diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 37 | ||||
-rw-r--r-- | src/guiInventoryMenu.cpp | 177 | ||||
-rw-r--r-- | src/guiInventoryMenu.h | 44 |
3 files changed, 78 insertions, 180 deletions
diff --git a/src/game.cpp b/src/game.cpp index 815a5dd85..5bc3e7625 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1569,24 +1569,18 @@ void the_game( GUIInventoryMenu *menu = new GUIInventoryMenu(guienv, guiroot, -1, - &g_menumgr, v2s16(8,7), + &g_menumgr, &client, gamedef); InventoryLocation inventoryloc; inventoryloc.setCurrentPlayer(); - core::array<GUIInventoryMenu::DrawSpec> draw_spec; - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", inventoryloc, "main", - v2s32(0, 3), v2s32(8, 4))); - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", inventoryloc, "craft", - v2s32(3, 0), v2s32(3, 3))); - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", inventoryloc, "craftpreview", - v2s32(7, 1), v2s32(1, 1))); - - menu->setDrawSpec(draw_spec); + menu->setFormSpec( + "invsize[8,7;]" + "list[current_player;main;0,3;8,4;]" + "list[current_player;craft;3,0;3,3;]" + "list[current_player;craftpreview;7,1;1,1;]" + , inventoryloc); menu->drop(); } @@ -2345,23 +2339,14 @@ void the_game( InventoryLocation inventoryloc; inventoryloc.setNodeMeta(nodepos); - - /* - Create menu - */ - - core::array<GUIInventoryMenu::DrawSpec> draw_spec; - v2s16 invsize = - GUIInventoryMenu::makeDrawSpecArrayFromString( - draw_spec, - meta->getString("formspec"), - inventoryloc); + /* Create menu */ GUIInventoryMenu *menu = new GUIInventoryMenu(guienv, guiroot, -1, - &g_menumgr, invsize, + &g_menumgr, &client, gamedef); - menu->setDrawSpec(draw_spec); + menu->setFormSpec(meta->getString("formspec"), + inventoryloc); menu->drop(); } // Otherwise report right click to server diff --git a/src/guiInventoryMenu.cpp b/src/guiInventoryMenu.cpp index e637ab78a..859eba1be 100644 --- a/src/guiInventoryMenu.cpp +++ b/src/guiInventoryMenu.cpp @@ -123,12 +123,10 @@ void drawItemStack(video::IVideoDriver *driver, GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, - v2s16 menu_size, InventoryManager *invmgr, IGameDef *gamedef ): GUIModalMenu(env, parent, id, menumgr), - m_menu_size(menu_size), m_invmgr(invmgr), m_gamedef(gamedef) { @@ -178,42 +176,72 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize) // Remove children removeChildren(); - /*padding = v2s32(24,24); - spacing = v2s32(60,56); - imgsize = v2s32(48,48);*/ - - padding = v2s32(screensize.Y/40, screensize.Y/40); - spacing = v2s32(screensize.Y/12, screensize.Y/13); - imgsize = v2s32(screensize.Y/15, screensize.Y/15); - + v2s32 size(100,100); s32 helptext_h = 15; - - v2s32 size( - padding.X*2+spacing.X*(m_menu_size.X-1)+imgsize.X, - padding.Y*2+spacing.Y*(m_menu_size.Y-1)+imgsize.Y + helptext_h - ); - - core::rect<s32> rect( - screensize.X/2 - size.X/2, - screensize.Y/2 - size.Y/2, - screensize.X/2 + size.X/2, - screensize.Y/2 + size.Y/2 - ); - - DesiredRect = rect; - recalculateAbsolutePosition(false); - + core::rect<s32> rect; v2s32 basepos = getBasePos(); + /* Convert m_init_draw_spec to m_draw_spec */ + m_draw_spec.clear(); - for(u16 i=0; i<m_init_draw_spec.size(); i++) + + Strfnd f(m_formspec_string); + while(f.atend() == false) { - DrawSpec &s = m_init_draw_spec[i]; - if(s.type == "list") + std::string type = trim(f.next("[")); + if(type == "invsize") + { + v2s16 invsize; + invsize.X = stoi(f.next(",")); + invsize.Y = stoi(f.next(";")); + infostream<<"invsize ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl; + f.next("]"); + + padding = v2s32(screensize.Y/40, screensize.Y/40); + spacing = v2s32(screensize.Y/12, screensize.Y/13); + imgsize = v2s32(screensize.Y/15, screensize.Y/15); + size = v2s32( + padding.X*2+spacing.X*(invsize.X-1)+imgsize.X, + padding.Y*2+spacing.Y*(invsize.Y-1)+imgsize.Y + helptext_h + ); + rect = core::rect<s32>( + screensize.X/2 - size.X/2, + screensize.Y/2 - size.Y/2, + screensize.X/2 + size.X/2, + screensize.Y/2 + size.Y/2 + ); + DesiredRect = rect; + recalculateAbsolutePosition(false); + basepos = getBasePos(); + } + else if(type == "list") + { + std::string name = f.next(";"); + InventoryLocation loc; + if(name == "context" || name == "current_name") + loc = m_current_inventory_location; + else + loc.deSerialize(name); + std::string listname = f.next(";"); + s32 pos_x = stoi(f.next(",")); + s32 pos_y = stoi(f.next(";")); + s32 geom_w = stoi(f.next(",")); + s32 geom_h = stoi(f.next(";")); + infostream<<"list inv="<<name<<", listname="<<listname + <<", pos=("<<pos_x<<","<<pos_y<<")" + <<", geom=("<<geom_w<<","<<geom_h<<")" + <<std::endl; + f.next("]"); + m_draw_spec.push_back(ListDrawSpec(loc, listname, + basepos + v2s32(spacing.X*pos_x, spacing.Y*pos_y), + v2s32(geom_w,geom_h))); + } + else { - m_draw_spec.push_back(ListDrawSpec(s.name, s.subname, - basepos + v2s32(spacing.X*s.pos.X, spacing.Y*s.pos.Y), - s.geom)); + // Ignore others + std::string ts = f.next("]"); + infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\"" + <<std::endl; } } @@ -820,88 +848,3 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event) return Parent ? Parent->OnEvent(event) : false; } -/* - Here is an example traditional set-up sequence for a DrawSpec list: - - std::string furnace_inv_id = "nodemetadata:0,1,2"; - core::array<GUIInventoryMenu::DrawSpec> draw_spec; - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", furnace_inv_id, "fuel", - v2s32(2, 3), v2s32(1, 1))); - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", furnace_inv_id, "src", - v2s32(2, 1), v2s32(1, 1))); - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", furnace_inv_id, "dst", - v2s32(5, 1), v2s32(2, 2))); - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", "current_player", "main", - v2s32(0, 5), v2s32(8, 4))); - setDrawSpec(draw_spec); - - Here is the string for creating the same DrawSpec list (a single line, - spread to multiple lines here): - - GUIInventoryMenu::makeDrawSpecArrayFromString( - draw_spec, - "nodemetadata:0,1,2", - "invsize[8,9;]" - "list[current_name;fuel;2,3;1,1;]" - "list[current_name;src;2,1;1,1;]" - "list[current_name;dst;5,1;2,2;]" - "list[current_player;main;0,5;8,4;]"); - - Returns inventory menu size defined by invsize[]. -*/ -v2s16 GUIInventoryMenu::makeDrawSpecArrayFromString( - core::array<GUIInventoryMenu::DrawSpec> &draw_spec, - const std::string &data, - const InventoryLocation ¤t_location) -{ - v2s16 invsize(8,9); - Strfnd f(data); - while(f.atend() == false) - { - std::string type = trim(f.next("[")); - //infostream<<"type="<<type<<std::endl; - if(type == "list") - { - std::string name = f.next(";"); - InventoryLocation loc; - if(name == "current_name") - loc = current_location; - else - loc.deSerialize(name); - std::string subname = f.next(";"); - s32 pos_x = stoi(f.next(",")); - s32 pos_y = stoi(f.next(";")); - s32 geom_x = stoi(f.next(",")); - s32 geom_y = stoi(f.next(";")); - infostream<<"list name="<<name<<", subname="<<subname - <<", pos=("<<pos_x<<","<<pos_y<<")" - <<", geom=("<<geom_x<<","<<geom_y<<")" - <<std::endl; - draw_spec.push_back(GUIInventoryMenu::DrawSpec( - type, loc, subname, - v2s32(pos_x,pos_y),v2s32(geom_x,geom_y))); - f.next("]"); - } - else if(type == "invsize") - { - invsize.X = stoi(f.next(",")); - invsize.Y = stoi(f.next(";")); - infostream<<"invsize ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl; - f.next("]"); - } - else - { - // Ignore others - std::string ts = f.next("]"); - infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\"" - <<std::endl; - } - } - - return invsize; -} - diff --git a/src/guiInventoryMenu.h b/src/guiInventoryMenu.h index ed8df88fc..4660ab2bf 100644 --- a/src/guiInventoryMenu.h +++ b/src/guiInventoryMenu.h @@ -84,49 +84,20 @@ class GUIInventoryMenu : public GUIModalMenu v2s32 geom; }; public: - struct DrawSpec - { - DrawSpec() - { - } - DrawSpec(const std::string &a_type, - const InventoryLocation &a_name, - const std::string &a_subname, - v2s32 a_pos, - v2s32 a_geom) - { - type = a_type; - name = a_name; - subname = a_subname; - pos = a_pos; - geom = a_geom; - } - - std::string type; - InventoryLocation name; - std::string subname; - v2s32 pos; - v2s32 geom; - }; - - // See .cpp for format - static v2s16 makeDrawSpecArrayFromString( - core::array<GUIInventoryMenu::DrawSpec> &draw_spec, - const std::string &data, - const InventoryLocation ¤t_location); - GUIInventoryMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, - v2s16 menu_size, InventoryManager *invmgr, IGameDef *gamedef ); ~GUIInventoryMenu(); - void setDrawSpec(core::array<DrawSpec> &init_draw_spec) + void setFormSpec(const std::string &formspec_string, + InventoryLocation current_inventory_location) { - m_init_draw_spec = init_draw_spec; + m_formspec_string = formspec_string; + m_current_inventory_location = current_inventory_location; + regenerateGui(m_screensize_old); } void removeChildren(); @@ -149,8 +120,6 @@ protected: return padding + AbsoluteRect.UpperLeftCorner; } - v2s16 m_menu_size; - v2s32 padding; v2s32 spacing; v2s32 imgsize; @@ -158,7 +127,8 @@ protected: InventoryManager *m_invmgr; IGameDef *m_gamedef; - core::array<DrawSpec> m_init_draw_spec; + std::string m_formspec_string; + InventoryLocation m_current_inventory_location; core::array<ListDrawSpec> m_draw_spec; ItemSpec *m_selected_item; |