diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/content_mapblock.cpp | 25 | ||||
-rw-r--r-- | src/content_mapnode.cpp | 67 | ||||
-rw-r--r-- | src/nodedef.cpp | 43 | ||||
-rw-r--r-- | src/nodedef.h | 41 |
4 files changed, 91 insertions, 85 deletions
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 7ce4f2df4..e0a9b60f9 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -366,15 +366,16 @@ void mapblock_mesh_generate_special(MeshMakeData *data, */ else if(nodedef->get(n).liquid_type == LIQUID_FLOWING) { - assert(nodedef->get(n).special_material); + assert(nodedef->get(n).special_materials[0]); + assert(nodedef->get(n).special_materials[1]); + assert(nodedef->get(n).special_aps[0]); + video::SMaterial &liquid_material = - *nodedef->get(n).special_material; + *nodedef->get(n).special_materials[0]; video::SMaterial &liquid_material_bfculled = - *nodedef->get(n).special_material2; - - assert(nodedef->get(n).special_atlas); + *nodedef->get(n).special_materials[1]; AtlasPointer &pa_liquid1 = - *nodedef->get(n).special_atlas; + *nodedef->get(n).special_aps[0]; bool top_is_same_liquid = false; MapNode ntop = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y+1,z)); @@ -661,12 +662,16 @@ void mapblock_mesh_generate_special(MeshMakeData *data, else if(nodedef->get(n).liquid_type == LIQUID_SOURCE && new_style_water) { - assert(nodedef->get(n).special_material); + assert(nodedef->get(n).special_materials[0]); + //assert(nodedef->get(n).special_materials[1]); + assert(nodedef->get(n).special_aps[0]); + video::SMaterial &liquid_material = - *nodedef->get(n).special_material; - assert(nodedef->get(n).special_atlas); + *nodedef->get(n).special_materials[0]; + /*video::SMaterial &liquid_material_bfculled = + *nodedef->get(n).special_materials[1];*/ AtlasPointer &pa_liquid1 = - *nodedef->get(n).special_atlas; + *nodedef->get(n).special_aps[0]; bool top_is_air = false; MapNode n = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y+1,z)); diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 8a521badc..8bcfe933b 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -467,13 +467,18 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr f->liquid_alternative_flowing = CONTENT_WATER; f->liquid_alternative_source = CONTENT_WATERSOURCE; f->liquid_viscosity = WATER_VISC; -#ifndef SERVER if(!opaque_water) f->alpha = WATER_ALPHA; f->post_effect_color = video::SColor(64, 100, 100, 200); + // Flowing water material + f->mspec_special[0].tname = "water.png"; + f->mspec_special[0].backface_culling = false; + f->mspec_special[1].tname = "water.png"; + f->mspec_special[1].backface_culling = true; + +/*#ifndef SERVER if(f->special_material == NULL && tsrc) { - // Flowing water material f->special_material = new video::SMaterial; f->special_material->setFlag(video::EMF_LIGHTING, false); f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false); @@ -492,7 +497,7 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr f->special_atlas = pa_water1; } -#endif +#endif*/ i = CONTENT_WATERSOURCE; f = nodemgr->getModifiable(i); @@ -519,13 +524,15 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr f->liquid_alternative_flowing = CONTENT_WATER; f->liquid_alternative_source = CONTENT_WATERSOURCE; f->liquid_viscosity = WATER_VISC; -#ifndef SERVER if(!opaque_water) f->alpha = WATER_ALPHA; f->post_effect_color = video::SColor(64, 100, 100, 200); + // New-style water source material (mostly unused) + f->mspec_special[0].tname = "water.png"; + f->mspec_special[0].backface_culling = false; +/*#ifndef SERVER if(f->special_material == NULL && tsrc) { - // New-style water source material (mostly unused) f->special_material = new video::SMaterial; f->special_material->setFlag(video::EMF_LIGHTING, false); f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false); @@ -537,7 +544,7 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr f->special_material->setTexture(0, pa_water1->atlas); f->special_atlas = pa_water1; } -#endif +#endif*/ i = CONTENT_LAVA; f = nodemgr->getModifiable(i); @@ -557,31 +564,17 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr f->liquid_alternative_source = CONTENT_LAVASOURCE; f->liquid_viscosity = LAVA_VISC; f->damage_per_second = 4*2; -#ifndef SERVER f->post_effect_color = video::SColor(192, 255, 64, 0); + // Flowing lava material + f->mspec_special[0].tname = "lava.png"; + f->mspec_special[0].backface_culling = false; + f->mspec_special[1].tname = "lava.png"; + f->mspec_special[1].backface_culling = true; +/*#ifndef SERVER if(f->special_material == NULL && tsrc) { - // Flowing lava material - f->special_material = new video::SMaterial; - f->special_material->setFlag(video::EMF_LIGHTING, false); - f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false); - f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false); - f->special_material->setFlag(video::EMF_FOG_ENABLE, true); - f->special_material->MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; - - AtlasPointer *pa_lava1 = new AtlasPointer( - tsrc->getTexture( - tsrc->getTextureId("lava.png"))); - f->special_material->setTexture(0, pa_lava1->atlas); - - // Flowing lava material, backface culled - f->special_material2 = new video::SMaterial; - *f->special_material2 = *f->special_material; - f->special_material2->setFlag(video::EMF_BACK_FACE_CULLING, true); - - f->special_atlas = pa_lava1; } -#endif +#endif*/ i = CONTENT_LAVASOURCE; f = nodemgr->getModifiable(i); @@ -609,25 +602,15 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr f->liquid_alternative_source = CONTENT_LAVASOURCE; f->liquid_viscosity = LAVA_VISC; f->damage_per_second = 4*2; -#ifndef SERVER f->post_effect_color = video::SColor(192, 255, 64, 0); + // New-style lava source material (mostly unused) + f->mspec_special[0].tname = "lava.png"; + f->mspec_special[0].backface_culling = false; +/*#ifndef SERVER if(f->special_material == NULL && tsrc) { - // New-style lava source material (mostly unused) - f->special_material = new video::SMaterial; - f->special_material->setFlag(video::EMF_LIGHTING, false); - f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false); - f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false); - f->special_material->setFlag(video::EMF_FOG_ENABLE, true); - f->special_material->MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; - AtlasPointer *pa_lava1 = new AtlasPointer( - tsrc->getTexture( - tsrc->getTextureId("lava.png"))); - f->special_material->setTexture(0, pa_lava1->atlas); - - f->special_atlas = pa_lava1; } -#endif +#endif*/ i = CONTENT_TORCH; f = nodemgr->getModifiable(i); diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 84b5f1d3d..6fa410cc2 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -30,8 +30,10 @@ ContentFeatures::~ContentFeatures() { delete initial_metadata; #ifndef SERVER - delete special_material; - delete special_atlas; + for(u16 j=0; j<CF_SPECIAL_COUNT; j++){ + delete special_materials[j]; + delete special_aps[j]; + } #endif } @@ -198,19 +200,30 @@ public: else f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING; } - // Special texture - if(f->tname_special != ""){ - if(!f->special_atlas) - f->special_atlas = new AtlasPointer( - tsrc->getTexture(f->tname_special)); - else - *(f->special_atlas) = - tsrc->getTexture(f->tname_special); - // Special material textures - if(f->special_material) - f->special_material->setTexture(0, f->special_atlas->atlas); - if(f->special_material2) - f->special_material2->setTexture(0, f->special_atlas->atlas); + // Special textures + for(u16 j=0; j<CF_SPECIAL_COUNT; j++){ + // Remove all stuff + if(f->special_aps[j]){ + delete f->special_aps[j]; + f->special_aps[j] = NULL; + } + if(f->special_materials[j]){ + delete f->special_materials[j]; + f->special_materials[j] = NULL; + } + // Skip if should not exist + if(f->mspec_special[j].tname == "") + continue; + // Create all stuff + f->special_aps[j] = new AtlasPointer( + tsrc->getTexture(f->mspec_special[j].tname)); + f->special_materials[j] = new video::SMaterial; + f->special_materials[j]->setFlag(video::EMF_LIGHTING, false); + f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING, + f->mspec_special[j].backface_culling); + f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false); + f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true); + f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas); } } #endif diff --git a/src/nodedef.h b/src/nodedef.h index 5e4e3378c..f5662967b 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -100,6 +100,19 @@ struct NodeBox struct MapNode; class NodeMetadata; +struct MaterialSpec +{ + std::string tname; + bool backface_culling; + + MaterialSpec(const std::string &tname_="", bool backface_culling_=true): + tname(tname_), + backface_culling(backface_culling_) + {} +}; + +#define CF_SPECIAL_COUNT 2 + struct ContentFeatures { #ifndef SERVER @@ -114,15 +127,14 @@ struct ContentFeatures // Special material/texture // - Currently used for flowing liquids - video::SMaterial *special_material; - video::SMaterial *special_material2; - AtlasPointer *special_atlas; + video::SMaterial *special_materials[CF_SPECIAL_COUNT]; + AtlasPointer *special_aps[CF_SPECIAL_COUNT]; #endif - // Texture names + // Visual definition std::string tname_tiles[6]; std::string tname_inventory; - std::string tname_special; + MaterialSpec mspec_special[CF_SPECIAL_COUNT]; u8 alpha; bool backface_culling; @@ -202,14 +214,16 @@ struct ContentFeatures inventory_texture = NULL; post_effect_color = video::SColor(0, 0, 0, 0); - special_material = NULL; - special_material2 = NULL; - special_atlas = NULL; + for(u16 j=0; j<CF_SPECIAL_COUNT; j++){ + special_materials[j] = NULL; + special_aps[j] = NULL; + } #endif for(u32 i=0; i<6; i++) tname_tiles[i] = ""; + for(u16 j=0; j<CF_SPECIAL_COUNT; j++) + mspec_special[j] = MaterialSpec(); tname_inventory = ""; - tname_special = ""; alpha = 255; backface_culling = true; used_texturenames.clear(); @@ -265,15 +279,6 @@ struct ContentFeatures void setInventoryTextureCube(std::string top, std::string left, std::string right); -#if 0 -#ifndef SERVER - void setTile(u16 i, const TileSpec &tile) - { tiles[i] = tile; } - void setAllTiles(const TileSpec &tile) - { for(u16 i=0; i<6; i++) setTile(i, tile); } -#endif -#endif - /* Some handy methods */ |