diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/content_cao.cpp | 26 | ||||
-rw-r--r-- | src/content_cao.h | 4 | ||||
-rw-r--r-- | src/content_sao.cpp | 12 | ||||
-rw-r--r-- | src/content_sao.h | 2 | ||||
-rw-r--r-- | src/script/lua_api/l_object.cpp | 13 | ||||
-rw-r--r-- | src/script/lua_api/l_object.h | 3 |
6 files changed, 52 insertions, 8 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 93ac1f785..e829fc761 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -574,6 +574,8 @@ GenericCAO::GenericCAO(Client *client, ClientEnvironment *env): m_anim_framelength(0.2), m_anim_timer(0), m_reset_textures_timer(-1), + m_previous_texture_modifier(""), + m_current_texture_modifier(""), m_visuals_expired(false), m_step_distance_counter(0), m_last_light(255), @@ -952,7 +954,10 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, infostream<<"GenericCAO::addToScene(): \""<<m_prop.visual <<"\" not supported"<<std::endl; } - updateTextures(""); + + /* don't update while punch texture modifier is active */ + if (m_reset_textures_timer < 0) + updateTextures(m_current_texture_modifier); scene::ISceneNode *node = getSceneNode(); if (node && m_prop.nametag != "" && !m_is_local_player) { @@ -1221,9 +1226,9 @@ void GenericCAO::step(float dtime, ClientEnvironment *env) if(m_reset_textures_timer >= 0) { m_reset_textures_timer -= dtime; - if(m_reset_textures_timer <= 0){ + if(m_reset_textures_timer <= 0) { m_reset_textures_timer = -1; - updateTextures(""); + updateTextures(m_previous_texture_modifier); } } if(getParent() == NULL && fabs(m_prop.automatic_rotate) > 0.001) @@ -1301,7 +1306,7 @@ void GenericCAO::updateTexturePos() } } -void GenericCAO::updateTextures(const std::string &mod) +void GenericCAO::updateTextures(const std::string mod) { ITextureSource *tsrc = m_client->tsrc(); @@ -1309,6 +1314,9 @@ void GenericCAO::updateTextures(const std::string &mod) bool use_bilinear_filter = g_settings->getBool("bilinear_filter"); bool use_anisotropic_filter = g_settings->getBool("anisotropic_filter"); + m_previous_texture_modifier = m_current_texture_modifier; + m_current_texture_modifier = mod; + if(m_spritenode) { if(m_prop.visual == "sprite") @@ -1611,6 +1619,12 @@ void GenericCAO::processMessage(const std::string &data) updateNodePos(); } else if (cmd == GENERIC_CMD_SET_TEXTURE_MOD) { std::string mod = deSerializeString(is); + + // immediatly reset a engine issued texture modifier if a mod sends a different one + if (m_reset_textures_timer > 0) { + m_reset_textures_timer = -1; + updateTextures(m_previous_texture_modifier); + } updateTextures(mod); } else if (cmd == GENERIC_CMD_SET_SPRITE) { v2s16 p = readV2S16(is); @@ -1734,7 +1748,7 @@ void GenericCAO::processMessage(const std::string &data) m_reset_textures_timer = 0.05; if(damage >= 2) m_reset_textures_timer += 0.05 * damage; - updateTextures("^[brighten"); + updateTextures(m_current_texture_modifier + "^[brighten"); } } } else if (cmd == GENERIC_CMD_UPDATE_ARMOR_GROUPS) { @@ -1802,7 +1816,7 @@ bool GenericCAO::directReportPunch(v3f dir, const ItemStack *punchitem, m_reset_textures_timer = 0.05; if(result.damage >= 2) m_reset_textures_timer += 0.05 * result.damage; - updateTextures("^[brighten"); + updateTextures(m_current_texture_modifier + "^[brighten"); } return false; diff --git a/src/content_cao.h b/src/content_cao.h index 846e0690a..f30e90e21 100644 --- a/src/content_cao.h +++ b/src/content_cao.h @@ -102,6 +102,8 @@ private: float m_anim_timer; ItemGroupList m_armor_groups; float m_reset_textures_timer; + std::string m_previous_texture_modifier; // stores texture modifier before punch update + std::string m_current_texture_modifier; // last applied texture modifier bool m_visuals_expired; float m_step_distance_counter; u8 m_last_light; @@ -198,7 +200,7 @@ public: void updateTexturePos(); - void updateTextures(const std::string &mod); + void updateTextures(const std::string mod); void updateAnimation(); diff --git a/src/content_sao.cpp b/src/content_sao.cpp index d6581144f..f0973082d 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -257,7 +257,8 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos, m_last_sent_position(0,0,0), m_last_sent_velocity(0,0,0), m_last_sent_position_timer(0), - m_last_sent_move_precision(0) + m_last_sent_move_precision(0), + m_current_texture_modifier("") { // Only register type if no environment supplied if(env == NULL){ @@ -511,6 +512,9 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version) } } + msg_os << serializeLongString(gob_cmd_set_texture_mod(m_current_texture_modifier)); + message_count++; + writeU8(os, message_count); os.write(msg_os.str().c_str(), msg_os.str().size()); } @@ -687,11 +691,17 @@ v3f LuaEntitySAO::getAcceleration() void LuaEntitySAO::setTextureMod(const std::string &mod) { std::string str = gob_cmd_set_texture_mod(mod); + m_current_texture_modifier = mod; // create message and add to list ActiveObjectMessage aom(getId(), true, str); m_messages_out.push(aom); } +std::string LuaEntitySAO::getTextureMod() const +{ + return m_current_texture_modifier; +} + void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength, bool select_horiz_by_yawpitch) { diff --git a/src/content_sao.h b/src/content_sao.h index 884f0f406..56a26fb0d 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -122,6 +122,7 @@ public: v3f getAcceleration(); void setTextureMod(const std::string &mod); + std::string getTextureMod() const; void setSprite(v2s16 p, int num_frames, float framelength, bool select_horiz_by_yawpitch); std::string getName(); @@ -143,6 +144,7 @@ private: v3f m_last_sent_velocity; float m_last_sent_position_timer; float m_last_sent_move_precision; + std::string m_current_texture_modifier; }; /* diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index f579c0b86..1fa3663ca 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -900,6 +900,19 @@ int ObjectRef::l_set_texture_mod(lua_State *L) return 0; } +// get_texture_mod(self) +int ObjectRef::l_get_texture_mod(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + LuaEntitySAO *co = getluaobject(ref); + if (co == NULL) return 0; + // Do it + std::string mod = co->getTextureMod(); + lua_pushstring(L, mod.c_str()); + return 1; +} + // set_sprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2, // select_horiz_by_yawpitch=false) int ObjectRef::l_set_sprite(lua_State *L) diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h index 06b1bb79b..96d0abae8 100644 --- a/src/script/lua_api/l_object.h +++ b/src/script/lua_api/l_object.h @@ -164,6 +164,9 @@ private: // set_texture_mod(self, mod) static int l_set_texture_mod(lua_State *L); + // l_get_texture_mod(self) + static int l_get_texture_mod(lua_State *L); + // set_sprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2, // select_horiz_by_yawpitch=false) static int l_set_sprite(lua_State *L); |