diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server.cpp | 16 | ||||
-rw-r--r-- | src/serverlist.cpp | 140 | ||||
-rw-r--r-- | src/serverlist.h | 22 |
3 files changed, 89 insertions, 89 deletions
diff --git a/src/server.cpp b/src/server.cpp index 1223136b4..1e644ce6c 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -676,15 +676,15 @@ void Server::AsyncRunStep(bool initial_step) { float &counter = m_masterserver_timer; if(!isSingleplayer() && (!counter || counter >= 300.0) && - g_settings->getBool("server_announce") == true) + g_settings->getBool("server_announce")) { - ServerList::sendAnnounce(!counter ? "start" : "update", - m_clients.getPlayerNames(), - m_uptime.get(), - m_env->getGameTime(), - m_lag, - m_gamespec.id, - m_mods); + ServerList::sendAnnounce(counter ? "update" : "start", + m_clients.getPlayerNames(), + m_uptime.get(), + m_env->getGameTime(), + m_lag, + m_gamespec.id, + m_mods); counter = 0.01; } counter += dtime; diff --git a/src/serverlist.cpp b/src/serverlist.cpp index 3b84f8a04..cc41216ff 100644 --- a/src/serverlist.cpp +++ b/src/serverlist.cpp @@ -35,28 +35,25 @@ with this program; if not, write to the Free Software Foundation, Inc., namespace ServerList { + std::string getFilePath() { std::string serverlist_file = g_settings->get("serverlist_file"); - std::string dir_path = std::string("client") + DIR_DELIM - + "serverlist" + DIR_DELIM; - fs::CreateDir(porting::path_user + DIR_DELIM + "client"); + std::string dir_path = "client" DIR_DELIM "serverlist" DIR_DELIM; + fs::CreateDir(porting::path_user + DIR_DELIM "client"); fs::CreateDir(porting::path_user + DIR_DELIM + dir_path); - std::string rel_path = dir_path + serverlist_file; - std::string path = porting::path_user + DIR_DELIM + rel_path; - return path; + return porting::path_user + DIR_DELIM + dir_path + serverlist_file; } + std::vector<ServerListSpec> getLocal() { std::string path = ServerList::getFilePath(); std::string liststring; - if(fs::PathExists(path)) - { + if (fs::PathExists(path)) { std::ifstream istream(path.c_str()); - if(istream.is_open()) - { + if (istream.is_open()) { std::ostringstream ostream; ostream << istream.rdbuf(); liststring = ostream.str(); @@ -64,19 +61,19 @@ std::vector<ServerListSpec> getLocal() } } - return ServerList::deSerialize(liststring); + return deSerialize(liststring); } std::vector<ServerListSpec> getOnline() { - Json::Value root = fetchJsonValue((g_settings->get("serverlist_url")+"/list").c_str(), NULL); + Json::Value root = fetchJsonValue( + (g_settings->get("serverlist_url") + "/list").c_str(), NULL); std::vector<ServerListSpec> serverlist; if (root.isArray()) { - for (unsigned int i = 0; i < root.size(); i++) - { + for (unsigned int i = 0; i < root.size(); i++) { if (root[i].isObject()) { serverlist.push_back(root[i]); } @@ -86,18 +83,18 @@ std::vector<ServerListSpec> getOnline() return serverlist; } -/* - Delete a server fromt he local favorites list -*/ -bool deleteEntry (ServerListSpec server) + +// Delete a server from the local favorites list +bool deleteEntry(const ServerListSpec &server) { std::vector<ServerListSpec> serverlist = ServerList::getLocal(); - for(unsigned i = 0; i < serverlist.size(); i++) - { - if (serverlist[i]["address"] == server["address"] - && serverlist[i]["port"] == server["port"]) - { - serverlist.erase(serverlist.begin() + i); + for (std::vector<ServerListSpec>::iterator it = serverlist.begin(); + it != serverlist.end();) { + if ((*it)["address"] == server["address"] && + (*it)["port"] == server["port"]) { + it = serverlist.erase(it); + } else { + ++it; } } @@ -109,10 +106,8 @@ bool deleteEntry (ServerListSpec server) return true; } -/* - Insert a server to the local favorites list -*/ -bool insert (ServerListSpec server) +// Insert a server to the local favorites list +bool insert(const ServerListSpec &server) { // Remove duplicates ServerList::deleteEntry(server); @@ -125,79 +120,81 @@ bool insert (ServerListSpec server) std::string path = ServerList::getFilePath(); std::ostringstream ss(std::ios_base::binary); ss << ServerList::serialize(serverlist); - fs::safeWriteToFile(path, ss.str()); + if (!fs::safeWriteToFile(path, ss.str())) + return false; - return false; + return true; } -std::vector<ServerListSpec> deSerialize(std::string liststring) +std::vector<ServerListSpec> deSerialize(const std::string &liststring) { std::vector<ServerListSpec> serverlist; std::istringstream stream(liststring); std::string line, tmp; - while (std::getline(stream, line)) - { - std::transform(line.begin(), line.end(),line.begin(), ::toupper); - if (line == "[SERVER]") - { - ServerListSpec thisserver; + while (std::getline(stream, line)) { + std::transform(line.begin(), line.end(), line.begin(), ::toupper); + if (line == "[SERVER]") { + ServerListSpec server; std::getline(stream, tmp); - thisserver["name"] = tmp; + server["name"] = tmp; std::getline(stream, tmp); - thisserver["address"] = tmp; + server["address"] = tmp; std::getline(stream, tmp); - thisserver["port"] = tmp; + server["port"] = tmp; std::getline(stream, tmp); - thisserver["description"] = tmp; - serverlist.push_back(thisserver); + server["description"] = tmp; + serverlist.push_back(server); } } return serverlist; } -std::string serialize(std::vector<ServerListSpec> serverlist) +const std::string serialize(const std::vector<ServerListSpec> &serverlist) { std::string liststring; - for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++) - { + for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin(); + it != serverlist.end(); + it++) { liststring += "[server]\n"; - liststring += (*i)["name"].asString() + "\n"; - liststring += (*i)["address"].asString() + "\n"; - liststring += (*i)["port"].asString() + "\n"; - liststring += (*i)["description"].asString() + "\n"; - liststring += "\n"; + liststring += (*it)["name"].asString() + '\n'; + liststring += (*it)["address"].asString() + '\n'; + liststring += (*it)["port"].asString() + '\n'; + liststring += (*it)["description"].asString() + '\n'; + liststring += '\n'; } return liststring; } -std::string serializeJson(std::vector<ServerListSpec> serverlist) +const std::string serializeJson(const std::vector<ServerListSpec> &serverlist) { Json::Value root; Json::Value list(Json::arrayValue); - for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++) - { - list.append(*i); + for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin(); + it != serverlist.end(); + it++) { + list.append(*it); } root["list"] = list; - Json::StyledWriter writer; - return writer.write( root ); + Json::FastWriter writer; + return writer.write(root); } #if USE_CURL -void sendAnnounce(std::string action, - const std::vector<std::string> & clients_names, - double uptime, - u32 game_time, - float lag, - std::string gameid, - std::vector<ModSpec> mods) +void sendAnnounce(const std::string &action, + const std::vector<std::string> &clients_names, + const double uptime, + const u32 game_time, + const float lag, + const std::string &gameid, + const std::vector<ModSpec> &mods) { Json::Value server; - if (action.size()) - server["action"] = action; + server["action"] = action; server["port"] = g_settings->getU16("port"); - server["address"] = g_settings->get("server_address"); + if (g_settings->exists("server_address")) { + server["address"] = g_settings->get("server_address"); + } if (action != "delete") { server["name"] = g_settings->get("server_name"); server["description"] = g_settings->get("server_description"); @@ -210,7 +207,7 @@ void sendAnnounce(std::string action, server["uptime"] = (int) uptime; server["game_time"] = game_time; server["clients"] = (int) clients_names.size(); - server["clients_max"] = g_settings->get("max_users"); + server["clients_max"] = g_settings->getU16("max_users"); server["clients_list"] = Json::Value(Json::arrayValue); for (std::vector<std::string>::const_iterator it = clients_names.begin(); it != clients_names.end(); @@ -220,16 +217,17 @@ void sendAnnounce(std::string action, if (gameid != "") server["gameid"] = gameid; } - if (server["action"] == "start") { + if (action == "start") { server["dedicated"] = g_settings->getBool("server_dedicated"); server["rollback"] = g_settings->getBool("enable_rollback_recording"); server["mapgen"] = g_settings->get("mg_name"); server["privs"] = g_settings->get("default_privs"); server["can_see_far_names"] = g_settings->getBool("unlimited_player_transfer_distance"); server["mods"] = Json::Value(Json::arrayValue); - for (std::vector<ModSpec>::iterator m = mods.begin(); - m != mods.end(); ++m) { - server["mods"].append(m->name); + for (std::vector<ModSpec>::const_iterator it = mods.begin(); + it != mods.end(); + ++it) { + server["mods"].append(it->name); } actionstream << "Announcing to " << g_settings->get("serverlist_url") << std::endl; } else { diff --git a/src/serverlist.h b/src/serverlist.h index bc40a1b39..aa3f1d610 100644 --- a/src/serverlist.h +++ b/src/serverlist.h @@ -31,17 +31,19 @@ namespace ServerList { std::vector<ServerListSpec> getLocal(); std::vector<ServerListSpec> getOnline(); - bool deleteEntry(ServerListSpec server); - bool insert(ServerListSpec server); - std::vector<ServerListSpec> deSerialize(std::string liststring); - std::string serialize(std::vector<ServerListSpec>); - std::vector<ServerListSpec> deSerializeJson(std::string liststring); - std::string serializeJson(std::vector<ServerListSpec>); + bool deleteEntry(const ServerListSpec &server); + bool insert(const ServerListSpec &server); + std::vector<ServerListSpec> deSerialize(const std::string &liststring); + const std::string serialize(const std::vector<ServerListSpec> &serverlist); + std::vector<ServerListSpec> deSerializeJson(const std::string &liststring); + const std::string serializeJson(const std::vector<ServerListSpec> &serverlist); #if USE_CURL - void sendAnnounce(std::string action = "", const std::vector<std::string> & clients_names = std::vector<std::string>(), - double uptime = 0, u32 game_time = 0, float lag = 0, std::string gameid = "", - std::vector<ModSpec> mods = std::vector<ModSpec>()); + void sendAnnounce(const std::string &action, + const std::vector<std::string> &clients_names = std::vector<std::string>(), + const double uptime = 0, const u32 game_time = 0, + const float lag = 0, const std::string &gameid = "", + const std::vector<ModSpec> &mods = std::vector<ModSpec>()); #endif -} //ServerList namespace +} // ServerList namespace #endif |