" && !connect_aborted) {
error_message = L"Connection failed";
errorstream<<wide_to_narrow(error_message)<<std::endl;
}
@@ -1330,8 +1355,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
float fps_max = g_settings->getFloat("fps_max");
bool cloud_menu_background = g_settings->getBool("menu_clouds");
u32 lasttime = device->getTimer()->getTime();
- while(device->run())
- {
+ while (device->run()) {
f32 dtime = 0.033; // in seconds
if (cloud_menu_background) {
u32 time = device->getTimer()->getTime();
@@ -1343,29 +1367,29 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
}
// Update client and server
client.step(dtime);
- if(server != NULL)
+ if (server != NULL)
server->step(dtime);
// End condition
- if(client.mediaReceived() &&
+ if (client.mediaReceived() &&
client.itemdefReceived() &&
- client.nodedefReceived()){
+ client.nodedefReceived()) {
got_content = true;
break;
}
// Break conditions
- if(client.accessDenied()){
+ if (client.accessDenied()) {
error_message = L"Access denied. Reason: "
+client.accessDeniedReason();
errorstream<<wide_to_narrow(error_message)<<std::endl;
break;
}
- if(client.getState() < LC_Init){
+ if (client.getState() < LC_Init) {
error_message = L"Client disconnected";
errorstream<<wide_to_narrow(error_message)<<std::endl;
break;
}
- if(input->wasKeyDown(EscapeKey)){
+ if (input->wasKeyDown(EscapeKey) || input->wasKeyDown(CancelKey)) {
content_aborted = true;
infostream<<"Connect aborted [Escape]"<<std::endl;
break;
@@ -1548,6 +1572,11 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
guitext_profiler->setVisible(false);
guitext_profiler->setWordWrap(true);
+#ifdef HAVE_TOUCHSCREENGUI
+ if (g_touchscreengui)
+ g_touchscreengui->init(tsrc,porting::getDisplayDensity());
+#endif
+
/*
Some statistics are collected in these
*/
@@ -1641,7 +1670,8 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
for(;;)
{
- if(device->run() == false || kill == true)
+ if(device->run() == false || kill == true ||
+ g_gamecallback->shutdown_requested)
break;
v2u32 screensize = driver->getScreenSize();
@@ -1858,6 +1888,15 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
// Input handler step() (used by the random input generator)
input->step(dtime);
+#ifdef HAVE_TOUCHSCREENGUI
+ if (g_touchscreengui) {
+ g_touchscreengui->step(dtime);
+ }
+#endif
+#ifdef __ANDROID__
+ if (current_formspec != 0)
+ current_formspec->getAndroidUIInput();
+#endif
// Increase timer for doubleclick of "jump"
if(g_settings->getBool("doubletap_jump") && jump_timer <= 0.2)
@@ -1890,7 +1929,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
inventoryloc.setCurrentPlayer();
current_formspec->setFormSpec(fs_src->getForm(), inventoryloc);
}
- else if(input->wasKeyDown(EscapeKey))
+ else if(input->wasKeyDown(EscapeKey) || input->wasKeyDown(CancelKey))
{
show_pause_menu(&current_formspec, &client, gamedef, tsrc, device,
simple_singleplayer_mode);
@@ -2214,21 +2253,29 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
float turn_amount = 0;
if((device->isWindowActive() && noMenuActive()) || random_input)
{
+#ifndef __ANDROID__
if(!random_input)
{
// Mac OSX gets upset if this is set every frame
if(device->getCursorControl()->isVisible())
device->getCursorControl()->setVisible(false);
}
+#endif
if(first_loop_after_window_activation){
//infostream<<"window active, first loop"<<std::endl;
first_loop_after_window_activation = false;
- }
- else{
- s32 dx = input->getMousePos().X - (driver->getScreenSize().Width/2);
- s32 dy = input->getMousePos().Y - (driver->getScreenSize().Height/2);
- if(invert_mouse || camera.getCameraMode() == CAMERA_MODE_THIRD_FRONT) {
+ } else {
+#ifdef HAVE_TOUCHSCREENGUI
+ if (g_touchscreengui) {
+ camera_yaw = g_touchscreengui->getYaw();
+ camera_pitch = g_touchscreengui->getPitch();
+ } else {
+#endif
+ s32 dx = input->getMousePos().X - (driver->getScreenSize().Width/2);
+ s32 dy = input->getMousePos().Y - (driver->getScreenSize().Height/2);
+ if ((invert_mouse)
+ || (camera.getCameraMode() == CAMERA_MODE_THIRD_FRONT)) {
dy = -dy;
}
//infostream<<"window active, pos difference "<<dx<<","<<dy<<std::endl;
@@ -2247,18 +2294,23 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
d = rangelim(d, 0.01, 100.0);
camera_yaw -= dx*d;
camera_pitch += dy*d;
+ turn_amount = v2f(dx, dy).getLength() * d;
+
+#ifdef HAVE_TOUCHSCREENGUI
+ }
+#endif
if(camera_pitch < -89.5) camera_pitch = -89.5;
if(camera_pitch > 89.5) camera_pitch = 89.5;
-
- turn_amount = v2f(dx, dy).getLength() * d;
}
input->setMousePos((driver->getScreenSize().Width/2),
(driver->getScreenSize().Height/2));
}
else{
+#ifndef ANDROID
// Mac OSX gets upset if this is set every frame
if(device->getCursorControl()->isVisible() == false)
device->getCursorControl()->setVisible(true);
+#endif
//infostream<<"window inactive"<<std::endl;
first_loop_after_window_activation = true;
@@ -2668,10 +2720,19 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
core::line3d<f32> shootline(camera_position,
camera_position + camera_direction * BS * (d+1));
+
// prevent player pointing anything in front-view
if (camera.getCameraMode() == CAMERA_MODE_THIRD_FRONT)
shootline = core::line3d<f32>(0,0,0,0,0,0);
+#ifdef HAVE_TOUCHSCREENGUI
+ if ((g_settings->getBool("touchtarget")) && (g_touchscreengui)) {
+ shootline = g_touchscreengui->getShootline();
+ shootline.start += intToFloat(camera_offset,BS);
+ shootline.end += intToFloat(camera_offset,BS);
+ }
+#endif
+
ClientActiveObject *selected_object = NULL;
PointedThing pointed = getPointedThing(
@@ -3156,8 +3217,9 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
}
else if(show_hud || show_chat)
{
+ u16 fps = (1.0/dtime_avg1);
std::ostringstream os(std::ios_base::binary);
- os<<"Minetest "<<minetest_version_hash;
+ os<<"Minetest "<<minetest_version_hash <<" FPS = "<<fps;
guitext->setText(narrow_to_wide(os.str()).c_str());
guitext->setVisible(true);
}
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp
index 530733216..0a1d72206 100644
--- a/src/guiEngine.cpp
+++ b/src/guiEngine.cpp
@@ -32,6 +32,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clouds.h"
#include "httpfetch.h"
#include "util/numeric.h"
+#ifdef __ANDROID__
+#include "tile.h"
+#include <GLES/gl.h>
+#endif
#include <IGUIStaticText.h>
#include <ICameraSceneNode.h>
@@ -83,6 +87,16 @@ video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
if(name.empty())
return NULL;
m_to_delete.insert(name);
+
+#ifdef __ANDROID__
+ video::IImage *image = m_driver->createImageFromFile(name.c_str());
+ if (image) {
+ image = Align2Npot2(image, m_driver);
+ video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
+ image->drop();
+ return retval;
+ }
+#endif
return m_driver->getTexture(name.c_str());
}
@@ -266,6 +280,10 @@ void GUIEngine::run()
sleep_ms(25);
m_script->step();
+
+#ifdef __ANDROID__
+ m_menu->getAndroidUIInput();
+#endif
}
}
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index fd12c4d4d..54414d7e7 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -88,6 +88,9 @@ GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
m_ext_ptr(ext_ptr),
m_font(dev->getGUIEnvironment()->getSkin()->getFont()),
m_formspec_version(0)
+#ifdef __ANDROID__
+ ,m_JavaDialogFieldName(L"")
+#endif
{
current_keys_pending.key_down = false;
current_keys_pending.key_up = false;
@@ -1878,6 +1881,52 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
setInitialFocus();
}
+#ifdef __ANDROID__
+bool GUIFormSpecMenu::getAndroidUIInput()
+{
+ /* no dialog shown */
+ if (m_JavaDialogFieldName == L"") {
+ return false;
+ }
+
+ /* still waiting */
+ if (porting::getInputDialogState() == -1) {
+ return true;
+ }
+
+ std::wstring fieldname = m_JavaDialogFieldName;
+ m_JavaDialogFieldName = L"";
+
+ /* no value abort dialog processing */
+ if (porting::getInputDialogState() != 0) {
+ return false;
+ }
+
+ for(std::vector<FieldSpec>::iterator iter = m_fields.begin();
+ iter != m_fields.end(); iter++) {
+
+ if (iter->fname != fieldname) {
+ continue;
+ }
+ IGUIElement* tochange = getElementFromId(iter->fid);
+
+ if (tochange == 0) {
+ return false;
+ }
+
+ if (tochange->getType() != irr::gui::EGUIET_EDIT_BOX) {
+ return false;
+ }
+
+ std::string text = porting::getInputDialogValue();
+
+ ((gui::IGUIEditBox*) tochange)->
+ setText(narrow_to_wide(text).c_str());
+ }
+ return false;
+}
+#endif
+
GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
{
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
@@ -1886,8 +1935,7 @@ GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
{
const ListDrawSpec &s = m_inventorylists[i];
- for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
- {
+ for(s32 i=0; i<s.geom.X*s.geom.Y; i++) {
s32 item_i = i + s.start_item_i;
s32 x = (i%s.geom.X) * spacing.X;
s32 y = (i/s.geom.X) * spacing.Y;
@@ -2051,8 +2099,6 @@ void GUIFormSpecMenu::drawMenu()
}
}
- m_pointer = m_device->getCursorControl()->getPosition();
-
updateSelectedItem();
gui::IGUISkin* skin = Environment->getSkin();
@@ -2195,6 +2241,11 @@ void GUIFormSpecMenu::drawMenu()
*/
gui::IGUIElement::draw();
+/* TODO find way to show tooltips on touchscreen */
+#ifndef HAVE_TOUCHSCREENGUI
+ m_pointer = m_device->getCursorControl()->getPosition();
+#endif
+
/*
Draw fields/buttons tooltips
*/
@@ -2491,7 +2542,8 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event)
// Fix Esc/Return key being eaten by checkboxen and tables
if(event.EventType==EET_KEY_INPUT_EVENT) {
KeyPress kp(event.KeyInput);
- if (kp == EscapeKey || kp == getKeySetting("keymap_inventory")
+ if (kp == EscapeKey || kp == CancelKey
+ || kp == getKeySetting("keymap_inventory")
|| event.KeyInput.Key==KEY_RETURN) {
gui::IGUIElement *focused = Environment->getFocus();
if (focused && isMyChild(focused) &&
@@ -2533,6 +2585,156 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event)
}
}
+ #ifdef __ANDROID__
+ // display software keyboard when clicking edit boxes
+ if (event.EventType == EET_MOUSE_INPUT_EVENT
+ && event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
+ gui::IGUIElement *hovered =
+ Environment->getRootGUIElement()->getElementFromPoint(
+ core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y));
+ if ((hovered) && (hovered->getType() == irr::gui::EGUIET_EDIT_BOX)) {
+ bool retval = hovered->OnEvent(event);
+ if (retval) {
+ Environment->setFocus(hovered);
+ }
+ m_JavaDialogFieldName = getNameByID(hovered->getID());
+ std::string message = gettext("Enter ");
+ std::string label = wide_to_narrow(getLabelByID(hovered->getID()));
+ if (label == "") {
+ label = "text";
+ }
+ message += gettext(label) + ":";
+
+ /* single line text input */
+ int type = 2;
+
+ /* multi line text input */
+ if (((gui::IGUIEditBox*) hovered)->isMultiLineEnabled()) {
+ type = 1;
+ }
+
+ /* passwords are always single line */
+ if (((gui::IGUIEditBox*) hovered)->isPasswordBox()) {
+ type = 3;
+ }
+
+ porting::showInputDialog(gettext("ok"), "",
+ wide_to_narrow(((gui::IGUIEditBox*) hovered)->getText()),
+ type);
+ return retval;
+ }
+ }
+
+ if (event.EventType == EET_TOUCH_INPUT_EVENT)
+ {
+ SEvent translated;
+ memset(&translated, 0, sizeof(SEvent));
+ translated.EventType = EET_MOUSE_INPUT_EVENT;
+ gui::IGUIElement* root = Environment->getRootGUIElement();
+
+ if (!root) {
+ errorstream
+ << "GUIFormSpecMenu::preprocessEvent unable to get root element"
+ << std::endl;
+ return false;
+ }
+ gui::IGUIElement* hovered = root->getElementFromPoint(
+ core::position2d<s32>(
+ event.TouchInput.X,
+ event.TouchInput.Y));
+
+ translated.MouseInput.X = event.TouchInput.X;
+ translated.MouseInput.Y = event.TouchInput.Y;
+ translated.MouseInput.Control = false;
+
+ bool dont_send_event = false;
+
+ if (event.TouchInput.touchedCount == 1) {
+ switch (event.TouchInput.Event) {
+ case ETIE_PRESSED_DOWN:
+ m_pointer = v2s32(event.TouchInput.X,event.TouchInput.Y);
+ translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
+ translated.MouseInput.ButtonStates = EMBSM_LEFT;
+ m_down_pos = m_pointer;
+ break;
+ case ETIE_MOVED:
+ m_pointer = v2s32(event.TouchInput.X,event.TouchInput.Y);
+ translated.MouseInput.Event = EMIE_MOUSE_MOVED;
+ translated.MouseInput.ButtonStates = EMBSM_LEFT;
+ break;
+ case ETIE_LEFT_UP:
+ translated.MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
+ translated.MouseInput.ButtonStates = 0;
+ hovered = root->getElementFromPoint(m_down_pos);
+ /* we don't have a valid pointer element use last
+ * known pointer pos */
+ translated.MouseInput.X = m_pointer.X;
+ translated.MouseInput.Y = m_pointer.Y;
+
+ /* reset down pos */
+ m_down_pos = v2s32(0,0);
+ break;
+ default:
+ dont_send_event = true;
+ //this is not supposed to happen
+ errorstream
+ << "GUIFormSpecMenu::preprocessEvent unexpected usecase Event="
+ << event.TouchInput.Event << std::endl;
+ }
+ } else if ( (event.TouchInput.touchedCount == 2) &&
+ (event.TouchInput.Event == ETIE_PRESSED_DOWN) ) {
+ hovered = root->getElementFromPoint(m_down_pos);
+
+ translated.MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN;
+ translated.MouseInput.ButtonStates = EMBSM_LEFT | EMBSM_RIGHT;
+ translated.MouseInput.X = m_pointer.X;
+ translated.MouseInput.Y = m_pointer.Y;
+
+ if (hovered) {
+ hovered->OnEvent(translated);
+ }
+
+ translated.MouseInput.Event = EMIE_RMOUSE_LEFT_UP;
+ translated.MouseInput.ButtonStates = EMBSM_LEFT;
+
+
+ if (hovered) {
+ hovered->OnEvent(translated);
+ }
+ dont_send_event = true;
+ }
+ /* ignore unhandled 2 touch events ... accidental moving for example */
+ else if (event.TouchInput.touchedCount == 2) {
+ dont_send_event = true;
+ }
+ else if (event.TouchInput.touchedCount > 2) {
+ errorstream
+ << "GUIFormSpecMenu::preprocessEvent to many multitouch events "
+ << event.TouchInput.touchedCount << " ignoring them" << std::endl;
+ }
+
+ if (dont_send_event) {
+ return true;
+ }
+
+ /* check if translated event needs to be preprocessed again */
+ if (preprocessEvent(translated)) {
+ return true;
+ }
+ if (hovered) {
+ grab();
+ bool retval = hovered->OnEvent(translated);
+
+ if (event.TouchInput.Event == ETIE_LEFT_UP) {
+ /* reset pointer */
+ m_pointer = v2s32(0,0);
+ }
+ drop();
+ return retval;
+ }
+ }
+ #endif
+
return false;
}
@@ -2584,8 +2786,8 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
{
if(event.EventType==EET_KEY_INPUT_EVENT) {
KeyPress kp(event.KeyInput);
- if (event.KeyInput.PressedDown && (kp == EscapeKey ||
- kp == getKeySetting("keymap_inventory"))) {
+ if (event.KeyInput.PressedDown && ( (kp == EscapeKey) ||
+ (kp == getKeySetting("keymap_inventory")) || (kp == CancelKey))) {
if (m_allowclose) {
doPause = false;
acceptInput(quit_mode_cancel);
@@ -3015,6 +3217,38 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
return Parent ? Parent->OnEvent(event) : false;
}
+/**
+ * get name of element by element id
+ * @param id of element
+ * @return name string or empty string
+ */
+std::wstring GUIFormSpecMenu::getNameByID(s32 id)
+{
+ for(std::vector<FieldSpec>::iterator iter = m_fields.begin();
+ iter != m_fields.end(); iter++) {
+ if (iter->fid == id) {
+ return iter->fname;
+ }
+ }
+ return L"";
+}
+
+/**
+ * get label of element by id
+ * @param id of element
+ * @return label string or empty string
+ */
+std::wstring GUIFormSpecMenu::getLabelByID(s32 id)
+{
+ for(std::vector<FieldSpec>::iterator iter = m_fields.begin();
+ iter != m_fields.end(); iter++) {
+ if (iter->fid == id) {
+ return iter->flabel;
+ }
+ }
+ return L"";
+}
+
bool GUIFormSpecMenu::parseColor(const std::string &value, video::SColor &color,
bool quiet)
{
diff --git a/src/guiFormSpecMenu.h b/src/guiFormSpecMenu.h
index 5d74978a9..72a188bc5 100644
--- a/src/guiFormSpecMenu.h
+++ b/src/guiFormSpecMenu.h
@@ -151,7 +151,7 @@ class GUIFormSpecMenu : public GUIModalMenu
{
}
FieldSpec(const std::wstring &name, const std::wstring &label,
- const std::wstring &fdeflt, int id) :
+ const std::wstring &fdeflt, int id) :
fname(name),
flabel(label),
fdefault(fdeflt),
@@ -274,6 +274,10 @@ public:
static bool parseColor(const std::string &value,
video::SColor &color, bool quiet);
+#ifdef __ANDROID__
+ bool getAndroidUIInput();
+#endif
+
protected:
v2s32 getBasePos() const
{
@@ -409,6 +413,14 @@ private:
clickpos m_doubleclickdetect[2];
int m_btn_height;
+
+ std::wstring getLabelByID(s32 id);
+ std::wstring getNameByID(s32 id);
+#ifdef __ANDROID__
+ v2s32 m_down_pos;
+ std::wstring m_JavaDialogFieldName;
+#endif
+
};
class FormspecFormSource: public IFormSource
diff --git a/src/httpfetch.cpp b/src/httpfetch.cpp
index 313988fd8..69c366ee0 100644
--- a/src/httpfetch.cpp
+++ b/src/httpfetch.cpp
@@ -46,7 +46,7 @@ HTTPFetchRequest::HTTPFetchRequest()
request_id = 0;
timeout = g_settings->getS32("curl_timeout");
connect_timeout = timeout;
-
+
useragent = std::string("Minetest/") + minetest_version_hash + " (" + porting::get_sysinfo() + ")";
}
@@ -259,6 +259,10 @@ struct HTTPFetchOngoing
request.extra_headers[i].c_str());
}
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, httpheader);
+
+ if (!g_settings->getBool("curl_verify_cert")) {
+ curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, false);
+ }
}
}
@@ -302,7 +306,7 @@ struct HTTPFetchOngoing
}
if (res != CURLE_OK) {
- infostream<<request.url<<" not found ("
+ errorstream<<request.url<<" not found ("
<<curl_easy_strerror(res)<<")"
<<" (response code "<<result.response_code<<")"
<<std::endl;
diff --git a/src/hud.cpp b/src/hud.cpp
index f29e5249d..02071835f 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -33,6 +33,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "porting.h"
#include <IGUIStaticText.h>
+#ifdef HAVE_TOUCHSCREENGUI
+#include "touchscreengui.h"
+#endif
Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
gui::IGUIEnvironment* guienv, gui::IGUIFont *font,
@@ -160,6 +163,11 @@ void Hud::drawItem(const ItemStack &item, const core::rect<s32>& rect, bool sele
void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
InventoryList *mainlist, u16 selectitem, u16 direction)
{
+#ifdef HAVE_TOUCHSCREENGUI
+ if ( (g_touchscreengui) && (offset == 0))
+ g_touchscreengui->resetHud();
+#endif
+
s32 height = m_hotbar_imagesize + m_padding * 2;
s32 width = (itemcount - offset) * (m_hotbar_imagesize + m_padding * 2);
@@ -222,6 +230,11 @@ void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
}
drawItem(mainlist->getItem(i), (imgrect + pos + steppos), (i +1) == selectitem );
+
+#ifdef HAVE_TOUCHSCREENGUI
+ if (g_touchscreengui)
+ g_touchscreengui->registerHudItem(i, (imgrect + pos + steppos));
+#endif
}
}
diff --git a/src/itemdef.cpp b/src/itemdef.cpp
index 0187c7387..10e1afe2d 100644
--- a/src/itemdef.cpp
+++ b/src/itemdef.cpp
@@ -38,6 +38,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <map>
#include <set>
+#ifdef __ANDROID__
+#include <GLES/gl.h>
+#endif
+
/*
ItemDefinition
*/
@@ -433,6 +437,11 @@ public:
params.light_color.set(1.0, 0.5, 0.5, 0.5);
params.light_radius = 1000;
+#ifdef __ANDROID__
+ params.camera_position.set(0, -1.0, -1.5);
+ params.camera_position.rotateXZBy(45);
+ params.light_position.set(10, -100, -50);
+#endif
cc->inventory_texture =
tsrc->generateTextureFromMesh(params);
diff --git a/src/jthread/pthread/jsemaphore.cpp b/src/jthread/pthread/jsemaphore.cpp
index f6d7f022f..609e2f518 100644
--- a/src/jthread/pthread/jsemaphore.cpp
+++ b/src/jthread/pthread/jsemaphore.cpp
@@ -51,7 +51,15 @@ JSemaphore::JSemaphore() {
JSemaphore::~JSemaphore() {
int sem_destroy_retval = sem_destroy(&m_semaphore);
+#ifdef __ANDROID__
+// WORKAROUND for broken bionic semaphore implementation!
+ assert(
+ (sem_destroy_retval == 0) ||
+ (errno == EBUSY)
+ );
+#else
assert(sem_destroy_retval == 0);
+#endif
UNUSED(sem_destroy_retval);
}
diff --git a/src/jthread/pthread/jthread.cpp b/src/jthread/pthread/jthread.cpp
index a8e54e315..e90c03456 100644
--- a/src/jthread/pthread/jthread.cpp
+++ b/src/jthread/pthread/jthread.cpp
@@ -111,7 +111,11 @@ int JThread::Kill()
}
return ERR_JTHREAD_NOTRUNNING;
}
+#ifdef __ANDROID__
+ pthread_kill(threadid, SIGKILL);
+#else
pthread_cancel(threadid);
+#endif
if (started) {
int pthread_join_retval = pthread_join(threadid,&status);
assert(pthread_join_retval == 0);
diff --git a/src/keycode.cpp b/src/keycode.cpp
index 96631b4ea..890c97cc2 100644
--- a/src/keycode.cpp
+++ b/src/keycode.cpp
@@ -334,6 +334,7 @@ const char *KeyPress::name() const
}
const KeyPress EscapeKey("KEY_ESCAPE");
+const KeyPress CancelKey("KEY_CANCEL");
const KeyPress NumberKey[] = {
KeyPress("KEY_KEY_0"), KeyPress("KEY_KEY_1"), KeyPress("KEY_KEY_2"),
KeyPress("KEY_KEY_3"), KeyPress("KEY_KEY_4"), KeyPress("KEY_KEY_5"),
diff --git a/src/keycode.h b/src/keycode.h
index 65f04d8d7..459a85a46 100644
--- a/src/keycode.h
+++ b/src/keycode.h
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define KEYCODE_HEADER
#include "irrlichttypes.h"
+#include "Keycodes.h"
#include <IEventReceiver.h>
#include <string>
@@ -57,6 +58,7 @@ protected:
};
extern const KeyPress EscapeKey;
+extern const KeyPress CancelKey;
extern const KeyPress NumberKey[10];
// Key configuration getter
@@ -65,5 +67,7 @@ KeyPress getKeySetting(const char *settingname);
// Clear fast lookup cache
void clearKeyCache();
+irr::EKEY_CODE keyname_to_keycode(const char *name);
+
#endif
diff --git a/src/log.cpp b/src/log.cpp
index 97f25cc77..ff2e16333 100644
--- a/src/log.cpp
+++ b/src/log.cpp
@@ -26,6 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "threads.h"
#include "debug.h"
#include "gettime.h"
+#include "porting.h"
+#include "config.h"
std::list<ILogOutput*> log_outputs[LMT_NUM_VALUES];
std::map<threadid_t, std::string> log_threadnames;
@@ -139,6 +141,9 @@ public:
void printbuf()
{
log_printline(m_lev, m_buf);
+#ifdef __ANDROID__
+ __android_log_print(ANDROID_LOG_ERROR, PROJECT_NAME, "%s", m_buf.c_str());
+#endif
}
void bufchar(char c)
diff --git a/src/lua/src/llex.c b/src/lua/src/llex.c
index 6dc319358..98068c1aa 100644
--- a/src/lua/src/llex.c
+++ b/src/lua/src/llex.c
@@ -176,9 +176,15 @@ static void buffreplace (LexState *ls, char from, char to) {
static void trydecpoint (LexState *ls, SemInfo *seminfo) {
/* format error: try to update decimal point separator */
+#ifndef __ANDROID__
struct lconv *cv = localeconv();
+#endif
char old = ls->decpoint;
+#ifndef __ANDROID__
ls->decpoint = (cv ? cv->decimal_point[0] : '.');
+#else
+ ls->decpoint = '.';
+#endif
buffreplace(ls, old, ls->decpoint); /* try updated decimal separator */
if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) {
/* format error with correct decimal point: no more options */
diff --git a/src/main.cpp b/src/main.cpp
index 5a0be2f75..1caa918b8 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -84,10 +84,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifdef USE_LEVELDB
#include "database-leveldb.h"
#endif
+
#if USE_REDIS
#include "database-redis.h"
#endif
+#ifdef HAVE_TOUCHSCREENGUI
+#include "touchscreengui.h"
+#endif
/*
Settings.
These are loaded from the config file.
@@ -253,6 +257,11 @@ public:
React to nothing here if a menu is active
*/
if (noMenuActive() == false) {
+#ifdef HAVE_TOUCHSCREENGUI
+ if (m_touchscreengui != 0) {
+ m_touchscreengui->Toggle(false);
+ }
+#endif
return g_menumgr.preprocessEvent(event);
}
@@ -266,7 +275,16 @@ public:
}
}
- if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
+#ifdef HAVE_TOUCHSCREENGUI
+ // case of touchscreengui we have to handle different events
+ if ((m_touchscreengui != 0) &&
+ (event.EventType == irr::EET_TOUCH_INPUT_EVENT)) {
+ m_touchscreengui->translateEvent(event);
+ return true;
+ }
+#endif
+ // handle mouse events
+ if(event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
if (noMenuActive() == false) {
left_active = false;
middle_active = false;
@@ -293,8 +311,8 @@ public:
}
}
}
- if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
- dstream << "Irrlicht log: " << event.LogEvent.Text << std::endl;
+ if(event.EventType == irr::EET_LOG_TEXT_EVENT) {
+ dstream<< std::string("Irrlicht log: ") + std::string(event.LogEvent.Text)<<std::endl;
return true;
}
/* always return false in order to continue processing events */
@@ -342,6 +360,9 @@ public:
MyEventReceiver()
{
clearInput();
+#ifdef HAVE_TOUCHSCREENGUI
+ m_touchscreengui = NULL;
+#endif
}
bool leftclicked;
@@ -355,7 +376,12 @@ public:
s32 mouse_wheel;
+#ifdef HAVE_TOUCHSCREENGUI
+ TouchScreenGUI* m_touchscreengui;
+#endif
+
private:
+ IrrlichtDevice *m_device;
// The current state of keys
KeyList keyIsDown;
@@ -372,7 +398,8 @@ class RealInputHandler : public InputHandler
public:
RealInputHandler(IrrlichtDevice *device, MyEventReceiver *receiver):
m_device(device),
- m_receiver(receiver)
+ m_receiver(receiver),
+ m_mousepos(0,0)
{
}
virtual bool isKeyDown(const KeyPress &keyCode)
@@ -385,11 +412,21 @@ public:
}
virtual v2s32 getMousePos()
{
- return m_device->getCursorControl()->getPosition();
+ if (m_device->getCursorControl()) {
+ return m_device->getCursorControl()->getPosition();
+ }
+ else {
+ return m_mousepos;
+ }
}
virtual void setMousePos(s32 x, s32 y)
{
- m_device->getCursorControl()->setPosition(x, y);
+ if (m_device->getCursorControl()) {
+ m_device->getCursorControl()->setPosition(x, y);
+ }
+ else {
+ m_mousepos = v2s32(x,y);
+ }
}
virtual bool getLeftState()
@@ -445,8 +482,9 @@ public:
m_receiver->clearInput();
}
private:
- IrrlichtDevice *m_device;
+ IrrlichtDevice *m_device;
MyEventReceiver *m_receiver;
+ v2s32 m_mousepos;
};
class RandomInputHandler : public InputHandler
@@ -855,8 +893,18 @@ int main(int argc, char *argv[])
porting::initializePaths();
+#ifdef __ANDROID__
+ porting::initAndroid();
+
+ porting::setExternalStorageDir(porting::jnienv);
+ if (!fs::PathExists(porting::path_user)) {
+ fs::CreateDir(porting::path_user);
+ }
+ porting::copyAssets();
+#else
// Create user data directory
fs::CreateDir(porting::path_user);
+#endif
infostream << "path_share = " << porting::path_share << std::endl;
infostream << "path_user = " << porting::path_user << std::endl;
@@ -975,14 +1023,15 @@ int main(int argc, char *argv[])
// Initialize HTTP fetcher
httpfetch_init(g_settings->getS32("curl_parallel_limit"));
+#ifndef __ANDROID__
/*
Run unit tests
*/
-
if ((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false)
|| cmd_args.getFlag("enable-unittests") == true) {
run_tests();
}
+#endif
#ifdef _MSC_VER
init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),
g_settings->get("language"), argc, argv);
@@ -1348,7 +1397,7 @@ int main(int argc, char *argv[])
List video modes if requested
*/
- MyEventReceiver receiver;
+ MyEventReceiver* receiver = new MyEventReceiver();
if (cmd_args.getFlag("videomodes")) {
IrrlichtDevice *nulldevice;
@@ -1361,7 +1410,7 @@ int main(int argc, char *argv[])
params.Fullscreen = false;
params.Stencilbuffer = false;
params.Vsync = vsync;
- params.EventReceiver = &receiver;
+ params.EventReceiver = receiver;
params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
nulldevice = createDeviceEx(params);
@@ -1397,15 +1446,13 @@ int main(int argc, char *argv[])
nulldevice->drop();
+ delete receiver;
return 0;
}
/*
Create device and exit if creation failed
*/
-
- IrrlichtDevice *device;
-
SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
params.DriverType = driverType;
params.WindowSize = core::dimension2d<u32>(screenW, screenH);
@@ -1414,12 +1461,18 @@ int main(int argc, char *argv[])
params.Fullscreen = fullscreen;
params.Stencilbuffer = false;
params.Vsync = vsync;
- params.EventReceiver = &receiver;
+ params.EventReceiver = receiver;
params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
+#ifdef __ANDROID__
+ params.PrivateData = porting::app_global;
+ params.OGLES2ShaderPath = std::string(porting::path_user + DIR_DELIM +
+ "media" + DIR_DELIM + "Shaders" + DIR_DELIM).c_str();
+#endif
- device = createDeviceEx(params);
+ IrrlichtDevice * device = createDeviceEx(params);
if (device == 0) {
+ delete receiver;
return 1; // could not create selected driver.
}
@@ -1476,10 +1529,11 @@ int main(int argc, char *argv[])
bool random_input = g_settings->getBool("random_input")
|| cmd_args.getFlag("random-input");
InputHandler *input = NULL;
+
if (random_input) {
input = new RandomInputHandler();
} else {
- input = new RealInputHandler(device, &receiver);
+ input = new RealInputHandler(device,receiver);
}
scene::ISceneManager* smgr = device->getSceneManager();
@@ -1564,7 +1618,8 @@ int main(int argc, char *argv[])
/*
Menu-game loop
*/
- while (device->run() && kill == false)
+ while (device->run() && (kill == false) &&
+ (g_gamecallback->shutdown_requested == false))
{
// Set the window caption
wchar_t* text = wgettext("Main Menu");
@@ -1612,7 +1667,9 @@ int main(int argc, char *argv[])
first_loop = false;
// Cursor can be non-visible when coming from the game
+ #ifndef ANDROID
device->getCursorControl()->setVisible(true);
+ #endif
// Some stuff are left to scene manager when coming from the game
// (map at least?)
smgr->clear();
@@ -1661,10 +1718,9 @@ int main(int argc, char *argv[])
}
infostream << "Waited for other menus" << std::endl;
- GUIEngine* temp = new GUIEngine(device, guiroot,
- &g_menumgr, smgr, &menudata, kill);
+ /* show main menu */
+ GUIEngine mymenu(device, guiroot, &g_menumgr,smgr,&menudata,kill);
- delete temp;
//once finished you'll never end up here
smgr->clear();
}
@@ -1788,6 +1844,10 @@ int main(int argc, char *argv[])
/*
Run game
*/
+#ifdef HAVE_TOUCHSCREENGUI
+ receiver->m_touchscreengui = new TouchScreenGUI(device, receiver);
+ g_touchscreengui = receiver->m_touchscreengui;
+#endif
the_game(
kill,
random_input,
@@ -1805,6 +1865,11 @@ int main(int argc, char *argv[])
simple_singleplayer_mode
);
smgr->clear();
+#ifdef HAVE_TOUCHSCREENGUI
+ delete g_touchscreengui;
+ g_touchscreengui = NULL;
+ receiver->m_touchscreengui = NULL;
+#endif
} //try
catch(con::PeerNotFoundException &e)
@@ -1849,7 +1914,7 @@ int main(int argc, char *argv[])
if (use_freetype)
font->drop();
#endif
-
+ delete receiver;
#endif // !SERVER
// Update configuration file
diff --git a/src/mainmenumanager.h b/src/mainmenumanager.h
index 78ae1fcfa..28fe1ac11 100644
--- a/src/mainmenumanager.h
+++ b/src/mainmenumanager.h
@@ -124,13 +124,17 @@ public:
disconnect_requested(false),
changepassword_requested(false),
changevolume_requested(false),
+ shutdown_requested(false),
device(a_device)
{
}
virtual void exitToOS()
{
+ shutdown_requested = true;
+#ifndef __ANDROID__
device->closeDevice();
+#endif
}
virtual void disconnect()
@@ -151,6 +155,7 @@ public:
bool disconnect_requested;
bool changepassword_requested;
bool changevolume_requested;
+ bool shutdown_requested;
IrrlichtDevice *device;
};
diff --git a/src/modalMenu.h b/src/modalMenu.h
index 251b7aa3b..2c512d3ca 100644
--- a/src/modalMenu.h
+++ b/src/modalMenu.h
@@ -21,6 +21,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MODALMENU_HEADER
#include "irrlichttypes_extrabloated.h"
+#ifdef HAVE_TOUCHSCREENGUI
+#include "touchscreengui.h"
+#endif
class GUIModalMenu;
@@ -101,6 +104,10 @@ public:
Environment->removeFocus(this);
m_menumgr->deletingMenu(this);
this->remove();
+#ifdef HAVE_TOUCHSCREENGUI
+ if (g_touchscreengui)
+ g_touchscreengui->Show();
+#endif
}
void removeChildren()
diff --git a/src/porting.cpp b/src/porting.cpp
index 3c2a5c824..ad942b0bc 100644
--- a/src/porting.cpp
+++ b/src/porting.cpp
@@ -167,6 +167,7 @@ int getNumberOfProcessors() {
}
+#ifndef __ANDROID__
bool threadBindToProcessor(threadid_t tid, int pnumber) {
#if defined(_WIN32)
@@ -194,7 +195,7 @@ bool threadBindToProcessor(threadid_t tid, int pnumber) {
pnumber, NULL) == 0;
#elif defined(_AIX)
-
+
return bindprocessor(BINDTHREAD, (tid_t)tid, pnumber) == 0;
#elif defined(__hpux) || defined(hpux)
@@ -203,11 +204,11 @@ bool threadBindToProcessor(threadid_t tid, int pnumber) {
return pthread_processor_bind_np(PTHREAD_BIND_ADVISORY_NP,
&answer, pnumber, tid) == 0;
-
+
#elif defined(__APPLE__)
struct thread_affinity_policy tapol;
-
+
thread_port_t threadport = pthread_mach_thread_np(tid);
tapol.affinity_tag = pnumber + 1;
return thread_policy_set(threadport, THREAD_AFFINITY_POLICY,
@@ -219,7 +220,7 @@ bool threadBindToProcessor(threadid_t tid, int pnumber) {
#endif
}
-
+#endif
bool threadSetPriority(threadid_t tid, int prio) {
#if defined(_WIN32)
@@ -232,21 +233,21 @@ bool threadSetPriority(threadid_t tid, int prio) {
CloseHandle(hThread);
return success;
-
+
#else
struct sched_param sparam;
int policy;
-
+
if (pthread_getschedparam(tid, &policy, &sparam) != 0)
return false;
-
+
int min = sched_get_priority_min(policy);
int max = sched_get_priority_max(policy);
sparam.sched_priority = min + prio * (max - min) / THREAD_PRIORITY_HIGHEST;
return pthread_setschedparam(tid, policy, &sparam) == 0;
-
+
#endif
}
@@ -458,9 +459,15 @@ void initializePaths()
{
char buf[BUFSIZ];
memset(buf, 0, BUFSIZ);
- assert(readlink("/proc/self/exe", buf, BUFSIZ-1) != -1);
- pathRemoveFile(buf, '/');
- bindir = buf;
+ if (readlink("/proc/self/exe", buf, BUFSIZ-1) == -1) {
+ errorstream << "Unable to read bindir "<< std::endl;
+#ifndef __ANDROID__
+ assert("Unable to read bindir" == 0);
+#endif
+ } else {
+ pathRemoveFile(buf, '/');
+ bindir = buf;
+ }
}
// Find share directory from these.
@@ -472,6 +479,9 @@ void initializePaths()
trylist.push_back(
bindir + DIR_DELIM + ".." + DIR_DELIM + "share" + DIR_DELIM + PROJECT_NAME);
trylist.push_back(bindir + DIR_DELIM + "..");
+#ifdef __ANDROID__
+ trylist.push_back(DIR_DELIM "sdcard" DIR_DELIM PROJECT_NAME);
+#endif
for(std::list<std::string>::const_iterator i = trylist.begin();
i != trylist.end(); i++)
@@ -490,8 +500,11 @@ void initializePaths()
path_share = trypath;
break;
}
-
+#ifndef __ANDROID__
path_user = std::string(getenv("HOME")) + DIR_DELIM + "." + PROJECT_NAME;
+#else
+ path_user = std::string(DIR_DELIM "sdcard" DIR_DELIM PROJECT_NAME DIR_DELIM);
+#endif
/*
OS X
@@ -539,6 +552,7 @@ v2u32 getWindowSize() {
return device->getVideoDriver()->getScreenSize();
}
+#ifndef __ANDROID__
float getDisplayDensity() {
float gui_scaling = g_settings->getFloat("gui_scaling");
@@ -562,6 +576,7 @@ v2u32 getDisplaySize() {
return deskres;
}
#endif
+#endif
} //namespace porting
diff --git a/src/porting.h b/src/porting.h
index b5a5d00f2..9be09da75 100644
--- a/src/porting.h
+++ b/src/porting.h
@@ -53,12 +53,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifdef _WIN32
#include <windows.h>
-
+
#define sleep_ms(x) Sleep(x)
#else
#include <unistd.h>
#include <stdint.h> //for uintptr_t
-
+
#if (defined(linux) || defined(__linux)) && !defined(_GNU_SOURCE)
#define _GNU_SOURCE
#endif
@@ -79,7 +79,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#endif
#define sleep_ms(x) usleep(x*1000)
-
+
#define THREAD_PRIORITY_LOWEST 0
#define THREAD_PRIORITY_BELOW_NORMAL 1
#define THREAD_PRIORITY_NORMAL 2
@@ -197,17 +197,17 @@ void initIrrlicht(irr::IrrlichtDevice * );
#define _WIN32_WINNT 0x0501
#endif
#include <windows.h>
-
+
inline u32 getTimeS()
{
return GetTickCount() / 1000;
}
-
+
inline u32 getTimeMs()
{
return GetTickCount();
}
-
+
inline u32 getTimeUs()
{
LARGE_INTEGER freq, t;
@@ -215,7 +215,7 @@ void initIrrlicht(irr::IrrlichtDevice * );
QueryPerformanceCounter(&t);
return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000.0);
}
-
+
inline u32 getTimeNs()
{
LARGE_INTEGER freq, t;
@@ -223,7 +223,7 @@ void initIrrlicht(irr::IrrlichtDevice * );
QueryPerformanceCounter(&t);
return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000000.0);
}
-
+
#else // Posix
#include <sys/time.h>
#include <time.h>
@@ -238,21 +238,21 @@ void initIrrlicht(irr::IrrlichtDevice * );
gettimeofday(&tv, NULL);
return tv.tv_sec;
}
-
+
inline u32 getTimeMs()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
-
+
inline u32 getTimeUs()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000000 + tv.tv_usec;
}
-
+
inline u32 getTimeNs()
{
struct timespec ts;
@@ -270,7 +270,7 @@ void initIrrlicht(irr::IrrlichtDevice * );
#endif
return ts.tv_sec * 1000000000 + ts.tv_nsec;
}
-
+
/*#include <sys/timeb.h>
inline u32 getTimeMs()
{
@@ -373,5 +373,9 @@ v2u32 getWindowSize();
} // namespace porting
+#ifdef __ANDROID__
+#include "porting_android.h"
+#endif
+
#endif // PORTING_HEADER
diff --git a/src/porting_android.cpp b/src/porting_android.cpp
new file mode 100644
index 000000000..96c9385a6
--- /dev/null
+++ b/src/porting_android.cpp
@@ -0,0 +1,295 @@
+/*
+Minetest
+Copyright (C) 2014 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef __ANDROID__
+#error This file may only be compiled for android!
+#endif
+
+#include "porting.h"
+#include "porting_android.h"
+#include "config.h"
+#include "filesys.h"
+#include "log.h"
+#include <sstream>
+
+#ifdef GPROF
+#include "prof.h"
+#endif
+
+extern int main(int argc, char *argv[]);
+
+void android_main(android_app *app)
+{
+ int retval = 0;
+ porting::app_global = app;
+
+ porting::setThreadName("MainThread");
+
+ try {
+ app_dummy();
+ char *argv[] = { (char*) "minetest" };
+ main(sizeof(argv) / sizeof(argv[0]), argv);
+ }
+ catch(BaseException e) {
+ std::stringstream msg;
+ msg << "Exception handled by main: " << e.what();
+ const char* message = msg.str().c_str();
+ __android_log_print(ANDROID_LOG_ERROR, PROJECT_NAME, "%s", message);
+ errorstream << msg << std::endl;
+ retval = -1;
+ }
+ catch(...) {
+ __android_log_print(ANDROID_LOG_ERROR, PROJECT_NAME,
+ "Some exception occured");
+ errorstream << "Uncaught exception in main thread!" << std::endl;
+ retval = -1;
+ }
+
+ porting::cleanupAndroid();
+ errorstream << "Shutting down minetest." << std::endl;
+ exit(retval);
+}
+
+/* handler for finished message box input */
+/* Intentionally NOT in namespace porting */
+/* TODO this doesn't work as expected, no idea why but there's a workaround */
+/* for it right now */
+extern "C" {
+ JNIEXPORT void JNICALL Java_org_minetest_MtNativeActivity_putMessageBoxResult(
+ JNIEnv * env, jclass thiz, jstring text)
+ {
+ errorstream << "Java_org_minetest_MtNativeActivity_putMessageBoxResult got: "
+ << std::string((const char*)env->GetStringChars(text,0))
+ << std::endl;
+ }
+}
+
+namespace porting {
+
+std::string path_storage = DIR_DELIM "sdcard" DIR_DELIM;
+
+android_app* app_global;
+JNIEnv* jnienv;
+jclass nativeActivity;
+
+jclass findClass(std::string classname)
+{
+ if (jnienv == 0) {
+ return 0;
+ }
+
+ jclass nativeactivity = jnienv->FindClass("android/app/NativeActivity");
+ jmethodID getClassLoader =
+ jnienv->GetMethodID(nativeactivity,"getClassLoader",
+ "()Ljava/lang/ClassLoader;");
+ jobject cls =
+ jnienv->CallObjectMethod(app_global->activity->clazz, getClassLoader);
+ jclass classLoader = jnienv->FindClass("java/lang/ClassLoader");
+ jmethodID findClass =
+ jnienv->GetMethodID(classLoader, "loadClass",
+ "(Ljava/lang/String;)Ljava/lang/Class;");
+ jstring strClassName =
+ jnienv->NewStringUTF(classname.c_str());
+ return (jclass) jnienv->CallObjectMethod(cls, findClass, strClassName);
+}
+
+void copyAssets()
+{
+ jmethodID assetcopy = jnienv->GetMethodID(nativeActivity,"copyAssets","()V");
+
+ if (assetcopy == 0) {
+ assert("porting::copyAssets unable to find copy assets method" == 0);
+ }
+
+ jnienv->CallVoidMethod(app_global->activity->clazz, assetcopy);
+}
+
+void initAndroid()
+{
+ porting::jnienv = NULL;
+ JavaVM *jvm = app_global->activity->vm;
+ JavaVMAttachArgs lJavaVMAttachArgs;
+ lJavaVMAttachArgs.version = JNI_VERSION_1_6;
+ lJavaVMAttachArgs.name = "MinetestNativeThread";
+ lJavaVMAttachArgs.group = NULL;
+#ifdef NDEBUG
+ // This is a ugly hack as arm v7a non debuggable builds crash without this
+ // printf ... if someone finds out why please fix it!
+ infostream << "Attaching native thread. " << std::endl;
+#endif
+ if ( jvm->AttachCurrentThread(&porting::jnienv, &lJavaVMAttachArgs) == JNI_ERR) {
+ errorstream << "Failed to attach native thread to jvm" << std::endl;
+ exit(-1);
+ }
+
+ nativeActivity = findClass("org/minetest/minetest/MtNativeActivity");
+ if (nativeActivity == 0) {
+ errorstream <<
+ "porting::initAndroid unable to find java native activity class" <<
+ std::endl;
+ }
+
+#ifdef GPROF
+ /* in the start-up code */
+ __android_log_print(ANDROID_LOG_ERROR, PROJECT_NAME,
+ "Initializing GPROF profiler");
+ monstartup("libminetest.so");
+#endif
+}
+
+void cleanupAndroid()
+{
+
+#ifdef GPROF
+ errorstream << "Shutting down GPROF profiler" << std::endl;
+ setenv("CPUPROFILE", (path_user + DIR_DELIM + "gmon.out").c_str(), 1);
+ moncleanup();
+#endif
+
+ JavaVM *jvm = app_global->activity->vm;
+ jvm->DetachCurrentThread();
+}
+
+void setExternalStorageDir(JNIEnv* lJNIEnv)
+{
+ // Android: Retrieve ablsolute path to external storage device (sdcard)
+ jclass ClassEnv = lJNIEnv->FindClass("android/os/Environment");
+ jmethodID MethodDir =
+ lJNIEnv->GetStaticMethodID(ClassEnv,
+ "getExternalStorageDirectory","()Ljava/io/File;");
+ jobject ObjectFile = lJNIEnv->CallStaticObjectMethod(ClassEnv, MethodDir);
+ jclass ClassFile = lJNIEnv->FindClass("java/io/File");
+
+ jmethodID MethodPath =
+ lJNIEnv->GetMethodID(ClassFile, "getAbsolutePath",
+ "()Ljava/lang/String;");
+ jstring StringPath =
+ (jstring) lJNIEnv->CallObjectMethod(ObjectFile, MethodPath);
+
+ const char *externalPath = lJNIEnv->GetStringUTFChars(StringPath, NULL);
+ std::string userPath(externalPath);
+ lJNIEnv->ReleaseStringUTFChars(StringPath, externalPath);
+
+ path_storage = userPath;
+ path_user = userPath + DIR_DELIM + PROJECT_NAME;
+ path_share = userPath + DIR_DELIM + PROJECT_NAME;
+}
+
+void showInputDialog(const std::string& acceptButton, const std::string& hint,
+ const std::string& current, int editType)
+{
+ jmethodID showdialog = jnienv->GetMethodID(nativeActivity,"showDialog",
+ "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;I)V");
+
+ if (showdialog == 0) {
+ assert("porting::showInputDialog unable to find java show dialog method" == 0);
+ }
+
+ jstring jacceptButton = jnienv->NewStringUTF(acceptButton.c_str());
+ jstring jhint = jnienv->NewStringUTF(hint.c_str());
+ jstring jcurrent = jnienv->NewStringUTF(current.c_str());
+ jint jeditType = editType;
+
+ jnienv->CallVoidMethod(app_global->activity->clazz, showdialog,
+ jacceptButton, jhint, jcurrent, jeditType);
+}
+
+int getInputDialogState()
+{
+ jmethodID dialogstate = jnienv->GetMethodID(nativeActivity,
+ "getDialogState", "()I");
+
+ if (dialogstate == 0) {
+ assert("porting::getInputDialogState unable to find java dialog state method" == 0);
+ }
+
+ return jnienv->CallIntMethod(app_global->activity->clazz, dialogstate);
+}
+
+std::string getInputDialogValue()
+{
+ jmethodID dialogvalue = jnienv->GetMethodID(nativeActivity,
+ "getDialogValue", "()Ljava/lang/String;");
+
+ if (dialogvalue == 0) {
+ assert("porting::getInputDialogValue unable to find java dialog value method" == 0);
+ }
+
+ jobject result = jnienv->CallObjectMethod(app_global->activity->clazz,
+ dialogvalue);
+
+ const char* javachars = jnienv->GetStringUTFChars((jstring) result,0);
+ std::string text(javachars);
+ jnienv->ReleaseStringUTFChars((jstring) result, javachars);
+
+ return text;
+}
+
+#if not defined(SERVER)
+float getDisplayDensity()
+{
+ static bool firstrun = true;
+ static float value = 0;
+
+ if (firstrun) {
+ jmethodID getDensity = jnienv->GetMethodID(nativeActivity, "getDensity",
+ "()F");
+
+ if (getDensity == 0) {
+ assert("porting::getDisplayDensity unable to find java getDensity method" == 0);
+ }
+
+ value = jnienv->CallFloatMethod(app_global->activity->clazz, getDensity);
+ firstrun = false;
+ }
+ return value;
+}
+
+v2u32 getDisplaySize()
+{
+ static bool firstrun = true;
+ static v2u32 retval;
+
+ if (firstrun) {
+ jmethodID getDisplayWidth = jnienv->GetMethodID(nativeActivity,
+ "getDisplayWidth", "()I");
+
+ if (getDisplayWidth == 0) {
+ assert("porting::getDisplayWidth unable to find java getDisplayWidth method" == 0);
+ }
+
+ retval.X = jnienv->CallIntMethod(app_global->activity->clazz,
+ getDisplayWidth);
+
+ jmethodID getDisplayHeight = jnienv->GetMethodID(nativeActivity,
+ "getDisplayHeight", "()I");
+
+ if (getDisplayHeight == 0) {
+ assert("porting::getDisplayHeight unable to find java getDisplayHeight method" == 0);
+ }
+
+ retval.Y = jnienv->CallIntMethod(app_global->activity->clazz,
+ getDisplayHeight);
+
+ firstrun = false;
+ }
+ return retval;
+}
+#endif //SERVER
+}
diff --git a/src/porting_android.h b/src/porting_android.h
new file mode 100644
index 000000000..bfdadfbff
--- /dev/null
+++ b/src/porting_android.h
@@ -0,0 +1,81 @@
+/*
+Minetest
+Copyright (C) 2014 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+#ifndef __PORTING_ANDROID_H__
+#define __PORTING_ANDROID_H__
+
+#ifndef __ANDROID__
+#error this include has to be included on android port only!
+#endif
+
+#include <jni.h>
+#include <android_native_app_glue.h>
+#include <android/log.h>
+
+#include <string>
+
+namespace porting {
+/** java app **/
+extern android_app *app_global;
+
+/** java <-> c++ interaction interface **/
+extern JNIEnv *jnienv;
+
+/**
+ * do initialization required on android only
+ */
+void initAndroid();
+void cleanupAndroid();
+
+/**
+ * set storage dir on external sdcard#
+ * @param lJNIEnv environment from android
+ */
+void setExternalStorageDir(JNIEnv* lJNIEnv);
+
+/**
+ * use java function to copy media from assets to external storage
+ */
+void copyAssets();
+
+/**
+ * show text input dialog in java
+ * @param acceptButton text to display on accept button
+ * @param hint hint to show
+ * @param current initial value to display
+ * @param editType type of texfield
+ * (1==multiline text input; 2==single line text input; 3=password field)
+ */
+void showInputDialog(const std::string& acceptButton,
+ const std::string& hint, const std::string& current, int editType);
+
+/**
+ * WORKAROUND for not working callbacks from java -> c++
+ * get current state of input dialog
+ */
+int getInputDialogState();
+
+/**
+ * WORKAROUND for not working callbacks from java -> c++
+ * get text in current input dialog
+ */
+std::string getInputDialogValue();
+
+}
+
+#endif
diff --git a/src/tile.cpp b/src/tile.cpp
index c9a36918a..17ec51614 100644
--- a/src/tile.cpp
+++ b/src/tile.cpp
@@ -32,6 +32,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/thread.h"
#include "util/numeric.h"
+#ifdef __ANDROID__
+#include <GLES/gl.h>
+#endif
+
/*
A cache from texture name to texture path
*/
@@ -702,6 +706,9 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
if(baseimg != NULL)
{
+#ifdef __ANDROID__
+ baseimg = Align2Npot2(baseimg, driver);
+#endif
// Create texture from resulting image
t = driver->addTexture(name.c_str(), baseimg);
baseimg->drop();
@@ -790,11 +797,17 @@ void TextureSource::rebuildImagesAndTextures()
JMutexAutoLock lock(m_textureinfo_cache_mutex);
video::IVideoDriver* driver = m_device->getVideoDriver();
+ assert(driver != 0);
// Recreate textures
for(u32 i=0; i<m_textureinfo_cache.size(); i++){
TextureInfo *ti = &m_textureinfo_cache[i];
video::IImage *img = generateImageFromScratch(ti->name);
+#ifdef __ANDROID__
+ img = Align2Npot2(img,driver);
+ assert(img->getDimension().Height == npot2(img->getDimension().Height));
+ assert(img->getDimension().Width == npot2(img->getDimension().Width));
+#endif
// Create texture from resulting image
video::ITexture *t = NULL;
if(img) {
@@ -816,6 +829,126 @@ video::ITexture* TextureSource::generateTextureFromMesh(
video::IVideoDriver *driver = m_device->getVideoDriver();
assert(driver);
+#ifdef __ANDROID__
+ const GLubyte* renderstr = glGetString(GL_RENDERER);
+ std::string renderer((char*) renderstr);
+
+ // use no render to texture hack
+ if (
+ (renderer.find("Adreno") != std::string::npos) ||
+ (renderer.find("Mali") != std::string::npos) ||
+ (renderer.find("Immersion") != std::string::npos) ||
+ (renderer.find("Tegra") != std::string::npos) ||
+ g_settings->getBool("inventory_image_hack")
+ ) {
+ // Get a scene manager
+ scene::ISceneManager *smgr_main = m_device->getSceneManager();
+ assert(smgr_main);
+ scene::ISceneManager *smgr = smgr_main->createNewSceneManager();
+ assert(smgr);
+
+ const float scaling = 0.2;
+
+ scene::IMeshSceneNode* meshnode =
+ smgr->addMeshSceneNode(params.mesh, NULL,
+ -1, v3f(0,0,0), v3f(0,0,0),
+ v3f(1.0 * scaling,1.0 * scaling,1.0 * scaling), true);
+ meshnode->setMaterialFlag(video::EMF_LIGHTING, true);
+ meshnode->setMaterialFlag(video::EMF_ANTI_ALIASING, true);
+ meshnode->setMaterialFlag(video::EMF_TRILINEAR_FILTER, m_setting_trilinear_filter);
+ meshnode->setMaterialFlag(video::EMF_BILINEAR_FILTER, m_setting_bilinear_filter);
+ meshnode->setMaterialFlag(video::EMF_ANISOTROPIC_FILTER, m_setting_anisotropic_filter);
+
+ scene::ICameraSceneNode* camera = smgr->addCameraSceneNode(0,
+ params.camera_position, params.camera_lookat);
+ // second parameter of setProjectionMatrix (isOrthogonal) is ignored
+ camera->setProjectionMatrix(params.camera_projection_matrix, false);
+
+ smgr->setAmbientLight(params.ambient_light);
+ smgr->addLightSceneNode(0,
+ params.light_position,
+ params.light_color,
+ params.light_radius*scaling);
+
+ core::dimension2d<u32> screen = driver->getScreenSize();
+
+ // Render scene
+ driver->beginScene(true, true, video::SColor(0,0,0,0));
+ driver->clearZBuffer();
+ smgr->drawAll();
+
+ core::dimension2d<u32> partsize(screen.Width * scaling,screen.Height * scaling);
+
+ irr::video::IImage* rawImage =
+ driver->createImage(irr::video::ECF_A8R8G8B8, partsize);
+
+ u8* pixels = static_cast<u8*>(rawImage->lock());
+ if (!pixels)
+ {
+ rawImage->drop();
+ return NULL;
+ }
+
+ core::rect<s32> source(
+ screen.Width /2 - (screen.Width * (scaling / 2)),
+ screen.Height/2 - (screen.Height * (scaling / 2)),
+ screen.Width /2 + (screen.Width * (scaling / 2)),
+ screen.Height/2 + (screen.Height * (scaling / 2))
+ );
+
+ glReadPixels(source.UpperLeftCorner.X, source.UpperLeftCorner.Y,
+ partsize.Width, partsize.Height, GL_RGBA,
+ GL_UNSIGNED_BYTE, pixels);
+
+ driver->endScene();
+
+ // Drop scene manager
+ smgr->drop();
+
+ unsigned int pixelcount = partsize.Width*partsize.Height;
+
+ u8* runptr = pixels;
+ for (unsigned int i=0; i < pixelcount; i++) {
+
+ u8 B = *runptr;
+ u8 G = *(runptr+1);
+ u8 R = *(runptr+2);
+ u8 A = *(runptr+3);
+
+ //BGRA -> RGBA
+ *runptr = R;
+ runptr ++;
+ *runptr = G;
+ runptr ++;
+ *runptr = B;
+ runptr ++;
+ *runptr = A;
+ runptr ++;
+ }
+
+ video::IImage* inventory_image =
+ driver->createImage(irr::video::ECF_A8R8G8B8, params.dim);
+
+ rawImage->copyToScaling(inventory_image);
+ rawImage->drop();
+
+ video::ITexture *rtt = driver->addTexture(params.rtt_texture_name.c_str(), inventory_image);
+ inventory_image->drop();
+
+ if (rtt == NULL) {
+ errorstream << "TextureSource::generateTextureFromMesh(): failed to recreate texture from image: " << params.rtt_texture_name << std::endl;
+ return NULL;
+ }
+
+ driver->makeColorKeyTexture(rtt, v2s32(0,0));
+
+ if(params.delete_texture_on_shutdown)
+ m_texture_trash.push_back(rtt);
+
+ return rtt;
+ }
+#endif
+
if(driver->queryFeature(video::EVDF_RENDER_TO_TARGET) == false)
{
static bool warned = false;
@@ -840,7 +973,12 @@ video::ITexture* TextureSource::generateTextureFromMesh(
}
// Set render target
- driver->setRenderTarget(rtt, false, true, video::SColor(0,0,0,0));
+ if (!driver->setRenderTarget(rtt, false, true, video::SColor(0,0,0,0))) {
+ driver->removeTexture(rtt);
+ errorstream<<"TextureSource::generateTextureFromMesh(): "
+ <<"failed to set render target"<<std::endl;
+ return NULL;
+ }
// Get a scene manager
scene::ISceneManager *smgr_main = m_device->getSceneManager();
@@ -848,7 +986,9 @@ video::ITexture* TextureSource::generateTextureFromMesh(
scene::ISceneManager *smgr = smgr_main->createNewSceneManager();
assert(smgr);
- scene::IMeshSceneNode* meshnode = smgr->addMeshSceneNode(params.mesh, NULL, -1, v3f(0,0,0), v3f(0,0,0), v3f(1,1,1), true);
+ scene::IMeshSceneNode* meshnode =
+ smgr->addMeshSceneNode(params.mesh, NULL,
+ -1, v3f(0,0,0), v3f(0,0,0), v3f(1,1,1), true);
meshnode->setMaterialFlag(video::EMF_LIGHTING, true);
meshnode->setMaterialFlag(video::EMF_ANTI_ALIASING, true);
meshnode->setMaterialFlag(video::EMF_TRILINEAR_FILTER, m_setting_trilinear_filter);
@@ -871,11 +1011,6 @@ video::ITexture* TextureSource::generateTextureFromMesh(
smgr->drawAll();
driver->endScene();
- // NOTE: The scene nodes should not be dropped, otherwise
- // smgr->drop() segfaults
- /*cube->drop();
- camera->drop();
- light->drop();*/
// Drop scene manager
smgr->drop();
@@ -938,6 +1073,57 @@ video::IImage* TextureSource::generateImageFromScratch(std::string name)
return baseimg;
}
+#ifdef __ANDROID__
+#include <GLES/gl.h>
+/**
+ * Check and align image to npot2 if required by hardware
+ * @param image image to check for npot2 alignment
+ * @param driver driver to use for image operations
+ * @return image or copy of image aligned to npot2
+ */
+video::IImage * Align2Npot2(video::IImage * image,
+ video::IVideoDriver* driver)
+{
+ if(image == NULL) {
+ return image;
+ }
+
+ core::dimension2d<u32> dim = image->getDimension();
+
+ std::string extensions = (char*) glGetString(GL_EXTENSIONS);
+ if (extensions.find("GL_OES_texture_npot") != std::string::npos) {
+ return image;
+ }
+
+ unsigned int height = npot2(dim.Height);
+ unsigned int width = npot2(dim.Width);
+
+ if ((dim.Height == height) &&
+ (dim.Width == width)) {
+ return image;
+ }
+
+ if (dim.Height > height) {
+ height *= 2;
+ }
+
+ if (dim.Width > width) {
+ width *= 2;
+ }
+
+ video::IImage *targetimage =
+ driver->createImage(video::ECF_A8R8G8B8,
+ core::dimension2d<u32>(width, height));
+
+ if (targetimage != NULL) {
+ image->copyToScaling(targetimage);
+ }
+ image->drop();
+ return targetimage;
+}
+
+#endif
+
bool TextureSource::generateImage(std::string part_of_name, video::IImage *& baseimg)
{
video::IVideoDriver* driver = m_device->getVideoDriver();
@@ -947,21 +1133,9 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
if(part_of_name.size() == 0 || part_of_name[0] != '[')
{
video::IImage *image = m_sourcecache.getOrLoad(part_of_name, m_device);
-
- if (image != NULL) {
- if (!driver->queryFeature(irr::video::EVDF_TEXTURE_NPOT)) {
- core::dimension2d<u32> dim = image->getDimension();
-
-
- if ((dim.Height %2 != 0) ||
- (dim.Width %2 != 0)) {
- infostream << "TextureSource::generateImage "
- << part_of_name << " size npot2 x=" << dim.Width
- << " y=" << dim.Height << std::endl;
- }
- }
- }
-
+#ifdef __ANDROID__
+ image = Align2Npot2(image,driver);
+#endif
if (image == NULL) {
if (part_of_name != "") {
if (part_of_name.find("_normal.png") == std::string::npos){
@@ -1284,7 +1458,16 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
video::IImage *img_right =
generateImageFromScratch(imagename_right);
assert(img_top && img_left && img_right);
+#ifdef __ANDROID__
+ assert(img_top->getDimension().Height == npot2(img_top->getDimension().Height));
+ assert(img_top->getDimension().Width == npot2(img_top->getDimension().Width));
+
+ assert(img_left->getDimension().Height == npot2(img_left->getDimension().Height));
+ assert(img_left->getDimension().Width == npot2(img_left->getDimension().Width));
+ assert(img_right->getDimension().Height == npot2(img_right->getDimension().Height));
+ assert(img_right->getDimension().Width == npot2(img_right->getDimension().Width));
+#endif
// Create textures from images
video::ITexture *texture_top = driver->addTexture(
(imagename_top + "__temp__").c_str(), img_top);
diff --git a/src/tile.h b/src/tile.h
index 486d193fd..29c6b69f2 100644
--- a/src/tile.h
+++ b/src/tile.h
@@ -131,6 +131,25 @@ public:
IWritableTextureSource* createTextureSource(IrrlichtDevice *device);
+#ifdef __ANDROID__
+/**
+ * @param size get next npot2 value
+ * @return npot2 value
+ */
+inline unsigned int npot2(unsigned int size)
+{
+ if (size == 0) return 0;
+ unsigned int npot = 1;
+
+ while ((size >>= 1) > 0) {
+ npot <<= 1;
+ }
+ return npot;
+}
+
+video::IImage * Align2Npot2(video::IImage * image, video::IVideoDriver* driver);
+#endif
+
enum MaterialType{
TILE_MATERIAL_BASIC,
TILE_MATERIAL_ALPHA,
diff --git a/src/touchscreengui.cpp b/src/touchscreengui.cpp
new file mode 100644
index 000000000..a04b7fe5e
--- /dev/null
+++ b/src/touchscreengui.cpp
@@ -0,0 +1,690 @@
+/*
+Copyright (C) 2014 sapier
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "touchscreengui.h"
+#include "irrlichttypes.h"
+#include "irr_v2d.h"
+#include "log.h"
+#include "keycode.h"
+#include "settings.h"
+#include "gettime.h"
+#include "util/numeric.h"
+#include "porting.h"
+
+#include <iostream>
+#include <algorithm>
+
+#include <ISceneCollisionManager.h>
+
+using namespace irr::core;
+
+extern Settings *g_settings;
+
+const char** touchgui_button_imagenames = (const char*[]) {
+ "up_arrow.png",
+ "down_arrow.png",
+ "left_arrow.png",
+ "right_arrow.png",
+ "jump_btn.png",
+ "down.png",
+ "inventory_btn.png",
+ "chat_btn.png"
+};
+
+static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
+{
+ std::string key = "";
+ switch (id) {
+ case forward_id:
+ key = "forward";
+ break;
+ case left_id:
+ key = "left";
+ break;
+ case right_id:
+ key = "right";
+ break;
+ case backward_id:
+ key = "backward";
+ break;
+ case jump_id:
+ key = "jump";
+ break;
+ case inventory_id:
+ key = "inventory";
+ break;
+ case chat_id:
+ key = "chat";
+ break;
+ case crunch_id:
+ key = "sneak";
+ break;
+ }
+ assert(key != "");
+ return keyname_to_keycode(g_settings->get("keymap_" + key).c_str());
+}
+
+TouchScreenGUI *g_touchscreengui;
+
+TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
+ m_device(device),
+ m_guienv(device->getGUIEnvironment()),
+ m_camera_yaw(0.0),
+ m_camera_pitch(0.0),
+ m_visible(false),
+ m_move_id(-1),
+ m_receiver(receiver)
+{
+ for (unsigned int i=0; i < after_last_element_id; i++) {
+ m_buttons[i].guibutton = 0;
+ m_buttons[i].repeatcounter = -1;
+ }
+
+ m_screensize = m_device->getVideoDriver()->getScreenSize();
+}
+
+void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path)
+{
+ unsigned int tid;
+ video::ITexture *texture = m_texturesource->getTexture(path,&tid);
+ if (texture) {
+ btn->guibutton->setUseAlphaChannel(true);
+ btn->guibutton->setImage(texture);
+ btn->guibutton->setPressedImage(texture);
+ btn->guibutton->setScaleImage(true);
+ btn->guibutton->setDrawBorder(false);
+ btn->guibutton->setText(L"");
+ }
+}
+
+void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
+ std::wstring caption, bool immediate_release )
+{
+
+ button_info* btn = &m_buttons[id];
+ btn->guibutton = m_guienv->addButton(button_rect, 0, id, caption.c_str());
+ btn->guibutton->grab();
+ btn->repeatcounter = -1;
+ btn->keycode = id2keycode(id);
+ btn->immediate_release = immediate_release;
+ btn->ids.clear();
+
+ loadButtonTexture(btn,touchgui_button_imagenames[id]);
+}
+
+static int getMaxControlPadSize(float density) {
+ return 200 * density * g_settings->getFloat("gui_scaling");
+}
+
+void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
+{
+ assert(tsrc != 0);
+
+ u32 control_pad_size =
+ MYMIN((2 * m_screensize.Y) / 3,getMaxControlPadSize(density));
+
+ u32 button_size = control_pad_size / 3;
+ m_visible = true;
+ m_texturesource = tsrc;
+ m_control_pad_rect = rect<s32>(0, m_screensize.Y - 3 * button_size,
+ 3 * button_size, m_screensize.Y);
+ /*
+ draw control pad
+ 0 1 2
+ 3 4 5
+ for now only 0, 1, 2, and 4 are used
+ */
+ int number = 0;
+ for (int y = 0; y < 2; ++y)
+ for (int x = 0; x < 3; ++x, ++number) {
+ rect<s32> button_rect(
+ x * button_size, m_screensize.Y - button_size * (2 - y),
+ (x + 1) * button_size, m_screensize.Y - button_size * (1 - y)
+ );
+ touch_gui_button_id id = after_last_element_id;
+ std::wstring caption;
+ switch (number) {
+ case 0:
+ id = left_id;
+ caption = L"<";
+ break;
+ case 1:
+ id = forward_id;
+ caption = L"^";
+ break;
+ case 2:
+ id = right_id;
+ caption = L">";
+ break;
+ case 4:
+ id = backward_id;
+ caption = L"v";
+ break;
+ }
+ if (id != after_last_element_id) {
+ initButton(id, button_rect, caption, false);
+ }
+ }
+
+ /* init inventory button */
+ initButton(inventory_id,
+ rect<s32>(0, m_screensize.Y - (button_size/2),
+ (button_size/2), m_screensize.Y), L"inv", true);
+
+ /* init jump button */
+ initButton(jump_id,
+ rect<s32>(m_screensize.X-(1.75*button_size),
+ m_screensize.Y - (0.5*button_size),
+ m_screensize.X-(0.25*button_size),
+ m_screensize.Y),
+ L"x",false);
+
+ /* init crunch button */
+ initButton(crunch_id,
+ rect<s32>(m_screensize.X-(3.25*button_size),
+ m_screensize.Y - (0.5*button_size),
+ m_screensize.X-(1.75*button_size),
+ m_screensize.Y),
+ L"H",false);
+
+ /* init chat button */
+ initButton(chat_id,
+ rect<s32>(m_screensize.X-(1.5*button_size), 0,
+ m_screensize.X, button_size),
+ L"Chat", true);
+}
+
+touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
+{
+ IGUIElement* rootguielement = m_guienv->getRootGUIElement();
+
+ if (rootguielement != NULL) {
+ gui::IGUIElement *element =
+ rootguielement->getElementFromPoint(core::position2d<s32>(x,y));
+
+ if (element) {
+ for (unsigned int i=0; i < after_last_element_id; i++) {
+ if (element == m_buttons[i].guibutton) {
+ return (touch_gui_button_id) i;
+ }
+ }
+ }
+ }
+ return after_last_element_id;
+}
+
+touch_gui_button_id TouchScreenGUI::getButtonID(int eventID)
+{
+ for (unsigned int i=0; i < after_last_element_id; i++) {
+ button_info* btn = &m_buttons[i];
+
+ std::vector<int>::iterator id =
+ std::find(btn->ids.begin(),btn->ids.end(), eventID);
+
+ if (id != btn->ids.end())
+ return (touch_gui_button_id) i;
+ }
+
+ return after_last_element_id;
+}
+
+bool TouchScreenGUI::isHUDButton(const SEvent &event)
+{
+ // check if hud item is pressed
+ for (std::map<int,rect<s32> >::iterator iter = m_hud_rects.begin();
+ iter != m_hud_rects.end(); iter++) {
+ if (iter->second.isPointInside(
+ v2s32(event.TouchInput.X,
+ event.TouchInput.Y)
+ )) {
+ if ( iter->first < 8) {
+ SEvent* translated = new SEvent();
+ memset(translated,0,sizeof(SEvent));
+ translated->EventType = irr::EET_KEY_INPUT_EVENT;
+ translated->KeyInput.Key = (irr::EKEY_CODE) (KEY_KEY_1 + iter->first);
+ translated->KeyInput.Control = false;
+ translated->KeyInput.Shift = false;
+ translated->KeyInput.PressedDown = true;
+ m_receiver->OnEvent(*translated);
+ m_hud_ids[event.TouchInput.ID] = translated->KeyInput.Key;
+ delete translated;
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+bool TouchScreenGUI::isReleaseHUDButton(int eventID)
+{
+ std::map<int,irr::EKEY_CODE>::iterator iter = m_hud_ids.find(eventID);
+
+ if (iter != m_hud_ids.end()) {
+ SEvent* translated = new SEvent();
+ memset(translated,0,sizeof(SEvent));
+ translated->EventType = irr::EET_KEY_INPUT_EVENT;
+ translated->KeyInput.Key = iter->second;
+ translated->KeyInput.PressedDown = false;
+ translated->KeyInput.Control = false;
+ translated->KeyInput.Shift = false;
+ m_receiver->OnEvent(*translated);
+ m_hud_ids.erase(iter);
+ delete translated;
+ return true;
+ }
+ return false;
+}
+
+void TouchScreenGUI::ButtonEvent(touch_gui_button_id button,
+ int eventID, bool action)
+{
+ button_info* btn = &m_buttons[button];
+ SEvent* translated = new SEvent();
+ memset(translated,0,sizeof(SEvent));
+ translated->EventType = irr::EET_KEY_INPUT_EVENT;
+ translated->KeyInput.Key = btn->keycode;
+ translated->KeyInput.Control = false;
+ translated->KeyInput.Shift = false;
+ translated->KeyInput.Char = 0;
+
+ /* add this event */
+ if (action) {
+ assert(std::find(btn->ids.begin(),btn->ids.end(), eventID) == btn->ids.end());
+
+ btn->ids.push_back(eventID);
+
+ if (btn->ids.size() > 1) return;
+
+ btn->repeatcounter = 0;
+ translated->KeyInput.PressedDown = true;
+ translated->KeyInput.Key = btn->keycode;
+ m_receiver->OnEvent(*translated);
+ }
+ /* remove event */
+ if ((!action) || (btn->immediate_release)) {
+
+ std::vector<int>::iterator pos =
+ std::find(btn->ids.begin(),btn->ids.end(), eventID);
+ /* has to be in touch list */
+ assert(pos != btn->ids.end());
+ btn->ids.erase(pos);
+
+ if (btn->ids.size() > 0) { return; }
+
+ translated->KeyInput.PressedDown = false;
+ btn->repeatcounter = -1;
+ m_receiver->OnEvent(*translated);
+ }
+ delete translated;
+}
+
+void TouchScreenGUI::translateEvent(const SEvent &event)
+{
+ if (!m_visible) {
+ infostream << "TouchScreenGUI::translateEvent got event but not visible?!" << std::endl;
+ return;
+ }
+
+ if (event.EventType != EET_TOUCH_INPUT_EVENT) {
+ return;
+ }
+
+ if (event.TouchInput.Event == ETIE_PRESSED_DOWN) {
+
+ /* add to own copy of eventlist ...
+ * android would provide this information but irrlicht guys don't
+ * wanna design a efficient interface
+ */
+ id_status toadd;
+ toadd.id = event.TouchInput.ID;
+ toadd.X = event.TouchInput.X;
+ toadd.Y = event.TouchInput.Y;
+ m_known_ids.push_back(toadd);
+
+ int eventID = event.TouchInput.ID;
+
+ touch_gui_button_id button =
+ getButtonID(event.TouchInput.X, event.TouchInput.Y);
+
+ /* handle button events */
+ if (button != after_last_element_id) {
+ ButtonEvent(button,eventID,true);
+ }
+ else if (isHUDButton(event))
+ {
+ /* already handled in isHUDButton() */
+ }
+ /* handle non button events */
+ else {
+ /* if we don't already have a moving point make this the moving one */
+ if (m_move_id == -1) {
+ m_move_id = event.TouchInput.ID;
+ m_move_has_really_moved = false;
+ m_move_downtime = getTimeMs();
+ m_move_downlocation = v2s32(event.TouchInput.X, event.TouchInput.Y);
+ m_move_sent_as_mouse_event = false;
+ }
+ }
+
+ m_pointerpos[event.TouchInput.ID] = v2s32(event.TouchInput.X, event.TouchInput.Y);
+ }
+ else if (event.TouchInput.Event == ETIE_LEFT_UP) {
+ verbosestream << "Up event for pointerid: " << event.TouchInput.ID << std::endl;
+
+ touch_gui_button_id button = getButtonID(event.TouchInput.ID);
+
+ /* handle button events */
+ if (button != after_last_element_id) {
+ ButtonEvent(button,event.TouchInput.ID,false);
+ }
+ /* handle hud button events */
+ else if (isReleaseHUDButton(event.TouchInput.ID)) {
+ /* nothing to do here */
+ }
+ /* handle the point used for moving view */
+ else if (event.TouchInput.ID == m_move_id) {
+ m_move_id = -1;
+
+ /* if this pointer issued a mouse event issue symmetric release here */
+ if (m_move_sent_as_mouse_event) {
+ SEvent* translated = new SEvent;
+ memset(translated,0,sizeof(SEvent));
+ translated->EventType = EET_MOUSE_INPUT_EVENT;
+ translated->MouseInput.X = m_move_downlocation.X;
+ translated->MouseInput.Y = m_move_downlocation.Y;
+ translated->MouseInput.Shift = false;
+ translated->MouseInput.Control = false;
+ translated->MouseInput.ButtonStates = 0;
+ translated->MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
+ m_receiver->OnEvent(*translated);
+ delete translated;
+ }
+ else {
+ /* do double tap detection */
+ doubleTapDetection();
+ }
+ }
+ else {
+ infostream
+ << "TouchScreenGUI::translateEvent released unknown button: "
+ << event.TouchInput.ID << std::endl;
+ }
+
+ for (std::vector<id_status>::iterator iter = m_known_ids.begin();
+ iter != m_known_ids.end(); iter++) {
+ if (iter->id == event.TouchInput.ID) {
+ m_known_ids.erase(iter);
+ break;
+ }
+ }
+ }
+ else {
+ assert(event.TouchInput.Event == ETIE_MOVED);
+ int move_idx = event.TouchInput.ID;
+
+ if (m_pointerpos[event.TouchInput.ID] ==
+ v2s32(event.TouchInput.X, event.TouchInput.Y)) {
+ return;
+ }
+
+ if (m_move_id != -1) {
+ if ((event.TouchInput.ID == m_move_id) &&
+ (!m_move_sent_as_mouse_event)) {
+
+ double distance = sqrt(
+ (m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) *
+ (m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) +
+ (m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y) *
+ (m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y));
+
+ if ((distance > g_settings->getU16("touchscreen_threshold")) ||
+ (m_move_has_really_moved)) {
+ m_move_has_really_moved = true;
+ s32 X = event.TouchInput.X;
+ s32 Y = event.TouchInput.Y;
+
+ // update camera_yaw and camera_pitch
+ s32 dx = X - m_pointerpos[event.TouchInput.ID].X;
+ s32 dy = Y - m_pointerpos[event.TouchInput.ID].Y;
+
+ /* adapt to similar behaviour as pc screen */
+ double d = g_settings->getFloat("mouse_sensitivity") *4;
+ double old_yaw = m_camera_yaw;
+ double old_pitch = m_camera_pitch;
+
+ m_camera_yaw -= dx * d;
+ m_camera_pitch = MYMIN(MYMAX( m_camera_pitch + (dy * d),-180),180);
+
+ while (m_camera_yaw < 0)
+ m_camera_yaw += 360;
+
+ while (m_camera_yaw > 360)
+ m_camera_yaw -= 360;
+
+ // update shootline
+ m_shootline = m_device
+ ->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(v2s32(X, Y));
+ m_pointerpos[event.TouchInput.ID] = v2s32(X, Y);
+ }
+ }
+ else if ((event.TouchInput.ID == m_move_id) &&
+ (m_move_sent_as_mouse_event)) {
+ m_shootline = m_device
+ ->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(
+ v2s32(event.TouchInput.X,event.TouchInput.Y));
+ }
+ }
+ else {
+ handleChangedButton(event);
+ }
+ }
+}
+
+void TouchScreenGUI::handleChangedButton(const SEvent &event)
+{
+ for (unsigned int i = 0; i < after_last_element_id; i++) {
+
+ if (m_buttons[i].ids.empty()) {
+ continue;
+ }
+ for(std::vector<int>::iterator iter = m_buttons[i].ids.begin();
+ iter != m_buttons[i].ids.end(); iter++) {
+
+ if (event.TouchInput.ID == *iter) {
+
+ int current_button_id =
+ getButtonID(event.TouchInput.X, event.TouchInput.Y);
+
+ if (current_button_id == i) {
+ continue;
+ }
+
+ /* remove old button */
+ ButtonEvent((touch_gui_button_id) i,*iter,false);
+
+ if (current_button_id == after_last_element_id) {
+ return;
+ }
+ ButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
+ return;
+
+ }
+ }
+ }
+
+ int current_button_id = getButtonID(event.TouchInput.X, event.TouchInput.Y);
+
+ if (current_button_id == after_last_element_id) {
+ return;
+ }
+
+ button_info* btn = &m_buttons[current_button_id];
+ if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID) == btn->ids.end()) {
+ ButtonEvent((touch_gui_button_id) current_button_id,event.TouchInput.ID,true);
+ }
+
+}
+
+bool TouchScreenGUI::doubleTapDetection()
+{
+ m_key_events[0].down_time = m_key_events[1].down_time;
+ m_key_events[0].x = m_key_events[1].x;
+ m_key_events[0].y = m_key_events[1].y;
+ m_key_events[1].down_time = m_move_downtime;
+ m_key_events[1].x = m_move_downlocation.X;
+ m_key_events[1].y = m_move_downlocation.Y;
+
+ u32 delta = porting::getDeltaMs(m_key_events[0].down_time,getTimeMs());
+ if (delta > 400)
+ return false;
+
+ double distance = sqrt(
+ (m_key_events[0].x - m_key_events[1].x) * (m_key_events[0].x - m_key_events[1].x) +
+ (m_key_events[0].y - m_key_events[1].y) * (m_key_events[0].y - m_key_events[1].y));
+
+
+ if (distance >(20 + g_settings->getU16("touchscreen_threshold")))
+ return false;
+
+ SEvent* translated = new SEvent();
+ memset(translated,0,sizeof(SEvent));
+ translated->EventType = EET_MOUSE_INPUT_EVENT;
+ translated->MouseInput.X = m_key_events[0].x;
+ translated->MouseInput.Y = m_key_events[0].y;
+ translated->MouseInput.Shift = false;
+ translated->MouseInput.Control = false;
+ translated->MouseInput.ButtonStates = EMBSM_RIGHT;
+
+ // update shootline
+ m_shootline = m_device
+ ->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(v2s32(m_key_events[0].x, m_key_events[0].y));
+
+ translated->MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN;
+ verbosestream << "TouchScreenGUI::translateEvent right click press" << std::endl;
+ m_receiver->OnEvent(*translated);
+
+ translated->MouseInput.ButtonStates = 0;
+ translated->MouseInput.Event = EMIE_RMOUSE_LEFT_UP;
+ verbosestream << "TouchScreenGUI::translateEvent right click release" << std::endl;
+ m_receiver->OnEvent(*translated);
+ delete translated;
+ return true;
+
+}
+
+TouchScreenGUI::~TouchScreenGUI()
+{
+ for (unsigned int i=0; i < after_last_element_id; i++) {
+ button_info* btn = &m_buttons[i];
+ if (btn->guibutton != 0) {
+ btn->guibutton->drop();
+ btn->guibutton = NULL;
+ }
+ }
+}
+
+void TouchScreenGUI::step(float dtime)
+{
+ /* simulate keyboard repeats */
+ for (unsigned int i=0; i < after_last_element_id; i++) {
+ button_info* btn = &m_buttons[i];
+
+ if (btn->ids.size() > 0) {
+ btn->repeatcounter += dtime;
+
+ if (btn->repeatcounter < 0.2) continue;
+
+ btn->repeatcounter = 0;
+ SEvent translated;
+ memset(&translated,0,sizeof(SEvent));
+ translated.EventType = irr::EET_KEY_INPUT_EVENT;
+ translated.KeyInput.Key = btn->keycode;
+ translated.KeyInput.PressedDown = false;
+ m_receiver->OnEvent(translated);
+
+ translated.KeyInput.PressedDown = true;
+ m_receiver->OnEvent(translated);
+ }
+ }
+
+ /* if a new placed pointer isn't moved for some time start digging */
+ if ((m_move_id != -1) &&
+ (!m_move_has_really_moved) &&
+ (!m_move_sent_as_mouse_event)) {
+
+ u32 delta = porting::getDeltaMs(m_move_downtime,getTimeMs());
+
+ if (delta > MIN_DIG_TIME_MS) {
+ m_shootline = m_device
+ ->getSceneManager()
+ ->getSceneCollisionManager()
+ ->getRayFromScreenCoordinates(
+ v2s32(m_move_downlocation.X,m_move_downlocation.Y));
+
+ SEvent translated;
+ memset(&translated,0,sizeof(SEvent));
+ translated.EventType = EET_MOUSE_INPUT_EVENT;
+ translated.MouseInput.X = m_move_downlocation.X;
+ translated.MouseInput.Y = m_move_downlocation.Y;
+ translated.MouseInput.Shift = false;
+ translated.MouseInput.Control = false;
+ translated.MouseInput.ButtonStates = EMBSM_LEFT;
+ translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
+ verbosestream << "TouchScreenGUI::step left click press" << std::endl;
+ m_receiver->OnEvent(translated);
+ m_move_sent_as_mouse_event = true;
+ }
+ }
+}
+
+void TouchScreenGUI::resetHud()
+{
+ m_hud_rects.clear();
+}
+
+void TouchScreenGUI::registerHudItem(int index, const rect<s32> &rect)
+{
+ m_hud_rects[index] = rect;
+}
+
+void TouchScreenGUI::Toggle(bool visible)
+{
+ m_visible = visible;
+ for (unsigned int i=0; i < after_last_element_id; i++) {
+ button_info* btn = &m_buttons[i];
+ if (btn->guibutton != 0) {
+ btn->guibutton->setVisible(visible);
+ }
+ }
+}
+
+void TouchScreenGUI::Hide()
+{
+ Toggle(false);
+}
+
+void TouchScreenGUI::Show()
+{
+ Toggle(true);
+}
diff --git a/src/touchscreengui.h b/src/touchscreengui.h
new file mode 100644
index 000000000..8dc482034
--- /dev/null
+++ b/src/touchscreengui.h
@@ -0,0 +1,160 @@
+/*
+Copyright (C) 2014 sapier
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef TOUCHSCREENGUI_HEADER
+#define TOUCHSCREENGUI_HEADER
+
+#include <IGUIEnvironment.h>
+#include <IGUIButton.h>
+#include <IEventReceiver.h>
+
+#include <vector>
+#include <map>
+
+#include "game.h"
+#include "tile.h"
+
+using namespace irr;
+using namespace irr::core;
+using namespace irr::gui;
+
+typedef enum {
+ forward_id = 0,
+ backward_id,
+ left_id,
+ right_id,
+ jump_id,
+ crunch_id,
+ inventory_id,
+ chat_id,
+ after_last_element_id
+} touch_gui_button_id;
+
+#define MIN_DIG_TIME_MS 500
+#define MAX_TOUCH_COUNT 64
+
+extern const char** touchgui_button_imagenames;
+
+class TouchScreenGUI
+{
+public:
+ TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver);
+ ~TouchScreenGUI();
+
+ void translateEvent(const SEvent &event);
+
+ void init(ISimpleTextureSource* tsrc,float density);
+
+ double getYaw() { return m_camera_yaw; }
+ double getPitch() { return m_camera_pitch; }
+ line3d<f32> getShootline() { return m_shootline; }
+
+ void step(float dtime);
+ void resetHud();
+ void registerHudItem(int index, const rect<s32> &rect);
+ void Toggle(bool visible);
+
+ void Hide();
+ void Show();
+
+private:
+ IrrlichtDevice* m_device;
+ IGUIEnvironment* m_guienv;
+ IEventReceiver* m_receiver;
+ ISimpleTextureSource* m_texturesource;
+ v2u32 m_screensize;
+ std::map<int,rect<s32> > m_hud_rects;
+ std::map<int,irr::EKEY_CODE> m_hud_ids;
+ bool m_visible; // is the gui visible
+
+ /* value in degree */
+ double m_camera_yaw;
+ double m_camera_pitch;
+
+ line3d<f32> m_shootline;
+
+ rect<s32> m_control_pad_rect;
+
+ int m_move_id;
+ bool m_move_has_really_moved;
+ s32 m_move_downtime;
+ bool m_move_sent_as_mouse_event;
+ v2s32 m_move_downlocation;
+
+ struct button_info {
+ float repeatcounter;
+ irr::EKEY_CODE keycode;
+ std::vector<int> ids;
+ IGUIButton* guibutton;
+ bool immediate_release;
+ };
+
+ button_info m_buttons[after_last_element_id];
+
+ /* gui button detection */
+ touch_gui_button_id getButtonID(s32 x, s32 y);
+
+ /* gui button by eventID */
+ touch_gui_button_id getButtonID(int eventID);
+
+ /* check if a button has changed */
+ void handleChangedButton(const SEvent &event);
+
+ /* initialize a button */
+ void initButton(touch_gui_button_id id, rect<s32> button_rect,
+ std::wstring caption, bool immediate_release );
+
+ /* load texture */
+ void loadButtonTexture(button_info* btn, const char* path);
+
+ struct id_status{
+ int id;
+ int X;
+ int Y;
+ };
+
+ /* vector to store known ids and their initial touch positions*/
+ std::vector<id_status> m_known_ids;
+
+ /* handle a button event */
+ void ButtonEvent(touch_gui_button_id bID, int eventID, bool action);
+
+ /* handle pressed hud buttons */
+ bool isHUDButton(const SEvent &event);
+
+ /* handle released hud buttons */
+ bool isReleaseHUDButton(int eventID);
+
+ /* handle double taps */
+ bool doubleTapDetection();
+
+ /* doubleclick detection variables */
+ struct key_event {
+ unsigned int down_time;
+ s32 x;
+ s32 y;
+ };
+
+ /* array for saving last known position of a pointer */
+ v2s32 m_pointerpos[MAX_TOUCH_COUNT];
+
+ /* array for doubletap detection */
+ key_event m_key_events[2];
+};
+extern TouchScreenGUI *g_touchscreengui;
+#endif
diff --git a/src/util/string.cpp b/src/util/string.cpp
index a3888c9ce..363a15e65 100644
--- a/src/util/string.cpp
+++ b/src/util/string.cpp
@@ -29,6 +29,58 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "../hex.h"
#include "../porting.h"
+#ifdef __ANDROID__
+const wchar_t* wide_chars = L" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";
+
+int wctomb(char *s, wchar_t wc)
+{
+ for (unsigned int j = 0; j < (sizeof(wide_chars)/sizeof(wchar_t));j++) {
+ if (wc == wide_chars[j]) {
+ *s = (char) (j+32);
+ return 1;
+ }
+ else if (wc == L'\n') {
+ *s = '\n';
+ return 1;
+ }
+ }
+ return -1;
+}
+
+int mbtowc(wchar_t *pwc, const char *s, size_t n)
+{
+ std::wstring intermediate = narrow_to_wide(s);
+
+ if (intermediate.length() > 0) {
+ *pwc = intermediate[0];
+ return 1;
+ }
+ else {
+ return -1;
+ }
+}
+
+std::wstring narrow_to_wide(const std::string& mbs) {
+ size_t wcl = mbs.size();
+
+ std::wstring retval = L"";
+
+ for (unsigned int i = 0; i < wcl; i++) {
+ if (((unsigned char) mbs[i] >31) &&
+ ((unsigned char) mbs[i] < 127)) {
+
+ retval += wide_chars[(unsigned char) mbs[i] -32];
+ }
+ //handle newline
+ else if (mbs[i] == '\n') {
+ retval += L'\n';
+ }
+ }
+
+ return retval;
+}
+#else
+
std::wstring narrow_to_wide(const std::string& mbs)
{
size_t wcl = mbs.size();
@@ -40,6 +92,35 @@ std::wstring narrow_to_wide(const std::string& mbs)
return *wcs;
}
+#endif
+
+#ifdef __ANDROID__
+std::string wide_to_narrow(const std::wstring& wcs) {
+ size_t mbl = wcs.size()*4;
+
+ std::string retval = "";
+ for (unsigned int i = 0; i < wcs.size(); i++) {
+ wchar_t char1 = (wchar_t) wcs[i];
+
+ if (char1 == L'\n') {
+ retval += '\n';
+ continue;
+ }
+
+ for (unsigned int j = 0; j < wcslen(wide_chars);j++) {
+ wchar_t char2 = (wchar_t) wide_chars[j];
+
+ if (char1 == char2) {
+ char toadd = (j+32);
+ retval += toadd;
+ break;
+ }
+ }
+ }
+
+ return retval;
+}
+#else
std::string wide_to_narrow(const std::wstring& wcs)
{
size_t mbl = wcs.size()*4;
@@ -53,6 +134,8 @@ std::string wide_to_narrow(const std::wstring& wcs)
return *mbs;
}
+#endif
+
// Get an sha-1 hash of the player's name combined with
// the password entered. That's what the server uses as
// their password. (Exception : if the password field is
diff --git a/src/version.cpp b/src/version.cpp
index e5de8a61e..83b0a4c40 100644
--- a/src/version.cpp
+++ b/src/version.cpp
@@ -20,19 +20,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "version.h"
#include "config.h"
-#ifdef USE_CMAKE_CONFIG_H
-
-#include "cmake_config_githash.h"
-
const char *minetest_version_simple = CMAKE_VERSION_STRING;
const char *minetest_version_hash = CMAKE_VERSION_GITHASH;
+
+#ifdef USE_CMAKE_CONFIG_H
const char *minetest_build_info =
"VER=" CMAKE_VERSION_GITHASH " " CMAKE_BUILD_INFO;
-
+#elif defined(ANDROID)
+const char *minetest_build_info = "android jni";
#else
-
-const char *minetest_version_simple = "unknown";
-const char *minetest_version_hash = "unknown";
const char *minetest_build_info = "non-cmake";
#endif