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-rw-r--r--src/client/renderingengine.cpp1
-rw-r--r--src/gui/guiScene.cpp1
-rw-r--r--src/gui/touchscreengui.cpp2
3 files changed, 0 insertions, 4 deletions
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp
index ead4c7e21..8491dda04 100644
--- a/src/client/renderingengine.cpp
+++ b/src/client/renderingengine.cpp
@@ -19,7 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include <IrrlichtDevice.h>
-#include <irrlicht.h>
#include "fontengine.h"
#include "client.h"
#include "clouds.h"
diff --git a/src/gui/guiScene.cpp b/src/gui/guiScene.cpp
index f0cfbec5e..ee2556b03 100644
--- a/src/gui/guiScene.cpp
+++ b/src/gui/guiScene.cpp
@@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <SViewFrustum.h>
#include <IAnimatedMeshSceneNode.h>
-#include <ILightSceneNode.h>
#include "porting.h"
GUIScene::GUIScene(gui::IGUIEnvironment *env, scene::ISceneManager *smgr,
diff --git a/src/gui/touchscreengui.cpp b/src/gui/touchscreengui.cpp
index 78b18c2d9..eb20b7e70 100644
--- a/src/gui/touchscreengui.cpp
+++ b/src/gui/touchscreengui.cpp
@@ -32,8 +32,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include <algorithm>
-#include <ISceneCollisionManager.h>
-
using namespace irr::core;
const char **button_imagenames = (const char *[]) {