diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/defaultsettings.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 80edd0711..59ff16cfd 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -199,8 +199,8 @@ void set_default_settings(Settings *settings) settings->setDefault("active_block_range", "2"); //settings->setDefault("max_simultaneous_block_sends_per_client", "1"); // This causes frametime jitter on client side, or does it? - settings->setDefault("max_simultaneous_block_sends_per_client", "4"); - settings->setDefault("max_simultaneous_block_sends_server_total", "20"); + settings->setDefault("max_simultaneous_block_sends_per_client", "10"); + settings->setDefault("max_simultaneous_block_sends_server_total", "40"); settings->setDefault("max_block_send_distance", "9"); settings->setDefault("max_block_generate_distance", "7"); settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); @@ -220,6 +220,8 @@ void set_default_settings(Settings *settings) settings->setDefault("remote_media", ""); settings->setDefault("debug_log_level", "2"); settings->setDefault("emergequeue_limit_total", "256"); + settings->setDefault("emergequeue_limit_diskonly", "32"); + settings->setDefault("emergequeue_limit_generate", "32"); settings->setDefault("num_emerge_threads", "1"); // physics stuff |