diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client.cpp | 2 | ||||
-rw-r--r-- | src/environment.cpp | 84 | ||||
-rw-r--r-- | src/environment.h | 18 | ||||
-rw-r--r-- | src/network/serverpackethandler.cpp | 24 | ||||
-rw-r--r-- | src/script/lua_api/l_inventory.cpp | 2 | ||||
-rw-r--r-- | src/script/lua_api/l_inventory.h | 9 | ||||
-rw-r--r-- | src/script/lua_api/l_object.cpp | 20 | ||||
-rw-r--r-- | src/script/lua_api/l_object.h | 1 | ||||
-rw-r--r-- | src/script/lua_api/l_server.cpp | 21 | ||||
-rw-r--r-- | src/server.cpp | 26 | ||||
-rw-r--r-- | src/server.h | 21 | ||||
-rw-r--r-- | src/serverobject.h | 25 |
12 files changed, 97 insertions, 156 deletions
diff --git a/src/client.cpp b/src/client.cpp index 63653998a..392dabde6 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1418,7 +1418,7 @@ Inventory* Client::getInventory(const InventoryLocation &loc) break; case InventoryLocation::PLAYER: { - Player *player = m_env.getPlayer(loc.name.c_str()); + LocalPlayer *player = m_env.getPlayer(loc.name.c_str()); if(!player) return NULL; return &player->inventory; diff --git a/src/environment.cpp b/src/environment.cpp index 34b3c34f4..d30b70527 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -127,65 +127,6 @@ Player * Environment::getPlayer(const char *name) return NULL; } -Player * Environment::getRandomConnectedPlayer() -{ - std::vector<Player*> connected_players = getPlayers(true); - u32 chosen_one = myrand() % connected_players.size(); - u32 j = 0; - for(std::vector<Player*>::iterator - i = connected_players.begin(); - i != connected_players.end(); ++i) { - if(j == chosen_one) { - Player *player = *i; - return player; - } - j++; - } - return NULL; -} - -Player * Environment::getNearestConnectedPlayer(v3f pos) -{ - std::vector<Player*> connected_players = getPlayers(true); - f32 nearest_d = 0; - Player *nearest_player = NULL; - for(std::vector<Player*>::iterator - i = connected_players.begin(); - i != connected_players.end(); ++i) { - Player *player = *i; - f32 d = player->getPosition().getDistanceFrom(pos); - if(d < nearest_d || nearest_player == NULL) { - nearest_d = d; - nearest_player = player; - } - } - return nearest_player; -} - -std::vector<Player*> Environment::getPlayers() -{ - return m_players; -} - -std::vector<Player*> Environment::getPlayers(bool ignore_disconnected) -{ - std::vector<Player*> newlist; - for(std::vector<Player*>::iterator - i = m_players.begin(); - i != m_players.end(); ++i) { - Player *player = *i; - - if(ignore_disconnected) { - // Ignore disconnected players - if(player->peer_id == 0) - continue; - } - - newlist.push_back(player); - } - return newlist; -} - u32 Environment::getDayNightRatio() { MutexAutoLock lock(this->m_time_lock); @@ -199,11 +140,6 @@ void Environment::setTimeOfDaySpeed(float speed) m_time_of_day_speed = speed; } -float Environment::getTimeOfDaySpeed() -{ - return m_time_of_day_speed; -} - void Environment::setDayNightRatioOverride(bool enable, u32 value) { MutexAutoLock lock(this->m_time_lock); @@ -625,6 +561,16 @@ ServerMap & ServerEnvironment::getServerMap() return *m_map; } +RemotePlayer *ServerEnvironment::getPlayer(const u16 peer_id) +{ + return dynamic_cast<RemotePlayer *>(Environment::getPlayer(peer_id)); +} + +RemotePlayer *ServerEnvironment::getPlayer(const char* name) +{ + return dynamic_cast<RemotePlayer *>(Environment::getPlayer(name)); +} + bool ServerEnvironment::line_of_sight(v3f pos1, v3f pos2, float stepsize, v3s16 *p) { float distance = pos1.getDistanceFrom(pos2); @@ -2349,6 +2295,16 @@ ClientMap & ClientEnvironment::getClientMap() return *m_map; } +LocalPlayer *ClientEnvironment::getPlayer(const u16 peer_id) +{ + return dynamic_cast<LocalPlayer *>(Environment::getPlayer(peer_id)); +} + +LocalPlayer *ClientEnvironment::getPlayer(const char* name) +{ + return dynamic_cast<LocalPlayer *>(Environment::getPlayer(name)); +} + void ClientEnvironment::addPlayer(Player *player) { DSTACK(FUNCTION_NAME); diff --git a/src/environment.h b/src/environment.h index 1ba7b196f..66d9c19c0 100644 --- a/src/environment.h +++ b/src/environment.h @@ -74,12 +74,6 @@ public: virtual void addPlayer(Player *player); void removePlayer(Player *player); - Player * getPlayer(u16 peer_id); - Player * getPlayer(const char *name); - Player * getRandomConnectedPlayer(); - Player * getNearestConnectedPlayer(v3f pos); - std::vector<Player*> getPlayers(); - std::vector<Player*> getPlayers(bool ignore_disconnected); u32 getDayNightRatio(); @@ -91,7 +85,6 @@ public: void stepTimeOfDay(float dtime); void setTimeOfDaySpeed(float speed); - float getTimeOfDaySpeed(); void setDayNightRatioOverride(bool enable, u32 value); @@ -101,6 +94,9 @@ public: u32 m_added_objects; protected: + Player * getPlayer(u16 peer_id); + Player * getPlayer(const char *name); + // peer_ids in here should be unique, except that there may be many 0s std::vector<Player*> m_players; @@ -440,6 +436,8 @@ public: void setStaticForActiveObjectsInBlock(v3s16 blockpos, bool static_exists, v3s16 static_block=v3s16(0,0,0)); + RemotePlayer *getPlayer(const u16 peer_id); + RemotePlayer *getPlayer(const char* name); private: /* @@ -640,8 +638,10 @@ public: { m_player_names.remove(name); } void updateCameraOffset(v3s16 camera_offset) { m_camera_offset = camera_offset; } - v3s16 getCameraOffset() - { return m_camera_offset; } + v3s16 getCameraOffset() const { return m_camera_offset; } + + LocalPlayer *getPlayer(const u16 peer_id); + LocalPlayer *getPlayer(const char* name); private: ClientMap *m_map; diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index 3fba7f720..6ef768295 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -800,8 +800,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt) pitch = modulo360f(pitch); yaw = modulo360f(yaw); - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " "No player for peer_id=" << pkt->getPeerId() @@ -880,8 +879,7 @@ void Server::handleCommand_DeletedBlocks(NetworkPacket* pkt) void Server::handleCommand_InventoryAction(NetworkPacket* pkt) { - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " @@ -1081,8 +1079,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt) *pkt >> damage; - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " @@ -1117,8 +1114,7 @@ void Server::handleCommand_Breath(NetworkPacket* pkt) *pkt >> breath; - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " @@ -1231,8 +1227,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt) if (pkt->getSize() < 2) return; - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " @@ -1308,8 +1303,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt) verbosestream << "TOSERVER_INTERACT: action=" << (int)action << ", item=" << item_i << ", pointed=" << pointed.dump() << std::endl; - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " @@ -1730,8 +1724,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt) fields[fieldname] = pkt->readLongString(); } - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " @@ -1782,8 +1775,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt) fields[fieldname] = pkt->readLongString(); } - RemotePlayer *player = - dynamic_cast<RemotePlayer *>(m_env->getPlayer(pkt->getPeerId())); + RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { errorstream << "Server::ProcessData(): Canceling: " diff --git a/src/script/lua_api/l_inventory.cpp b/src/script/lua_api/l_inventory.cpp index de9f9374a..110e68d23 100644 --- a/src/script/lua_api/l_inventory.cpp +++ b/src/script/lua_api/l_inventory.cpp @@ -420,7 +420,7 @@ void InvRef::create(lua_State *L, const InventoryLocation &loc) luaL_getmetatable(L, className); lua_setmetatable(L, -2); } -void InvRef::createPlayer(lua_State *L, Player *player) +void InvRef::createPlayer(lua_State *L, RemotePlayer *player) { NO_MAP_LOCK_REQUIRED; InventoryLocation loc; diff --git a/src/script/lua_api/l_inventory.h b/src/script/lua_api/l_inventory.h index 2d4b29d0c..cc5333965 100644 --- a/src/script/lua_api/l_inventory.h +++ b/src/script/lua_api/l_inventory.h @@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "inventory.h" #include "inventorymanager.h" -class Player; +class RemotePlayer; /* InvRef @@ -112,7 +112,7 @@ public: // Creates an InvRef and leaves it on top of stack // Not callable from Lua; all references are created on the C side. static void create(lua_State *L, const InventoryLocation &loc); - static void createPlayer(lua_State *L, Player *player); + static void createPlayer(lua_State *L, RemotePlayer *player); static void createNodeMeta(lua_State *L, v3s16 p); static void Register(lua_State *L); }; @@ -123,11 +123,6 @@ private: static int l_get_inventory(lua_State *L); - static void inventory_set_list_from_lua(Inventory *inv, const char *name, - lua_State *L, int tableindex, int forcesize); - static void inventory_get_list_to_lua(Inventory *inv, const char *name, - lua_State *L); - public: static void Initialize(lua_State *L, int top); }; diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index 34e175ad0..b58d8e6cd 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -508,7 +508,7 @@ int ObjectRef::l_set_local_animation(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; // Do it @@ -554,7 +554,7 @@ int ObjectRef::l_set_eye_offset(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; // Do it @@ -1256,7 +1256,7 @@ int ObjectRef::l_hud_add(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1319,7 +1319,7 @@ int ObjectRef::l_hud_remove(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1339,7 +1339,7 @@ int ObjectRef::l_hud_change(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1552,7 +1552,7 @@ int ObjectRef::l_hud_set_hotbar_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1567,7 +1567,7 @@ int ObjectRef::l_hud_get_hotbar_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1581,7 +1581,7 @@ int ObjectRef::l_hud_set_hotbar_selected_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1596,7 +1596,7 @@ int ObjectRef::l_hud_get_hotbar_selected_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1610,7 +1610,7 @@ int ObjectRef::l_set_sky(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h index a7ac9dff9..dfc1b49d2 100644 --- a/src/script/lua_api/l_object.h +++ b/src/script/lua_api/l_object.h @@ -26,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc., class ServerActiveObject; class LuaEntitySAO; class PlayerSAO; -class Player; class RemotePlayer; /* diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp index 59d3f5c70..95e5da07f 100644 --- a/src/script/lua_api/l_server.cpp +++ b/src/script/lua_api/l_server.cpp @@ -106,7 +106,7 @@ int ModApiServer::l_get_player_ip(lua_State *L) { NO_MAP_LOCK_REQUIRED; const char * name = luaL_checkstring(L, 1); - Player *player = getEnv(L)->getPlayer(name); + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); if(player == NULL) { lua_pushnil(L); // no such player @@ -133,9 +133,8 @@ int ModApiServer::l_get_player_information(lua_State *L) NO_MAP_LOCK_REQUIRED; const char * name = luaL_checkstring(L, 1); - Player *player = getEnv(L)->getPlayer(name); - if(player == NULL) - { + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); + if (player == NULL) { lua_pushnil(L); // no such player return 1; } @@ -278,15 +277,15 @@ int ModApiServer::l_ban_player(lua_State *L) { NO_MAP_LOCK_REQUIRED; const char * name = luaL_checkstring(L, 1); - Player *player = getEnv(L)->getPlayer(name); - if(player == NULL) - { + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); + if (player == NULL) { lua_pushboolean(L, false); // no such player return 1; } try { - Address addr = getServer(L)->getPeerAddress(getEnv(L)->getPlayer(name)->peer_id); + Address addr = getServer(L)->getPeerAddress( + dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name)->peer_id); std::string ip_str = addr.serializeString(); getServer(L)->setIpBanned(ip_str, name); } @@ -314,9 +313,9 @@ int ModApiServer::l_kick_player(lua_State *L) { message = "Kicked."; } - Player *player = getEnv(L)->getPlayer(name); - if (player == NULL) - { + + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); + if (player == NULL) { lua_pushboolean(L, false); // No such player return 1; } diff --git a/src/server.cpp b/src/server.cpp index 540d23b9d..dee8a3d70 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2638,7 +2638,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason) ++i; } - RemotePlayer *player = dynamic_cast<RemotePlayer *>(m_env->getPlayer(peer_id)); + RemotePlayer *player = m_env->getPlayer(peer_id); /* Run scripts and remove from environment */ if(player != NULL) { @@ -2850,7 +2850,7 @@ std::string Server::getPlayerName(u16 peer_id) PlayerSAO* Server::getPlayerSAO(u16 peer_id) { - RemotePlayer *player = dynamic_cast<RemotePlayer *>(m_env->getPlayer(peer_id)); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) return NULL; return player->getPlayerSAO(); @@ -2989,7 +2989,7 @@ bool Server::showFormspec(const char *playername, const std::string &formspec, return true; } -u32 Server::hudAdd(Player *player, HudElement *form) +u32 Server::hudAdd(RemotePlayer *player, HudElement *form) { if (!player) return -1; @@ -3001,7 +3001,7 @@ u32 Server::hudAdd(Player *player, HudElement *form) return id; } -bool Server::hudRemove(Player *player, u32 id) { +bool Server::hudRemove(RemotePlayer *player, u32 id) { if (!player) return false; @@ -3016,7 +3016,7 @@ bool Server::hudRemove(Player *player, u32 id) { return true; } -bool Server::hudChange(Player *player, u32 id, HudElementStat stat, void *data) +bool Server::hudChange(RemotePlayer *player, u32 id, HudElementStat stat, void *data) { if (!player) return false; @@ -3058,7 +3058,7 @@ bool Server::hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount) return true; } -void Server::hudSetHotbarImage(Player *player, std::string name) +void Server::hudSetHotbarImage(RemotePlayer *player, std::string name) { if (!player) return; @@ -3067,14 +3067,14 @@ void Server::hudSetHotbarImage(Player *player, std::string name) SendHUDSetParam(player->peer_id, HUD_PARAM_HOTBAR_IMAGE, name); } -std::string Server::hudGetHotbarImage(Player *player) +std::string Server::hudGetHotbarImage(RemotePlayer *player) { if (!player) return ""; return player->getHotbarImage(); } -void Server::hudSetHotbarSelectedImage(Player *player, std::string name) +void Server::hudSetHotbarSelectedImage(RemotePlayer *player, std::string name) { if (!player) return; @@ -3083,7 +3083,7 @@ void Server::hudSetHotbarSelectedImage(Player *player, std::string name) SendHUDSetParam(player->peer_id, HUD_PARAM_HOTBAR_SELECTED_IMAGE, name); } -std::string Server::hudGetHotbarSelectedImage(Player *player) +std::string Server::hudGetHotbarSelectedImage(RemotePlayer *player) { if (!player) return ""; @@ -3091,8 +3091,8 @@ std::string Server::hudGetHotbarSelectedImage(Player *player) return player->getHotbarSelectedImage(); } -bool Server::setLocalPlayerAnimations(Player *player, - v2s32 animation_frames[4], f32 frame_speed) +bool Server::setLocalPlayerAnimations(RemotePlayer *player, + v2s32 animation_frames[4], f32 frame_speed) { if (!player) return false; @@ -3102,7 +3102,7 @@ bool Server::setLocalPlayerAnimations(Player *player, return true; } -bool Server::setPlayerEyeOffset(Player *player, v3f first, v3f third) +bool Server::setPlayerEyeOffset(RemotePlayer *player, v3f first, v3f third) { if (!player) return false; @@ -3113,7 +3113,7 @@ bool Server::setPlayerEyeOffset(Player *player, v3f first, v3f third) return true; } -bool Server::setSky(Player *player, const video::SColor &bgcolor, +bool Server::setSky(RemotePlayer *player, const video::SColor &bgcolor, const std::string &type, const std::vector<std::string> ¶ms) { if (!player) diff --git a/src/server.h b/src/server.h index 555aab692..8eb1afc9f 100644 --- a/src/server.h +++ b/src/server.h @@ -307,25 +307,26 @@ public: Map & getMap() { return m_env->getMap(); } ServerEnvironment & getEnv() { return *m_env; } - u32 hudAdd(Player *player, HudElement *element); - bool hudRemove(Player *player, u32 id); - bool hudChange(Player *player, u32 id, HudElementStat stat, void *value); + u32 hudAdd(RemotePlayer *player, HudElement *element); + bool hudRemove(RemotePlayer *player, u32 id); + bool hudChange(RemotePlayer *player, u32 id, HudElementStat stat, void *value); bool hudSetFlags(RemotePlayer *player, u32 flags, u32 mask); bool hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount); s32 hudGetHotbarItemcount(RemotePlayer *player) const { return player->getHotbarItemcount(); } - void hudSetHotbarImage(Player *player, std::string name); - std::string hudGetHotbarImage(Player *player); - void hudSetHotbarSelectedImage(Player *player, std::string name); - std::string hudGetHotbarSelectedImage(Player *player); + void hudSetHotbarImage(RemotePlayer *player, std::string name); + std::string hudGetHotbarImage(RemotePlayer *player); + void hudSetHotbarSelectedImage(RemotePlayer *player, std::string name); + std::string hudGetHotbarSelectedImage(RemotePlayer *player); inline Address getPeerAddress(u16 peer_id) { return m_con.GetPeerAddress(peer_id); } - bool setLocalPlayerAnimations(Player *player, v2s32 animation_frames[4], f32 frame_speed); - bool setPlayerEyeOffset(Player *player, v3f first, v3f third); + bool setLocalPlayerAnimations(RemotePlayer *player, v2s32 animation_frames[4], + f32 frame_speed); + bool setPlayerEyeOffset(RemotePlayer *player, v3f first, v3f third); - bool setSky(Player *player, const video::SColor &bgcolor, + bool setSky(RemotePlayer *player, const video::SColor &bgcolor, const std::string &type, const std::vector<std::string> ¶ms); bool overrideDayNightRatio(RemotePlayer *player, bool do_override, float brightness); diff --git a/src/serverobject.h b/src/serverobject.h index 9f8d5403c..cfe2b6bcc 100644 --- a/src/serverobject.h +++ b/src/serverobject.h @@ -44,7 +44,6 @@ Some planning class ServerEnvironment; struct ItemStack; -class Player; struct ToolCapabilities; struct ObjectProperties; @@ -69,23 +68,23 @@ public: // environment virtual bool environmentDeletes() const { return true; } - + // Create a certain type of ServerActiveObject static ServerActiveObject* create(ActiveObjectType type, ServerEnvironment *env, u16 id, v3f pos, const std::string &data); - + /* Some simple getters/setters */ v3f getBasePosition(){ return m_base_position; } void setBasePosition(v3f pos){ m_base_position = pos; } ServerEnvironment* getEnv(){ return m_env; } - + /* Some more dynamic interface */ - + virtual void setPos(v3f pos) { setBasePosition(pos); } // continuous: if true, object does not stop immediately at pos @@ -96,7 +95,7 @@ public: virtual float getMinimumSavedMovement(); virtual std::string getDescription(){return "SAO";} - + /* Step object in time. Messages added to messages are sent to client over network. @@ -108,13 +107,13 @@ public: packet. */ virtual void step(float dtime, bool send_recommended){} - + /* The return value of this is passed to the client-side object when it is created */ virtual std::string getClientInitializationData(u16 protocol_version){return "";} - + /* The return value of this is passed to the server-side object when it is created (converted from static to active - actually @@ -131,7 +130,7 @@ public: */ virtual bool isStaticAllowed() const {return true;} - + // Returns tool wear virtual int punch(v3f dir, const ToolCapabilities *toolcap=NULL, @@ -207,7 +206,7 @@ public: - This can be set to true by anything else too. */ bool m_removed; - + /* This is set to true when an object should be removed from the active object list but couldn't be removed because the id has to be @@ -218,7 +217,7 @@ public: list. */ bool m_pending_deactivation; - + /* Whether the object's static data has been stored to a block */ @@ -228,12 +227,12 @@ public: a copy of the static data resides. */ v3s16 m_static_block; - + /* Queue of messages to be sent to the client */ std::queue<ActiveObjectMessage> m_messages_out; - + protected: // Used for creating objects based on type typedef ServerActiveObject* (*Factory) |